Jump to content

Edit History

Vedast

Vedast

On 10/2/2023 at 11:16 PM, Ryfte said:

So, who hasn't gone yet? Loreli can grant a free half stride to up to 4 people within 30' of her (including herself) for better immediate positioning. Technically I believe they would get that half stride when she triggers it on her action, even if they've already taken their normal actions.

I could target all 4 of us that remain outside. Would that allow us to all get into the tower in this single turn? It would still allow Loreli to take two full strides even with the Four Winds impulse since she get's a half stride from the impulse and a half stride from it being a 2 action impulse which triggers her air impulse junction along with her one remaining action. I don't know if there's actually room to get into the tower though, with the one enemy having moved in the entryway.

Loreli is the only one remaining to Act this round (if I am not mistaken -- later add: I'm not sure what is happening with Mud/Cyntheria).

If I read the Four Winds Impulse correctly, it would seem that up to four characters would essentially be moved (or granted a quasi-Action) that allows a Stride for half distance. Characters with 25' feet (5 squares) would (presumably) be rounded down to 2 squares for a half-Stride; if 30' movement (6 squares), then 3 squares.

Point being that I don't believe this would allow anyone else to reach the door in this current turn, though, of course, they would be closer to it than they are now. If I read the map correctly, Loreli could reach just outside the door with 1 full Stride Action with her speed of 25'.

Not trying to suggest your course or choice of Action, just addressing the two questions you posed - at least as I understand the situation.

 

Vedast

Vedast

On 10/2/2023 at 11:16 PM, Ryfte said:

So, who hasn't gone yet? Loreli can grant a free half stride to up to 4 people within 30' of her (including herself) for better immediate positioning. Technically I believe they would get that half stride when she triggers it on her action, even if they've already taken their normal actions.

I could target all 4 of us that remain outside. Would that allow us to all get into the tower in this single turn? It would still allow Loreli to take two full strides even with the Four Winds impulse since she get's a half stride from the impulse and a half stride from it being a 2 action impulse which triggers her air impulse junction along with her one remaining action. I don't know if there's actually room to get into the tower though, with the one enemy having moved in the entryway.

Loreli is the only one remaining to Act this round (if I am not mistaken).

If I read the Four Winds Impulse correctly, it would seem that up to four characters would essentially be moved (or granted a quasi-Action) that allows a Stride for half distance. Characters with 25' feet (5 squares) would (presumably) be rounded down to 2 squares for a half-Stride; if 30' movement (6 squares), then 3 squares.

Point being that I don't believe this would allow anyone else to reach the door in this current turn, though, of course, they would be closer to it than they are now. If I read the map correctly, Loreli could reach just outside the door with 1 full Stride Action with her speed of 25'.

Not trying to suggest your course or choice of Action, just addressing the two questions you posed - at least as I understand the situation.

 

Vedast

Vedast

On 10/2/2023 at 11:16 PM, Ryfte said:

So, who hasn't gone yet? Loreli can grant a free half stride to up to 4 people within 30' of her (including herself) for better immediate positioning. Technically I believe they would get that half stride when she triggers it on her action, even if they've already taken their normal actions.

I could target all 4 of us that remain outside. Would that allow us to all get into the tower in this single turn? It would still allow Loreli to take two full strides even with the Four Winds impulse since she get's a half stride from the impulse and a half stride from it being a 2 action impulse which triggers her air impulse junction along with her one remaining action. I don't know if there's actually room to get into the tower though, with the one enemy having moved in the entryway.

Loreli is the only one remaining to Act this round (if I am not mistaken).

If I read the Four Winds Impulse correctly, it would seem that up to four characters would essentially be moved (or granted a quasi-Action) that allows a Stride for half distance. Characters with 25' feet (5 squares) would (presumably) be rounded down to 2 squares for a half-Stride; if 30' movement (6 squares), then 3 squares.

Point being that I don't believe this would allow anyone else to reach the door in this current turn, though, of course, they would be closer to it than they are now. If I read the map correctly, Loreli could reach the door with 1 full Stride Action with her speed of 25'.

Not trying to suggest your course or choice of Action, just addressing the two questions you posed - at least as I understand the situation.

 

×
×
  • Create New...