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About This Game
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Detailed Description
Fight for Redemption is a homebrew setting I created...far longer back than I would care to contemplate, following the remnants of a corrupt, expansionist empire undone by weapons of their own making. In cryosleep for several hundred years, believing the gene-engineered weapons of the Core Republic, the Jaretul, were not fully defeated. These scraps rejected the orders to return to the central planets, instead entering a long watch over the frontier planets they guarded.
Previously this was run in D20 Future, because back in 2007 that was the system that seemed best suited. Now it's been converted to Stars Without Number, which meshes with it far better and helps capture a bit more of the grittiness of a war-oriented campaign.
This will be a military campaign, with players as natives of the planet that is about to get hit by a Jaretul remnant fleet. The Jaretul are intent on gathering the resources to begin to rebuild their forces using the planet’s inorganic and organic resources. Players will be, through circumstances, operating as a special operations squad. There will be larger battles that take place, but the party will not be a frontline unit. Actions by the party, whether a mission success or failure, will have an impact on the greater strategic situation.
Players should expect a more lethal game, with the very real possibility of needing to make a new character. There will be some "horrors of war" elements, but within reason. This is Myth Weavers, and it will be in line with the site content rules.
Characters are born and raised on Zannqu, and live and work currently in New Ry-ur, one of the largest metropolises on the planet. Home to one of the main spaceports and the second largest "Cities of Art," it is filled with artists and scientists on top of all the usual sorts to be expected from a large city. Unknown to the population, back when the Jaretul/Core Republic War took place, the planet was subjected to one of the rogue science experiments meant to help the populace against the Jaretul. Characters will wind up incorporated into military forces very quickly in the campaign but are not expected to be military or law enforcement, more average Joes/Janes.
Recently news leaked of an outbound probe catching images of ships not recognized by any historians slowly entering the system periphery, and since the leak it has been headline news for several days. When the characters look at the images it causes a fair amount of discomfort and headaches, like they almost recognize them, even if everyone around them seems fine when viewing the same.
A Jaretul remnant fleet has awoken, and found a new planet to harvest...
Questions and die rolls can go in the Character Creation thread.
Please make a character application thread in the Applications Folder.
I'm Colin, longtime GM both at the table and via Play-by-Post. I tend towards primarily sci-fi settings, and may have a bit of a reputation for allowing the dice to kill characters. I do not have the view that players are the enemy, I just let the dice lie where they fall and believe it leads to great roleplaying potential.
On Ducj (SerakHawk) - well I'm Ducj. I do Ducj things and tell Ducj tales. My preferences tend toward storytelling first mentality, with mild horror / puzzle solving angles cropping in up in most of my own games. I'm editor in chief and rubber ducj supreme to ensure he doesn't commit terrible crimes against plot continuity.
- Post rate: 1/week minimum (faster depends on player activity and my schedule)
- Discord: This has been a fantastic tool that’s proven useful in previous games. It will be used for almost all OOC, and is thus a requirement if you are interested in playing. If accepted a server invite will be sent.
- 1 (possibly 2) player wanted
- The application period closes on 28OCT2022 at 12 PM EDT
- Need the rules? They’re available free on DriveThruRPG!