Peachyco Posted August 7, 2023 Clone Share Posted August 7, 2023 FORGELIGHT S01E00 Campaign Launch (Session Zero) Launching... Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Peachyco Posted August 7, 2023 Author Clone Share Posted August 7, 2023 (edited) When is this campaign set, with respect to the "Shepard Trilogy"? 1-50 Before, 51-90 During, 91-100 After [60] During the Shepard Trilogy Has the Reaper Threat become widely known by this point? Unlikely. [68] No, the Reaper Threat hasn't been officially recognized yet. In which sector of the galaxy are we starting? Favoring the frontier and outer spaces. 1-15 Council Space, 16-30 Systems Alliance Space, 31-65 Attican Traverse, 66-100 Terminus Systems [31] The Attican Traverse What overarching trouble might be plaguing this sector? (Sector Trouble) [77] Settlements or factions are on the brink of war Edited August 7, 2023 by Peachyco (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls When is this campaign set WRT the Shepard Trilogy? 60 1d100 60 Reaper Threat is widely known? 68 1d100 68 In which sector do we start? 31 1d100 31 Sector Trouble 77 1d100 77 Link to comment Share on other sites More sharing options...
GreysonWulffe Posted August 7, 2023 Clone Share Posted August 7, 2023 (edited) Interesting so far. We're starting in the Attican Traverse, which is like the Council frontier, sometime in the ME1 and ME2 timeline. 😉 I'm gonna roll to get an idea of what character to play: [51] Operative (INFILTRATOR; BLADEMASTER) Nice. I might change Blademaster later, though, unless I wind up with a backstory or motivation that fits someone like Kai Leng. For the backstory... [5] You abandoned your kin after learning a troubling truth. Intriguing, but kinda vague. What sort of troubling truth is this? [40] Escalate, [48] Innocence. I think that, as a child, they discovered that their family was involved in the Batarians' slave trade. Shocked by the discovery, they fled and is now working as an operative against organized crime. As for the specific background vow... [67] Secure a resource. Also vague, but at this point, the campaign isn't exactly clear anyway, so I'll leave it for now and flesh it out later. Jumping to his name: [96] Yelena, [1] Kuzmin Wait. I just assumed that she's Human, but the profile should fit any race. Let's see... 1-40 Human, 41-65 Asari, 66-80 Salarian, 81-95 Turian, 96-100 Quarian [63] Asari. Interesting. I'm changing BLADEMASTER to KINETIC to represent her biotics, keeping my options for the 3rd asset open. If I want to focus on the combat usage of her biotics, I could reflavor FIREBRAND to use biotics instead of fire. So far, I'm seeing her as a young asari operative. I'm leaning toward giving her Shadow 3 to emphasize her Infiltrator expertise and her cunning. I think she has Wits 2 because being an Infiltrator requires intellect, and then Iron 2 to show her aggression and impulsiveness. Yelena K'zmin Asari Operative Stats: Edge 1, Heart 1, Iron 2, Shadow 3, Wits 2 Assets: INFILTRATOR; KINETIC, < One Other > Backstory: Abandoned her kin after discovering their ties to Batarian slavery Background Vow: < Secure a resource > Edited August 7, 2023 by GreysonWulffe (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Background Inspiration 51 1d100 51 Backstory Prompt 5 1d100 5 Troubling Truth 40; 48 1d100;1d100 [40]; [40,48] Character Goal 67 1d100 67 Character Name 96; 1 1d100;1d100 [96]; [96,1] Race 63 1d100 63 Link to comment Share on other sites More sharing options...
GreysonWulffe Posted August 7, 2023 Clone Share Posted August 7, 2023 (edited) Okay, so I've been given the green light to build the Forgelight. Giving the Starship a History: [54] Granted by an organization or community Is this a government/military faction? 50/50: [41] Yes, it's from a government organization. Envision the Starship: [69] Removable plate decks provide access to hidden storage; [25] Hull is fused with organic growths This gives the Forgelight something of a USS Discovery vibe, from Star Trek: Discovery. Fused in the hull and in various internal parts of the ship are fungi that support interstellar travel and that might be able to serve as an alternative to the mass relays in traversing the galaxy. I think the ship is a secret project of the Asari and the Salarians, and is now in its testing stage. The Forgelight Command Vehicle: Starship (Light Frigate) Integrity: 5/5 History: Product of a covert project run jointly by the Asari and the Salarians, now in its final trial phase Description: Fused with interstellar fungi; Removable plate decks provide access to hidden storage Edited August 7, 2023 by GreysonWulffe (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Starship History 54 1d100 54 Government faction? 41 1d100 41 Envision the Starship 69; 25 1d100;1d100 [69]; [69,25] Link to comment Share on other sites More sharing options...
Peachyco Posted August 7, 2023 Author Clone Share Posted August 7, 2023 (edited) Nicely done! Seems like we're shaping up to have an Asari Spectre - or at least, someone comparable in rank to James Bond 007 - aboard. ^_^ My turn with the character-building: Choose Two Paths: [6] Delegate (BANNERSWORN; DIPLOMAT). Interesting. Am I fated to be the Princess Leia here? ^_^ Create Your Backstory: [31] You are the sole survivor of an attack or calamity. Tragic - and again, pretty close to Princess Leia. Nature of the attack/calamity: [61] Leave, [73] Resource. It was an attack that was meant to seize a mineral resource that their colony had control over. Write Your Background Vow: Bring justice to those who razed my colony. Choose Your Final Asset: Let's make things interesting... 1-25 Companion, 26-50 Module, 51-75 Path, 76-100 Support Vehicle [13] Companion. Cool. I'll decide a bit later, once I have a better idea of this character. Set Your Stats: Edge 2, Heart 3, Iron 1, Shadow 1, Wits 2 Race: I like what you did here, so I'll follow suit. 1-40 Human, 41-65 Asari, 66-80 Salarian, 81-95 Turian, 96-100 Quarian [78] Salarian. Very interesting! ^_^ Name: [64] Curtis, [63] Barbosa, [54] Mainframe --> Curtar Banuk CURTAR BANUK Salarian Delegate Stats: Edge 2, Heart 3, Iron 1, Shadow 1, Wits 2 Assets: BANNERSWORN (Salarian Union) DIPLOMAT UTILITY BOT (Mainframe | Integrity 4) Condition: Health 5, Spirit 5, Supply 5 Momentum +2, Max +10, Reset +2 Backstory: He is the sole survivor of a raid against his colony, meant to steal the minerals that they were mining. Background Vow: Bring justice to those who razed my colony. (Epic | Progress 0) Edited August 7, 2023 by Peachyco (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Background 6 1d100 6 Backstory 31 1d100 31 Nature of the Attack/Calamity 61; 73 1d100;1d100 [61]; [61,73] 3rd Asset 13 1d100 13 Race 78 1d100 78 Name 64; 63; 54 1d100;1d100;1d100 [64]; [64,63]; [64,63,54] Link to comment Share on other sites More sharing options...
GreysonWulffe Posted August 8, 2023 Clone Share Posted August 8, 2023 (edited) Okay, I think I'll lean more toward Yelena's infiltration specialization and give her the TECH asset. Oh, wait! I just remembered that folks need biotic amps to be effective with their biotics. I think we can represent that with the AUGMENTED asset. As for her background vow, how about we align our vows? Maybe it's the same faction that razed Curtar's colony and that got Yelena's clan involved in slavery. In this case, Yelena's vow of "Secure a resource" could be her trying to secure a large enough force or the complete authority to destroy that criminal organization. And I don't wanna start her off as a Spectre. Maybe she's a Spectre candidate that the asari leadership are observing, but she doesn't know about it. In any case, right now she's just a military operative that's part of the Forgelight crew. Yelena K'zmin Yelena K'zmin Stats: Edge 1, Heart 1, Iron 2, Shadow 3, Wits 2 Condition: Health 5, Spirit 5, Supply 5 Momentum +2, Max Momentum +10, Momentum Reset +2 Assets: AUGMENTEDAugment 1: Biotic Amp You are equipped with an advanced prosthetic, implant, or mechanical enhancement. When you make a move directly aided by the augment, envision how it gives you exceptional capabilities and add +1. On a strong hit with a match, your augment exceeds expectations; take +2 momentum. On a miss with a match, the augment is broken; you must Repair and spend 3 repair points to bring it back to working condition.; INFILTRATORWhen you make a move to break into a secure site, infiltrate a protected area, or hack or manipulate a secure system, add +1 and take +1 momentum on a hit. On a strong hit with a match, access is easier than expected; take another +1 momentum.; KINETICYou wield kinetic powers. By focusing, you may remotely push, pull, lift, or constrict objects and beings that are about your size or smaller. When you are in a risky situation and draw on your powers to make a move, add +2 and Lose Momentum (-2). Legacies: Quests 0, Bonds 0, Discoveries 0 Vows: I will acquire enough military force and destroy those Batarian slavers. [Epic: Progress 0] Backstory: Abandoned her clan after uncovering their ties to Batarian slavery Envision: Look: Slender build; blue complexion Act: Coy and playful; always on the lookout for exit points Wear: Anti-static sneaking suit; cropped jacket Edited August 8, 2023 by GreysonWulffe (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Peachyco Posted August 8, 2023 Author Clone Share Posted August 8, 2023 (edited) Good work with Yelena! I like it. ^_^ I just realized that the Attican Traverse really isn't a sector in the context of Starforged - it's more like a region. Looking at this wiki, it seems that the clusters are closer to what sectors are in Starforged. So, let's roll on that list. There are 12 clusters in that list, and I'll add "Others" just for that chance of discovering/creating a new cluster. Then, we'll give equal chances (or as close to equal) to all of them: 1-8 Armstrong Nebula 9-16 Caleston Rift 17-24 Hades Nexus 25-32 Hawking Eta 33-40 Ismar Frontier 41-48 Kepler Verge 49-56 Maroon Sea 57-64 Ninmah Cluster 65-72 Nubian Expanse 73-80 Sentry Omega 81-88 Shadow Sea 89-96 Styx Theta 97-100 Other [32] Hawking Eta. Interesting. This was where Shepard's team boarded the derelict Reaper to get its IFF system, which in turn allowed them to access the Omega-4 Relay safely. Because we're treating the Attican Traverse like Starforged's Outlands Region, we get to build 3 settlements/colonies. Settlement 1 Location: [4] Planetside Population: [43] Hundreds Authority: [86] Oppressive Projects: [85] Surveillance; [37] Exploration Planet: [20] Furnace World, [31] Ember Star: [90] Black hole allows nothing to escape—not even light Name: [3] Altura Settlement 2 Location: [37] Planetside Population: [85] Thousands Authority: [98] Oppressive Projects: [73] Shipbuilding; [80] Subsistence Planet: [29] Furnace World, [27] Effigy Star: [4] Smoldering red star Name: [55] Nova --> Spes Nova ("New Hope") Settlement 3 Location: [42] Orbital Population: [11] Few Authority: [14] None / lawless Projects: [26] Entertainment; [65] Research Planet: [63] Jovian World, [52] Nubium Star: [67] White dwarf shining with spectral light Name: [42] Larissa --> Larixa Attican Traverse: Hawking Eta You can go ahead and zoom-in on a settlement, and create a connection. ^_^ Edited August 8, 2023 by Peachyco (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Starting Sector/Cluster 32 1d100 32 Settlement 1: Location 4 1d100 4 Settlement 1: Population 43 1d100 43 Settlement 1: Authority 86 1d100 86 Settlement 1: Projects 85; 37 1d100;1d100 [85]; [85,37] Settlement 1: Planet 20; 31 1d100;1d100 [20]; [20,31] Settlement 1: Star 90 1d100 90 Settlement 1: Name 3 1d100 3 Settlement 2: Rolls 37; 85; 98; 73; 80; 29; 27; 4; 55 1d100;1d100;1d100;1d100;1d100;1d100;1d100;1d100;1d100 [37]; [37,85]; [37,85,98]; [37,85,98,73]; [37,85,98,73,80]; [37,85,98,73,80,29]; [37,85,98,73,80,29,27]; [37,85,98,73,80,29,27,4]; [37,85,98,73,80,29,27,4,55] Settlement 3: Rolls 42; 11; 14; 26; 65; 63; 52; 67; 42 1d100;1d100;1d100;1d100;1d100;1d100;1d100;1d100;1d100 [42]; [42,11]; [42,11,14]; [42,11,14,26]; [42,11,14,26,65]; [42,11,14,26,65,63]; [42,11,14,26,65,63,52]; [42,11,14,26,65,63,52,67]; [42,11,14,26,65,63,52,67,42] Link to comment Share on other sites More sharing options...
GreysonWulffe Posted August 8, 2023 Clone Share Posted August 8, 2023 (edited) Since Spes Nova's already at the entrance to this corner of the galaxy, we might as well start there. Spes Nova Location: Planetside Population: Thousands Authority: Oppressive Projects: Shipbuilding; Subsistence Planet: Furnace World, Effigy Star: Smoldering red star Zooming in... First Look: [43] Industrial architecture, [37] High-tech construction Settlement Trouble: [46] Impending attack Planet Details (Furnace World) Atmosphere: [15] Marginal 1-70 Marginal, 71-100 Breathable --> since this settlement is planetside, it only makes sense to have an atmosphere that can be breathed in, even if only for hours at a time. Observed From Space: [56] Once verdant terrain; [39] Magma seas Planetside Features: [64] Roiling clouds of superheated gas; [5] Blinding ash storms A sizable settlement on a furnace planet, and there's an impending attack; maybe we can elaborate on that attack once the game kicks off. But the blinding ash storms and the clouds of superheated gas - those sound dangerous. Edited August 8, 2023 by GreysonWulffe (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Nova - First Look 43; 37 1d100;1d100 [43]; [43,37] Nova - Trouble 46 1d100 46 Nova - Atmosphere 15 1d100 15 Nova - Observed From Space 56; 39 1d100;1d100 [56]; [56,39] Nova - Planetside Features 64; 5 1d100;1d100 [64]; [64,5] Link to comment Share on other sites More sharing options...
GreysonWulffe Posted August 8, 2023 Clone Share Posted August 8, 2023 (edited) Let's create that local connection. Local Connection Role: [93] Action & Theme --> [87] Serve, [4] Authority Probably a low- to mid-level government worker/official Rank: Dangerous The suggestion is to take Troublesome or Dangerous. Let's get brave. First Look: [31] Eccentric; [8] Adorned Character Goal: [20] Defend a person Maybe we'll find out who in-game. Also, this fits in very well with the impending attack on the settlement. Revealed Character Aspect: [95] Wary; [36] Envious Home: Spes Nova Race: [23] Human 1-55 Human, 56-65 Asari, 66-75 Salarian, 76-85 Turian, 86-95 Volus, 96-100 Quarian Name: [51] Kei, [10] Hendrix, [83] Static With a callsign of "Static", maybe she works somewhere in electrical, electronics, or comms. Kei Hendrix, "Static" Human Electrical Engineer in Spes Nova Connection: Dangerous (Progress 0) Role: Electrical Engineer First Look: Eccentric; Adorned Revealed Character Aspect: Wary; Envious Home: Spes Nova Character Goal: Defend a person Edited August 8, 2023 by GreysonWulffe (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Connection - Role 93 1d100 93 Connection - Role (Action, Theme) 87; 4 1d100;1d100 [87]; [87,4] Connection - First Look 31; 8 1d100;1d100 [31]; [31,8] Connection - Character Goal 20 1d100 20 Connection - Revealed Aspects 95; 36 1d100;1d100 [95]; [95,36] Connection - Race 23 1d100 23 Connection - Name 51; 10; 83 1d100;1d100;1d100 [51]; [51,10]; [51,10,83] Link to comment Share on other sites More sharing options...
Peachyco Posted August 9, 2023 Author Clone Share Posted August 9, 2023 Look. I'm encountering more irritating aspects of this new BALDR interface, and it's really putting me off the site. Let's just switch to Google Drive and that site that can save dice rolls. V_V Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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