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BladeofOblivion

BladeofOblivion

NPC Actions
Round One

 

The Peoples of Myrkran
 

[Diplomacy] Request a Refugee Processing Center be built in both Altarin and Taer Mojr - The first ships arrived from the west with tattered sails, hulls beaten by the winds and waves over a long voyage, but these were no raiders. First dozens, then hundreds, then a thousand. A whole civilization began to arrive, seeking not conquest but mercy. Their old homes were lost to them, and the communities came to you with little more than the clothes on their back and whatever they could scavenge of their old lives as the great ships of the west turned back to the wine-dark sea on a return voyage. There were more of them, they said, in unfamiliar tongues, even as the quickest learners among them did their best to facilitate communication. So many more, and doom had fallen upon them all. They appealed to better natures. Who could house them, at least for now? They could work, they could build. They still had lives to live in spite of it all. (Request: Build one Myrkran Refugee Processing Center (3-action Diplomacy/Industry project) in each continent. If realms cooperate they decide amongst themselves how to divide the reward. If multiple bases are completed first on a single continent one will be randomly selected to become the recognized MYR base and contributor(s) will receive the full reward. Any unselected MYR bases will still become MYR bases but receive no additional reward. Reward: +1 Rep, +1 Favor. Penalty: None. Duration: Rounds 1-5)

[Industry] Offer to Share the Secrets of Sailing to Altarin, for a Price - In Altarin, the shrewdest among the Westerners realized something - nobody here seemed to have seaworthy ships, and yet here were skilled shipwrights and sailors in need of work. All they wanted was what the rest of the people of Myrkran wanted - a roof over their heads, and promises. (Offer: The Peoples of Myrkran will grant the Tall Sails technology to a realm upon non-action acceptance of their offer. Reward: 2 Favors owed to MYR. Penalty: None. Duration: Rounds 1-2)

[Industry] Offer to Share the Secrets of Masonry to Taer Mojr, for a Price - In Taer Mojr, the shrewdest among the Westerners realized something - Not a brick in sight, and yet there were architects and brickmolders in need of work. All they wanted was what the rest of the people of Myrkran wanted - a roof over their heads, and promises. (Offer: The Peoples of Myrkran will grant the Brick and Mortar technology to a realm upon non-action acceptance of their offer. Reward: 2 Favors owed to MYR. Penalty: None. Duration: Rounds 1-2)

 

 

The Disciples of Silicon

 

[Diplomacy] Identify a Suitable Location for Fortification in Taer Mojr - A metal monster arrives in the realms of Taer Mojr, on three wheels and spindly legs above them, culminating in a single piercing red eye. "Greetings.", it repeats in its tinny voice to those who would listen to it. "The Disciples of Silicon seek a location to establish a local outpost." It roves from hall to hall, responding to only basic queries but proving more of an innocuous curiosity than a danger. "Friends of the Disciples are rewarded well. You would do well to be a friend." (Request: Build one Disciple Forbidden Vault (3-action Diplomacy/Intrigue project) in Taer Mojr. If realms cooperate they decide amongst themselves how to divide the reward. If multiple bases are completed first on a single continent one will be randomly selected to become the recognized DOS base and contributor(s) will receive the full reward. Any unselected bases will still become DOS bases but receive no additional reward. Reward: +1 Rep, +1 Favor. Penalty: None. Duration: Rounds 1-5)

[Military] Analyze Combat Data - The Disciples, when they arrive in person, are sealed in metal suits with dark eyes and odd glowing portions. An odd grinding sound accompanies their movements, and they speak of battles to come. For now, though, their desire is simple - they wish to see who might make worthy allies in the future. (Request: Engage in warfare in Altarin or Taer Mojr. Reward: +1 Favor for each battle initiated where a sub-action is spent to invite the Disciples to observe. Penalty: None. Duration: Rounds 1-3)

[Intrigue] Hunt a Loose End in Altarin - In Altarin, they descend from the mountains in the East seeking a particular prey, clad in steel and fire. They're looking for someone, roaming the countryside, interrogating whole villages - not taking heads, but threatening to. Their message is clear - they want one man, and one man alone. Do not get in their way. (Demand: Allow the Disciples to search your lands. Do not interfere. Reward: None. Penalty: Any action taken to interfere with the Disciples' hunt in your realm or that of another will result in -2 Reputation. Any non-action taken to interfere will result in -1 Reputation. Duration: Rounds 1-2)

 


The Seekers of the Spheres

 

[Diplomacy] Request an Observatory in Altarin - Ships from the southeast arrive at the shores of Altarin bearing mystics and their students. Their leaders explain the reasons for their presence clearly enough, cultured and educated as they are - they wish to establish a large glass eye upon the Cosmos somewhere in this part of the world for study, in the hopes of learning more. They are happy to reward those who would assist them in their quest for knowledge. (Request: Build one Seeker Observatory (3-action Diplomacy/Faith project) in Altarin. If realms cooperate they decide amongst themselves how to divide the reward. If multiple bases are completed first on a single continent one will be randomly selected to become the recognized SPH base and contributor(s) will receive the full reward. Any unselected bases will still become SPH bases but receive no additional reward. Reward: +1 Rep, +1 Favor. Penalty: None. Duration: Rounds 1-5)

[Faith] Collect Parallax Star Charts (1/5) - In preparation for the alignment of the moons Yølym and Winding Rose, the Seekers of the Spheres send out envoys across Altarin and Taer Mojr alike requesting assistance in reaching several sites deemed ideal for observation of the stars - they explain that comparing detailed notes from multiple times and positions will help them in identifying non-obvious factors from any single observation such as the distance of individual celestial bodies and their velocity. (Request: Any kingdom may contribute to this great project as a faith action - the first action contributed by a realm grants that realm one SPH favor. Duration: Until Completed)

[Military] Recruit Eilonwy of Velentin, Hero Score 10 - She sought an answer and its question alike; she bore a staff and a bow unstrung, both lengths failing to show against a once-green robe stained ashen. Respected among the Seekers, she left Velentin in search of a secret she could not explain to any other. (Eilonwy of Velentin is a Seeker Hero - in future rounds she is likely to attempt to assist with Epic Quests as needed. While capable of fighting personally, the Seekers of the Spheres are not a militant order and maintain no units for her to lead into battle.)

BladeofOblivion

BladeofOblivion

NPC Actions
Round One

 

The Peoples of Myrkran
 

[Diplomacy] Request a Refugee Processing Center be built in both Altarin and Taer Mojr - The first ships arrived from the west with tattered sails, hulls beaten by the winds and waves over a long voyage, but these were no raiders. First dozens, then hundreds, then a thousand. A whole civilization began to arrive, seeking not conquest but mercy. Their old homes were lost to them, and the communities came to you with little more than the clothes on their back and whatever they could scavenge of their old lives as the great ships of the west turned back to the wine-dark sea on a return voyage. There were more of them, they said, in unfamiliar tongues, even as the quickest learners among them did their best to facilitate communication. So many more, and doom had fallen upon them all. They appealed to better natures. Who could house them, at least for now? They could work, they could build. They still had lives to live in spite of it all. (Request: Build one Myrkran Refugee Processing Center (3-action Diplomacy/Industry project) in each continent. If realms cooperate they decide amongst themselves how to divide the reward. If multiple bases are completed first on a single continent one will be randomly selected to become the recognized MYR base and contributor(s) will receive the full reward. Any unselected MYR bases will still become MYR bases but receive no additional reward. Reward: +1 Rep, +1 Favor. Penalty: None. Duration: Rounds 1-5)

[Industry] Offer to Share the Secrets of Sailing to Altarin, for a Price - In Altarin, the shrewdest among the Westerners realized something - nobody here seemed to have seaworthy ships, and yet here were skilled shipwrights and sailors in need of work. All they wanted was what the rest of the people of Myrkran wanted - a roof over their heads, and promises. (Offer: The Peoples of Myrkran will grant the Tall Sails technology to a realm upon non-action acceptance of their offer. Reward: 2 Favors owed to MYR. Penalty: None. Duration: Rounds 1-2)

[Industry] Offer to Share the Secrets of Masonry to Taer Mojr, for a Price - In Taer Mojr, the shrewdest among the Westerners realized something - Not a brick in sight, and yet there were architects and brickmolders in need of work. All they wanted was what the rest of the people of Myrkran wanted - a roof over their heads, and promises. (Offer: The Peoples of Myrkran will grant the Brick and Mortar technology to a realm upon non-action acceptance of their offer. Reward: 2 Favors owed to MYR. Penalty: None. Duration: Rounds 1-2)

 

 

The Disciples of Silicon

 

[Diplomacy] Identify a Suitable Location for Fortification in Taer Mojr - A metal monster arrives in the realms of Taer Mojr, on three wheels and spindly legs above them, culminating in a single piercing red eye. "Greetings.", it repeats in its tinny voice to those who would listen to it. "The Disciples of Silicon seek a location to establish a local outpost." It roves from hall to hall, responding to only basic queries but proving more of an innocuous curiosity than a danger. "Friends of the Disciples are rewarded well. You would do well to be a friend." (Request: Build one Disciple Forbidden Vault (3-action Diplomacy/Intrigue project) in Taer Mojr. If realms cooperate they decide amongst themselves how to divide the reward. If multiple bases are completed first on a single continent one will be randomly selected to become the recognized DOS base and contributor(s) will receive the full reward. Any unselected bases will still become DOS bases but receive no additional reward. Reward: +1 Rep, +1 Favor. Penalty: None. Duration: Rounds 1-5)

[Military] Analyze Combat Data - The Disciples, when they arrive in person, are sealed in metal suits with dark eyes and odd glowing portions. An odd grinding sound accompanies their movements, and they speak of battles to come. For now, though, their desire is simple - they wish to see who might make worthy allies in the future. (Request: Engage in warfare in Altarin or Taer Mojr. Reward: +1 Favor for each battle initiated where a sub-action is spent to invite the Disciples to observe. Penalty: None. Duration: Rounds 1-3)

[Intrigue] Hunt a Loose End in Altarin - In Altarin, they descend from the mountains in the East seeking a particular prey, clad in steel and fire. They're looking for someone, roaming the countryside, interrogating whole villages - not taking heads, but threatening to. Their message is clear - they want one man, and one man alone. Do not get in their way. (Demand: Allow the Disciples to search your lands. Do not interfere. Reward: None. Penalty: Any action taken to interfere with the Disciples' hunt in your realm or that of another will result in -2 Reputation. Any non-action taken to interfere will result in -1 Reputation. Duration: Rounds 1-2)

 


The Seekers of the Spheres

 

[Diplomacy] Request an Observatory in Altarin - Ships from the southeast arrive at the shores of Altarin bearing mystics and their students. Their leaders explain the reasons for their presence clearly enough, cultured and educated as they are - they wish to establish a large glass eye upon the Cosmos somewhere in this part of the world for study, in the hopes of learning more. They are happy to reward those who would assist them in their quest for knowledge. (Request: Build one Seeker Observatory (3-action Diplomacy/Faith project) in Altarin. If realms cooperate they decide amongst themselves how to divide the reward. If multiple bases are completed first on a single continent one will be randomly selected to become the recognized SPH base and contributor(s) will receive the full reward. Any unselected bases will still become SPH bases but receive no additional reward. Reward: +1 Rep, +1 Favor. Penalty: None. Duration: Rounds 1-5)

[Faith] Collect Parallax Star Charts (1/5) - In preparation for the alignment of the moons Yølym and Winding Rose, the Seekers of the Spheres send out envoys across Altarin and Taer Mojr alike requesting assistance in reaching several sites deemed ideal for observation of the stars - they explain that comparing detailed notes from multiple times and positions will help them in identifying non-obvious factors from any single observation such as the distance of individual celestial bodies and their velocity. (Request: Any kingdom may contribute to this great project as a faith action - the first action contributed by a realm grants that realm one SPH favor. Duration: Until Completed)

[Military] Recruit Eilonwy of Velentin, Hero Score 10 - Fluff Here.

BladeofOblivion

BladeofOblivion

NPC Actions
Round One

 

The Peoples of Myrkran
 

[Diplomacy] Request a Refugee Processing Center be built in both Altarin and Taer Mojr - The first ships arrived from the west with tattered sails, hulls beaten by the winds and waves over a long voyage, but these were no raiders. First dozens, then hundreds, then a thousand. A whole civilization began to arrive, seeking not conquest but mercy. Their old homes were lost to them, and the communities came to you with little more than the clothes on their back and whatever they could scavenge of their old lives as the great ships of the west turned back to the wine-dark sea on a return voyage. There were more of them, they said, in unfamiliar tongues, even as the quickest learners among them did their best to facilitate communication. So many more, and doom had fallen upon them all. They appealed to better natures. Who could house them, at least for now? They could work, they could build. They still had lives to live in spite of it all. (Request: Build one Myrkran Refugee Processing Center (3-action Diplomacy/Industry project) in each continent. If realms cooperate they decide amongst themselves how to divide the reward. If multiple bases are completed first on a single continent one will be randomly selected to become the recognized MYR base and contributor(s) will receive the full reward. Any unselected MYR bases will still become MYR bases but receive no additional reward. Reward: +1 Rep, +1 Favor. Penalty: None. Duration: Rounds 1-5)

[Industry] Offer to Share the Secrets of Sailing to Altarin, for a Price - In Altarin, the shrewdest among the Westerners realized something - nobody here seemed to have seaworthy ships, and yet here were skilled shipwrights and sailors in need of work. All they wanted was what the rest of the people of Myrkran wanted - a roof over their heads, and promises. (Offer: The Peoples of Myrkran will grant the Tall Sails technology to a realm upon non-action acceptance of their offer. Reward: 2 Favors owed to MYR. Penalty: None. Duration: Rounds 1-2)

[Industry] Offer to Share the Secrets of Masonry to Taer Mojr, for a Price - In Taer Mojr, the shrewdest among the Westerners realized something - Not a brick in sight, and yet there were architects and brickmolders in need of work. All they wanted was what the rest of the people of Myrkran wanted - a roof over their heads, and promises. (Offer: The Peoples of Myrkran will grant the Brick and Mortar technology to a realm upon non-action acceptance of their offer. Reward: 2 Favors owed to MYR. Penalty: None. Duration: Rounds 1-2)

 

 

The Disciples of Silicon

 

[Diplomacy] Identify a Suitable Location for Fortification in Taer Mojr - A metal monster arrives in the realms of Taer Mojr, on three wheels and spindly legs above them, culminating in a single piercing red eye. "Greetings.", it repeats in its tinny voice to those who would listen to it. "The Disciples of Silicon seek a location to establish a local outpost." It roves from hall to hall, responding to only basic queries but proving more of an innocuous curiosity than a danger. "Friends of the Disciples are rewarded well. You would do well to be a friend." (Request: Build one Disciple Forbidden Vault (3-action Diplomacy/Intrigue project) in Taer Mojr. If realms cooperate they decide amongst themselves how to divide the reward. If multiple bases are completed first on a single continent one will be randomly selected to become the recognized DOS base and contributor(s) will receive the full reward. Any unselected bases will still become DOS bases but receive no additional reward. Reward: +1 Rep, +1 Favor. Penalty: None. Duration: Rounds 1-5)

[Military] Analyze Combat Data - The Disciples, when they arrive in person, are sealed in metal suits with dark eyes and odd glowing portions. An odd grinding sound accompanies their movements, and they speak of battles to come. For now, though, their desire is simple - they wish to see who might make worthy allies in the future. (Request: Engage in warfare in Altarin or Taer Mojr. Reward: +1 Favor for each battle initiated where a sub-action is spent to invite the Disciples to observe. Penalty: None. Duration: Rounds 1-3)

[Intrigue] Hunt a Loose End in Altarin - In Altarin, they descend from the mountains in the East seeking a particular prey, clad in steel and fire. They're looking for someone, roaming the countryside, interrogating whole villages - not taking heads, but threatening to. Their message is clear - they want one man, and one man alone. Do not get in their way. (Demand: Allow the Disciples to search your lands. Do not interfere. Reward: None. Penalty: Any action taken to interfere with the Disciples' hunt in your realm or that of another will result in -2 Reputation. Any non-action taken to interfere will result in -1 Reputation. Duration: Rounds 1-2)

 


The Seekers of the Spheres

 

[Diplomacy] Request an Observatory in Altarin - Ships from the southeast arrive at the shores of Altarin bearing mystics and their students. Their leaders explain the reasons for their presence clearly enough, cultured and educated as they are - they wish to establish a large glass eye upon the Cosmos somewhere in this part of the world for study, in the hopes of learning more. They are happy to reward those who would assist them in their quest for knowledge. (Request: Build one Seeker Observatory (3-action Diplomacy/Faith project) in Altarin. If realms cooperate they decide amongst themselves how to divide the reward. If multiple bases are completed first on a single continent one will be randomly selected to become the recognized SPH base and contributor(s) will receive the full reward. Any unselected bases will still become SPH bases but receive no additional reward. Reward: +1 Rep, +1 Favor. Penalty: None. Duration: Rounds 1-5)

[Faith] Collect Parallax Star Charts (1/5) - In preparation for the alignment of the moons Yølym and Winding Rose, the Seekers of the Spheres send out envoys across Altarin requesting assistance in reaching several sites deemed ideal for observation of the stars - they explain that comparing detailed notes from multiple times and positions will help them in identifying non-obvious factors from any single observation such as the distance of individual celestial bodies and their velocity. (Request: Any kingdom may contribute to this great project as a faith action - the first action contributed by a realm grants that realm one SPH favor. Duration: Until Completed)

[Military] Recruit Eilonwy of Velentin, Hero Score 10 - Fluff Here.

BladeofOblivion

BladeofOblivion

NPC Actions
Round One

 

The Peoples of Myrkran
 

[Diplomacy] Request a Refugee Processing Center be built in both Altarin and Taer Mojr - The first ships arrived from the west with tattered sails, hulls beaten by the winds and waves over a long voyage, but these were no raiders. First dozens, then hundreds, then a thousand. A whole civilization began to arrive, seeking not conquest but mercy. Their old homes were lost to them, and the communities came to you with little more than the clothes on their back and whatever they could scavenge of their old lives as the great ships of the west turned back to the wine-dark sea on a return voyage. There were more of them, they said, in unfamiliar tongues, even as the quickest learners among them did their best to facilitate communication. So many more, and doom had fallen upon them all. They appealed to better natures. Who could house them, at least for now? They could work, they could build. They still had lives to live in spite of it all. (Request: Build one Myrkran Refugee Processing Center (3-action Diplomacy/Industry project) in each continent. If realms cooperate they decide amongst themselves how to divide the reward. If multiple bases are completed first on a single continent one will be randomly selected to become the recognized MYR base and contributor(s) will receive the full reward. Any unselected MYR bases will still become MYR bases but receive no additional reward. Reward: +1 Rep, +1 Favor. Penalty: None. Duration: Rounds 1-5)

[Industry] Offer to Share the Secrets of Sailing to Altarin, for a Price - In Altarin, the shrewdest among the Westerners realized something - nobody here seemed to have seaworthy ships, and yet here were skilled shipwrights and sailors in need of work. All they wanted was what the rest of the people of Myrkran wanted - a roof over their heads, and promises. (Offer: The Peoples of Myrkran will grant the Tall Sails technology to a realm upon non-action acceptance of their offer. Reward: 2 Favors owed to MYR. Penalty: None. Duration: Rounds 1-2)

[Industry] Offer to Share the Secrets of Masonry to Taer Mojr, for a Price - In Taer Mojr, the shrewdest among the Westerners realized something - Not a brick in sight, and yet there were architects and brickmolders in need of work. All they wanted was what the rest of the people of Myrkran wanted - a roof over their heads, and promises. (Offer: The Peoples of Myrkran will grant the Brick and Mortar technology to a realm upon non-action acceptance of their offer. Reward: 2 Favors owed to MYR. Penalty: None. Duration: Rounds 1-2)

 

 

The Disciples of Silicon

 

[Diplomacy] Identify a Suitable Location for Fortification in Taer Mojr - A metal monster arrives in the realms of Taer Mojr, on three wheels and spindly legs above them, culminating in a single piercing red eye. "Greetings.", it repeats in its tinny voice to those who would listen to it. "The Disciples of Silicon seek a location to establish a local outpost." It roves from hall to hall, responding to only basic queries but proving more of an innocuous curiosity than a danger. "Friends of the Disciples are rewarded well. You would do well to be a friend." (Request: Build one Disciple Forbidden Vault (3-action Diplomacy/Intrigue project) in Taer Mojr. If realms cooperate they decide amongst themselves how to divide the reward. If multiple bases are completed first on a single continent one will be randomly selected to become the recognized DOS base and contributor(s) will receive the full reward. Any unselected bases will still become DOS bases but receive no additional reward. Reward: +1 Rep, +1 Favor. Penalty: None. Duration: Rounds 1-5)

[Military] Analyze Combat Data - The Disciples, when they arrive in person, are sealed in metal suits with dark eyes and odd glowing portions. An odd grinding sound accompanies their movements, and they speak of battles to come. For now, though, their desire is simple - they wish to see who might make worthy allies in the future. (Request: Engage in warfare in Altarin or Taer Mojr. Reward: +1 Favor for each battle initiated where a sub-action is spent to invite the Disciples to observe. Penalty: None. Duration: Rounds 1-3)

[Intrigue] Hunt a Loose End in Altarin - In Altarin, they descend from the mountains in the East seeking a particular prey, clad in steel and fire. They're looking for someone, roaming the countryside, interrogating whole villages - not taking heads, but threatening to. Their message is clear - they want one man, and one man alone. Do not get in their way. (Demand: Allow the Disciples to search your lands. Do not interfere. Reward: None. Penalty: Any action taken to interfere with the Disciples' hunt in your realm or that of another will result in -2 Reputation. Any non-action taken to interfere will result in -1 Reputation. Duration: Rounds 1-2)

 


The Seekers of the Spheres

 

[Diplomacy] Request an Observatory in Altarin - Fluff here. (Request: Build one Seeker Observatory (3-action Diplomacy/Faith project) in Altarin. If realms cooperate they decide amongst themselves how to divide the reward. If multiple bases are completed first on a single continent one will be randomly selected to become the recognized SPH base and contributor(s) will receive the full reward. Any unselected bases will still become SPH bases but receive no additional reward. Reward: +1 Rep, +1 Favor. Penalty: None. Duration: Rounds 1-5)

[Faith] Collect Parallax Star Charts (1/5) - Fluff Here. (Request: Any kingdom may contribute to this great project as a faith action - the first action contributed by a realm grants that realm one SPH favor. Duration: Until Completed)

[Military] Recruit Eilonwy of Velentin, Hero Score 10 - Fluff Here.

BladeofOblivion

BladeofOblivion

NPC Actions
Round One

 

The Peoples of Myrkran
 

[Diplomacy] Request a Refugee Processing Center be built in both Altarin and Taer Mojr - The first ships arrived from the west with tattered sails, hulls beaten by the winds and waves over a long voyage, but these were no raiders. First dozens, then hundreds, then a thousand. A whole civilization began to arrive, seeking not conquest but mercy. Their old homes were lost to them, and the communities came to you with little more than the clothes on their back and whatever they could scavenge of their old lives as the great ships of the west turned back to the wine-dark sea on a return voyage. There were more of them, they said, in unfamiliar tongues, even as the quickest learners among them did their best to facilitate communication. So many more, and doom had fallen upon them all. They appealed to better natures. Who could house them, at least for now? They could work, they could build. They still had lives to live in spite of it all. (Request: Build one Myrkran Refugee Processing Center (3-action Diplomacy/Industry project) in each continent. If realms cooperate they decide amongst themselves how to divide the reward. If multiple bases are completed first on a single continent one will be randomly selected to become the recognized MYR base and contributor(s) will receive the full reward. Any unselected MYR bases will still become MYR bases but receive no additional reward. Reward: +1 Rep, +1 Favor. Penalty: None. Duration: Rounds 1-5)

[Industry] Offer to Share the Secrets of Sailing to Altarin, for a Price - In Altarin, the shrewdest among the Westerners realized something - nobody here seemed to have seaworthy ships, and yet here were skilled shipwrights and sailors in need of work. All they wanted was what the rest of the people of Myrkran wanted - a roof over their heads, and promises. (Offer: The Peoples of Myrkran will grant the Tall Sails technology to a realm upon non-action acceptance of their offer. Reward: 2 Favors owed to MYR. Penalty: None. Duration: Rounds 1-2)

[Industry] Offer to Share the Secrets of Masonry to Taer Mojr, for a Price - In Taer Mojr, the shrewdest among the Westerners realized something - Not a brick in sight, and yet there were architects and brickmolders in need of work. All they wanted was what the rest of the people of Myrkran wanted - a roof over their heads, and promises. (Offer: The Peoples of Myrkran will grant the Brick and Mortar technology to a realm upon non-action acceptance of their offer. Reward: 2 Favors owed to MYR. Penalty: None. Duration: Rounds 1-2)

 

 

The Disciples of Silicon

 

[Diplomacy] Identify a Suitable Location for Fortification in Taer Mojr - Fluff here. (Request: Build one Disciple Forbidden Vault (3-action Diplomacy/Intrigue project) in Taer Mojr. If realms cooperate they decide amongst themselves how to divide the reward. If multiple bases are completed first on a single continent one will be randomly selected to become the recognized DOS base and contributor(s) will receive the full reward. Any unselected bases will still become DOS bases but receive no additional reward. Reward: +1 Rep, +1 Favor. Penalty: None. Duration: Rounds 1-5)

[Military] Analyze Combat Data - Fluff here. (Request: Engage in warfare in Altarin or Taer Mojr. Reward: +1 Favor for each battle initiated where a sub-action is spent to invite the Disciples to observe. Penalty: None. Duration: Rounds 1-3)

[Intrigue] Hunt a Loose End in Altarin - Fluff here. (Demand: Allow the Disciples to search your lands. Do not interfere. Reward: None. Penalty: Any action taken to interfere with the Disciples' hunt in your realm or that of another will result in -2 Reputation. Any non-action taken to interfere will result in -1 Reputation. Duration: Rounds 1-2)

 


The Seekers of the Spheres

 

[Diplomacy] Request an Observatory in Altarin - Fluff here. (Request: Build one Seeker Observatory (3-action Diplomacy/Faith project) in Altarin. If realms cooperate they decide amongst themselves how to divide the reward. If multiple bases are completed first on a single continent one will be randomly selected to become the recognized SPH base and contributor(s) will receive the full reward. Any unselected bases will still become SPH bases but receive no additional reward. Reward: +1 Rep, +1 Favor. Penalty: None. Duration: Rounds 1-5)

[Faith] Collect Parallax Star Charts (1/5) - Fluff Here. (Request: Any kingdom may contribute to this great project as a faith action - the first action contributed by a realm grants that realm one SPH favor. Duration: Until Completed)

[Military] Recruit Eilonwy of Velentin, Hero Score 10 - Fluff Here.

BladeofOblivion

BladeofOblivion

NPC Actions
Round One

 

The Peoples of Myrkran
 

[Diplomacy] Request a Refugee Processing Center be built in both Altarin and Taer Mojr - Fluff here. (Request: Build one Myrkran Refugee Processing Center (3-action Diplomacy/Industry project) in each continent. If realms cooperate they decide amongst themselves how to divide the reward. If multiple bases are completed first on a single continent one will be randomly selected to become the recognized MYR base and contributor(s) will receive the full reward. Any unselected MYR bases will still become MYR bases but receive no additional reward. Reward: +1 Rep, +1 Favor. Penalty: None. Duration: Rounds 1-5)

[Industry] Offer to Share the Secrets of Sailing to Altarin, for a Price - Fluff here. (Offer: The Peoples of Myrkran will grant the Tall Sails technology to a realm upon non-action acceptance of their offer. Reward: 2 Favors owed to MYR. Penalty: None. Duration: Rounds 1-2)

[Industry] Offer to Share the Secrets of Masonry to Taer Mojr, for a Price - Fluff here. (Offer: The Peoples of Myrkran will grant the Brick and Mortar technology to a realm upon non-action acceptance of their offer. Reward: 2 Favors owed to MYR. Penalty: None. Duration: Rounds 1-2)

 

 

The Disciples of Silicon

 

[Diplomacy] Identify a Suitable Location for Fortification in Taer Mojr - Fluff here. (Request: Build one Disciple Forbidden Vault (3-action Diplomacy/Intrigue project) in Taer Mojr. If realms cooperate they decide amongst themselves how to divide the reward. If multiple bases are completed first on a single continent one will be randomly selected to become the recognized DOS base and contributor(s) will receive the full reward. Any unselected bases will still become DOS bases but receive no additional reward. Reward: +1 Rep, +1 Favor. Penalty: None. Duration: Rounds 1-5)

[Military] Analyze Combat Data - Fluff here. (Request: Engage in warfare in Altarin or Taer Mojr. Reward: +1 Favor for each battle initiated where a sub-action is spent to invite the Disciples to observe. Penalty: None. Duration: Rounds 1-3)

[Intrigue] Hunt a Loose End in Altarin - Fluff here. (Demand: Allow the Disciples to search your lands. Do not interfere. Reward: None. Penalty: Any action taken to interfere with the Disciples' hunt in your realm or that of another will result in -2 Reputation. Any non-action taken to interfere will result in -1 Reputation. Duration: Rounds 1-2)

 


The Seekers of the Spheres

 

[Diplomacy] Request an Observatory in Altarin - Fluff here. (Request: Build one Seeker Observatory (3-action Diplomacy/Faith project) in Altarin. If realms cooperate they decide amongst themselves how to divide the reward. If multiple bases are completed first on a single continent one will be randomly selected to become the recognized SPH base and contributor(s) will receive the full reward. Any unselected bases will still become SPH bases but receive no additional reward. Reward: +1 Rep, +1 Favor. Penalty: None. Duration: Rounds 1-5)

[Faith] Collect Parallax Star Charts (1/5) - Fluff Here. (Request: Any kingdom may contribute to this great project as a faith action - the first action contributed by a realm grants that realm one SPH favor. Duration: Until Completed)

[Military] Recruit Eilonwy of Velentin, Hero Score 10 - Fluff Here.

BladeofOblivion

BladeofOblivion

NPC Actions
Round One

 

The Peoples of Myrkran
 

[Diplomacy] Request a Refugee Processing Center be built in both Altarin and Taer Mojr - Fluff here. (Request: Build one Myrkran Refugee Processing Center (3-action Diplomacy/Industry project) in each continent. If realms cooperate they decide amongst themselves how to divide the reward. If multiple bases are completed first on a single continent one will be randomly selected to become the recognized MYR base and contributor(s) will receive the full reward. Any unselected MYR bases will still become MYR bases but receive no additional reward. Reward: +1 Rep, +1 Favor. Penalty: None. Duration: Rounds 1-5)

[Industry] Offer to Share the Secrets of Sailing to Altarin, for a Price - Fluff here. (Offer: The Peoples of Myrkran will grant the Tall Sails technology to a realm upon non-action acceptance of their offer. Reward: 2 Favors owed to MYR. Penalty: None. Duration: Rounds 1-2)

[Industry] Offer to Share the Secrets of Masonry to Taer Mojr, for a Price - Fluff here. (Offer: The Peoples of Myrkran will grant the Brick and Mortar technology to a realm upon non-action acceptance of their offer. Reward: 2 Favors owed to MYR. Penalty: None. Duration: Rounds 1-2)

 

 

The Disciples of Silicon

 

[Diplomacy] Identify a Suitable Location for Fortification in Taer Mojr - Fluff here. (Request: Build one Disciple Forbidden Vault (3-action Diplomacy/Intrigue project) in Taer Mojr. If realms cooperate they decide amongst themselves how to divide the reward. If multiple bases are completed first on a single continent one will be randomly selected to become the recognized DOS base and contributor(s) will receive the full reward. Any unselected bases will still become DOS bases but receive no additional reward. Reward: +1 Rep, +1 Favor. Penalty: None. Duration: Rounds 1-5)

[Military] Analyze Combat Data - Fluff here. (Request: Engage in warfare in Altarin or Taer Mojr. Reward: +1 Favor for each battle initiated where a sub-action is spent to invite the Disciples to observe. Penalty: None. Duration: Rounds 1-3)

[Intrigue] Hunt a Loose End in Altarin - Fluff here. (Demand: Allow the Disciples to search your lands. Do not interfere. Reward: None. Penalty: Any action taken to interfere with the Disciples' hunt in your realm or that of another will result in -2 Reputation. Any non-action taken to interfere will result in -1 Reputation. Duration: Rounds 1-2)

 


The Seekers of the Spheres

 

[Diplomacy] Request an Observatory in Altarin - Fluff here. (Request: Build one Seeker Observatory (3-action Diplomacy/Faith project) in Altarin. If realms cooperate they decide amongst themselves how to divide the reward. If multiple bases are completed first on a single continent one will be randomly selected to become the recognized SPH base and contributor(s) will receive the full reward. Any unselected bases will still become SPH bases but receive no additional reward. Reward: +1 Rep, +1 Favor. Penalty: None. Duration: Rounds 1-5)

[Faith] Collect Parallax Star Charts (1/5) - Fluff Here. (Request: Any kingdom may contribute to this great project as a faith action - the first action contributed by a realm grants that realm one SPH favor. Duration: Until Completed)

[Military] Recruit Eilonwy of Velentin, Hero Score X - Fluff Here.

BladeofOblivion

BladeofOblivion

NPC Actions
Round One

 

The Peoples of Myrkran
 

[Diplomacy] Request a Refugee Processing Center be built in both Altarin and Taer Mojr - Fluff here. (Request: Build one Myrkran Refugee Processing Center (3-action Diplomacy/Industry project) in each continent. If realms cooperate they decide amongst themselves how to divide the reward. If multiple bases are completed first on a single continent one will be randomly selected to become the recognized MYR base and contributor(s) will receive the full reward. Any unselected MYR bases will still become MYR bases but receive no additional reward. Reward: +1 Rep, +1 Favor. Penalty: None. Duration: Rounds 1-5)

[Industry] Offer to Share the Secrets of Sailing to Altarin, for a Price - Fluff here. (Offer: The Peoples of Myrkran will grant the Tall Sails technology to a realm upon non-action acceptance of their offer. Reward: 2 Favors owed to MYR. Penalty: None. Duration: Rounds 1-2)

[Industry] Offer to Share the Secrets of Masonry to Taer Mojr, for a Price - Fluff here. (Offer: The Peoples of Myrkran will grant the Brick and Mortar technology to a realm upon non-action acceptance of their offer. Reward: 2 Favors owed to MYR. Penalty: None. Duration: Rounds 1-2)

 

 

The Disciples of Silicon

 

[Diplomacy] Identify a Suitable Location for Fortification in Taer Mojr - Fluff here. (Request: Build one Disciple Forbidden Vault (3-action Diplomacy/Intrigue project) in Taer Mojr. If realms cooperate they decide amongst themselves how to divide the reward. If multiple bases are completed first on a single continent one will be randomly selected to become the recognized DOS base and contributor(s) will receive the full reward. Any unselected bases will still become DOS bases but receive no additional reward. Reward: +1 Rep, +1 Favor. Penalty: None. Duration: Rounds 1-5)

[Military] Analyze Combat Data - Fluff here. (Request: Engage in warfare in Altarin or Taer Mojr. Reward: +1 Favor for each battle initiated where a sub-action is spent to invite the Disciples to observe. Penalty: None. Duration: Rounds 1-3)

[Intrigue] Hunt a Loose End in Altarin - Fluff here. (Request: Allow the Disciples to search your lands. Do not interfere. Reward: None. Penalty: Any action taken to interfere with the Disciples' hunt in your realm or that of another will result in -2 Reputation. Any non-action taken to interfere will result in -1 Reputation. Duration: Rounds 1-2)

 


The Seekers of the Spheres

 

[Diplomacy] Request an Observatory in Altarin - Fluff here. (Request: Build one Seeker Observatory (3-action Diplomacy/Faith project) in Altarin. If realms cooperate they decide amongst themselves how to divide the reward. If multiple bases are completed first on a single continent one will be randomly selected to become the recognized SPH base and contributor(s) will receive the full reward. Any unselected bases will still become SPH bases but receive no additional reward. Reward: +1 Rep, +1 Favor. Penalty: None. Duration: Rounds 1-5)

[Faith] Collect Parallax Star Charts (1/5) - Fluff Here. (Request: Any kingdom may contribute to this great project as a faith action - the first action contributed by a realm grants that realm one SPH favor. Duration: Until Completed)

[Military] Recruit Eilonwy of Velentin, Hero Score X - Fluff Here.

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