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Bellossom

Bellossom

 

 The Witches of Tir Buwch (COW)

 

 

Round 9

761.jpg.b7ad83ab50afccc5584096c4e599b999.jpg

 

Regions 426 & 427

High Witch Bryn

Diplomacy (8), Military (2), Industry (6), Faith (2), Intrigue (4)
 

Round 9 Actions

1. Diplomacy - Diplomatic Expedition to the North

After establishing contact with the buzzy people of the region just a short sail to the northwest, the expedition team moves North with the hope of identifying the geography and perhaps forging relations with other nearby states.

2. Military - Recruit 1 Unit

3. Military - Recruit 1 Unit

4. Faith - Adopt Code of Stars as Tir Buwch's State Religion

5. Faith - Begin Major Repairs to the Temple (1/5)

 

Nonactions
1.   A child with a greater star sign believes he is ready.

Morgaine, the marked witch who will one day become witch king, hasn't become witch king yet. He has noticed how High Witch Bryn has aged over the years and begun to crumble. Her face has grown gaunt, her back had hunched, the rings around her eyes have set in all with the stress of the job. She keeps saying it's time for her to step down but for some unknown reason, she holds on. What will it take for her to retire?

2. The Death-marked Witches

With the news that the DOS officially rebukes Tir Buwch comes celebration in the streets of the witchdom.

3. The Eclipsed Sun Cultists cause Panic

The news of impending doom had spread across Tir Buwch. Rumors of the mysterious Dark One begin to get out of hand. The most devout witches have split into two factions: One believing that the goddesses will stop the Dark One and the other believing that the witches were abandoned after the moonfall.

4. High Witch Bryn announces a change in the State Faith

In an effort to unite the two religious factions and secure goodwill with other kingdoms, Tir Buwch adopts the Code of Stars. To mark this change, repairs and additions to the Temple on Erlys Lake have begun.

 

Reference  Information

Leader Stats: Diplomacy (8), Military (2), Industry (6), Faith (2), Intrigue (4); Military & Faith +1

Capital: Region 426

Realm: Region 427

Faith: Lunar Penteon

Trading Posts: 5

  1. Region 417; TP 2; Iron
  2. Region 426; TP 1; Cows
  3. Region 427; TP 1; Sunflowers
  4. Region 429; TP 1; Brenn Connifers
  5. Region 433; TP 1; Arctic Moose

Military Units: 3/6, Naval 0/3

Organizational Overview:

The Peoples of Myrkran: Rep 0; 1 favor owed to Org
The Disciples of Silicon: Rep -3; No favors
The Seekers of the Spheres: 0; 1 favor owed to COW

Technologies: 5

  • Markets and Carts: +1 to Buyouts
  • Tall Sails: Allows sailing across light blue borders
  • Animal Husbandry: +1 to Industry and Diplomacy exploration
  • Irrigation: +1 to Stabilization rolls
  • Poetry & Prose: +1 Conversion Defense, +1 Conversions in regions that share your writing system
  • Bricks & Mortar: +1 to resist Raids and Sacks

Treasure: 2

 

 

Bellossom

Bellossom

 

 The Witches of Tir Buwch (COW)

 

 

Round 9

761.jpg.b7ad83ab50afccc5584096c4e599b999.jpg

 

Regions 426 & 427

High Witch Bryn

Diplomacy (8), Military (2), Industry (6), Faith (2), Intrigue (4)
 

Round 9 Actions

1. Diplomacy - Diplomatic Expedition to the North

After establishing contact with the buzzy people of the region just a short sail to the northwest, the expedition team moves North with the hope of identifying the geography and perhaps forging relations with other nearby states.

2. Military - Recruit 1 Unit

3. Military - Send Unit to BBB

4. Faith - Adopt Code of Stars as Tir Buwch's State Religion

5. Faith - ???

 

Nonactions
1.   A child with a greater star sign experiences [next step in baby progress book]

2. TBD - Likely slandering the DOS

We're Death-marked now, witches!

3. Fluff about the Eclipsed Sun Cultists

 

Reference  Information

Leader Stats: Diplomacy (8), Military (2), Industry (6), Faith (2), Intrigue (4); Military & Faith +1

Capital: Region 426

Realm: Region 427

Faith: Romantic Chivalry

Trading Posts: 5

  1. Region 417; TP 2; Iron
  2. Region 426; TP 1; Cows
  3. Region 427; TP 1; Sunflowers
  4. Region 429; TP 1; Brenn Connifers
  5. Region 433; TP 1; Arctic Moose

Military Units: 3/6, Naval 0/3

Organizational Overview:

The Peoples of Myrkran: Rep 0; 1 favor owed to Org
The Disciples of Silicon: Rep -3; No favors
The Seekers of the Spheres: 0; 1 favor owed to COW

Technologies: 5

  • Markets and Carts: +1 to Buyouts
  • Tall Sails: Allows sailing across light blue borders
  • Animal Husbandry: +1 to Industry and Diplomacy exploration
  • Irrigation: +1 to Stabilization rolls
  • Poetry & Prose: +1 Conversion Defense, +1 Conversions in regions that share your writing system
  • Bricks & Mortar: +1 to resist Raids and Sacks

Treasure: 2

 

 

Bellossom

Bellossom

 

 The Witches of Tir Buwch (COW)

 

 

Round 9

761.jpg.b7ad83ab50afccc5584096c4e599b999.jpg

 

Regions 426 & 427

High Witch Bryn

Diplomacy (8), Military (2), Industry (6), Faith (2), Intrigue (4)
 

Round 9 Actions

1. Military - Recruit 1 Unit

2. Military - Recruit 1 Unit

3. Military - Send Unit to BBB

4. Faith - Convert Region 427

5. Faith - Convert Region 431?

 

Nonactions
1.   A child with a greater star sign experiences [next step in baby progress book]

2. TBD - Likely slandering the DOS

We're Death-marked now, witches!

3. Fluff about the Eclipsed Sun Cultists

 

Reference  Information

Leader Stats: Diplomacy (8), Military (2), Industry (6), Faith (2), Intrigue (4); Military & Faith +1

Capital: Region 426

Realm: Region 427

Faith: Romantic Chivalry

Trading Posts: 5

  1. Region 417; TP 2; Iron
  2. Region 426; TP 1; Cows
  3. Region 427; TP 1; Sunflowers
  4. Region 429; TP 1; Brenn Connifers
  5. Region 433; TP 1; Arctic Moose

Military Units: 3/6, Naval 0/3

Organizational Overview:

The Peoples of Myrkran: Rep 0; 1 favor owed to Org
The Disciples of Silicon: Rep -3; No favors
The Seekers of the Spheres: 0; 1 favor owed to COW

Technologies: 5

  • Markets and Carts: +1 to Buyouts
  • Tall Sails: Allows sailing across light blue borders
  • Animal Husbandry: +1 to Industry and Diplomacy exploration
  • Irrigation: +1 to Stabilization rolls
  • Poetry & Prose: +1 Conversion Defense, +1 Conversions in regions that share your writing system
  • Bricks & Mortar: +1 to resist Raids and Sacks

Treasure: 1

 

 

Bellossom

Bellossom

 

 The Witches of Tir Buwch (COW)

 

 

Round 9

761.jpg.b7ad83ab50afccc5584096c4e599b999.jpg

 

Regions 426 & 427

High Witch Bryn

Diplomacy (8), Military (2), Industry (6), Faith (2), Intrigue (4)
 

Round 9 Actions

1. Military - Recruit 1 Unit

2. Military - Recruit 1 Unit

3. Military - Send Unit to BBB

4. Faith - Convert Region 427

5. Faith - Convert Region 431?

 

Nonactions
1.   A child with a greater star sign experiences [next step in baby progress book]

Realizing the major gap on his knowledge, Morgaine, the marked witch who will one day become witch king, has begun working as a diplomat. He is currently dispatched to aid the negotiations being had in Gwên Llachar. This does mean that his alchemy research has been put on hold and Iona (who remains in Tir Porff) continues to bear the brunt of his complaints in their correspondence. Once a brat, always a brat.

2. TBD - Likely slandering the DOS

We're Death-marked now, witches!

3. Fluff about the Eclipsed Sun Cultists

 

Reference  Information

Leader Stats: Diplomacy (8), Military (2), Industry (6), Faith (2), Intrigue (4); Military & Faith +1

Capital: Region 426

Realm: Region 427

Faith: Romantic Chivalry

Trading Posts: 5

  1. Region 417; TP 2; Iron
  2. Region 426; TP 1; Cows
  3. Region 427; TP 1; Sunflowers
  4. Region 429; TP 1; Brenn Connifers
  5. Region 433; TP 1; Arctic Moose

Military Units: 3/6, Naval 0/3

Organizational Overview:

The Peoples of Myrkran: Rep 0; 1 favor owed to Org
The Disciples of Silicon: Rep -3; No favors
The Seekers of the Spheres: 0; 1 favor owed to COW

Technologies: 5

  • Markets and Carts: +1 to Buyouts
  • Tall Sails: Allows sailing across light blue borders
  • Animal Husbandry: +1 to Industry and Diplomacy exploration
  • Irrigation: +1 to Stabilization rolls
  • Poetry & Prose: +1 Conversion Defense, +1 Conversions in regions that share your writing system
  • Bricks & Mortar: +1 to resist Raids and Sacks

Treasure: 1

 

 

Bellossom

Bellossom

 

 The Witches of Tir Buwch (COW)

 

 

Round 9

761.jpg.b7ad83ab50afccc5584096c4e599b999.jpg

 

Regions 426 & 427

High Witch Bryn

Diplomacy (8), Military (2), Industry (6), Faith (2), Intrigue (4)
 

Round 9 Actions

1. Military - Recruit 1 Unit

Negotiations between diplomats from Tir Buwch and local leaders have been looking positive. Reports indicate that with just a little more push, the Moonlit Witchdom will be ready to expand and welcome the region that they have been calling Gwên Llachar, Bright One's Smile, in honor of the local faith.

2. Military - Recruit 1 Unit
The exploration team delves further into the unknown, this time by ship!

3. Military - Send Unit to BBB

The Peoples of Myrkran have stretched themselvess too thin in offering to buy trading posts for various regions and are in turn asking for help. High Witch Brynn asks that any witch who can spare time, money, or supplies offer their services to the organization. It may not be much, but anything helps, right?

4. Faith - Convert Region 427

5. Faith - Convert Region 431?

 

Nonactions
1.   A child with a greater star sign experiences [next step in baby progress book]

Realizing the major gap on his knowledge, Morgaine, the marked witch who will one day become witch king, has begun working as a diplomat. He is currently dispatched to aid the negotiations being had in Gwên Llachar. This does mean that his alchemy research has been put on hold and Iona (who remains in Tir Porff) continues to bear the brunt of his complaints in their correspondence. Once a brat, always a brat.

2. TBD - Likely slandering the DOS

We're Death-marked now, witches!

3. Fluff about the Eclipsed Sun Cultists

 

Reference  Information

Leader Stats: Diplomacy (8), Military (2), Industry (6), Faith (2), Intrigue (4); Military & Faith +1

Capital: Region 426

Realm: Region 427

Faith: Romantic Chivalry

Trading Posts: 5

  1. Region 417; TP 2; Iron
  2. Region 426; TP 1; Cows
  3. Region 427; TP 1; Sunflowers
  4. Region 429; TP 1; Brenn Connifers
  5. Region 433; TP 1; Arctic Moose

Military Units: 3/6, Naval 0/3

Organizational Overview:

The Peoples of Myrkran: Rep 0; 1 favor owed to Org
The Disciples of Silicon: Rep -3; No favors
The Seekers of the Spheres: 0; 1 favor owed to COW

Technologies: 5

  • Markets and Carts: +1 to Buyouts
  • Tall Sails: Allows sailing across light blue borders
  • Animal Husbandry: +1 to Industry and Diplomacy exploration
  • Irrigation: +1 to Stabilization rolls
  • Poetry & Prose: +1 Conversion Defense, +1 Conversions in regions that share your writing system
  • Bricks & Mortar: +1 to resist Raids and Sacks

Treasure: 1

 

 

Bellossom

Bellossom

 

 The Witches of Tir Buwch (COW)

 

 

Round 9

761.jpg.b7ad83ab50afccc5584096c4e599b999.jpg

 

Regions 426 & 427

High Witch Bryn

Diplomacy (8), Military (2), Industry (6), Faith (2), Intrigue (4)
 

Round 9 Actions

1. Military - Recruit 1 Unit

Negotiations between diplomats from Tir Buwch and local leaders have been looking positive. Reports indicate that with just a little more push, the Moonlit Witchdom will be ready to expand and welcome the region that they have been calling Gwên Llachar, Bright One's Smile, in honor of the local faith.

2. Military - Recruit 1 Unit
The exploration team delves further into the unknown, this time by ship!

3. Military - Send Unit to BBB

The Peoples of Myrkran have stretched themselvess too thin in offering to buy trading posts for various regions and are in turn asking for help. High Witch Brynn asks that any witch who can spare time, money, or supplies offer their services to the organization. It may not be much, but anything helps, right?

4. Faith - Convert Region 427

5. Faith - Convert Region 431?

 

Nonactions
1.   A child with a greater star sign experiences [next step in baby progress book]

Realizing the major gap on his knowledge, Morgaine, the marked witch who will one day become witch king, has begun working as a diplomat. He is currently dispatched to aid the negotiations being had in Gwên Llachar. This does mean that his alchemy research has been put on hold and Iona (who remains in Tir Porff) continues to bear the brunt of his complaints in their correspondence. Once a brat, always a brat.

2. TBD - Likely slandering the DOS

We're Death-marked now, witches!

3. Fluff about the Eclipsed Sun Cultists

 

Reference  Information

Leader Stats: Diplomacy (8), Military (2), Industry (6), Faith (2), Intrigue (4);

Capital: Region 426

Realm: Region 427

Faith: Romantic Chivalry

Trading Posts: 5

  1. Region 417; TP 2; Iron
  2. Region 426; TP 1; Cows
  3. Region 427; TP 1; Sunflowers
  4. Region 429; TP 1; Brenn Connifers
  5. Region 433; TP 1; Arctic Moose

Military Units: 3/6, Naval 0/3

Organizational Overview:

The Peoples of Myrkran: Rep 0; 1 favor owed to Org
The Disciples of Silicon: Rep -3; No favors
The Seekers of the Spheres: 0; 1 favor owed to COW

Technologies: 5

  • Markets and Carts: +1 to Buyouts
  • Tall Sails: Allows sailing across light blue borders
  • Animal Husbandry: +1 to Industry and Diplomacy exploration
  • Irrigation: +1 to Stabilization rolls
  • Poetry & Prose: +1 Conversion Defense, +1 Conversions in regions that share your writing system
  • Bricks & Mortar: +1 to resist Raids and Sacks

Treasure: 1

 

 

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