Draidden September 30, 2023 Baldur Baldur Stonebow Dwarf Ranger 5 AC: 15 (chain shirt) | HP: 49/49 | Initiative: +3 | Passive Perception: 15 Spell Slots: 1st 4/4, 2nd 2/2 | Spell Attack: +5 | Spell DC: 13 Spells Known1st Level Cure Wounds Entangle Hail of Thorns Speak with Animals 2nd Level Lesser Restoration Beast Sense | DM Inspiration: 1/1 Baldur sits and listens and watches as the others gather and they start discussing the possibility of a headquarters. A cheap run-down building would not be a problem. I would actually enjoy fixing it up. That's what my family does. But I agree we need to try to find one in a decent location, so people are not scared to come see us. He watches as Ky heads over and starts talking to the lone dwarf. Do you suppose she is going to try to hire every stray/lone person she sees? Mechanics Main Hand: Heavy Crossbow Off Hand: Heavy Crossbow Action: Bonus Action: Move: Manipulate: Racial ability - Colossus Slayer: it target is hit by a weapon and is below maximum hit points it takes an additional 1d8 once per turn.
Draidden September 30, 2023 Baldur Baldur Stonebow Dwarf Ranger 5 AC: 15 (chain shirt) | HP: 49/49 | Initiative: +3 | Passive Perception: 15 Spell Slots: 1st 4/4, 2nd 2/2 | Spell Attack: +5 | Spell DC: 13 Spells Known1st Level Cure Wounds Entangle Hail of Thorns Speak with Animals 2nd Level Lesser Restoration Beast Sense | DM Inspiration: 1/1 Baldur sits and listens and watches as the others gather and they start discussing the possibility of a headquarters. A cheap run-down building would not be a problem. I would actually enjoy fixing it up. That's what my family does. But I agree we need to try to find one in a decent location, so people are not scared to come see us. He watches as Ky heads over and starts talking to the lone dwarf. Do you suppose she is going to try to hire every stray/lone person she sees? Mechanics Main Hand: Heavy Crossbow Off Hand: Heavy Crossbow Action: Bonus Action: Move: Manipulate: Racial ability - Colossus Slayer: it target is hit by a weapon and is below maximum hit points it takes an additional 1d8 once per turn.