Terran May 2 Brother Christo Vanleaf, Grey Elf Bard-Cleric QUICK STATS: AC=19, Touch=14, FF=17 / HP=19/19 / Init=2 / Saves: Fort=4, Reflex=5, Will = 6 _____________________________________________________________________________ When Sugrin moves into the room with the trio of Orcs in order to hit them with a colorful illusion, Brother Christo understands that the maneuver is both brave and risky at the same time. Realizing that his little buddy was possibly in peril and needed some relief from the Orcs after only one of the huge brutes succumbed to the tiny Gnome's magical tricks, the Grey Elf takes a single step forward. Once Father Christo can clearly see the remaining two huge, tall Orcs in the room, the holy man points his right index finger at the warrior who is accompanying the Shaman and utters the ancient word of power, "Panic-ia," which gives rise to a level of intense fear inundating and overpowering the brute! If the mind-affecting magic is effective and the Orc warrior is noticeably frightened, then Christo calls out to his companions, "Both warriors are temporarily disabled! The Shaman is the most powerful. TAKE HER DOWN QUICK!" Show Mechanics Move: 5 ft. step as shown on map Standard Action: Cast Cause Fear on Non-Shaman Orc who remains upright - Will Save DC 14 or Frightened for 4 rounds. If Orc makes the Will save, then the Foe Shaken for 1 round Contingent Free Action: Speak if Orc if Frightened instead of Shaken Swift Action: Move Action: Cause Fear Spell CAUSE FEAR Necromancy [Fear, Mind-Affecting] Level: Brd 1, Clr 1, Death 1, Sor/Wiz 1 Components: V, S Casting Time: 1 standard action Range: Close (25 ft. + 5 ft./2 levels) Target: One living creature with 5 or fewer HD Duration: 1d4 rounds or 1 round; see text Saving Throw: Will partial Spell Resistance: Yes The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. Creatures with 6 or more Hit Dice are immune to this effect. Cause fear counters and dispels remove fear. Continuing Effects: None
Terran May 2 Brother Christo Vanleaf, Grey Elf Bard-Cleric QUICK STATS: AC=19, Touch=14, FF=17 / HP=19/19 / Init=2 / Saves: Fort=4, Reflex=5, Will = 6 _____________________________________________________________________________ When Sugrin moves into the room with the trio of Orcs in order to hit them with a colorful illusion, Brother Christo understands that the maneuver is both brave and risky at the same time. Realizing that his little buddy was possibly in peril and needed some relief from the Orcs after only one of the huge brutes succumbed to the tiny Gnome's magical tricks, the Grey Elf takes a single step forward. Once Father Christo can clearly see the remaining two huge, tall Orcs in the room, the holy man points his right index finger at the warrior who is accompanying the Shaman and utters the ancient word of power, "Panic-ia," which gives rise to a level of intense fear inundating and overpowering the brute! If the mind-affecting magic is effective, then the Domain Cleric will call out, "Both warriors are temporarily disabled! The Shaman is the most powerful. TAKE HIM DOWN!" Show Mechanics Move: 5 ft. step as shown on map Standard Action: Cast Cause Fear on Non-Shaman Orc who remains upright - Will Save DC 14 or Frightened for 4 rounds. If Orc makes the Will save, then the Foe Shaken for 1 round Contingent Free Action: Speak if Orc if Frightened instead of Shaken Swift Action: Move Action: Cause Fear Spell CAUSE FEAR Necromancy [Fear, Mind-Affecting] Level: Brd 1, Clr 1, Death 1, Sor/Wiz 1 Components: V, S Casting Time: 1 standard action Range: Close (25 ft. + 5 ft./2 levels) Target: One living creature with 5 or fewer HD Duration: 1d4 rounds or 1 round; see text Saving Throw: Will partial Spell Resistance: Yes The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. Creatures with 6 or more Hit Dice are immune to this effect. Cause fear counters and dispels remove fear. Continuing Effects: None
Terran May 2 Brother Christo Vanleaf, Grey Elf Bard-Cleric QUICK STATS: AC=19, Touch=14, FF=17 / HP=19/19 / Init=2 / Saves: Fort=4, Reflex=5, Will = 6 _____________________________________________________________________________ When Sugrin moves into the room with the trio of Orcs in order to hit them with a colorful illusion, Brother Christo understands that the maneuver is both brave and risky at the same time. Realizing that his little buddy was possibly in peril and needed some relief from the Orcs after only one of the huge brutes succumbed to the tiny Gnome's magical tricks, the Grey Elf takes a single step forward. Once Father Christo can clearly see the remaining two huge, tall Orcs in the room, the holy man points his right index finger at the warrior who is accompanying the Shaman and utters the ancient word of power, "Panic-ia," which gives rise to a level of intense fear inundating and overpowering the brute! Show Mechanics Move: 5 ft. step as shown on map Standard Action: Cast Cause Fear on Non-Shaman Orc who remains upright - Will Save DC 14 or Frightened for 4 rounds. If Orc makes the Will save, then the Foe Shaken for 1 round Free Action: Swift Action: Move Action: Cause Fear Spell CAUSE FEAR Necromancy [Fear, Mind-Affecting] Level: Brd 1, Clr 1, Death 1, Sor/Wiz 1 Components: V, S Casting Time: 1 standard action Range: Close (25 ft. + 5 ft./2 levels) Target: One living creature with 5 or fewer HD Duration: 1d4 rounds or 1 round; see text Saving Throw: Will partial Spell Resistance: Yes The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. Creatures with 6 or more Hit Dice are immune to this effect. Cause fear counters and dispels remove fear. Continuing Effects: None
Terran May 2 Brother Christo Vanleaf, Grey Elf Bard-Cleric QUICK STATS: AC=19, Touch=14, FF=17 / HP=19/19 / Init=2 / Saves: Fort=4, Reflex=5, Will = 6 _____________________________________________________________________________ When Sugrin moves into the room with the trio of Orcs in order to hit them with a colorful illusion, Brother Christo understands that the maneuver is both brave and risky at the same time. Realizing that his little buddy was possibly in peril and needed some relief from the Orcs after only one of the huge brutes succumbed to the tiny Gnome's magical tricks, the Grey Elf takes a single step forward. Once Father Christo can clearly see the remaining two huge, tall Orcs in the room, the holy man points his right index finger at the warrior who is accompanying the Shaman and utters the ancient word of power, "Panic-ia," which gives rise to a level of intense fear inundating and overpowering the brute! Show Mechanics Move: 5 ft. step as shown on map Standard Action: Cast Cause Fear on Non-Shaman Orc who remains upright - Will Save DC 14 or Frightened for 1d4 rounds. If Orc makes the save, then Shaken for 1 round Free Action: Swift Action: Move Action: Cause Fear Spell CAUSE FEAR Necromancy [Fear, Mind-Affecting] Level: Brd 1, Clr 1, Death 1, Sor/Wiz 1 Components: V, S Casting Time: 1 standard action Range: Close (25 ft. + 5 ft./2 levels) Target: One living creature with 5 or fewer HD Duration: 1d4 rounds or 1 round; see text Saving Throw: Will partial Spell Resistance: Yes The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. Creatures with 6 or more Hit Dice are immune to this effect. Cause fear counters and dispels remove fear. Continuing Effects: None
Terran May 2 Brother Christo Vanleaf, Grey Elf Bard-Cleric QUICK STATS: AC=19, Touch=14, FF=17 / HP=19/19 / Init=2 / Saves: Fort=4, Reflex=5, Will = 6 _____________________________________________________________________________ When Sugrin moves into the room with the trio of Orcs in order to hit them with a colorful illusion, Brother Christo understands that the maneuver is both brave and risky at the same time. Realizing that his little buddy was possibly in peril and needed some relief from the Orcs after only one of the huge brutes succumbed to the tiny Gnome's magical tricks, the Grey Elf takes a single step forward. Once Christo can clearly see the remaining two huge, tall Orcs in the room, the holy man points his right index finger at the warrior who is accompanying the Shaman and utters the ancient word of power, "Panic-ia," which gives rise to a level of immense fear in the brute! Show Mechanics Move: 5 ft. step as shown on map Standard Action: Cast Cause Fear on Non-Shaman Orc who remains upright - Will Save DC 14 or Frightened for 1d4 rounds. If Orc makes the save, then Shaken for 1 round Free Action: Swift Action: Move Action: Cause Fear Spell CAUSE FEAR Necromancy [Fear, Mind-Affecting] Level: Brd 1, Clr 1, Death 1, Sor/Wiz 1 Components: V, S Casting Time: 1 standard action Range: Close (25 ft. + 5 ft./2 levels) Target: One living creature with 5 or fewer HD Duration: 1d4 rounds or 1 round; see text Saving Throw: Will partial Spell Resistance: Yes The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. Creatures with 6 or more Hit Dice are immune to this effect. Cause fear counters and dispels remove fear. Continuing Effects: None
Terran May 2 Brother Christo Vanleaf, Grey Elf Bard-Cleric QUICK STATS: AC=19, Touch=14, FF=17 / HP=19/19 / Init=2 / Saves: Fort=4, Reflex=5, Will = 6 _____________________________________________________________________________ When Sugrin moves into the room with the trio of Orcs in order to hit them with a colorful illusion, Brother Christo understands that the maneuver is both brave and risky at the same time. Realizing that his little buddy was possibly in peril and needed some relief from the Orcs after only one of the huge brutes succumbed to the tiny Gnome's magical tricks, the Grey Elf takes a single step forward. Once Christo can clearly see the remaining huge, tall Orcs in the room, the holy man points his right index finger at the warrior who is accompanying the Shaman and utters the ancient word of power, "Panic-ia," which gives rise to a level of fear in the brute! Show Mechanics Move: 5 ft. step as shown on map Standard Action: Cast Cause Fear on Non-Shaman Orc who remains upright - Will Save DC 14 or Frightened for 1d4 rounds. If Orc makes the save, then Shaken for 1 round Free Action: Swift Action: Move Action: Cause Fear Spell CAUSE FEAR Necromancy [Fear, Mind-Affecting] Level: Brd 1, Clr 1, Death 1, Sor/Wiz 1 Components: V, S Casting Time: 1 standard action Range: Close (25 ft. + 5 ft./2 levels) Target: One living creature with 5 or fewer HD Duration: 1d4 rounds or 1 round; see text Saving Throw: Will partial Spell Resistance: Yes The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. Creatures with 6 or more Hit Dice are immune to this effect. Cause fear counters and dispels remove fear. Continuing Effects: None
Terran May 2 Brother Christo Vanleaf, Grey Elf Bard-Cleric QUICK STATS: AC=19, Touch=14, FF=17 / HP=19/19 / Init=2 / Saves: Fort=4, Reflex=5, Will = 6 _____________________________________________________________________________ When Sugrin moves into the room with the trio of Orcs in order to hit them with a colorful illusion, Brother Christo realizes that the maneuver is both brave and risky at the same time. Realizing that his little buddy was possibly in peril and needed some relief from the Orcs after only one of the huge brutes succumbed to the tiny Gnome's magical tricks, the Grey Elf takes a single step forward. Once Christo can clearly see the remaining huge, tall Orcs in the room, the holy man points his right index finger at the warrior who is accompanying the Shaman and utters the ancient word of power, "Panic-ia," which gives rise to a level of fear in the brute! Show Mechanics Move: 5 ft. step as shown on map Standard Action: Cast Cause Fear on Non-Shaman Orc who remains upright - Will Save DC 14 or Frightened for 1d4 rounds. If Orc makes the save, then Shaken for 1 round Free Action: Swift Action: Move Action: Cause Fear Spell CAUSE FEAR Necromancy [Fear, Mind-Affecting] Level: Brd 1, Clr 1, Death 1, Sor/Wiz 1 Components: V, S Casting Time: 1 standard action Range: Close (25 ft. + 5 ft./2 levels) Target: One living creature with 5 or fewer HD Duration: 1d4 rounds or 1 round; see text Saving Throw: Will partial Spell Resistance: Yes The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. Creatures with 6 or more Hit Dice are immune to this effect. Cause fear counters and dispels remove fear. Continuing Effects: None
Terran May 2 Brother Christo Vanleaf, Grey Elf Bard-Cleric QUICK STATS: AC=19+2, Touch=14, FF=17+2 / HP=19/19 / Init=2 / Saves: Fort=4, Reflex=5, Will = 6 _____________________________________________________________________________ When Sugrin moves into the room with the trio of Orcs in order to hit them with a colorful illusion, Brother Christo realizes that the maneuver is both brave and risky at the same time. Realizing that his little buddy was possibly in peril and needed some relief from the Orcs after only one of the huge brutes succumbed to the tiny Gnome's magical tricks, the Grey Elf takes a single step forward. Once Christo can clearly see the remaining huge, tall Orcs in the room, the holy man points his right index finger at the warrior who is accompanying the Shaman and utters the ancient word of power, "Panic-ia," which gives rise to a level of fear in the brute! Show Mechanics Move: 5 ft. step as shown on map Standard Action: Cast Cause Fear on Non-Shaman Orc who remains upright - Will Save DC 14 or Frightened for 1d4 rounds. If Orc makes the save, then Shaken for 1 round Free Action: Swift Action: Move Action: Cause Fear Spell CAUSE FEAR Necromancy [Fear, Mind-Affecting] Level: Brd 1, Clr 1, Death 1, Sor/Wiz 1 Components: V, S Casting Time: 1 standard action Range: Close (25 ft. + 5 ft./2 levels) Target: One living creature with 5 or fewer HD Duration: 1d4 rounds or 1 round; see text Saving Throw: Will partial Spell Resistance: Yes The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. Creatures with 6 or more Hit Dice are immune to this effect. Cause fear counters and dispels remove fear. Continuing Effects: None
Terran May 2 Brother Christo Vanleaf, Grey Elf Bard-Cleric QUICK STATS: AC=19+2, Touch=14, FF=17+2 / HP=19/19 / Init=2 / Saves: Fort=4, Reflex=5, Will = 6 _____________________________________________________________________________ When Sugrin moves into the room with the trio of Orcs in order to hit them with a colorful illusion, Brother Christo realizes that the maneuver is both brave and risky at the same time. Realizing that his little buddy was possibly in peril and needed some relief from the Orcs after only one of the huge brutes succumbed to the tiny Gnome's magical tricks, the Grey Elf takes a single step forward. Once Christo can clearly see the remaining huge, tall Orcs in the room, the holy man points his right index finger at the warrior who is accompanying the Shaman and utters the ancient word of power, "Panic-ia," which gives rise to a level of fear in the brute! Show Mechanics Move: 5 ft. step as shown on map Standard Action: Cast Cause Fear on Non-Shaman Orc who remains upright - Will Save DC 14 or Frightened for 1d4 rounds. If Orc makes the save, then Shaken for 1 round Free Action: Swift Action: Move Action: Cause Fear Spell CAUSE FEAR Necromancy [Fear, Mind-Affecting] Level: Brd 1, Clr 1, Death 1, Sor/Wiz 1 Components: V, S Casting Time: 1 standard action Range: Close (25 ft. + 5 ft./2 levels) Target: One living creature with 5 or fewer HD Duration: 1d4 rounds or 1 round; see text Saving Throw: Will partial Spell Resistance: Yes The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. Creatures with 6 or more Hit Dice are immune to this effect. Cause fear counters and dispels remove fear. Continuing Effects: None
Terran May 2 Brother Christo Vanleaf, Grey Elf Bard-Cleric QUICK STATS: AC=19+2, Touch=14, FF=17+2 / HP=19/19 / Init=2 / Saves: Fort=4, Reflex=5, Will = 6 _____________________________________________________________________________ When Sugrin moves into the room with the trio of Orcs in order to hit them with a colorful illusion, Brother Christo realizes that the maneuver is both brave and risky at the same time. Realizing that his little buddy was possibly in peril and needed some relief from the Orcs after only one of the huge brutes succumbed to the tiny Gnome's magical tricks, the Grey Elf takes a single step forward. Once Christo can clearly see the remaining huge, tall Orcs in the room, the holy man points his right index finger at the warrior who is accompanying the Shaman and utters the ancient word of power, "Panic-ia," which gives rise to a level of fear in the brute! Show Mechanics Move: 5 ft. step as shown on map Standard Action: Cast Cause Fear on Non-Shaman Orc who remains upright - Will Save DC 14 or Frightened for 1d4 rounds. If Orc makes the save, then Shaken for 1 round Free Action: Swift Action: Move Action: Cause Fear Spell Cause Fear Necromancy [Fear, Mind-Affecting] Level: Brd 1, Clr 1, Death 1, Sor/Wiz 1 Components: V, S Casting Time: 1 standard action Range: Close (25 ft. + 5 ft./2 levels) Target: One living creature with 5 or fewer HD Duration: 1d4 rounds or 1 round; see text Saving Throw: Will partial Spell Resistance: Yes The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. Creatures with 6 or more Hit Dice are immune to this effect. Cause fear counters and dispels remove fear. Continuing Effects: None
Terran May 2 Brother Christo Vanleaf, Grey Elf Bard-Cleric QUICK STATS: AC=19+2, Touch=14, FF=17+2 / HP=19/19 / Init=2 / Saves: Fort=4, Reflex=5, Will = 6 _____________________________________________________________________________ When Brother Vanleaf sees his little buddy, Sugrin, race into action moving toward the frontline the Elf holds his attack until he determines what the Gnome illusionist is up to, but will attack before the enemy can act. WIP Show Mechanics Move: Standard Action: Free Action: Swift Action: Move Action: Continuing Effects: None