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yxanthymir

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Everything posted by yxanthymir

  1. Dungeon Meshi. I am greatly surprised by this anime. Much better than I thought it would be; more serious and dangerous too.
  2. Case 1: A Metal Prank They need to decide about their next step. They will try to find the missing children? Or find the child involved in the car accident? Or discover where the car disappeared for more clues? Or maybe even investigate ghost stories?
  3. Park Stadium | AspectsBloodline: Ardent - Tough as Nails (4-Track Trait) - You’re a natural survivor. Rolls made to treat or heal an injury you're suffering from treat conflicts as triumphs. - Ironclad Mind (4-Track Trait) - You are immune to hallucinations, mesmerics and mental compulsions. Origin: Ridgeback - Archaeodermis (2-Track Trait) - Your skin (or whatever you have as an outer covering) mimics the mountain you were raised on. You're immune to keen damage, as well as bites and stings from small creatures. - Shamanic Idol (4-Track Gear) - Holds a sliver of power from a not-quite-god. Deals LR salt damage. Post: Char - Taste Test (4-Track Trait) - You're immune to poisons, and can determine their presence and characteristics by taste alone. - Seasoned Cleaver (2-Track Gear) - As useful on the battlefield as it is in the galley. Deals CQ hewing damage. Increase impact when acquiring dangerous or disruptive specimens. Extra - The Manticore Recipe (3-Track Adventure) - Park can spend an action during a montage or journey and consume a manticore bloom specimen to learn more about it. He must pass one Cook test (done), one Harvest/Tides test, and one Tend/Tides test to fill the track. When he does, he will be able to come up with a cure. | EdgesGrace, Instinct & Tides | SkillsDelve: 0 Vault: 2 Wavewalk: 0 Hunt: 2 Study: 0 Sense: 3 Harvest: 3 Scavenge: 0 Tend: 2 Concoct: 0 Cook: 3 Rattle: 0 Flourish: 0 Outwit: 0 Sway: 0 Brace: 0 Break: 0 Hack: 0 | LanguagesLow Sour | ResourcesCook Utensils (Salvage) Bag of Spices (Specimen) Tonic of Health (Specimen) Liquid Fire (Specimen) Carrion Weed (Specimen) Manticore Bloom (Specimen) Never tasted a mof-bee hybrid. - He says timidly, the words barely leaving his mouth. Park seems at first elated by the sudden attention. He spoons the last piece of food of the bowl with his hand and gives it a last taste to try to improve it somewhere. He doesn't think he can, it is perfect as it is, so this is a real challenge. He leaves the bowl there and looks at the communal cauldron with awe and fear. Such things do exist in this world, he really is really impressed. From nearly famine to this abundance of food, this is something he thought only possible in a dream world. He tightens the bandana on his head, his face committed with the task at hand, and then he starts improvising. De spice and taste is already good. Maybe add more fat, to give more... - He makes the mimic of a large belly on his body. - Somefing with a light taste, to keep de taste almost de same. I would use white slug fat. Can I try? Maybe wif only a small portion? - He looks desperately hopeful his idea is accepted. Actions Try to improvise and engage later with a conversation where he can show to Captain Gourmet the Manticore's Bloom, tell him about his comrade affliction and ask for instructions.
  4. Ok, we can tentatively proceed while we wait for the last player. 3 is enough, but not ideal.
  5. Ok, two new potential players, but no answer from them, so my hope is not high. So do we continue with 3 players normally or try other approach? I believe we could wrap up this case in 3 more months when resuming normal posting rate.
  6. Park Stadium | AspectsBloodline: Ardent - Tough as Nails (4-Track Trait) - You’re a natural survivor. Rolls made to treat or heal an injury you're suffering from treat conflicts as triumphs. - Ironclad Mind (4-Track Trait) - You are immune to hallucinations, mesmerics and mental compulsions. Origin: Ridgeback - Archaeodermis (2-Track Trait) - Your skin (or whatever you have as an outer covering) mimics the mountain you were raised on. You're immune to keen damage, as well as bites and stings from small creatures. - Shamanic Idol (4-Track Gear) - Holds a sliver of power from a not-quite-god. Deals LR salt damage. Post: Char - Taste Test (4-Track Trait) - You're immune to poisons, and can determine their presence and characteristics by taste alone. - Seasoned Cleaver (2-Track Gear) - As useful on the battlefield as it is in the galley. Deals CQ hewing damage. Increase impact when acquiring dangerous or disruptive specimens. Extra - The Manticore Recipe (3-Track Adventure) - Park can spend an action during a montage or journey and consume a manticore bloom specimen to learn more about it. He must pass one Cook test (done), one Harvest/Tides test, and one Tend/Tides test to fill the track. When he does, he will be able to come up with a cure. | EdgesGrace, Instinct & Tides | SkillsDelve: 0 Vault: 2 Wavewalk: 0 Hunt: 2 Study: 0 Sense: 3 Harvest: 3 Scavenge: 0 Tend: 2 Concoct: 0 Cook: 3 Rattle: 0 Flourish: 0 Outwit: 0 Sway: 0 Brace: 0 Break: 0 Hack: 0 | LanguagesLow Sour | ResourcesCook Utensils (Salvage) Bag of Spices (Specimen) Tonic of Health (Specimen) Liquid Fire (Specimen) Carrion Weed (Specimen) Manticore Bloom (Specimen) The nearby conversation catches his interest, the tyrant's bloom, but he would never trust a person that leaves such delicious food untouched. He doesn't think he would find what he wants there. And he even doesn't know what he wants, as his main objective changed rapidly since he set foot on this establishment. So while still eating from his bowl, he climbs the stairs and spends some time studying the technique employed by the butchers in their cuts and the hearty conversation. He doesn't want to interfere with the entertaining situation. So he approaches with small silent steps, slowly, and when he notices he is directly behind the young ardent looking over her shoulder, trying to be invisible, but failing bluntly. Actions Option: In the loft above him, where there were literal bug butchers, Park saw a short gau with a massive, spade-like head who looked like he didn't quite fit in waving an oversized cleaver about, talking about the "pinewood shark," while a strapping young ardent woman rolled her eyes and assured him that the "Tyrant's Herald, butchered, would taste much better than a mythical... what did you call it? 'Shark'?"
  7. Let's wait a little for the other player. And make a decision if he doesn't appear, continue with three or try other approach.
  8. Not enough. The problem is that without a basic attack the character needs an attack that can allow to generate an energy reserve, which it is not the case here. Reconfiguration does nothing as it was. And the main attack has a diminishing return, if it was used repetitively, the combination creates an unplayable character. So it needs to fixed in my opinion. Not necessarily be a new attack, but add more.
  9. Ok, I think it is fine, but I am not satisfied with the current abilities. Some change is required to reconfiguration, specially because there is no basic attack. So here are my proposals: 1) Reconfiguration: Cost 2, Deals 1d4 damage to a target, and choose one effect: +2 health, +2 speed or -2 Technique Exhaustion. 2) Reconfiguration: Cost 2, Deals 1d4 damage to a target, and choose one effect: +2 damage in the next attack, +2 speed or -2 Technique Exhaustion. 3) Reconfiguration: Cost 2, Deals 1d4 damage to a target, and get +1 speed and -1 Technique Exhaustion.
  10. Park Stadium | AspectsBloodline: Ardent - Tough as Nails (4-Track Trait) - You’re a natural survivor. Rolls made to treat or heal an injury you're suffering from treat conflicts as triumphs. - Ironclad Mind (4-Track Trait) - You are immune to hallucinations, mesmerics and mental compulsions. Origin: Ridgeback - Archaeodermis (2-Track Trait) - Your skin (or whatever you have as an outer covering) mimics the mountain you were raised on. You're immune to keen damage, as well as bites and stings from small creatures. - Shamanic Idol (4-Track Gear) - Holds a sliver of power from a not-quite-god. Deals LR salt damage. Post: Char - Taste Test (4-Track Trait) - You're immune to poisons, and can determine their presence and characteristics by taste alone. - Seasoned Cleaver (2-Track Gear) - As useful on the battlefield as it is in the galley. Deals CQ hewing damage. Increase impact when acquiring dangerous or disruptive specimens. Extra - The Manticore Recipe (3-Track Adventure) - Park can spend an action during a montage or journey and consume a manticore bloom specimen to learn more about it. He must pass one Cook test (done), one Harvest/Tides test, and one Tend/Tides test to fill the track. When he does, he will be able to come up with a cure. | EdgesGrace, Instinct & Tides | SkillsDelve: 0 Vault: 2 Wavewalk: 0 Hunt: 2 Study: 0 Sense: 3 Harvest: 3 Scavenge: 0 Tend: 2 Concoct: 0 Cook: 3 Rattle: 0 Flourish: 0 Outwit: 0 Sway: 0 Brace: 0 Break: 0 Hack: 0 | LanguagesLow Sour | ResourcesCook Utensils (Salvage) Bag of Spices (Specimen) Tonic of Health (Specimen) Liquid Fire (Specimen) Carrion Weed (Specimen) Manticore Bloom (Specimen) Afraid that this day is finally the day the sky decided to fall on his head, Park is determined to find a shelter as fast as he can. He thinks he should look for the bug butchers, and search for answers to his questions. His determination is unwavering, as stable as a mountain. He will save Tolliver, find a cure for him and be a hero he is destined to be. A real adventurer and a fearsome explorer. That thought is engraved on his mind. He will be like an arrow, flying a straight path to his target. And he starts moving ahead one foot each time. Except as soon as he gives the third step his nostrils smell some sort of delicious cookery. And when he regains his consciousnesses, he already deviated from his path and he is following the odor. His nose a step ahead of him indicating the path. Actions Option: Duck into the nearby building made from solid stone from which delicious-smelling smoke emanated; some sort of cookery.
  11. Instead of receiving damage for Nanite Cloud, it would be better reducing the effectiveness of the ability. Is it possible to change for that? Specially because you cannot guarantee the outcome, and at later stages it does more damage to the caster than actual healing or damage. Basically restricting to one use per battle.
  12. I have a question: Is there a basic attack that you can use without requiring the expense of energy?
  13. Hi! I finished my application. It is ready for review.
  14. Yxanthymir About me: I'm in my early 40's, and I work a lot. I also have two young daughters at home. My time/energy/focus is somewhat limited, but I post at the minimum 2 to 3 times per week (with some exceptions). Once I commit to something I try to stick to it, and always inform if I will be absent. I'm interested in being a: GM Assistant, GM Sub Systems I'm comfortable with: D&D 4e and 5e, 13th Age, Powered by The Apocalypse and Fate. Systems that are a bit of a stretch: - Systems I'm interested in learning: Any light system Skills/strengths/interests: I am like Isaac Asimov. Great ideas, serviceable execution. I have great ideas, and love to weave convoluted plots with many possible outcomes, but my writing style is barren. I like to be direct and go straight to the matter, without a lot of flourish; but I am trying to improve in this regard. Best way to contact me: a PM here
  15. Name: XYZ-QWERT-ABC-MNBVC Age: Unknown Height: 150 cm Weight: 50 kg Like: Useful information, clear components, logic, preserving life Dislike: Techno virus, fake news, illogical assumptions, waste of resources Concept: A biological machine from a world dominated by machines. Background: XYZ-QWERT-ABC-MNBVC is a biological machine, just one among millions of similar machines, whose only purpose is to maintain the world it was tasked to protect and care. For many centuries, these machines are the only intelligent beings living in their homeworld. In the distant past, when the cosmos was still young and teeming with the wonders of creation, there existed a race of beings whose intelligence far surpassed any other known species. These beings, whose name has long been lost to the annals of time, had achieved a level of mastery over science and technology that bordered on the divine. Driven by a catastrophic disaster, this ancient race embarked on a grand experiment: to engineer a series of biological machines capable of maintaining the delicate balance of life and nature in their homeworld. These machines were not mere automatons; they possessed a level of sophistication and complexity that rivaled and surpassed the most advanced forms of organic life. Among these creations was a being unlike any other—a biological machine known simply as "Epsilon". The first exemplar of its race. Epsilon was designed with a singular purpose: to serve as the custodian of the world, tirelessly working to ensure its continued existence and prosperity. Endowed with intelligence, adaptability, and a vast array of tools and abilities, Epsilon was the epitome of its creators' ingenuity. XYZ-QWERT-ABC-MNBVC carries Epsilon's desire into the future, tirelessly continuing its divine task, to ensure its homeworld continued existence and prosperity against all forms of calamities and enemies. Stats: Health 10 Speed 7 Stamina 13 Techniques: Nanite Cloud: Emergency Repairs: Can use the nanites to fix anything (biological, material or mechanical) it studies the nature. Harmful Decomposition: Can use the nanites to break anything (biological, material or mechanical) into simple raw materials. Force Field: Shield Wall: Can create a wall of energy in any format that can protect from harmful attacks. Force Cage: Can create a prison of energy that envelops a foe. Reconfiguration: Can reconfigure the body into various configurations for different purposes.
  16. Everything is all right. Just swamped with work, studies and some personal problems.
  17. Please explain the nature of the power, and these tags: The world speaks to me; Fact or fiction?; The rational explanation; Black company office worker; Office Thespian; A strange, strange man; Allusionary world & Know-it-all anti-conformist.
  18. Started God Emperor of Dune by Frank Herbert.
  19. I am back. I hope we still have a game to run, and a new player. 😶‍🌫️
  20. I find it a good show, but I don't think it is that good. Maybe I am comparing my experience with the book, which I absolutely loved.
  21. For the action, if still possible, go try to find the Bug Butchers at the neighboring district, and ask them for help solving Tolliver's affliction.
  22. Sorry, I was busy with real life stuff, but I am still here. I like the concept, but some tags will need some explanation. I will point them later.
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