Jump to content

About This Game

A supernatural thriller game set in my The Black Lodge setting. A world where elder things seek to feed on humanity and all that’s spooky is real, where the lodge and its members are the thin armor protecting society from all that goes bump in the night.& Players will take the roll of members of fire team November 5, and will be tasked with bringing down a vampiric plot that endangers humanity.

Game System

Fate: Core

Detailed Description

 

 

The Black Lodge: Red November

 

In the shadowy realm where reality blurs with the supernatural, the Black Lodge stands as humanity's clandestine guardian. This covert intergovernmental organization operates beyond the public eye, shielding the world from otherworldly and malevolent entities.

Players assume the roles of agents in the Cicada Initiative, an elite subdivision of the Black Lodge. They are part of November-Five, a specialized team tasked with confronting the growing vampiric threat. Distanced from the political intricacies and broader conflicts of the Lodge, the Initiative hones in on its founding principle – to investigate, contain, and neutralize paranormal occurrences.

 

Setting:

The game unfolds in a modern world veiled in secrecy and danger. Vampires, alien horrors, and ancient entities lurk in the shadows, hunting and influencing humanity from behind the scenes. The Black Lodge, with its extensive resources and global reach, relentlessly battles these supernatural forces.

The Cicada Initiative embodies agility and adaptability in the face of these threats, executing covert operations and rapid interventions. Teams operate under various disguises, seamlessly blending into the societal fabric, from bustling urban landscapes to isolated wilderness.

 

The Threat:

The vampiric menace, a looming and enigmatic danger, presents a complex challenge. With ancient origins and insidious intentions, these creatures of the night are more than mere folklore. They are sophisticated, powerful, and terrifyingly real. As agents delve deeper into their investigations, they will unravel a web of intrigue that spans across history and geography.

 

Gameplay:

The journey begins with an investigation into a mysterious blood bank operation in Camden, New Jersey. What appears as a routine assignment quickly spirals into a labyrinthine plot filled with danger and dark revelations. Agents will engage in a delicate dance of investigation, combat, and diplomacy in a world where allegiances are uncertain, and moral clarity is scarce.

Players will navigate through a narrative-rich experience, emphasizing character development, storytelling, and cinematic action. In this world, quick thinking, tactical skill, and the ability to adapt are crucial for survival. The game will challenge players to make difficult choices in a reality where the supernatural is an everyday truth, and the fate of humanity hangs in the balance.

 

-

 

Everything you need to know to apply will be found in the probationary area. All ad period interactions will take place there. Information is supplied elsewhere… more information than you can shake a stick at.

  1. What's new in this game
  2. This iteration of this game specifically will focus on vampires and a world spanning plot that could affect the future of mankind and the world. An investigation into a blood bank in an American urban center will unfold into a conspiracy to change the face of the earth unless you can stop it first.
  3. **Briefing: The Lamia Situation - Giza Document Violation and Vampiric Political Turmoil** --- **Subject:** Lamia Bloodline Elimination, Giza Document Breach, and Resulting Vampiric Political Impact **Classification:** Top Secret **Date:** [Specified Date] **Prepared by:** The Black Lodge Intelligence Division --- ### Overview: The recent decimation of the Lamia Coven, a significant vampiric lineage, has resulted in profound ramifications within the supernatural realm, particularly among the vampire community. This event is pivotal not only due to the breach of the Giza Document but also because of its consequent upheaval in vampiric politics. ### The Giza Document Violation: - **Ritual and Breach:** The Lamia Coven's initiation of a forbidden high-order magical ritual, which posed a threat to Earth's metaphysical barriers, was a clear violation of the Giza Document. This international treaty restricts the use of potent magic to shield Earth from cosmic entities. - **Detection and Response:** Monitoring systems under the Giza Document’s purview detected this surge in forbidden energies, leading to an immediate, coordinated assault involving various factions, aimed at halting the ritual and neutralizing the Lamia threat. ### The Lamia Elimination: - **Assault Details:** Tactical teams executed a multi-pronged attack on Lamia strongholds across strategic locations. This operation aimed to disrupt the ritual, dismantle the coven's infrastructure, and capture or destroy related artifacts. - **Information Leakage:** Intelligence indicates potential information leaks about the Lamia's vulnerabilities, possibly from rival covens, which may have facilitated the precision of the assault. ### Political Upheaval and Vampiric Society: - **Power Vacuum:** The Lamia's fall has created a significant power vacuum, leading to heightened tensions and a scramble for dominance among the remaining covens. - **Debates within The Circle:** The incident has sparked intense debates among The Circle, the governing body of elder vampires, regarding the future direction of vampiric society – whether to seek greater influence over humanity or maintain a cautious equilibrium. - **Fragility of Alliances:** The event has highlighted the fragile nature of alliances within the vampiric world and the potential for internal conflict and betrayals. ### Consequences and Current Status: - **Societal Impact:** The vampire community is now in a state of flux, with increased emphasis on security, intelligence, and reevaluation of strategies to prevent similar occurrences. - **Preventive Measures:** The Circle faces pressure to stabilize the situation, enforce the Giza Document more stringently, and address the internal strife threatening the vampiric order.
  4. **The Treatment and Reintegration of Vampires - Challenges and Protocols** **Overview** The process of treating and reintegrating vampires into a more controlled lifestyle, or back into society, is fraught with complexities, high failure rates, and ethical dilemmas. **Treatment Procedures** - **Indirect Sunlight Therapy**: Gradual exposure to sunlight, although risky, is employed to reduce the vampire's sensitivity. - **Hawthorne Wood Tincture**: Used to suppress vampiric traits; however, its effectiveness varies greatly. - **Silvered Mirrors**: Integral in therapy sessions to confront and control the vampiric nature. The reflective nature of silver compounds the psychological impact on the vampire, aiding in self-awareness and control. **Challenges in Reintegration** - The transformation fundamentally alters an individual, making reintegration a lengthy, arduous, and often unsuccessful endeavor. - High resource and labor-intensive process, with a significant risk of failure. - The ethical implications of forcibly changing a vampire back to a more human-like state. **Consequences of Refusal or Failure** - Given the high stakes involved in public safety and the preservation of secrecy, failure or refusal to comply with the treatment often leads to elimination. **Current Status** - The process remains controversial, with debates over its morality and efficacy. - Rehabilitation programs are under constant review for improvements, but success remains limited.
  5. **Briefing 9: K-103: Extended Research and Theories** **Overview** Research into the K-103 Lych Hive parasite remains inconclusive, but several theories have emerged about this outsider intelligence. **Understanding K-103** - Known to be an advanced, extraterrestrial intelligence with enigmatic goals. - The hive mind aspect is a significant focus, with theories suggesting K-103 might comprise seven distinct entities, each with its hive mind and identity. **Vampiric Powers and Theories** - The abilities granted to vampires by these entities are a constant source of speculation and study. - Researchers note that these powers often defy conventional scientific understanding, leaving much to theoretical frameworks. **Current Research Focus** - Efforts to understand the exact nature and purpose of K-103 and its influence on vampires. - Exploration into the possibility of these entities being separate but of the same species.
  6. **Briefing: Vampiric Expansion into the Northeastern United States** **Overview** Recent intelligence indicates a significant expansion of vampire activity in the Northeastern United States. This region, previously less influenced by established vampire covens, is now witnessing a surge in vampire presence. **Lack of Structure** - The region lacks the structured governance and established norms seen in European covens. - Vampires here operate more independently, often in smaller groups or individually, leading to a less cohesive community. **Rising Tensions and Proxy Wars** - Several covens are using this territory as a battleground for proxy wars, far from their home territories. - These conflicts are primarily over control of new feeding grounds, resources, and strategic positions. **Dangers and Instability** - The lack of established rules and neutral hubs leads to heightened risks, including increased exposure to human society. - The region is becoming a hotbed for reckless actions and power struggles among vampires. **Implications for Global Vampire Society** - This unregulated expansion poses a threat to the secrecy and stability of the global vampire society. - There's a growing concern that these conflicts might escalate or spill over into more regulated territories. **Recommendations** - Monitoring and intelligence gathering in the region should be increased. - Consideration for an intervention or the establishment of a neutral hub to bring order to the chaos.
  7. **Briefing on Neutral Hubs in Vampire Society** 1. **Peleș Castle, Romania (Wurdulac Coven Hub)**: - *Location*: A historic castle in the Carpathian Mountains. - *Neutral Ground Site*: The 'Whispering Gallery', a lavishly decorated room, known for broker dealings and hosting a Circle representative. 2. **Belgrade, Serbia (Strigoi Coven Hub)**: - *Location*: A city at the confluence of the Danube and Sava rivers. - *Neutral Ground Site*: 'The Shadow Lounge', a hidden establishment beneath Kalemegdan Fortress, used for discreet meetings and trade. 3. **Skadar Lake, Albania/Montenegro (Shtriga Coven Hub)**: - *Location*: A large lake surrounded by legends and lore. - *Neutral Ground Site*: 'The Isle of Whispers', a secluded spot accessible only by boat, for secretive gatherings and rituals. 4. **Kyiv, Ukraine (Upior Coven Hub)**: - *Location*: A city with deep historical and mystical connections. - *Neutral Ground Site*: 'The Cryptic Vault', located beneath the ancient streets, serving as a strategic and secure meeting point. 5. **Berlin, Germany (Nosferatu Coven Hub)**: - *Location*: A modern city with a rich hidden history. - *Neutral Ground Site*: 'The Veiled Gallery', an exclusive art gallery in Mitte, doubling as a nexus for vampire brokers and envoys. 6. **Lake Geneva, Switzerland (Alp Coven Hub)**: - *Location*: A picturesque lake in the Alps. - *Neutral Ground Site*: 'Château Mystique', a serene lakeside estate, often used for high-level diplomatic vampire meetings. 7. **Alexandria, Egypt (Former Lamia Coven Hub)**: - *Location*: Near the site of the ancient Pharos of Alexandria. - *Neutral Ground Site*: 'The Abyssal Grotto', an ancient sea cave with a network of underwater passages, once a central hub for Lamia's activities. Each of these hubs serves as a crucial neutral ground, facilitating secure and discreet activities within the vampire society.
  8. **Briefing on Vampire Economy** **Overview**: The vampire economy operates on a clandestine token system, resembling an intricate network of favors and resources. **Token System**: Different tiers of tokens signify various levels of favors and power, each marked with distinct designs. Brokers play a crucial role in trading these tokens. **Economic Hubs**: Neutral hubs in key locations like Bran Castle and Belgrade facilitate trade and negotiations. These hubs respect vampire law, ensuring sanctuary and order. **Rituals**: Economic transactions involve ceremonial rites, adding cultural depth and gravity to the exchanges. **Current State**: The economy is tightly regulated and central to maintaining the societal structure of the vampire community.
  9. **Briefing on Vampiric Governance** **The Circle**: The highest governing body, consisting of the eldest vampires from each coven. They provide guidance and make critical decisions for the vampire community. **Eldritch Guard**: This elite enforcement arm, bound by a blood oath to The Circle, ensures compliance with decrees and maintains order. **The Shadow Accords**: A set of rules governing vampire interactions and secrecy. Violations are dealt with severely, ranging from loss of status to harsher penalties. **Governance Structure**: Each coven has its internal hierarchy, contributing to a diverse but cohesive political landscape.
  10. **Briefing on Vampire Society** **Overview**: Vampire society is a complex network resembling ancient kingdoms or sophisticated criminal organizations. Each coven, derived from a distinct bloodline, operates with an internal hierarchy and distinct cultural traits. **Coven Dynamics**: Post-Lamia's execution, there's a tense debate among covens whether to assert dominance over humanity or maintain secrecy. Covens operate under a guise of normalcy within human society, vying for power and resources discreetly. **Blood Banks**: Integral to their sustenance, these covert facilities are scattered across territories. Control over these banks signifies power and wealth within the coven. **Cultural Norms**: Despite their diverse customs, all covens adhere to a set of unspoken rules regarding interactions with humans, maintaining secrecy and managing resources ethically. **Current Status**: The society is at a crossroads, with covens observing and waiting for a collective decision on their future course of action.
  11. **Coven Debriefing: Rossi Coven (Lamia Bloodline - Eliminated)** - **Status and Territory**: - Previously ruling over the Mediterranean regions, including Greece, southern Italy, and North Africa, the Rossi Coven (Lamia) was known for its dominion in areas rich in mystical energy and aquatic lore. - **Appearance & Traits**: - Lamia vampires were distinguished by iridescent scale patterns and a mesmerizing aura, blending seductive beauty with monstrous elements. Their serpent-like qualities were emblematic of their connection to the oceanic abyss. - **Abilities**: - Their formidable ability to control emotions and manipulate desires made them exceptional in the art of seduction and mental manipulation. - **Elimination Events**: - The Rossi Coven's elimination was a complex and secretive operation, potentially orchestrated with leaked information from rival covens. This strategic strike, during a significant ritual, highlights the intricate web of vampire politics and power struggles. - **Consequences**: - The coven's fall has significantly altered the power dynamics among the remaining vampire covens, raising concerns about further conflicts and the need for heightened security and vigilance within the Black Lodge.
  12. **Coven Debriefing: Traum Coven (Alp Bloodline)** - **Status and Territory**: - The Traum Coven, representing the Alp bloodline, holds sway over the Swiss and Austrian Alps. Their mastery in manipulating dreams and nightmares makes them unique within the vampire community. - **Appearance & Traits**: - Alp vampires are known for their unsettling eyes and dreamlike aura, often felt rather than seen. Their ability to influence emotions and subtly manipulate dreams enhances their enigmatic presence. - **Abilities**: - Specializing in nightmare manipulation, they infiltrate dreams to craft vivid, horrifying nightmares, instilling fear and paranoia in their victims. - **Goals**: - Their primary objectives include maintaining control over the Alpine regions and harnessing the mystical energy of these landscapes. They leverage fear and nightmares as tools for dominion. - **Hierarchy & Culture**: - Led by the Weaver, an ancient vampire with deep ties to the dreamworld, the Traum Coven values knowledge, secrets, and the power of the subconscious. The Loom, a council of dreamweavers, supports the Weaver, crafting strategies that utilize their unique talents in psychological manipulation.
  13. **Coven Debriefing: Moro Coven (Nosferatu Bloodline)** - **Status and Territory**: - Occupying the concealed, shadowy corners of urban areas across Europe, the Moro Coven, embodying the Nosferatu bloodline, is significant in the vampire society. Their presence in underground societies marks them as a unique and potent force. - **Appearance & Traits**: - Nosferatu vampires are characterized by their rat-like features and a shadowy, elusive presence. This appearance is a manifestation of their affinity with the shadows and the eldritch abyss, making them adept at moving unseen and undetected. - **Abilities**: - Excelling in infiltration and stealth, Nosferatu can blend into urban environments effortlessly. Their heightened sensory perception is key in their adaptability, allowing them to navigate and control the urban landscape masterfully. - **Goals**: - The Moro Coven's objectives center on maintaining their influence in the world's major cities, controlling the flow of information and operating from the depths of urban secrecy. Their activities present a challenge to maintaining the supernatural veil. - **Hierarchy & Culture**: - The coven operates under the guidance of The Broker, a master of espionage and information control. Supported by a network of informants and agents, the Moro Coven’s structure is complex and secretive, making them a formidable adversary in the world of shadows.
  14. **Coven Debriefing: Kovalenko Coven (Upior Bloodline)** - **Status and Territory**: - The Kovalenko Coven, associated with the Upior bloodline, is entrenched in the shadowed regions of Eastern Europe, notably Ukraine, Belarus, and Moldova. Their strong connection to nature and primal energies marks them as formidable within these territories. - **Appearance & Traits**: - Upior vampires are characterized by their grotesque, terrifying appearance, including reinforced bones and oversized fangs. Their primal and savage nature is evident, resonating with their affinity for the natural world. - **Abilities**: - Known for their brute strength and primal vampirism, Upior also exhibit shapeshifting abilities, showcasing their deep connection with nature. This aligns with their warrior culture, emphasizing physical prowess over arcane practices. - **Goals**: - The Kovalenko Coven aims to expand their control across Eastern Europe, tapping into the region's dark history and mystical energies. This pursuit of territorial dominance is central to their identity. - **Hierarchy & Culture**: - The coven is led by Baron Ivanov, a renowned figure within the vampire society. The council, comprising seasoned warriors and natural mystics, governs the coven's strategic moves. The Upior culture values strength, ferocity, and the survival of the fittest, often engaging in rituals that celebrate their connection to the wild and untamed aspects of nature.
  15. **Coven Debriefing: Gjokaj Coven (Shtriga Bloodline)** - **Status and Territory**: - The Gjokaj Coven, representing the Shtriga bloodline, commands significant influence across Albania, Kosovo, and Montenegro. Known for their shape-shifting and illusion magic, they maintain a mystique in these culturally rich regions. - **Appearance & Traits**: - Shtriga vampires often develop bird-like characteristics, such as falconer feet or hands, and occasionally feathers, as they age. Their witch-like appearance and aura of dark sorcery set them apart. They are adept at harnessing and controlling eldritch energy, which is evident in their physical and magical presence. - **Abilities**: - Known for their proficiency in shape-shifting and illusion magic, Shtriga vampires can alter their appearance at will. This skill is not just for deception but also serves as a potent tool in their mystical practices, making them formidable in both physical and arcane confrontations. - **Goals**: - The Gjokaj Coven focuses on extending their influence over the Balkans, safeguarding their arcane knowledge. This pursuit often conflicts with efforts to maintain the supernatural veil of secrecy, as their activities intertwine with the mystical heritage of the region. - **Hierarchy & Culture**: - Led by High Priestess Lirida, the coven is a gathering of dark sorcerers and enchanters. The council of advisors, skilled in various forms of dark magic, supports her leadership. Their culture revolves around the manipulation of eldritch energies and nightmares, crafting intricate wards against supernatural entities.
  16. **Coven Debriefing: Zmeyov Coven (Strigoi Bloodline)** - **Status and Territory**: - The Zmeyov Coven, embodying the Strigoi bloodline, holds a critical position in the vampire society. They command the mystical landscapes of Transylvania and the Balkans, an area rich in supernatural history and folklore. Their stronghold in these regions marks them as both a cultural and a strategic force. - **Appearance & Traits**: - Strigoi vampires are characterized by their ability to transition between human-like appearances and more enigmatic, shadowy forms. This duality is not just physical but symbolic of their connection to both the living and the ethereal realms. Their eyes occasionally mirror the dark void of space, while their skin can shimmer with a cosmic sheen, especially when employing their eldritch powers. - **Abilities**: - Specializing in shadow manipulation, Strigoi vampires can cloak themselves in darkness and traverse through shadows with ease. This ability, combined with their adeptness at creating and wielding physical weapons from the shadows, makes them exceptionally skilled in covert operations and infiltration. - **Goals**: - Historically, the Zmeyov Coven has sought control over mystical energies and ancient artifacts within their territory. This pursuit often brings them into conflict with those who seek to maintain the supernatural veil of secrecy. Their aim to strengthen their dominion is driven by a desire to harness and amplify their dark powers. - **Hierarchy & Culture**: - Led by Elder Isolde, a figure shrouded in mystery and rumored to be ageless, the Strigoi coven operates with a blend of hierarchy and arcane tradition. Their council consists of elders who guide the coven's activities, focusing on the strategic use of their shadow-based abilities. The Strigoi culture is deeply rooted in the exploration of the boundaries between life and death, making them both feared and revered within the vampire society.
  17. **Coven Debriefing: Visiliev Coven (Wurdulac Bloodline)** - **Status and Territory**: - The Visiliev Coven, representing the Wurdulac bloodline, is marked as a high-priority target due to its influential presence in Eastern Europe, particularly in the Carpathian Mountains. The region's deep-rooted folklore and mystical history have become intertwined with the coven's identity, enhancing their supernatural prowess and territorial control. - **Appearance & Traits**: - Members of the Wurdulac bloodline possess a haunting and spectral appearance, often reflecting traits of their past human lives, but twisted into a ghastly form post-transformation. This appearance is not merely physical but symbolizes the tragic essence of their existence – a transformation marked by both loss and newfound eldritch power. - Their proficiency in "Astral Whispers" allows them to communicate with each other and possibly with the K-103 entity through cryptic, otherworldly messages. "Ethereal Visions" grant them glimpses into alien landscapes and cosmic horrors, fueling their obsession with the unknown and the incomprehensible. "Dimensional Manipulation," a rare ability among vampires, showcases their control over cosmic forces, allowing them to bend reality to their will. - **Abilities**: - The Wurdulac are renowned for their advanced psychic abilities. Their skill in telepathy enables them not only to communicate silently but also to exert influence over the minds of others, making them formidable adversaries in both physical and mental confrontations. Their mind control capabilities extend beyond mere manipulation, often dictating actions and thoughts of others, which is a key tool in expanding their influence. - **Goals**: - The coven's primary objective is to extend their dominance across Eastern Europe. They seek to weave their influence into the political and social fabric of the region, often operating from the shadows. This ambition directly challenges the mission of maintaining the supernatural veil of secrecy, as their actions often blur the lines between the human and the supernatural realms. - **Hierarchy & Culture**: - Under the leadership of Count Vladislaus, a figure of ancient power and wisdom, the Visiliev Coven operates with a structured hierarchy. A council, comprised of influential vampires, assists in governing the coven's complex operations. Their culture is deeply entrenched in the exploration of cosmic knowledge, often engaging in Lovecraftian rituals and practices. The members are encouraged to delve into the mysteries of the universe, seeking to harness eldritch powers for their coven's benefit. This in-depth briefing on the Visiliev Coven highlights their significant role within the vampiric society and the broader supernatural world, underlining the challenges they pose to maintaining secrecy and balance.
  18. **Black Lodge Debriefing: Ghouls** *Classification: Top Secret* *Subject: Ghouls - Remnant Hominid Species* *Origin and Development:* Ghouls are hypothesized to be a remnant hominid species, naturally occurring but later discovered and modified by vampires. Their evolution through selective breeding and limited exposure to vampiric blood or victims has resulted in beings well-suited for servitude to vampires. *Characteristics and Abilities:* - **Humanoid Form with Cosmic Traits**: Ghouls display humanoid forms with occasional manifestations of cosmic-powered abilities, reflecting their exposure to vampiric influence. - **Eldritch Protectors**: Their ability to sense and react against eldritch threats categorizes them as both physical and cosmic guardians. *Role and Function:* - **Guardians Against Cosmic Anomalies**: Defend against both physical intruders and cosmic threats, using their unique abilities to combat eldritch-corrupted entities. - **Eldritch Scavengers**: Tasked with managing aftermaths involving cosmic disturbances, playing a crucial role in maintaining the secrecy of the supernatural world. *Anthropological Examination:* - Continued research is examining the effects of their consumption practices on their evolution, adaptation, and the development of their unique traits within the vampire ecosystem.
  19. **Black Lodge Debriefing: Pricolici** *Classification: Top Secret* *Subject: Pricolici - Advanced Canine Entities* *Origin and Evolution:* Pricolici are believed to have originated from a selective breeding project involving lycanthropes. Over time, they evolved, losing the ability to shape-shift but retaining simian traits in their canid form, resulting in highly intelligent canines with ape-like arms. *Characteristics and Abilities:* - **Eldritch Canine Form**: Pricolici maintain a formidable dog-like appearance, with front limbs resembling ape-like arms, enhancing their physical abilities. - **Cosmic Awareness**: They possess low-level sensory abilities influenced by vampiric traits, with a heightened sense for detecting cosmic anomalies. - **Intelligence and Agility**: Their evolution has endowed them with exceptional intelligence and agility, making them astute hunters and trackers. *Role and Function:* - **Cosmic Threat Detectors**: Serve as first-line defenders against cosmic disturbances, utilizing their unique sensory abilities. - **Eldritch Hunters**: Employ their heightened abilities to track and combat eldritch-corrupted threats. - **Ritual Protectors**: Play a crucial role in guarding and facilitating supernatural rituals within vampire covens. *Current Studies:* - Ongoing research focuses on their unique evolutionary journey, examining the influence of vampiric blood and their role in the cosmic balance within the supernatural ecosystem.
  20. **Black Lodge Debriefing: Moroi** *Classification: Top Secret* *Subject: Moroi - Ethereal Entities* *Origin and Nature:* Moroi are theorized to be ethereal entities crafted from multiple vampiric victims' spirits. Initially manifesting as hauntingly beautiful ghosts, they transform into horrific, multi-limbed beings when physically summoned, their ectoplasmic construct resembling blood. *Characteristics and Abilities:* - **Ethereal Form**: Moroi's usual appearance is ghostly and ethereal, exuding an aura of haunting beauty and torment. - **Physical Summoning**: When summoned into a physical form, they become a twisted, multi-limbed entity, showcasing their complex nature. - **Cosmic Messenger**: They relay cryptic messages from K-103, acting as a bridge between vampires and cosmic horrors. - **Reality Distortion**: Possess the ability to slightly manipulate reality, reflecting their deep integration with eldritch influences. *Role and Significance:* - **Strategic Advisors**: Provide strategic advice based on their insights, significantly influencing vampire decisions and strategies. - **Eldritch Ambassadors**: Their unique position enables them to mediate between vampires and cosmic entities. - **Guardians of Secrets**: Trusted with deep eldritch knowledge, crucial for the survival and supremacy of vampires. *Research and Theories:* - Ongoing research is focused on understanding the Moroi's transformation processes, their connection with K-103, and the implications of their dual forms in the supernatural realm.
  21. **Vampire Power Assessment System (VPAS) Briefing - Addendum** **Date:** [Specified Date] **Location:** Black Lodge Headquarters **Subject:** Assessing a Vampire's Tier through Observation **Classification:** Top Secret --- ### Assessing Vampire Tiers Through Observation: Effective assessment of a vampire's tier is crucial for determining the appropriate response and containment strategy. Field agents and researchers must use a combination of direct observation, intelligence gathering, and analysis of known behaviors and abilities to accurately classify a vampire's power level. ### Key Assessment Criteria: **1. Physical and Sensory Observations**: - **Appearance**: Look for unusual physical traits that may indicate a higher-tier vampire, such as glowing eyes or an otherworldly aura. - **Movement and Strength**: Observe the vampire's speed, agility, and strength. Higher-tier vampires often display superhuman capabilities in these areas. **2. Use of Powers and Abilities**: - **Basic Abilities**: All vampires possess certain base abilities. The ease and extent to which these are used can indicate tier. - **Advanced Abilities**: The presence of abilities like advanced hypnotism, astral projection, or eldritch manipulation strongly suggests a higher tier. **3. Behavioral Analysis**: - **Social Interaction**: Higher-tier vampires may exhibit more complex social behaviors, manipulation, or leadership roles within vampire communities. - **Combat Behavior**: Analyze their approach to conflict; higher-tier vampires might display strategic thinking, use of advanced powers, or avoidance of confrontation. **4. Psychic and Eldritch Signatures**: - **Psychic Detection**: Psychically trained agents can sense the intensity of a vampire's psychic or eldritch aura. - **Eldritch Resonance**: Use of specialized equipment to detect eldritch energies can indicate higher-tier abilities. **5. Historical and Background Information**: - **Age and History**: Older vampires are often more powerful. Historical records of a vampire's activities can provide clues to their tier. - **Previous Encounters**: Reports from past encounters, including the vampire's displayed abilities and behaviors, are valuable for tier assessment. **6. Interaction with Supernatural Elements**: - **Reactions to Artifacts or Rituals**: Higher-tier vampires might exhibit a stronger reaction or affinity to eldritch artifacts or rituals. - **Influence Over Other Supernatural Entities**: Ability to command or influence other supernatural beings can indicate a higher tier. ### Application in Field and Research: - **Field Use**: Agents should use these criteria to make real-time assessments during encounters, adapting their strategies accordingly. - **Research Use**: Researchers can apply these criteria to study captured vampires or analyze field reports, refining the VPAS over time. ### Conclusion: Accurate assessment of a vampire’s tier is a multi-faceted process that requires careful observation, analysis, and sometimes intuition. Understanding the tier of a vampire not only informs the Black Lodge's immediate response but also contributes to our broader understanding of these complex entities. ---
  22. **Vampire Power Assessment System (VPAS) Briefing** **Date:** [Specified Date] **Location:** Black Lodge Headquarters **Subject:** Implementation and Usage of VPAS in Field Operations and Research **Classification:** Top Secret --- ### Introduction to VPAS: The Vampire Power Assessment System (VPAS) is a structured classification tool developed by the Black Lodge to evaluate and categorize the power levels of vampires. This multi-tiered system is crucial for strategizing vampire encounters, both in field operations and research. ### Tier Structure: **1. Tier 1 - Novice**: - **Field Application**: Standard response teams equipped with conventional vampire countermeasures. - **Research Focus**: Studying the early stages of vampiric transformation and K-103 influence. - **Containment Strategy**: Low-level containment facilities with standard security measures. **2. Tier 2 - Intermediate**: - **Field Application**: Deployment of specialized agents trained in psychic defense and advanced combat techniques. - **Research Focus**: Observing the development of hypnotic and psychic abilities in vampires. - **Containment Strategy**: Reinforced containment with specific wards against moderate psychic powers. **3. Tier 3 - Advanced**: - **Field Application**: Engagement requires elite agents, potentially with psychic or eldritch capabilities. - **Research Focus**: Deep analysis of advanced vampiric abilities and their connection to K-103. - **Containment Strategy**: High-security facilities with specialized countermeasures for eldritch abilities. **4. Tier 4 - Elite**: - **Field Application**: Engagement only by top-tier operatives or through diplomatic negotiations. - **Research Focus**: Understanding and countering high-level eldritch manipulation and sorcery. - **Containment Strategy**: Maximum security facilities, possibly located in remote or specially prepared sites. **5. Tier 5 - Apex**: - **Field Application**: Direct confrontation is discouraged. Emphasis on surveillance, intelligence gathering, and diplomatic channels. - **Research Focus**: Studying apex vampires to understand the full potential of K-103’s influence. - **Containment Strategy**: Containment is often impractical; focus shifts to monitoring and negotiation. ### Implementation in Field Operations: - **Risk Assessment**: Agents are briefed on the vampire’s tier level during mission planning, ensuring appropriate strategies and equipment are employed. - **Engagement Protocols**: Specific engagement protocols are developed for each tier, ranging from direct confrontation to negotiation or surveillance. - **Containment and Capture**: Capture strategies are tier-specific, with containment facilities equipped to handle the particular powers of each tier. ### Implementation in Research: - **Data Collection**: Research teams gather data on vampires of different tiers, focusing on abilities, behavior patterns, and K-103’s influence. - **Experimental Studies**: Controlled experiments are conducted to understand the nature and limits of vampiric powers at each tier. - **Countermeasure Development**: Research findings are used to develop new countermeasures and containment strategies for different tier levels. ### Conclusion: VPAS is a dynamic tool, essential for the effective management of vampire-related threats. It allows the Black Lodge to deploy resources judiciously, engage vampires with appropriate caution, and advance our understanding of these eldritch-influenced beings. Continuous updates and refinements to VPAS are crucial as we encounter new variants and manifestations of vampiric powers. ---
  23. **Supplementary Briefing: Distinctive Powers of Vampire Bloodlines** 1. **Wurdulac Bloodline** - Renowned for their psychic prowess, particularly in telepathy and mind control, the Wurdulac bloodline exhibits a deep connection with the K-103 hive mind. Their powers include 'Astral Whispers' for cryptic communications and 'Ethereal Visions' that provide glimpses into otherworldly realms. 2. **Strigoi Bloodline** - The Strigoi bloodline, originating from the cosmic void, excels in manipulating 'Eldritch Shadows' for stealth and evasion. Their 'Cosmic Echo' ability allows them to sense and react to supernatural disturbances, augmented by their 'Void Tendrils' for telekinetic control. 3. **Shtriga Bloodline** - Shtriga vampires, adept in dark sorcery, possess the 'Eldritch Siphon' ability to absorb eldritch energies. Their talents extend to creating 'Nightmare Webs' – illusions that entrap and terrify, along with 'Eldritch Warding' to form protective barriers against supernatural threats. 4. **Upior Bloodline** - The Upior bloodline demonstrates raw physical power and a connection to cosmic chaos. Their 'Cosmic Surge' unleashes destructive eldritch energy, while 'Cosmic Instinct' heightens their perception of supernatural events. 'Cosmic Resonance' allows them to disorient and confuse adversaries. 5. **Nosferatu Bloodline** - Masters of shadow and the abyss, the Nosferatu bloodline wields the 'Eldritch Cloak' for seamless blending into darkness. Their 'Abyssal Gaze' provides insights into cosmic secrets, complemented by 'Abyssal Grasp' for retrieving and manipulating eldritch artifacts. 6. **Lamia Bloodline** - Connected to the oceanic abyss, the Lamia bloodline uses 'Eldritch Tides' to manipulate water and energies. Their 'Abyssal Resilience' enhances durability, and the 'Siren's Call' hypnotically draws victims into their grasp. 7. **Alp Bloodline** - The Alp bloodline excels in the psychological realm, with 'Dreamweaver' abilities to enter and influence dreams. Their 'Nightmare Form' grants them stealth and intangibility, while 'Sleepwalker's Suffering' induces night terrors in their targets.
  24. **Supplementary Briefing on Rare Vampire Powers** **Date:** [Specified Date] **Location:** Black Lodge Headquarters **Subject:** Rare and Advanced Vampiric Powers **Classification:** Top Secret --- **1. Advanced Eldritch Manipulation:** - Vampires with this power exhibit a profound connection to K-103, allowing them to harness and control cosmic energies and phenomena. - **Abilities**: - **Wormhole Creation**: Ability to open portals to distant realms, facilitating travel or summoning otherworldly entities. - **Reality Warping**: Temporarily altering the perception of reality, creating illusions or manipulating the environment. - **Eldritch Field Generation**: Creating fields that disrupt electronics, supernatural abilities, or interfere with psychic powers. - **Implications**: This power places a significant strain on the vampire, requiring intense concentration and leaving them vulnerable post-use. **2. Heightened Psychic Abilities:** - Enhanced psychic prowess allows for mind control and telepathic communication on a broader scale, and even the projection of mental horrors. - **Abilities**: - **Mass Mind Control**: Influencing the thoughts and actions of groups, used for large-scale manipulation or subterfuge. - **Psychic Network**: Establishing a shared consciousness among select vampires for coordinated efforts. - **Memory Absorption**: Directly extracting or erasing memories from individuals. - **Implications**: The ethical ramifications are significant, often leading to internal conflicts and moral dilemmas for the vampire. **3. Sorcery and Arcane Knowledge:** - Mastery over dark magic and ancient rituals tied to the cosmic forces of K-103, enabling vampires to perform powerful eldritch spells. - **Abilities**: - **Cosmic Spellcasting**: Casting spells that draw upon cosmic energies, capable of causing large-scale phenomena or alterations in reality. - **Eldritch Binding**: Imbuing objects or locations with eldritch power, creating artifacts or cursed spaces. - **Ancient Language Use**: Utilizing forgotten languages that resonate with cosmic energy to enhance spell potency. - **Implications**: Accessing such power often requires ancient knowledge, rituals, or specific cosmic alignments, limiting its frequent use. **4. Shapeshifting:** - The ability to alter physical form, drawing inspiration from cosmic horrors, enables vampires to adapt their appearance and capabilities drastically. - **Abilities**: - **Cosmic Horror Form**: Transforming into forms that defy earthly biology, inspired by otherworldly creatures. - **Mist Form**: Becoming a shadowy, intangible mist, capable of moving through the smallest spaces. - **Vision-Based Mimicry**: Assuming appearances of entities seen in Ethereal Visions, potentially even non-humanoid forms. - **Implications**: Shapeshifting requires significant energy and concentration, and maintaining an alternate form for extended periods can be taxing. **5. Animal Control:** - Control over animals, particularly nocturnal creatures, extends to influencing their behavior or forming psychic bonds for extended influence. - **Abilities**: - **Eldritch Animal Summoning**: Calling forth animals with eldritch attributes or enhanced abilities. - **Telepathic Command**: Exerting mental control over animals, using them for surveillance or combat. - **Psychic Bonding**: Establishing a link for remote observation or influence, extending the vampire’s sensory reach. - **Implications**: This power might not work on all animals, especially those with a strong will or those already influenced by other supernatural forces. **6. Advanced Regeneration:** - Exceptional healing abilities enable vampires to recover from severe injuries rapidly, sometimes even regenerating lost limbs or recovering from fatal wounds. - **Abilities**: - **Life Force Absorption**: Healing by draining life from surroundings, weakening nearby living entities. - **Dimensional Phase Healing**: Temporarily shifting to an eldritch dimension where wounds heal instantaneously. - **Cosmic Matter Reconstruction**: Rebuilding their body using cosmic energy, occasionally integrating otherworldly elements. - **Implications**: Overuse of this power can leave environmental or ecological imprints, potentially drawing unwanted attention. **7. Illusion Mastery:** - Creating illusions that affect all senses, capable of tricking even the most astute individuals, or projecting horrifying cosmic visions. - **Abilities**: - **Reality-Like Illusions**: Fabricating scenarios indistinguishable from reality, capable of fooling large groups. - **Cosmic Vision Projection**: Imposing visions of otherworldly realms into others' minds, causing awe or terror. - **Doppelganger Creation**: Crafting illusionary duplicates of themselves or others, interacting with the physical world. - **Implications**: Maintaining complex illusions requires intense focus; breaking concentration can shatter the illusion instantly. **8. Time Manipulation:** - A rare ability to influence the flow of time, allowing for brief moments of accelerated, decelerated, or frozen time. - **Abilities**: - **Localized Time Dilation**: Slowing down time in a specific area, giving the vampire a tactical advantage. - **Precognitive Glimpses**: Briefly seeing potential future events, aiding in decision-making. - **Temporal Stasis**: Freezing a target in time, leaving them immobile and unaware of their surroundings. - **Implications**: Time manipulation is a delicate power, with risks of causing temporal anomalies or attracting cosmic entities’ attention. **9. Necromancy:** - Raising the dead or controlling undead creatures, sometimes even communicating with spirits or manipulating life force. - **Abilities**: - **Eldritch Undead Summoning**: Raising the dead imbued with cosmic energies, exhibiting bizarre abilities. - **Spirit Communication**: Gaining knowledge or insights from the spirits of those touched by cosmic horrors. - **Life Force Manipulation**: Draining or bestowing life force, healing themselves or weakening others. - **Implications**: Necromancy often comes with a stigma, both within the vampire community and among other supernatural entities. **10. Astral Projection:** - Projecting consciousness into a spiritual form, allowing for exploration, spying, and interaction without physical risk. - **Abilities**: - **Dimensional Exploration**: Visiting other realms or dimensions in astral form. - **Invisible Presence**: Observing and interacting with the physical world unseen and unfelt. - **Dream Infiltration**: Entering and influencing the dreams of others, extracting or planting information. - **Implications**: While astral projecting, the vampire’s physical body is vulnerable, requiring a safe and secure location for their corporeal form.
  25. **Vampiric Powers Briefing** **Date:** [Specified Date] **Location:** Black Lodge Headquarters **Subject:** Overview of Vampiric Powers **Classification:** Top Secret --- **1. Superhuman Strength:** - Vampires possess physical strength far beyond human capabilities. - This strength enables feats like breaking metal, overpowering humans with ease, and performing incredible jumps. - **Key Uses**: Combat superiority, breaking barriers, and performing physically demanding tasks that are impossible for humans. **2. Superhuman Speed:** - Their speed allows them to move so fast they become blurs to the human eye. - This ability is crucial in combat, evasion, and rapid traversal of environments. - **Key Uses**: Quick escapes, sudden strikes in combat, and outpacing any human pursuer. **3. Heightened Senses:** - Vampires have enhanced sight, hearing, and smell. - They can see in near-total darkness, hear heartbeats from a distance, and track individuals by scent. - **Key Uses**: Detecting hidden foes, tracking prey or individuals, and heightened awareness in surveillance. **4. Regenerative Abilities:** - Vampires can heal from injuries rapidly, including severe wounds that would be fatal to humans. - This regeneration makes them difficult to kill and allows quick recovery from combat injuries. - **Key Uses**: Surviving encounters that would be lethal to humans, maintaining physical integrity in battles. **5. Enhanced Durability:** - They are more resilient to physical trauma than humans. - This durability does not make them invincible but significantly increases their survivability. - **Key Uses**: Withstanding impacts, falls, and other forms of physical harm that would incapacitate normal humans. **6. Longevity/Immortality:** - Vampires are characterized by extended lifespans, often perceived as immortality. - This longevity grants them a unique perspective on human history and affairs. - **Key Uses**: Accumulation of knowledge and experience, long-term planning, and influence over historical events. **7. Sensitivity to Sunlight:** - Sunlight causes discomfort or harm, varying in intensity among individuals. - Direct sunlight can range from being a mild irritant to causing severe physical damage. - **Key Uses**: Dictates nocturnal lifestyles, influences habitat choices, and impacts tactical decisions. **8. Need for Blood:** - Blood consumption is necessary for survival and maintaining their powers. - The act of feeding can be ritualistic and is central to vampiric existence. - **Key Uses**: Sustenance, power rejuvenation, and a central aspect of their predatory nature. **9. Hypnotism/Mesmerism:** - The ability to influence and control others' minds. - Useful for discreet feeding, altering memories, and gathering information. - **Key Uses**: Covert operations, non-violent conflict resolution, and manipulation of human affairs. **10. Astral Whispers:** - Receiving cryptic, cosmic messages from K-103, often guiding their actions. - These whispers provide insight but can be mentally taxing and enigmatic. - **Key Uses**: Guidance in fulfilling cosmic objectives, strategic planning, and understanding K-103’s will. **11. Ethereal Visions:** - Glimpses into otherworldly realms and cosmic landscapes provided by K-103. - These visions can be both enlightening and disturbing. - **Key Uses**: Cosmic knowledge acquisition, understanding the broader universe, and aligning with K-103’s grand design. **12. Dimensional Manipulation:** - Limited ability to alter and manipulate space, a reflection of K-103’s influence. - Used to create anomalies, phase through matter, or open rifts to other dimensions. - **Key Uses**: Accessing otherwise unreachable areas, escaping confinement, and tactical advantages in combat. **13. Temporal Insights:** - Sensing or glimpsing fragments of past and future events. - Offers strategic foresight and awareness of potential outcomes. - **Key Uses**: Anticipating threats, seizing opportunities, and informed decision-making. **14. Eldritch Awareness:** - Sensitivity to otherworldly phenomena and eldritch energies. - Helps in detecting supernatural entities and energies. - **Key Uses**: Identifying eldritch artifacts, understanding supernatural occurrences, and navigating cosmic landscapes. **15. Hive Mind Synchronization:** - A subtle connection with other vampires, especially those from the same bloodline. - Facilitates non-verbal communication and understanding among vampires. - **Key Uses**: Coordinating group actions, sharing information silently, and strengthening bloodline bonds. **16. Cosmic Intuition:** - An innate understanding of cosmic matters, often manifesting as instincts or ep iphanies. - Guides vampires in matters related to the cosmos and K-103. - **Key Uses**: Making informed decisions in cosmic affairs, understanding eldritch occurrences, and aligning actions with cosmic forces. **17. Eldritch Resonance:** - The ability to resonate with and detect eldritch energies. - Useful in locating and interacting with cosmic entities or artifacts. - **Key Uses**: Finding eldritch objects, understanding cosmic phenomena, and navigating the cosmic landscape. **18. Psychic Echoes:** - Sensing residual thoughts or emotions, particularly in places of strong psychic significance. - Offers insights into past events and emotional states of individuals. - **Key Uses**: Investigating past occurrences, understanding emotional landscapes, and uncovering hidden truths. ---
  26. **Black Lodge Official Debriefing** **Date:** [Date] **Location:** Black Lodge Headquarters **Subject:** Vampires (K-103) **Classification:** Top Secret **Overview:** This briefing offers a detailed examination of vampires, influenced by the eldritch entity K-103. We aim to provide a thorough understanding of their nature, abilities, societal structures, and challenges within the supernatural realm. **Origins and Nature:** Vampires are a unique phenomenon in the supernatural world, originating from an ancient alien intelligence known as K-103. This entity, which crashed to Earth in the Bronze Age, possesses the ability to transform humans into vampires through a parasitic infection. This transformation is not merely physical; it fundamentally alters the host's psychological and emotional makeup, creating a new entity distinct from its human origin. The evidence suggests K-103's presence on Earth predates recorded history, hinting at its significant impact on human civilization and mythology. **Vampiric Traits:** Upon transformation, individuals exhibit classic vampiric traits such as superhuman strength, speed, heightened senses, sharp teeth, and pale skin. These new beings, while retaining some aspects of their human form, become entirely distinct entities. The transformation process also imparts a heightened sensitivity to certain stimuli, commonly depicted in folklore as aversions to sunlight, garlic, and holy symbols, though these vary in their actual effect on the vampire. **Hive Mind Influence:** A central element of these vampires is the presence of an inner voice, a hive mind believed to be a direct influence of K-103. This connection imbues them with primal urges and occasionally imparts peculiar instructions, maintaining a connection to the vampire's consciousness. The hive mind's influence is a double-edged sword, providing a sense of unity and purpose among the vampire community while also creating potential vulnerabilities, as this shared connection could be exploited. **Vampiric Powers and Symbiotic Relationship:** Vampires, through their symbiotic relationship with K-103, gain access to a range of powers: - **K-103 Powers:** This includes abilities like 'Astral Whispers,' where the entity communicates cryptic and disturbing messages; 'Ethereal Visions,' granting the vampire glimpses of alien realms and cosmic landscapes; and 'Dimensional Manipulation,' reflecting the alien nature of the parasite. - **Host Powers:** Traditional vampiric traits like superhuman abilities, temporal insights, and a natural talent for eldritch rituals are inherent to the host's powers. **Vampiric Bloodlines:** The vampire community is further categorized into distinct bloodlines, each with unique abilities and characteristics. These bloodlines reflect the diverse ways in which K-103's infection manifests in individuals, leading to variations in strength, speed, resilience, and even more esoteric powers. Understanding the nuances of each bloodline is crucial in dealing with vampires, as it can provide insights into their abilities, weaknesses, and social structures. **Covens and Colonies:** Vampires organize themselves into covens and colonies. There are seven known major covens strategically positioned across the globe, including in Europe, Russia, Northern Africa, and the eastern United States. Each coven oversees colonies of vampires that operate secretly within human society. This structure allows them to maintain secrecy and exert influence over their territories. The recent extinction of the 7th Coven highlights the dynamic and often volatile nature of vampire politics. **Treatment and Moral Dilemma:** The treatment of vampirism, particularly in its early stages, is theoretically possible. However, this process is fraught with challenges, both ethical and practical. The transformation into a vampire is a profound change, and reversing this process raises significant moral questions. Additionally, the physical and psychological risks involved in treatment make it a contentious issue. **Conclusion:** Understanding vampires within the Black Lodge setting is a multifaceted endeavor. Their unique origins, hive mind influence, and the threat of K-103 require a nuanced approach. Our operations are dedicated to managing this supernatural phenomenon while exploring possibilities for their reintegration into society.
  27.  
×
×
  • Create New...