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Paxon

Paxon

 The Nomad Bazaar

Day 0

To her credit, Jana only hesitates a moment before reaching out and clasping Araine's artificial appendage, returning the greeting. "Nice to meet you too, uh, Det." She attempts to unobtrusively wipe the grease on her jacket before shoving her hands back in her pockets. Still she looks over Det's shoulder a little wide-eyed. "That thing must take a lot of work to keep working. Skeet from back in my hometown has a tractor he's always cursing about trying to keep running, can't imaging what it takes to keep a machine like that moving. But... I might stay somewhere a little more familiar and filled with a little less whateveryoucallledit, if it's all the same to you. Wouldn't mind the help finding that shelter though."

 

She waits a moment to let the mechanic gather whatever she needs to head into the bazaar, while watching the others in the crew go about their business. There were definitely a few mutants among them. One fella looked like he was half plant, and another like he was only half-sized. Jana didn't particularly mind, there were a couple of 'em in Greenwood too, but they were always a sight. 

 

"So 'Det' huh? You owe someone a bunch of shiny or something?"

 


OOC

OOC comments here


Scene / Map

The Nomad Bazaar was a regular stop for the crew of 1A-X B3, at least whenever they could find it. It was mostly located by word of mouth, a very loosely held schedule, and general reckoning. Perhaps a small bit of luck. The component members of the bazaar were an eclectic and often changing bunch. Lead by a small clan of survivors who quickly learned the knack of adapting to the new post-apocalyptic world, they have passed knowledge and traditions down to successive generations who carry on the fluid nature of the camp. Oddball tinkers and entrepreneurs tend to latch on and travel with the nomads for stretches of time. Visitors to the bazaar need to be keen barterers and mindful of the deals they make with the traders within, but they can usually find interesting components for trade, good enough grub, and various forms of entertainment. A modest amount of protection as well, especially when it comes to safety in numbers, but the bazaar is no fortress (not even close), and is much inclined to break apart and run for it rather than stay and fight..


Mechanics

Nothing to see here

 

Paxon

Paxon

 The Nomad Bazaar

Day 0

To her credit, Jana only hesitates a moment before reaching out and clasping Araine's artificial appendage, returning the greeting. "Nice to meet you too, uh, Det." She attempts to unobtrusively wipe the grease on her jacket before shoving her hands back in her pockets. Still she looks over Det's shoulder a little wide-eyed. "That thing must take a lot of work to keep working. Skeet from back in my hometown has a tractor he's always cursing about trying to keep running, can't imaging what it takes to keep a machine like that moving. But... I might stay somewhere a little more familiar and filled with a little less whateveryoucallledit, if it's all the same to you. Wouldn't mind the help finding that shelter though."

 

She waits a moment to let the mechanic gather whatever she needs to head into the bazaar, while watching the others in the crew go about their business. There were definitely a few mutants among them. One fella looked like he was half plant, and another like he was only half-sized. Jana didn't particularly mind, there were a couple of 'em in Greenwood too, but they were always a sight. 

 

"So 'Det' huh? You owe someone a bunch of shiny or something?"

 


OOC

OOC comments here


Scene / Map

The Nomad Bazaar was a regular stop for the crew of 1A-X B3, at least whenever they could find it. It was mostly located by word of mouth, a very loosely held schedule, and general reckoning. Perhaps a small bit of luck. The component members of the bazaar were an eclectic and often changing bunch. Lead by a small clan of survivors who quickly learned the knack of adapting to the new post-apocalyptic world, they have passed knowledge and traditions down to successive generations who carry on the fluid nature of the camp. Oddball tinkers and entrepreneurs tend to latch on and travel with the nomads for stretches of time. Visitors to the bazaar need to be keen barterers and mindful of the deals they make with the traders within, but they can usually find interesting components for trade, good enough grub, and various forms of entertainment. A modest amount of protection as well, especially when it comes to safety in numbers, but the bazaar is no fortress (not even close), and is much inclined to break apart and run for it rather than stay and fight..


Mechanics

Nothing to see here

 

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