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Elbeyon

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Everything posted by Elbeyon

  1. She frowns a bit before she turns to talk to the wolfs. "Why the Printery? I mean - " she stress, "I do want to go to the printery, but why now of all times?"
  2. Hoop flaps up. From a distance she looks over the bear. She gives it a small wave.
  3. I feel bad about the school and the cats getting burned D: I prefer the cats over the birds.
  4. "We could wait for things to calm down a bit before we try to get a new banknote."
  5. "The cost was heavy, but you did free the clearing one overlord. I would be curious to see your invention. It seems powerful." "Ah," She says a bit more reserved. "How can we help them?" She shakes her head, "Brixie is fine. The wolf clan should be trying to join your ship as crew. They want riches and freedom, both you can offer them." She says, "We'll have to pick up the bank note containing the rest of our treasures before we leave the clearing for good. After the Thumpers get what they need."
  6. Hoop whispers, "Is that what caused the fire?" She asks, "What otter? Wait, where is everyone? I thought they were with you?"
  7. Hoop's goal was to re-unite. I thought Hoop did an alright job explaining her side of things ^^;
  8. Hold is basically the currency of a move to do something. You spend hold to dash.
  9. She says to the Thumper talking to her, "Oh, we're on our way to Brixie. Don't mind us!" Hoop was happy to see the family, but their crossing was just a coincidence. She moves off a ways and says to Ripley, "Brixie is that way." She points off into the woods and calls out the landmark that is suppose to unite them. "She met up with one of her old packmates and is waiting for us there. Turns out the marches, a banker, and a wolf pack conspired together to burn down the Thumper's beehives. The banker was put in his place, the marches go unpunished, and Brixie is trying to recruit the wolf gang to serve aboard your ship. They're freedom lovers, a bit misguided, but they love freedom and treasure, mostly treasure."
  10. Digo it looks like you forgot to include your +1! So You'd get 10 instead of 9?
  11. Hoop could work for that! She is a tinker! Let me think!
  12. I did! I finished the entire first season! Are we talking about connections? Connections are meant to be for PCs. It's suppose to represent the characters connections together and effect the way they interact.
  13. Hoop flaps over to the mama. "Really, honey for us? I'll take some if you truly don't mind." She'll grab some honey. The Printry!? No! Hoop never even got to see the marvel yet its going up in flames! There is so much fire Hoop is helpless to stop it. She is only one denizen, and unlike politics a single denizen can't change nature. She calls out to Ripley, "Hey, you! Fox brains! This way!" Hoop will try to lead Ripley to Brixie. "You missed a lot!"
  14. NPCs don't really have charm/might/luck etc. Those are for main characters!
  15. Hoop accepts the banknote and flies it to the buns. She whispers, "Tell my group to meet..." She gives a landmark in the forest. "If Mr. Carrotshield or the Mcbees ever touch your bees again, you come right to us, alright?" She hands the scroll over with two paws and pats mama's buns hands to show its in her hands. Hoop... will come back for the rest later. She flaps over to Mr. Carrotshield. "I see a denizen in trouble and my kindly heart wants to help!" She moves in closer and whispers to Mr Carrotshield. "You ever touch the Thumpers again, and I'm not going to hold back your wolfs from biting your paw. You know how they solve 'problems'." Lots of fire. She couldn't not notice the suspicious amount of fire going around the clearing. Hopefully, that has nothing to do with them or the shackle breakers. She steps back and gives a smile, "Now! Try to work through your history Mr. Carrotshield. The Thumpers are great denizens! They improve the clearing!" Hoop flaps back to Brixie and flaps nearby. "Yes, it's about time we get going." As they walk away she tells Almosded and Brixie about arranging a meet-up with the group. Hoop says to Almosded, "You and Brixie can wait here. I'd like to scout above the clearing to try to usher our group back together."
  16. Mhm. Basically, Hoops exhaustion recovery method is when she sacrifices others to work on her hobbies.
  17. She is getting there! She needs to steal stuff from innocents :V
  18. Hoop shouts, "Polite ship!," and tries to ties to talk over Brixie, "It's a very polite ship!" Her eyes say, 'no', about calling their ship a pirate ship. She says to Almosded to try to get him to agree, "It's a good deal." Hoop puts away her weapon and offers a hand to accept the banknote. "Right, Mr. Carrotshield?"
  19. Dignity. Dignity. There is no dignity in death. Dignity requires a cause. She searches her bird brains for an answer and squawks when she think she finds one. She can give the man dignity. She can give him what he wants. Hoop repeats her demands. "Give us the scroll. Leave Mr. Carrotshield alive." Hoop offers a different carrot. "Brixie and I will become your hostage's to take to the Shackle Breakers. Our weapons and armor have value," as well as Brixie to Almosded. Hoop has to sell this, "The Thumpers helped us, and we're repaying that debt. If a hair is harmed on either Mr. Carrotshield or The Thumpers our deal is off! " She stares daggers at Mr. Carrotshield then looks back to Almosded. "Understood?"
  20. She gives Bunnah a nod. "I have never been surer." She scowls at the development. Hoop flies behind Brixie and draws her bow. "Strongbiggah quits the Shackle Breakers! She is no bandit! You tricked her! You will not steal from the Thumpers or hurt Mr. Carrotshield!"
  21. I see mark 2 morale and mark 2 exhaustion in the notes!
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