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Cloudheart

Cloudheart

Myria of Blades

High Concept: Warrior of Qi and Swords
Trouble: Spoiling For a Fight
Aspect: Sheath of Many Swords
Aspect: Well-Connected Mercenary

Story Detail: Can Sense Through Swords

Situational: Blinding Powder (x1), Robbed a Merchant (x1)

  • [2] ---
  • [4] ---
  • [6] ---
 

Bronze Rank Climber: 0/7

(+4) Fight
(+3) Provoke, Shoot
(+2) Physique, Notice, Will
(+1) Athletics, Crafts, Contacts, Resources

Body: 4/4
Mind: 4/4
Fate: 0/1

Parry Everything: Your hand-eye coordination is superb, and perhaps you could even deflect a bullet with your weapon. You may use Fight to defend against Shoot attacks.

Army on the Edge of My Blade: You take no penalty—and grant no bonus—for being outnumbered, no matter how preposterous the numbers.

Riposte: If you succeed with style on a Fight defense, you can choose to inflict a 2-shift hit rather than take a boost.

Animator: When you animate something, your animation now starts with one skill at Average (+1) and a 1-point stress box. You can also exchange any free invokes received for both a skill at Average (+1) and a 1- point stress box for your animated being. If an animated being has multiple skills at Average (+1), they can be combined to increase their power, as can stress boxes. So, if you exchange two free invokes, you can receive one Skill at Fair (+2) or two skills at Average (+1), along with one 2-point stress box or two 1- point stress boxes.

In Tandem: When someone targets your animated creature with a physical attack, and you and your animated creature are in the same zone, you may defend against that attack in place of your animated creature.

spacer.pngMyria braved the challenging ledge, with its slick and stinky coating--- if she had to hazard a guess, it was the work of the bats fluttering above, so in a way they were the cause of both hazards they would be challenging. For a moment she wondered what she should do should she slip and fall, since her footwork still had much to improve on compared to her swordplay, but her balance held.

There was still, of course, the matter of the leathery pests eyeing them above, whether hanging about on the ceiling or flying. Fighting one of them was sure to be easy, but their sheer amount made them a threat. Even if she brought to bear all the swords she could muster, she was not sure she could swat them all--- and so perhaps it would be a matter of intimidation instead. A battle in the mind, rather than in the flesh.

Menacingly she brandished her floating swords at them, and with a glare dared them to attack her. For a moment they seemed they were cowed, almost afraid, but a few daredevils among them screeched and bared their fangs in turn, almost daunting Myria herself. But with the support of her fellows, and the promise of fists and swords and arrows, they soon backed out.

Cloudheart

Cloudheart

Myria of Blades

High Concept: Warrior of Qi and Swords
Trouble: Spoiling For a Fight
Aspect: Sheath of Many Swords
Aspect: Well-Connected Mercenary

Story Detail: Can Sense Through Swords

Situational: Blinding Powder (x1), Robbed a Merchant (x1)

  • [2] ---
  • [4] ---
  • [6] ---
 

Bronze Rank Climber: 0/7

(+4) Fight
(+3) Provoke, Shoot
(+2) Physique, Notice, Will
(+1) Athletics, Crafts, Contacts, Resources

Body: 4/4
Mind: 4/4
Fate: 0/1

Parry Everything: Your hand-eye coordination is superb, and perhaps you could even deflect a bullet with your weapon. You may use Fight to defend against Shoot attacks.

Army on the Edge of My Blade: You take no penalty—and grant no bonus—for being outnumbered, no matter how preposterous the numbers.

Riposte: If you succeed with style on a Fight defense, you can choose to inflict a 2-shift hit rather than take a boost.

Animator: When you animate something, your animation now starts with one skill at Average (+1) and a 1-point stress box. You can also exchange any free invokes received for both a skill at Average (+1) and a 1- point stress box for your animated being. If an animated being has multiple skills at Average (+1), they can be combined to increase their power, as can stress boxes. So, if you exchange two free invokes, you can receive one Skill at Fair (+2) or two skills at Average (+1), along with one 2-point stress box or two 1- point stress boxes.

In Tandem: When someone targets your animated creature with a physical attack, and you and your animated creature are in the same zone, you may defend against that attack in place of your animated creature.

spacer.pngMyria braved the challenging ledge, with its slick and stinky coating--- if she had to hazard a guess, it was the work of the bats fluttering above, so in a way they were the cause of both hazards they would be challenging. For a moment she wondered what she should do should she slip and fall, since her footwork still had much to improve on compared to her swordplay, but her balance held.

There was still, of course, the matter of the leathery pests eyeing them above, whether hanging about on the ceiling or flying. Fighting one of them was sure to be easy, but their sheer amount made them a threat. Even if she brought to bear all the swords she could muster, she was not sure she could swat them all--- and so perhaps it would be a matter of intimidation instead. A battle in the mind, rather than in the flesh.

Cloudheart

Cloudheart

Myria of Blades

High Concept: Warrior of Qi and Swords
Trouble: Spoiling For a Fight
Aspect: Sheath of Many Swords
Aspect: Well-Connected Mercenary

Story Detail: Can Sense Through Swords

Situational: Blinding Powder (x1), Robbed a Merchant (x1)

  • [2] ---
  • [4] ---
  • [6] ---
 

Bronze Rank Climber: 0/7

(+4) Fight
(+3) Provoke, Shoot
(+2) Physique, Notice, Will
(+1) Athletics, Crafts, Contacts, Resources

Body: 4/4
Mind: 4/4
Fate: 0/1

Parry Everything: Your hand-eye coordination is superb, and perhaps you could even deflect a bullet with your weapon. You may use Fight to defend against Shoot attacks.

Army on the Edge of My Blade: You take no penalty—and grant no bonus—for being outnumbered, no matter how preposterous the numbers.

Riposte: If you succeed with style on a Fight defense, you can choose to inflict a 2-shift hit rather than take a boost.

Animator: When you animate something, your animation now starts with one skill at Average (+1) and a 1-point stress box. You can also exchange any free invokes received for both a skill at Average (+1) and a 1- point stress box for your animated being. If an animated being has multiple skills at Average (+1), they can be combined to increase their power, as can stress boxes. So, if you exchange two free invokes, you can receive one Skill at Fair (+2) or two skills at Average (+1), along with one 2-point stress box or two 1- point stress boxes.

In Tandem: When someone targets your animated creature with a physical attack, and you and your animated creature are in the same zone, you may defend against that attack in place of your animated creature.

spacer.pngMyria braved the challenging ledge, with its slick and stinky coating--- if she had to hazard a guess, it was the work of the bats fluttering above, so in a way they were the cause of both hazards they would be challenging.

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