Thanks Ryfte!
It's a Dhampir, not a half-vampire though (LA+8 from the Ravenloft book Denizens of the Dead). Essentially a living vampire without the sun vulnerability (but special abilities don't work in daylight) so with Half-Fiend is LA+12
I can copy the main gst of the template here right?
Hit Dice: increase by one die type, to max of D12
Armor Class: NA improves by +4
Attack: Gains slam attack
Special Attacks:
Domination, standard action to dominate person
Blood Drain, suck blood via fangs on pinned opponent for 1d4 Con (or Wis 🙂 ) damage
Children of the Night, as per Vampire
Special Qualities:
Damage Reduction, DR 10/Magic
Resistance, Cold 10, Electricity 10
Spider Climb, as per spell
Fast Healing, 1/round
Blood Requirement, must feed on a humanoid 1/week or cannot use supernatural attacks or qualities
Sunlight Vulnerability, cannot use SU special attacks or qualities in sunlight
Restless, doomed to rise as a vampire after death
Saves: as per class
Abilities: Str +4, Dex +4, Con +4, Int +2, Wis +2, Cha +4
Skills: +6 Racial on Bluff, Hide, Listen, Move Silently, Search, Sense Motive, Spot
Bonus Feats: Alertness, Combat Reflexes, Dodge, Improved Initiative, Lightning Reflexes