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About This Game

A 3.5 edition D&D game modified from a 5e module.

Game System

D&D 3.5e
  1. What's new in this game
  2. Greetings everyone, and a Happy New Year (American style) to all wherever and whenever you are in the world. I know that I have been on hiatus for quite a bit now, and in all likelihood that will continue for some time yet; however, I wanted to tell you I was thinking of you all through Yuletide (or whatever you care to call your winter-solstice celebration). I want you all to know that I and my daughter are well, as is my SO – our family is thriving, and the time I’ve taken from being with all of my friends on myth weavers has been going to them. Some of you know the work-related issues that have necessitated my hiatus, and those circumstances are still not resolved; but I wanted to say that I miss you all, and let my GMs know that you may continue to do whatever you like with my characters for the time being. My love and my thanks to everyone, and I’m sorry that some are not getting more personal messages, but my feelings toward my fellow gamers is still strong and positive. I hope myth-weavers thrives in my absence. Be well and may the new year grace you all with abundance!
  3. Ah yes, I remember Wiz was in that one............
  4. I was in Dark Angel's frozen waste game. That was fun, but I guess it got to be too much?
  5. Yes, I know you were in that game, so was I 🙂 Actually I got into his 2nd game also, I was thrilled, he is an exclellent story teller/game manager. And yes DarkAngel is no slouch either, even tho he dips alot and makes me worry what has happened to him. I was in 2 diff games of his, a time of darkness and frozen wastes of vassa, both amazing games because of the GM of them, but alas he ended them, much to my dismay, i did complain 😞 oh the potential of frozen wastes of vassa. And I don't know if I've ever seen a GM put so much work into his game. I will always root for DA to start another up 🙂
  6. Did Dark Angel already have one a while back? I know there was City of the Spider Queen, but no idea if this module was. I was in the game Wezzyfish ran, but they had to take a break since Feb.  
  7. Hmm, wish Dark Angel would start a 3.5 game up
  8. Thanks Wiz... so the game is dead ?
  9. As you can see, not much activity since Wezzyfish took a break.
  10. Hello my friends, I have returned ! 😎  
  11. fiancée, not finance, that's about money, rofl.
  12. Ability Score Rolling Attempt 2 12, 12, 12, 16, 10, 16 I think I go with this one
  13. Ability Scores: There is almost certainly a better way to roll than that. But: 14, 11, 8, 14, 7, 15 is at least a stat spread if a very poor one
  14. Name: Esvele yr Seipora Race:  Lesser Fire Genasi Class Favoured Soul (Kossuth) Alignment: LN Appearance: At first glance, Esvele appears to be just another Tethyrian human caught in the grasp of the drow.  Her skin might be slightly more bronzed than most, but easily understood to be the result of many years hard work outside.  Certainly the ragged remains of her clothes suggests someone used to making a living in marshland, and her long wild hair is kept mostly restrained in a headscarf that has seen better days.  A careful observer would note how comfortably she moves without light, or how she always seems to smell of woodsmoke.  Her elemental lineage most clearly manifests when raw emotion causes her skin becomes flushed.  Instead of a slight reddening of the cheeks due to embarrassment, her inner fire is revealed, dancing yellow flames illuminating her face from within, or, when anger causes her to fruitlessly rage against her captors, her fists glow the fierce bright heat of iron heated in a blacksmith's forge. Background:   Her father was a Tethyrian herbalist who caught the eye of a young woman on a Calashite merchant train.  Esvele regards her childhood fondly, her parents being perhaps a little strict and stern, but always with a fondness and kindness that she could rely on.  Even the chaotic revelation of her planetouched nature when it manifested during her adolescence is something she has come to terms with, gradually finding use in the fine control she has over heat as she made her first steps upon the apprentice's path of apothecary.   Being snatched away by the drow and dragged deep beneath the earth is then an absolute nightmare.  She longs to break free and find her way back to the tranquil pastoral ideal of her youth.  These hopes might have been crushed long ago under the lash of drow and the weight of the earth above her.  But her prayers lamenting the chaos that has consumed her life now feel watched.  And her dreams are full of fire and iron and the knowledge that the order can be restored to the world.  If she but plays her part.
  15. Boz Brightwater, Human Sorcerer Background:Boz's mother was an adventurer who was kidnapped while she was pregnant. As soon as he was weaned, Boz was taken away from his mother and dropped in a workhouse. He was eventually sold to House Mizzrym and given to an aged bachelor of the family as a servant. This gentleman perceived the spark of magical talent in Boz and secretly nurtured it for sheer amusement. In his twisted Drow way, he even became fond of the boy like a master becomes fond of a well trained dog. Ten years later, his master choked on a lizard bone, and Boz is back on the slave market. It remains a secret that he has magical abilities. Personality: Boz seems like he hasn't smiled once in his whole life. He survived by giving up any expectation of escaping: the gods could examine every atom of his heart and not find a single shred of hope. Having been born and bred without once seeing the sun, he is well and truly a creature of Underdark. He is efficient in his duties, fastidious in his magical training, and suspicious of everyone around him. He is not angry at the Drow for his twisted upbringing and miserable place in their society: they treat each other just as horribly after all. While he usually gives the impression of a bad tempered little dog, he's needed to be pretty slick to deal with his Drow overlords, meaning he can talk his way out of any tight spot. Appearance: Boz has the scrawny look of someone who was chronically underfed as a child. He is short and thin enough that he could be mistaken for an elf at a distance. He is unreasonably pale, with red hair and blue eyes. He is wearing a simple shirt, a kilt, and boots. Though usually not visible, he has a dark brand on his chest marking him as property of House Mizzrym. He usually speaks in his coarse slum accent with a tone like he's in the middle of a sensitive scheme. Stat Block Boz Brightwater N Human Sorcerer, Level 1, Init 1, HP 14/14, Speed 30 AC 11, Touch 11, Flat-footed 10, Fort 3, Ref 1, Will 3, Base Attack Bonus 0 (+1 Dex) Abilities Str 10, Dex 12, Con 16, Int 13, Wis 13, Cha 17 Condition None    
  16. Name: Stool Race: Myconid Class: None Alignment: ? Sex: None Height: 2' Weight: 15 lbs Stool is a "child" among his people and really misses his home in Neverlight Grove. He is only a kid, and unable to defend himself, but his rapport spores may be the real key in escaping from the drow. They grant a form of shared telepathy within 120' range of one another.
  17. Name: Sylvania Lorenthorellia Race: Quaggoth (Elf?) Class: ? Alignment: ? Sex: Trans Female Height: 7'1" Weight: 265 lbs HP: 26/35 Former finance: Luthrinthra Vireas Would be mother-in-law: Melusiande Vireas Sylvania is a male quaggoth that claims to be an elven princess that was transformed by an evil witch. She has been sheltered from the cruelties of life and is a bit on the prissy side, which seem a poor match for her massive bear-like form. Equipment: Backpack Waterskins x6
  18. Name: Sarith Race: Drow Class: Fighter Alignment: ? Sex: Male Height: 5'6" Weight: 130 lbs HP: 11/20 Sarith was accused of killing another drow, but is adamant about denying it. He was thrown in with the other prisoners. Is he truly guilty of treason? Is he even really a prisoner or a spy set in the cell by the drow? Equipment: Shortsword Dagger Hand Crossbow Poisoned Bolts x9 Bolts x10 Explorer's Outfit Backpack Waterskin
  19. Name: Jimjar Race: Svirfneblin Class: Rogue Alignment: ? Sex: Male Height: 3'1" Weight: 34 lbs HP: 12/12     Jimjar is friendly and talkative and seems to be smiling despite any danger presented. He thinks most things are a game and worth betting on. He gambles as much as he can and always pays his debts, just as he holds all those who owe him to their word. Equipment: Daggers x2 Hand Crossbow Bolts x10 Traveler's Outfit (worn) Backpack Waterskin
  20. Name: Turvy Race: Svirfneblin Class: Ranger Alignment: ? Sex: Male Height: 3'3" Weight: 39 lbs HP: 13/15 Turvy is very protective of his sister and takes her lead in almost all things. He won't argue with her where others can hear. He is standoffish and not quick to make friends with anyone but his sister. He doesn't have much to offer most conversations, but rather tends to repeat what Topsy says. Equipment: Dagger Light Crossbow Bolts x18 Traveler's Outfit (worn) Backpack Waterskin
  21. Name: Topsy Race: Svirfneblin Class: Rogue Alignment: ? Sex: Female Height: 3' Weight: 33 lbs HP: 12/12 Topsy is cynical and puts up an aggressive front to keep any threats at bay. She is very protective of her brother and he of her, but she makes most of the decisions and does most of the creative thinking of the two. Equipment: Daggers x2 Hand Crossbow Poisoned Bolts x8 Regular Bolts x10 Traveler's Outfit (worn) Backpack Waterskin
  22. Name: Buppido Race: Derro Class: ? Alignment: ? Sex: Male Height: 3'7" Weight: 68 lbs HP: 15/15 Buppido is talkative and wise in the ways of the Underdark. He is old but willing to help the others as much as he can. Equipment: Dagger (medium sized) Traveler's Outfit (worn) Backpack Waterskin
  23. Name: Eldeth Race: Dwarf Class: Fighter Alignment: ? Sex: Female Height: 4'3" Weight: 135 HP: 21/24     Eldeth is quite lovely for a dwarf, and even more so for the fact that she has bright red hair, a token of good luck in most dwarven communities. She has piercing blue eyes and a friendly smile towards dwarves and other "civilized" races but a distaste towards "savages". Equipment: Shortsword MW Shield Dagger Traveler's Clothes (worn) Backpack Waterskin Hammer 200ft of rope 5 pitons
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