Neither Decimus nor Hunni can interpret the runes carved into the wall upon first glance, either.
When Hunni makes her way around the room, she finds the door has no handle to grasp—just a keyhole. Looking behind her, at the center of the room, floats a key! Her attempts to push the door are futile. She even snakes a little finger into the keyhole to maybe yank the door open, but again, it does not budge.
“I don’t suppose either of you knows how to cast the detect magic spell, or any other spell that would let you these invisible walls, do you? I wish I’d’ve remembered to prepare it! Ahaha!” She does a cute little gesture of bonking herself on the head and sicking out her tongue. “Tee-hee!”
Ellywick then begins feeling her way through the maze.
Hour I
Ellywick spends an hour getting fruitlessly lost in the maze.