Crunch
Current Statblock
Cyrus Medium Fey Hit Points/Dice: 86 / 2d8 + 7d10 Initiative: +6+5 Dex, +1 Battle Fortitude Speed: 6030 ft. Base, +10 ft. Quick, +10 ft. Enhancement (Fast Movement), +10 ft. Dark Template ft. (12 squares), Fly 130120 ft. Double Base, +10 ft. Dark Template ft. (26 squares) Armor Class: 19+5 Dex, +4 armor , touch 15+5 Dex , flat-footed 14+4 armor Base Attack/Grapple: +9/+9+9 BAB, +0 Str Attack: +2 Mind Arrow +15+9 BAB, +4 Dex, +2 Enhancement ranged (1d8+8) or +2 Mind Arrow +11/+11+9 BAB, +4 Dex, +2 Enhancement, -4 Manyshot ranged (1d8+8) or +2 Mind Arrow +9/+9/+9+9 BAB, +4 Dex, +2 Enhancement, -6 Manyshot ranged (1d8+8) or +2 Mind Blade +11+9 BAB, +2 Enhancement melee (1d8+2) Full Attack: +2 Mind Arrow +15/+10+9 BAB, +4 Dex, +2 Enhancement ranged (1d8+8) or +2 Mind Arrow +13/+13/+8+9 BAB, +4 Dex, +2 Enhancement, -2 Rapid Shot ranged (1d8+8) or +2 Mind Arrow +11/+11/+11/+6+9 BAB, +4 Dex, +2 Enhancement, -2 Rapid Shot, -2 Two-Weapon Fighting ranged (1d8+8) or +2 Mind Arrow +8/+8/+8/+8/+3+9 BAB, +4 Dex, +2 Enhancement, -2 Rapid Shot, -5 Arrow Swarm ranged (1d8+8) or +2 Mind Arrow +6/+6/+6/+6/+6/+1+9 BAB, +4 Dex, +2 Enhancement, -2 Rapid Shot, -2 Two-Weapon Fighting, -5 Arrow Swarm ranged (1d8+8) or +2 Mind Blade +11/+6+9 BAB, +2 Enhancement melee (1d8+2) Space/Reach: 5 ft./5 ft. Special Attacks: Spell-Like AbilitiesA half-fey with Wisdom or Charisma of 8 or higher (after the ability score adjustments noted below) gains spell-like abilities, using its Hit Dice as its caster level. The table below lists the abilities available. These abilities are cumulative; a half-fey with 3 HD can use the abilities on the 1–2 HD row on the table as well as those on the 3–4 HD row. When a half-fey gets a choice between two abilities (such as faerie fire or glitterdust at 1–2 HD), it can choose anew between these abilities each day.
HD | Abilities |
1--2 | Charm person at will, hypnotism 1/day, faerie fire or glitterdust 1/day |
3--4 | Detect law 3/day, sleep or enthrall 1/day |
5--6 | Protection from law 3/day, Tasha'a hideous laughter or suggestion 1/day |
7--8 | Confusion or emotion 1/day |
9--10 | Eyebite or lesser geas 1/day |
11--12 | Dominate person or hold monster 1/day |
13--14 | Mass invisibility 1/day |
15--16 | Geas/quest or mass suggestion 1/day |
17--18 | Insanity or mass charm 1/day |
19+ | Otto's irresistible dance 1/day |
Ranged Weapon Special Ability | Bonus Value | Ranged Weapon Special Ability | Bonus Value |
Bane | +1 | Axiomatic | +2 |
Distance | +1 | Collision | +2 |
Flaming | +1 | Flaming Burst | +2 |
Frost | +1 | Psychokinetic Burst | +2 |
Lucky | +1 | Psibane | +2 |
Merciful | +1 | Shocking Burst | +2 |
Psychokinetic | +1 | Suppression | +2 |
Returning | +1 | Wounding | +2 |
Seeking | +1 | Dislocator | +3 |
Shock | +1 | Speed | +3 |
Anarchic | +2 |
Surface | Survival DC | Surface Survival | DC |
Very Soft Ground | 5 | Firm Ground | 15 |
Soft Ground | 10 | Hard Ground | 20 |
Condition | Survival DC Modifier |
Every three creatures in the group being tracked | -1 |
Size of creature or creatures or creatures: | |
Fine | +8 |
Diminutive | +4 |
Tiny | +2 |
Small | +1 |
Medium | +0 |
Large | -1 |
Huge | -2 |
Gargantuan | -4 |
Colossal | -8 |
Every 24 hours since the trail was made | +1 |
Every hour of rain since the trail was made | +1 |
Fresh snow cover since the trail was made | +10 |
Poor Visibility: | |
Overcast or moonless night | +6 |
Moonlight | +3 |
Fog or precipitation | +3 |
Tracked party hides trail (and moves at half speed)+5 |
Type (Subtype) | Examples |
Aberration | beholder |
Animal | bear |
Construct | golem |
Dragon | black dragon |
Elemental | invisible stalker |
Fey | dryad |
Giant | ogre |
Humanoid (aquatic) | merfolk |
Humanoid (dwarf) | dwarf |
Humanoid (elf) | elf |
goblinoid | hobgoblin |
Humanoid (gnoll) | gnoll |
Humanoid (gnome) | gnome |
Humanoid (halfling | halfling |
Humanoid (human) | |
Humanoid (orc) | orc |
Humanoid (reptilian) | kobold |
Magical Beast | displacer beast |
Monsterous humanoid | minotaur |
Ooze | gelatinous cube |
Outsider (air) | arrowhawk |
Outsider (chaotic) | demon |
Outsider (earth) | xorn |
Outsider (evil) | devil |
Outsider (fire) | salamander |
Outsider (good) | angel |
Outsider (lawful) | formian |
Outsider (native) | tiefling |
Outsider (water) | toianida |
Plant | shambling mound |
Undead | zombie |
Vermin | monstrous spider |