Moricarn Cursewielder (sheet linked)
"The tides of time shall wash my kind away lest we change. I shall not let that happen."
![uJmejAY.jpg](https://i.imgur.com/uJmejAY.jpg)
Class and Level: Wizard (Bladesong) 2 Passive Perception: 11 |
Skills |
Wood Elf Features:
Mage of High Sorcery Features:
Wizard Features:
Armor: none |
Spell Save DC: 13
Spell Attack Bonus: +5
Spell Slots: 2/2
Spells Known
Cantrips
Conjure Bonfire | Minor Illusion | Mold EarthYou choose a portion of dirt or stone that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways:
- If you target an area of loose earth, you can instantaneously excavate it, move it along the ground, and deposit it up to 5 feet away. This movement doesn’t have enough force to cause damage.
- You cause shapes, colors, or both to appear on the dirt or stone, spelling out words, creating images, or shaping patterns. The changes last for 1 hour.
- If the dirt or stone you target is on the ground, you cause it to become difficult terrain. Alternatively, you can cause the ground to become normal terrain if it is already difficult terrain. This change lasts for 1 hour.
If you cast this spell multiple times, you can have no more than two of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action. | Green-Flame BladeEvocation cantrip
Casting Time: 1 action
Range: Self (5-foot radius)
Components: S, M (a melee weapon worth at least 1 sp)
Duration: Instantaneous
You brandish the weapon used in the spell’s casting and make a melee attack with it against one creature within 5 feet of you. On a hit, the target suffers the weapon attack’s normal effects, and you can cause green fire to leap from the target to a different creature of your choice that you can see within 5 feet of it. The second creature takes fire damage equal to your spellcasting ability modifier.
At Higher Levels. At 5th level, the melee attack deals an extra 1d8 fire damage to the target on a hit, and the fire damage to the second creature increases to 1d8 + your spellcasting ability modifier. Both damage rolls increase by 1d8 at 11th level (2d8 and 2d8) and 17th level (3d8 and 3d8).
Spellbook
Level 1
Find Familiar | Unseen Servant
| Sleep | Detect Magic | Mage Armor | Shield | Hex | False Life