The Witches of Tir Buwch (COW)
Round 10
Regions 426 & 427
High Witch Bryn
Diplomacy (8), Military (3), Industry (6), Faith (3), Intrigue (4)
Round 10 Actions
1. Military - Recruit 1 Unit
3. Military - Recruit 1 Unit
4. Military - Recruit 1 Naval Unit
5. Industry - Support BBB in the completion of a series of Holds in Region 428 [3/3]
In seeing the success of the Brotherhood's peace talks with the Kymtyr of the East, Tir Buwch also opens its lands to the displaced group. Hopefully this sign of cooperation will allow the Kymtyr to divulge more information about what they flee as well as other secrets.
Nonactions
1. Assist Sypressa in their Quest Against the Lotus Eaters
Lacking a hero of their own, the government of Tir Buwch send food, money, and resources to Sypressa to aid in Artemisia Sagebrush's quest to quell the Lotus Eaters. In the meantime, Morgaine works to grow the kingdom's military in hopes of offering greater aid in the coming years.
2. A child with a greater star sign is ruling from the shadows?
Morgaine, the marked witch who will one day become witch king, still hasn't become witch king yet. But he has gained significant power as heir apparent. For reasons only known to her, High Witch Brynn refuses to retire despite no longer being fit to rule. Just as much as Tir Buwch has split in its factions, so has Brynn's mind. She is struggling to decide on what matters to focus her attention. In her state of disarray, she is forgetting some tasks completely.
Knowing he can't convince his master to retire, he has started to manipulate her. Guiding her to pause the reconstruction of the temple to support the Brotherhood of Black Banners in their own building endeavors. He has also steered her to strengthen Tir Buwch's military as the populace remains split and hostile. He expertly makes these suggestions in ways that seem like the ideas come from High Witch Brynn. In the meantime, he starts to make his own plans to officially seize power once the realm settles a bit.
3. Tensions are high amid the two factions
The witches of Tir Buwch have completely splintered into two groups. One group, Children of the Moonlight, remains loyal to the government, the goddesses, and the Code of Stars. The dissident group, Followers of the Dark One, spurn the Code of Stars in favor of the Eclipsed Sun cult, have begun questioning High Witch Bryn and attempt to gain their own independent power under a mysterious new leader.
Reference Information
Leader Stats: Diplomacy (8), Military (3), Industry (6), Faith (3), Intrigue (4); Military +2
Capital: Region 426
Realm: Region 427
Faith: Code of Stars
Embassies:
Ruin
Sypressa
Trading Posts: 5
- Region 417; TP 2; Iron
- Region 426; TP 1; Cows
- Region 427; TP 1; Sunflowers
- Region 429; TP 1; Brenn Connifers
- Region 433; TP 1; Arctic Moose
Military Units: 5/8, Naval 0/4
Organizational Overview:
The Peoples of Myrkran: Rep 0; 1 favor owed to Org
The Disciples of Silicon: Rep -3; No favors
The Seekers of the Spheres: 0; 1 favor owed to COW
Technologies: 5
- Markets and Carts: +1 to Buyouts
- Tall Sails: Allows sailing across light blue borders
- Animal Husbandry: +1 to Industry and Diplomacy exploration
- Irrigation: +1 to Stabilization rolls
- Poetry & Prose: +1 Conversion Defense, +1 Conversions in regions that share your writing system
- Bricks & Mortar: +1 to resist Raids and Sacks
Treasure: 3; -1 this turn