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About This Game

The forces of Chaos have led a massive invasion into the Sabbat Worlds, conquering, killing and enslaving everything in their path. The Imperial citizens cry out and the Emperor has answered, as Warmaster Slaydo leads a crusade to retake the Sabbat Worlds from the forces of ruin.

Game System

Wrath & Glory
  1. What's new in this game
  2. W&G is a d6 pool-based game, rolling a group of 6-sided dice together. The amount of dice rolled is equal to the Attribute and Skill score being used for the action. One of these dice is to be replaced with a different colored die, referred to as the Wrath Die. It counts as a normal part of your pool but adds extra flavor with its result. I believe MW has a roller for W&G but if not, the first result listed in your rolls will be the Wrath Die. (Example: Strength(ATT) 3 + Athletics(SKILL) 2 = 5 dice. (or 4 +1 Wrath Die) Every 4, 5 and 6 counts as a success(or an Icon). 6's are referred to as Exalted Icons and count as 2. Some actions may need 2, 3, 5, etc successes to accomplish. This amount is called the difficulty number or DN. The game refers to Successes as Icons, but we can use the terms interchangeably. The Wrath Die comes into play when rolled as a 1 or a 6, being a Wrath Complication and Wrath Critical respectively. Whenever you roll a Wrath Critical, immediately add a Glory point to the group communal Glory pool, explained later. For an attack, you add the Glory point as well as rolling on the Critical Hit table. For Critical Hits, we will be using "Simple Criticals" instead, where you add +3ED to your damage(extra dice) and trigger a narrative effect based on the weapon's keywords. Rolling excess 6's over the target amount of successes allows an action called Shifting. (Example: You have a DN3 roll, your 5 dice come up 4, 4, 5, 6, 2. That is 5 totally successes(as 6 counts as 2). The first 3 are enough to reach the DN, so the extra 6 can be Shifted. A player can shift as many extra 6's as rolled. Players can use a Shift to Gain Information, Improve Quality of an action, Improve Speed of an action, add Extra Damage(+1ED per Shift) or Gain Glory for the group pool. Shifting to Gain Glory can only be done once per Test. Wrath Points Wrath is a player-held currency for spicing up actions. Each session everyone starts with 2 and you'll spend and earn it throughout a session. Glory Points Glory is a group currency used in a similar fashion to Wrath but with different applications avaliable. Ruin Points Ruin is to the GM what the other points are to the player. A GM-held currency to flavor up an action, combat or scene.
  3. Welcome to Character Creation! This is a Tier 2 Human Imperium campaign. The characters are all part of, willing or otherwise, the myriad crusade forces of Warmaster Slaydo. From many backgrounds and deployed across many worlds, you will bring death to the traitors of the occupation forces or meet a glorious death in the Emperor's name. Tier 2: 200XP for character creation Framework: Crusade Vanguard (Bonus: Behind Enemy Lines) Players can pick a Tier 1 or 2 Archetype. Tier 1 characters can choose between the Dauntless Reputation, Demanding Patron or Stay The Course Ascension Packages at their regular requirement cost. The available starting Archetypes by Faction are: Adeptus Astartes Space Marine Scout 2 (example Chapters: Iron Snakes or Silver Skulls) Adeptus Astra Telepathica Sanctioned Psyker 2 Adeptus Mechanicus Lexmechanic 2 Skitarius 2 Tech-Adept 1 Adeptus Ministorum Death Cult Assassin 2 Adeptus Sororitas Sister Hospitaller 1 Sister of Battle 2 Sister Repentia 2 (example Order: Our Martyred Lady) Astra Militarum Imperial Guardsman 1 Ogryn Warrior 2 Ratling Sniper 1 Tempestus Scion 2 (example Regiments: Volpone 50th, Mordian 11th, Tanith 1st, Urdesh 33rd) Inquisition Inquisitorial Acolyte 1 Inquisitorial Sage 1 Interrogator 2 Rogue Trader Dynasties Rogue Trader 2
  4. Discuss anything general or out of character here. Private conversation about characters will be done in their own specific private threads. Welcome!
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