Jump to content

Edit History

Terran

Terran

Father Wilwick Bramblemane, Halfling Cleric

spacer.pngQUICK STATS:  AC=17, Touch=12, FF=17 / HP=8/8 / Init=0 / Saves: Fort=5, Reflex=2, Will = 6  ________________________________________________________________________

When Fable translates the strange goblin gibberish to let everyone know that the opposing set of copper doors has been marked by the greenies as 'dangerous,' Father Bramblemane frowns as he sighs while thinking to himself, Of course, it does!

Being a priest completely untrained in the ways of burglars and sneaks, the diminutive Halfling knows full well that he has no business serving in such a role for the party. His only advantage was being so short that perhaps any traps which are set to kill the average size person will mostly miss and simply maim him!

Silver linings and all, the holy man thinks to himself as he verifies that the torture chamber is empty before quietly moving forward and pressing his ear near to the double copper doors in an effort to hear is the possible source of the danger described by the goblin warning, or the sounds of movement or anything unusual.

If he hears anything, then the tiny minister will quietly back off completely out of the room before whispering to his colleagues what he heard. However, if the coast seems to be clear, then the little padre will whisper, "Any assistance in searching will be appreciated while the rest of you guys cover me," as he tries to look to see how the doors are secured and if they are any obvious traps that his untrained eyes can detect, including looking for blood on the nearby floor.

Show Mechanics

Free Action:   

Move:  Move forward

Swift Action:   

Move Action:   

Standard Action:   Listen and then Search for Traps

Continuing Effects:  None

Terran

Terran

Father Wilwick Bramblemane, Halfling Cleric

spacer.pngQUICK STATS:  AC=17, Touch=12, FF=17 / HP=8/8 / Init=0 / Saves: Fort=5, Reflex=2, Will = 6  ________________________________________________________________________

When Fable translates the strange goblin gibberish to let everyone know that the opposing set of copper doors has been marked by the greenies as 'dangerous,' Father Bramblemane frowns as he sighs while thinking to himself, Of course, it does!

Being a priest completely untrained in the ways of burglars and sneaks, the diminutive Halfling knows full well that he has no business serving in such a role for the party. His only advantage was being so short that perhaps any traps which are set to kill the average size person will mostly miss and simply maim him!

Silver linings and all, the holy man thinks to himself as he verifies that the torture chamber is empty before quietly moving forward and pressing his ear near to the double copper doors in an effort to hear is the possible source of the danger described by the goblin warning, or the sounds of movement or anything unusual.

If he hears anything, then the tiny minister will quietly back off completely out of the room before whispering to his colleagues what he heard. However, if the coast seems to be clear, then the little padre will whisper, "Any assistance in searching will be appreciated while the rest of you guys cover me," as he tries to look to see how the doors are secured and if they are any obvious traps that his untrained eyes can detect, including looking for blood on the nearby floor.

Show Mechanics

Free Action:   

Move:  Move forward

Swift Action:   

Move Action:   

Standard Action:   Listen and then Search for Traps

Continuing Effects:  None

Terran

Terran

Father Wilwick Bramblemane, Halfling Cleric

spacer.pngQUICK STATS:  AC=17, Touch=12, FF=17 / HP=8/8 / Init=0 / Saves: Fort=5, Reflex=2, Will = 6  ________________________________________________________________________

When Fable translates the strange goblin gibberish to let everyone know that the opposing set of copper doors has been marked by the greenies as 'dangerous,' Father Bramblemane frowns as he sighs while thinking to himself, Of course, it does!

Being a priest completely untrained in the ways of burglars and sneaks, the diminutive Halfling knows full well that he has no business serving in such a role for the party. His only advantage was being so short that perhaps any traps which are set to kill the average size person will mostly miss and simply maim him!

Silver linings and all, the holy man thinks to himself as he verifies that the torture chamber is empty before quietly moving forward and pressing his ear near to the double copper doors in an effort to hear is the possible source of the danger described by the goblin warning, or the sounds of movement or anything unusual.

If he hears anything, then the tiny minister will quietly back off completely out of the room before whispering to his colleagues what he heard. However, if the coast seems to be clear, then the little padre will try to look to see how the doors are secured and if they are any obvious traps that his untrained eyes can detect, including looking for blood on the nearby floor.

Show Mechanics

Free Action:   

Move:  Move forward

Swift Action:   

Move Action:   

Standard Action:   Listen and then Search for Traps

Continuing Effects:  None

×
×
  • Create New...