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tyrtaeus

tyrtaeus

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Human (Variant) Lineage

Ability Scores: Two different ability scores of your choice increase by 1 (INT, DEX)
Size: Medium
Speed: 30 ft.

   Skills. You gain proficiency in one skill of your choice (Investigation)

   Feat. You gain one Feat of your choice

  Languages. You can speak, read, and write Common and one extra language of your choice (Celestial)

 

 

tyrtaeus

tyrtaeus

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Human (Variant) Lineage

Ability Scores: Two different ability scores of your choice increase by 1 (INT, DEX)
Size: Medium
Speed: 30 ft.

   Skills. You gain proficiency in one skill of your choice (Perception)

   Feat. You gain one Feat of your choice

  Languages. You can speak, read, and write Common and one extra language of your choice (Celestial)

 

 

tyrtaeus

tyrtaeus

Shunsui_Infobox.png.9ff27da2c4be666c1565d97a7f844006.png

Kender Lineage

Ability Scores: Choose one of: (a) Choose any +2; choose any other +1 (b) Choose three different +1
Size: Small
Speed: 30 ft.

   Fearless. You have advantage on saving throws you make to avoid or end the frightened condition on yourself. When you fail a saving throw to avoid or end the frightened condition on yourself, you can choose to succeed instead. Once you succeed on a saving throw in this way, you can’t do so again until you finish a long rest.

   Kender Curiosity. Thanks to the mystical origin of your people, you gain proficiency with one of the following skills of your choice: Insight, Investigation, Sleight of Hand, Stealth, or Survival.

   Taunt. You have an extraordinary ability to fluster creatures. As a bonus action, you can unleash a string of provoking words at a creature within 60 feet of yourself that can hear and understand you. The target must succeed on a Wisdom saving throw, or it has disadvantage on attack rolls against targets other than you until the start of your next turn. The DC equals 8 + your proficiency bonus + your Intelligence, Wisdom, or Charisma modifier (choose when you select this race).

   You can use this bonus action a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

   Languages. You can speak, read, and write Common and one other language that you and your DM agree is appropriate for your character.

Source: 

 

tyrtaeus

tyrtaeus

Kender Lineage

Ability Scores: Choose one of: (a) Choose any +2; choose any other +1 (b) Choose three different +1
Size: Small
Speed: 30 ft.

   Fearless. You have advantage on saving throws you make to avoid or end the frightened condition on yourself. When you fail a saving throw to avoid or end the frightened condition on yourself, you can choose to succeed instead. Once you succeed on a saving throw in this way, you can’t do so again until you finish a long rest.

   Kender Curiosity. Thanks to the mystical origin of your people, you gain proficiency with one of the following skills of your choice: Insight, Investigation, Sleight of Hand, Stealth, or Survival.

   Taunt. You have an extraordinary ability to fluster creatures. As a bonus action, you can unleash a string of provoking words at a creature within 60 feet of yourself that can hear and understand you. The target must succeed on a Wisdom saving throw, or it has disadvantage on attack rolls against targets other than you until the start of your next turn. The DC equals 8 + your proficiency bonus + your Intelligence, Wisdom, or Charisma modifier (choose when you select this race).

   You can use this bonus action a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

   Languages. You can speak, read, and write Common and one other language that you and your DM agree is appropriate for your character.

Source: 

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