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Yamazaki

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Posts posted by Yamazaki

  1. On 11/23/2023 at 4:00 PM, ABlotOfInk said:

    I've been doing ttrpgs since my dad introduced me to AD&D when I was a kid, and freeform text rp and pbp ttrpgs just about as long! I've had the yen for pbp rp again recently and found this place! I'm a boring office worker by work and an artist by hobby. I love telling dramatic character driven stories in a variety of systems.

    Welcome to the Weave, Blot. I think you'll fit in here just fine - many of us are bored office drones who are trying to fill in the downtime with a bit of PbP.

    Anyhow, in case you haven't seen it yet, here's a link to our Myth-Weavers v6 User Guide, which contains several handy links that you will likely find useful. We do things a touch differently than some other sites, where we have game ads posted and prospective players apply. You'll want to swing over by our Game Ads section to check that out! Every GM does it a little differently, so check the campaign info and forum for the exact details.

    We support a very wide variety of systems here, ranging from good ol D&D (of all editions) to Pathfinder to Shadowrun to Fate to PbtA to OSR to, well, I don't think there's a system we don't support or have players for. So if you spot something outside of your norm that catches your attention - go ahead and apply for it anyways. There is much to be gained by going outside of the box, after all.

    Also, I recommend getting chatty through out the forums or even dropping by our Discord Channel, especially if you have questions. Just watch out for those welcoming harpoons - they're harmless... mostly 😂

    If you have any questions, let us know! Don't be afraid to ask, either - we do our best to help people out.

    -Yamazaki

  2. 23 minutes ago, Tecmes said:

    Hence, I feel "Collaborative storytelling" really means "putting forward cool, relevant, atmosphere-appropriate, gamestyle-appropriate actions for your character and hoping the GM (and possibly the players) run with it and reward it (with success; or failure if failure is what you seek)." That's not collaborative, it's argumentative. If it is to be collaborative, then every idea must work. You can't expect a random group of players to be on the same page; so collaboration really means yes-ing all ideas. If it does, then it's not a game, it's a freeform in rules clothing.

    AHA! This is where the hang-up is! I see the problem here, and it's entirely a mindset one.

    See, the problem you're seeing is one that only exists if there's any form of GM vs Player mentality at all. These fiction-first games require legit cooperation and collaboration. It requires trust between players and GM that everyone wants to create the best story possible together. Gameplay is a conversation, a term that is insanely important to the PbtA/FitD domain - conversation. And the moment you consider it a negotiation or argument, the whole thing will break down.

    Yet despite that, PbtA and FitD work just fine, and the reason is in trust. When the players aren't concerned with winning, and the GM isn't looking to challenge the players, and instead focus on the story and what makes it interesting and fun, these games flourish. You do require folks to be on the same page, but that's what player buy-in and Session Zero are about and why they're important steps when starting a campaign in a fiction-first system. Also a lot of "Yes, but...", "Yes, and...", and "No, but..." type improv - those are the cornerstones at which makes these games work.

    In a way, it's not unlike Freeform, but with guidelines to help keep the action moving, the gameplay fair, and most importantly, granting prompts for the improv. Hell, that's the whole point of Moves in PbtA - guidelines for improv for the aspects that are important to the genre of the specific game.

    PbtA/FitD games demand trust and respect from the whole group. If you cannot trust the people you're playing with to be able play the game the way its designed, to be actually collaborative, it's a bad fit for those players. And that happens, nothing wrong with that. But if you got that trust, these games work. I mean, I've ran it successfully with my relentlessly casual manslaughter vagrants without having to bang my head against the book - it worked exactly as written. No fights, no arguments, just the occasional discussion on how things should progress, and a whole lot of laughing at the ridiculous methods the group opts to use.

     

    That all said, I honestly had a very hard time wrapping my head around PbtA/FitD games until I actually tried it. It plays out a lot easier and simpler than it sounds on paper, especially in a live session. You may just need to give it a go for it to click for you.

  3. 37 minutes ago, Tecmes said:

    Hold your horses, and try it out first with close friends. What I read above only reinforces my quip: it's the idea of a game, not a game.

    What the book says is: here's a great idea for a setting and gameplay involving heists. Now do it. We're not giving you rules, only instructions on what you must achieve. Oh yes, and vague strictures, such as "be a fan of the PCs" or "address the players" and "address the characters". Do it, and do it right!

    It's worse than no rules. It's no rules, plus pressure put on the GM to somehow run it correctly. To achieve the tone and spirit that the authors achieve in their own games.

    If the authors really think that heists in a gothic living city full of threats is amazing (and it is), then produce rules that make it happen. Don't tell the participants: "now, make our vision happen".

    These games are indeed AP-material, because the book doesn't tell you how to make it work. You've got to attempt to learn how to make it work by watching someone do it and somehow understand the trick? (or rather, that there is no trick, just good'ol "GM runs the show")

    I understand that the authors have run amazing such games. And that it's *fiendishly* hard to develop rules that somehow make those amazing session materialize for anyone out of the box. But I don't understand the hype about a game that's only delivering by dint of the GM's sweat and tears.

    As someone who has ran a few sessions of BitD, but isn't an expert, I do not understand where you're struggling to grok this, so please bear with me. It sounds like you need specific rules laid out that aren't in the system, because most folks don't need those rules. Scores don't have procedures because it's based on the narrative of the events of the score. This is a system that relies on collaborative storytelling with the whole group - everyone needs to pitch in. Hell, in the best scenarios, players are providing the Scores themselves instead of the GM generating them, because it's a natural progression of the narrative.

    Obviously, there's rules to resolve Actions, and rules to resolve downtime and all that. It's designed to be fairly basic and flexible.

    I wonder if you have any experience with other Fiction-First systems, like those of the Powered by the Apocalypse variety. BitD operates in the exact same fashion.

    Honestly, if the phrase "prepare situations, not plots" goes against everything you believe, then FitD/PbtAs are a bad fit for you. And that's okay! No, seriously - you gotta have a very improv-centric mindset (but it's not purely improv) to make these kinds of games flourish.

     

    FYI, if you're reluctant to buy the book, but still want to look at an FitD game that has more complete presentation than what the BitD SRD has, check out Wicked Ones - there's a free PDF. Similar baseline, but different concept and setting.

  4. Yes, a lot is skipped on the SRD. It's there as a reference doc, not a replacement for the book.

     

    On 11/17/2023 at 10:26 AM, Tecmes said:

    A - Once you've dealt with the engagment situation, what happens? Most games have structured gameplay there: day-by-day travel, room-by-room exploration, round-by-round combat. Because BitD treats combat as non-combat, it guts out the one part that typically has structure, and ends up with none during the Score. If the game's a donut, that's the donut hole. Notice how the rules skip from the engagment rules to downtime. There is no "running the score" section, only that one-liner to summarize what 50% of your game time will be:

    What "Rest of the rolls" ?

     

    First of all, the best way to explain this is as "Free play, with a goal". The Engagement Roll dictates the starting situation, nothing more. There isn't a lot of structure because the narrative should dictate what should happen next, or the players will decide to move towards their goal.

    For example, let's say the PCs are trying to rob a specific McGuffin from a train, maybe by getting onto it as passangers. Engagement Roll is a 4, so maybe they get on without a fight, but don't have nearly as much time as they'd like. So we start a Clock with 6 segments, labeling it "Train leaves the City", which we'll mark as the action progresses. And now we ask the players how they want to proceed.

    Quote

    B - How is it determined that a Score is a success?

    If there's no mandated number of checks to accomplish the score, and because every action *creates harm* rather than avoids it, it is in my interest to NOT ACT:

    GM: "Engagment roll! OK, bad. You stumble upon the gang bringing in smuggled goods. They open fire and you are under a hail of bullets and lightning! What do you do?"

    Players: "No sweat. We wait it out."

    GM: "What? But the bullets?"

    Players: "As long as we don't roll, there's no harm. We just leave."

    You can't just say "The GM makes up obstacles and perils". Why would I tackle them? It seems after the score I'll look back and think "Hmm, next time I'll stay home. Every time I act, I inccur permanent Trauma!". Unlike other games, pain is all my fault.

     

    So I see two problems here with this mindset.

    1) if the PCs aren't willing to get into trouble to get rich, then they're not playing the game. Why bother with the game if they're unwilling to risk it? This is a player buy-in issue. There's a reason that the author's top advice for players is "Drive your characters like they're a stolen car" (or something like that).

    2) If the PCs don't act, and just try to wait it out, this is where the GM can use a HARD MOVE. See, the GM still has moves in this game, much like PBTA games. Sometimes this is a Fortune Roll, sometimes it's marking a Clock, or just plain declaring that the bad guys are moving to a new position to get a better shot in.

     

    When in doubt, check the Best Practices for PCs and GM. These are on the playbooks, too, for easy reference.

     

    Quote

    I'm in it for the XP

    The only rationale I see is the BW-like XP marks. Is it then that I have to milk the Score to try and attempt one Desperate action per attribute, then achieve each Playbook advancement Mark twice? Then leave.

    And... I don't need to *succeed*! Just attempt. So position/effect is only relevant to ensure I *try* desperate actions. All I have to do is go about *convincing* the GM that I'm doing something foolish, and then stuff that fits within my playbook advancement, and voilà. In that case, indeed, it doesn't matter if the rules to set position/effect are so vague and full of "maybes".

    But I wouldn't play that game.

    This is basically a player buy-in issue. See, BitD is a narrative-first game. It's more about the story than it is about character advancement. This isn't like D&D where you get levels to get new powers to make you better at killing monsters on graph paper. It's about getting into trouble, trying to get around that trouble or resolve it, or whatever, and then doing it all over again because you managed to piss off someone else.

    Think all the crime drama TV series, and consider yourself and the players as part of the writer's room to one of those.

    XP is just there to show that you're doing the right thing by getting into trouble and playing up the tropes of your playbook.

     

    Quote

    What? the McGuffin? I *knew* we were forgetting something!

    Of course, for my Faction to advance, I have to score the Score. Errr.. how do I go about achieving that? I don't see how this can be handled without either:

    a) Establishing a fixed number of actions I have to succeed at. Easy enough! So why isn't that rule there?

    OR

    b) Describing reasonable obstacles I have to overcome. A sentry. A trap. A door. But that's very swingy. If the GM carelessly asks for check after check ("Roll Survey to see if you spot the guard!"), especially with no consideration with what development facets they are engaging, I'm going to pile on consequences, stress, Trauma, for no clear reason, and with a rate that's highly dependent on the GM's style of management. If that's what they mean by all those comment about setting your play style, that's meta-Golden Shovel if there ever was any.

    It's less about the number of obstacles, and more about the narrative of the Score. Some Scores are going to be simple, either by luck or clever play. Some will be horrendous and bring out a crapton of heat because they killed a cop in the process, or made a devils' bargain that adds a new faction to the list of people who want the PCs dead.

    It's not like a Dungeon Crawl where you have so many rooms to explore before you find the treasure or the boss or whatever. The nature of the score is more about what feels natural about the story progression of the events. So if we call back that train heist from earlier - maybe the PCs find the MacGuffin, but need to get off the train now before they draw too much attention. How do they do that? What sort of preparations would they make for that (invoking flashbacks as necessary to show this prep)? And who saw them sneak on and/or through the train and realized who they were? Who are they stealing from?

    Additionally, it's best not to call for action rolls unless it's 1) Uncertain and 2) Interesting. Rolling just to spot guards is boring, for example. But rolling to knock them out? That's a good one, and that can be a single roll too.

     

    Quote

    At last someone made Ars Magica work

    There's another possibility: the Scores don't matter. It's a game that's about your faction, your hidehout, downtime, development - not the grind of the dungeon rooms. That would explain the black hole that Scores are.

    But then don't run scores. Make a single engagment roll that determines the result of the whole score. Then run a certain number of flashbacks for each character, allowing him to mark XP. "OK, so during that Score I.... vaulted over two buildings while lobbing eldrtich grenades. Let me roll Finesse."

    I *would* play that game. I would make an Ars Magica hack, and a Shadowrun hack. Heck, I would make a Year Zero and an Apocalypse World hack.

    Scores very much matter. It's how the gang gets Coin, which is required to retire. It's also required to expand your operations, fund further scores, and get improvements of various kinds. It's also the currency at which you can buy more downtime actions.

    Additionally, Scores are where all the risk and fun are generated. It's the Heist for which the best stories start. While downtime is mostly micromanagement, and free play is how you find more scores, scores are the meat and potatoes of the gameplay loop. A score should be an interesting aspect of the storytelling.

  5. On 11/18/2023 at 11:16 AM, Fwog said:

    Hey Y'all

    I'm Fwog,Or Hope, She/her pronouns, new to this site but not to pbp.

    I have been playing Dnd for 3 years, VTM for 6 months, played a single game of shadowrun 1e, a Sineater game,and *almost* played pathfinder 1e (game was cancelled last minute).

    Also, I dmed for Pbta twice and played some homebrew systems.

    Welcome to the Weave, Fwog! There's a lot of games being advertised, so don't be afraid to put your name into the hat for several games. Anything that calls to you is free game.

    Anyhow, in case you haven't seen it yet, here's a link to our Baldr User Guide, which contains several handy links that you will likely find useful. We do things a touch differently than some other sites, where we have game ads posted and prospective players apply. You'll want to swing over by our Game Ads section to check that out! Every GM does it a little differently, so check the campaign info and forum for the exact details.

    We support a very wide variety of systems here, ranging from good ol D&D (of all editions) to Pathfinder to Shadowrun to Fate to PbtA to OSR to, well, I don't think there's a system we don't support or have players for. So if you spot something outside of your norm that catches your attention - go ahead and apply for it anyways. There is much to be gained by going outside of the box, after all.

    Also, I recommend getting chatty through out the forums or even dropping by our Discord Channel, especially if you have questions. Just watch out for those welcoming harpoons - they're harmless... mostly 😂

    If you have any questions, let us know! Don't be afraid to ask, either - we do our best to help people out.

    -Yamazaki

  6. On 11/14/2023 at 11:08 PM, LoneMarauder said:

    Hi every one. I’m Lone. I’m not new to play by post but it has been quite some time. So there’s probably a lot I need to learn. Like most of you my schedule is not allowing me to drown in ttrpg like I want so I’m here hoping to fill the void. I’ve mostly played dnd 5e but I’m open to all manner of games.

    Welcome to the Weave, Lone! Being open-minded about systems will go a long way as you poke around looking for games!

    Anyhow, in case you haven't seen it yet, here's a link to our Baldr User Guide, which contains several handy links that you will likely find useful. We do things a touch differently than some other sites, where we have game ads posted and prospective players apply. You'll want to swing over by our Game Ads section to check that out! Every GM does it a little differently, so check the campaign info and forum for the exact details.

    We support a very wide variety of systems here, ranging from good ol D&D (of all editions) to Pathfinder to Shadowrun to Fate to PbtA to OSR to, well, I don't think there's a system we don't support or have players for. So if you spot something outside of your norm that catches your attention - go ahead and apply for it anyways. There is much to be gained by going outside of the box, after all.

    Also, I recommend getting chatty through out the forums or even dropping by our Discord Channel, especially if you have questions. Just watch out for those welcoming harpoons - they're harmless... mostly 😂

    If you have any questions, let us know! Don't be afraid to ask, either - we do our best to help people out.

    -Yamazaki

  7. On 11/11/2023 at 11:23 AM, Hannibal69 said:

    I don't normally do introductions, to be honest. But I figured -- why not.

    I'm 54 years-old. Been gaming now for almost 40 years (started in 1984). And when I say 40 years, I do mean consistently. Well ... in the mid 2000s, I did take a couple of years off. Because I tried to get into RP in World of Warcraft but that turned out to be an unpleasant experience -- to put it mildly.

    For the most part, I play Shadowrun 5e and good old fashioned DnD (2nd or 5th edition) as my two mainstays of gaming. But I have played (and will play) other games such as Cthulhu, Pathfinder, Vampire the Masquerade, Deadlands, and virtually any system if I'm interested in the genre. There are certain types of genres I'm not all that attached to. But, in any rate, if anyone has an extra spot at their virtual gaming table (I can play either in voice or play-by-post) and need someone to fill it, drop me a line. If I can oblige you, I will certainly try to do so.

    Welcome to the Weave, Hannibal! I'm sure you'll find plenty of folks to play with 'round here. Plenty of experienced players around. Although quick note: this is purely a Play-by-Post forum, so you won't see ads for live games of any variety here (and if you do, it's either hybrid, or it's getting shut down lol).

    Anyhow, in case you haven't seen it yet, here's a link to our Baldr User Guide, which contains several handy links that you will likely find useful. We do things a touch differently than some other sites, where we have game ads posted and prospective players apply. You'll want to swing over by our Game Ads section to check that out! Every GM does it a little differently, so check the campaign info and forum for the exact details.

    We support a very wide variety of systems here, ranging from good ol D&D (of all editions) to Pathfinder to Shadowrun to Fate to PbtA to OSR to, well, I don't think there's a system we don't support or have players for. So if you spot something outside of your norm that catches your attention - go ahead and apply for it anyways. There is much to be gained by going outside of the box, after all.

    Also, I recommend getting chatty through out the forums or even dropping by our Discord Channel, especially if you have questions. Just watch out for those welcoming harpoons - they're harmless... mostly 😂

    If you have any questions, let us know! Don't be afraid to ask, either - we do our best to help people out.

    -Yamazaki

  8. Of course I'm one of the Spheres fans around...



    Player or GM? I do both. Typically a player most of the time, because the energy required to GM has been in high demand for other things lately

    Spheres-only or as an additional option? I generally prefer spheres-only, but chaos knows I've jumped into the games that are 'anything goes' too.

    Technology (Guns, vehicles, etc.)? While the basic firearms are fine, tech sphere is janky at best. I know Rex is doing his best to make sure Tinker is going to be high quality, although that's a process that's taking a lot of time and a lot of banging his head against the wall.

    Gestalt? I find it very difficult to go without Gestalt these days. Hell, Tristalt is fun too, but I reserve that for solo games only.

    Mythic? I won't use it in my own games, but I won't say no.

    Requested houserules? Nothing specific. I use a few when I run to refluff how firearms work when running settings that are more advanced (thus basic firearms don't 'reload' but rather 'ready the next shot' as the action, without having to use advanced or modern guns)

    Spellcrafting/Techniques - I avoid these, as they're always klunky. They're fine once a game has gotten going, but rarely does anyone feel the need to take advantage of these rules.

    Custom Traditions? It's just so much easier overall to allow custom traditions, as long as they follow the guidelines.

     

  9. 3 minutes ago, Saberfan said:

    Nice catch, fellow Nasuverse fan! It's rare running into another person who is a fan of not just Fate, but Tsukihime as well. Are you hyped about the Tsukihime remake port coming out next year? I know I am, as I have been hoping for one since Witch on the Holy Night finally got an English release earlier this year.

    So Spheres is popular here? That's excellent news! Spheres is, at least to me, an objectively superior "core" system alternative within Pathfinder because of how well-balanced it is- apart from the Sage, that is- and how customizable it is. How are other subsystems- Akashic Mysteries, Path of War, Psionics, the Legendary Class line, etc- received here on Myth-Weavers? I'm a big supporter of third-party content and it's always nice to find other fans of it.

    Thank you all for the greetings, by the way!

    Kinda hyped. I played thru the fan translation of original Tsukihime and F/SN ages ago. It'll be nice to get the remake localized officially, although finding the time to actually read thru it will be a bit rough for me these days...

     

    Spheres is kinda popular. It had a bit more of a following a few years ago, and it still has its fans, but PF1e is getting less attention over time. Most folks have moved on, one way or another, unfortunately. However, there's still a few around who will bring up Spheres games, or in a few occasions, everything is a go lol. DSP (especially Path of War) still has its fans, although they're less so, and the others get a bit of attention but not a lot in my experience. Either way, keep an eye out for them in the game ads. They come up every so often.

  10. On 10/28/2023 at 1:46 PM, Saberfan said:

    Hello everyone, my name is Saberfan- bonus points for Fate fans who can guess just which Saber I'm a fan of- and I'm an RPG fanatic looking to game! I've heard only good things about the site and thought it was time to take the leap of faith and dive in.

    Welcome to the Weave, Saberfan - and that's a trick question. You're a fan of Saber-faces, which means all of them. Yeah, you're not the only Nasuverse fan around, although I'm more for Tsukihime/Melty Blood than Fate itself.

    BTW, you'll get along with some of the other PF1e fans around. Spheres of Power gets a some attention here, 'specially from folks like me.

    Anyhow, in case you haven't seen it yet, here's a link to our Baldr User Guide, which contains several handy links that you will likely find useful. We do things a touch differently than some other sites, where we have game ads posted and prospective players apply. You'll want to swing over by our Game Ads section to check that out! Every GM does it a little differently, so check the campaign info and forum for the exact details.

    We support a very wide variety of systems here, ranging from good ol D&D (of all editions) to Pathfinder to Shadowrun to Fate to PbtA to OSR to, well, I don't think there's a system we don't support or have players for. So if you spot something outside of your norm that catches your attention - go ahead and apply for it anyways. There is much to be gained by going outside of the box, after all.

    Also, I recommend getting chatty through out the forums or even dropping by our Discord Channel, especially if you have questions. Just watch out for those welcoming harpoons - they're harmless... mostly 😂

    If you have any questions, let us know! Don't be afraid to ask, either - we do our best to help people out.

    -Yamazaki

  11. 5 hours ago, Dubonic said:

    I am LFG for some P2e all the games I see pop up seem super popular, and over fill so quickly. I hope another game starts soon.

    Just a FYI - Saithor's Kingmaker game ad will be open for a few weeks. Unlike many other communities out get, we're not big on the "first come first served" approach. You got time to apply before the GM makes his choices.

    That said, Dnd-likes tend to draw some very heavy duty competition for slots. You gotta bring your A-game to your apps if you want any chance to make the cut.

    This is why we often recommend looking beyond the d20 domain and check out ads for other systems. Usually a bit better chances of getting into a game.

  12. On 10/13/2023 at 8:40 PM, Skib said:

    Hello, hello!

    I'm Skibs. I thought I'd introduce myself here first before diving in. It's been awhile but I have a good amount of experience with play-by-post and also participate in a lot of 5e Dungeons and Dragons offline (my group is actually finishing a three year long campaign this Sunday, wish me luck!). I thought I'd seek this place out because I'm looking to become a better writer while having fun and not taking it all too seriously. My hope is also that by typing things out I might also get a bit better in my offline play by improving my descriptions.

    Anyway, I'm happy to be here! I look forward to checking everything out.

     

    Welcome to the Weave, Skib! Looks like you're already on your way to getting the hang of this place.

    Anyhow, in case you haven't seen it yet, here's a link to our Baldr User Guide, which contains several handy links that you will likely find useful. We do things a touch differently than some other sites, where we have game ads posted and prospective players apply. You'll want to swing over by our Game Ads section to check that out! Every GM does it a little differently, so check the campaign info and forum for the exact details.

    We support a very wide variety of systems here, ranging from good ol D&D (of all editions) to Pathfinder to Shadowrun to Fate to PbtA to OSR to, well, I don't think there's a system we don't support or have players for. So if you spot something outside of your norm that catches your attention - go ahead and apply for it anyways. There is much to be gained by going outside of the box, after all.

    Also, I recommend getting chatty through out the forums or even dropping by our Discord Channel, especially if you have questions. Just watch out for those welcoming harpoons - they're harmless... mostly 😂

    If you have any questions, let us know! Don't be afraid to ask, either - we do our best to help people out.

    -Yamazaki

  13. On 10/13/2023 at 10:45 AM, d20dad said:

    Hi, looking to get into gaming again, not new to PBP or RPGs. Current favorites include Tiny D6 and 5e.

    Welcome to the Weave, d20dad. We got a lot of folks who do 5e, so you won't be searching for a game for long.

    Anyhow, in case you haven't seen it yet, here's a link to our Baldr User Guide, which contains several handy links that you will likely find useful. We do things a touch differently than some other sites, where we have game ads posted and prospective players apply. You'll want to swing over by our Game Ads section to check that out! Every GM does it a little differently, so check the campaign info and forum for the exact details.

    We support a very wide variety of systems here, ranging from good ol D&D (of all editions) to Pathfinder to Shadowrun to Fate to PbtA to OSR to, well, I don't think there's a system we don't support or have players for. So if you spot something outside of your norm that catches your attention - go ahead and apply for it anyways. There is much to be gained by going outside of the box, after all.

    Also, I recommend getting chatty through out the forums or even dropping by our Discord Channel, especially if you have questions. Just watch out for those welcoming harpoons - they're harmless... mostly 😂

    If you have any questions, let us know! Don't be afraid to ask, either - we do our best to help people out.

    -Yamazaki

  14. On 10/13/2023 at 1:17 AM, The Reanimator said:

    Hello! I'm Rusty :D! as you can tell from the title, I am new here and of course, DnD! I haven't done a lot of research (unsure really where to start) so I'm joining the community to hopefully get some advice on where to start or places I can go to look into the game more!
    anything and everything is welcome and appreciated!

    (apologies if anything is off writing is not my strong suit)

    Welcome to the Weave, Rusty. Don't sweat being a newbie to the TTRPG hobby or to the PbP medium - we all had to start somewhere.

    Anyhow, in case you haven't seen it yet, here's a link to our Baldr User Guide, which contains several handy links that you will likely find useful. We do things a touch differently than some other sites, where we have game ads posted and prospective players apply. You'll want to swing over by our Game Ads section to check that out! Every GM does it a little differently, so check the campaign info and forum for the exact details.

    We support a very wide variety of systems here, ranging from good ol D&D (of all editions) to Pathfinder to Shadowrun to Fate to PbtA to OSR to, well, I don't think there's a system we don't support or have players for. So if you spot something outside of your norm that catches your attention - go ahead and apply for it anyways. There is much to be gained by going outside of the box, after all.

    Also, I recommend getting chatty through out the forums or even dropping by our Discord Channel, especially if you have questions. Just watch out for those welcoming harpoons - they're harmless... mostly 😂

    If you have any questions, let us know! Don't be afraid to ask, either - we do our best to help people out.

    -Yamazaki

  15. Question: are you using any of the optional rules, such as Manna for mech progression (from Long Rim) or Bonds for pilots (KTB)? I ask mostly because I'm not a fan of Manna (I find it to be kludgy and awkward).

     

    Additionally, any mechs or official sources you want us not to use? For example, there's a pair of Everest alt frames, the Chomolungma (Solistic Rain) and the Sagarmatha (Wallflower).

  16. 36 minutes ago, Taigains said:

    I loke dice and rolling dice n'such. Hi

    Welcome to the Weave, Tai... I think I've seen you on the discord? Anyhow, tell us something about yourself - there's gotta be more to you than being a dice goblin!

    Anyhow, in case you haven't seen it yet, here's a link to our Baldr User Guide, which contains several handy links that you will likely find useful. We do things a touch differently than some other sites, where we have game ads posted and prospective players apply. You'll want to swing over by our Game Ads section to check that out! Every GM does it a little differently, so check the campaign info and forum for the exact details.

    We support a very wide variety of systems here, ranging from good ol D&D (of all editions) to Pathfinder to Shadowrun to Fate to PbtA to OSR to, well, I don't think there's a system we don't support or have players for. So if you spot something outside of your norm that catches your attention - go ahead and apply for it anyways. There is much to be gained by going outside of the box, after all.

    Also, I recommend getting chatty through out the forums or even dropping by our Discord Channel, especially if you have questions. Just watch out for those welcoming harpoons - they're harmless... mostly 😂

    If you have any questions, let us know! Don't be afraid to ask, either - we do our best to help people out.

    -Yamazaki

  17. On 10/8/2023 at 1:58 AM, DJ_JJ said:

    Hi! I've used to play a lot of different TTRPGs, but ever since right before covid when I moved to Japan, I haven't been able to find any games in person. I've always been interested in the idea of playing by post, and now I actually have some free time for a long period of time. When I used to play regularly, I played mostly Dungeons and Dragons 5E, and Pathfinder 1E. My favorite game that I've played is Call of Cthulhu, and I really like dark, intense stories that also feature a lot of world building.

    Welcome to the Weave, JJ! Sounds like you'll fit right in around here.

    Anyhow, in case you haven't seen it yet, here's a link to our Baldr User Guide, which contains several handy links that you will likely find useful. We do things a touch differently than some other sites, where we have game ads posted and prospective players apply. You'll want to swing over by our Game Ads section to check that out! Every GM does it a little differently, so check the campaign info and forum for the exact details.

    We support a very wide variety of systems here, ranging from good ol D&D (of all editions) to Pathfinder to Shadowrun to Fate to PbtA to OSR to, well, I don't think there's a system we don't support or have players for. So if you spot something outside of your norm that catches your attention - go ahead and apply for it anyways. There is much to be gained by going outside of the box, after all.

    Also, I recommend getting chatty through out the forums or even dropping by our Discord Channel, especially if you have questions. Just watch out for those welcoming harpoons - they're harmless... mostly 😂

    If you have any questions, let us know! Don't be afraid to ask, either - we do our best to help people out.

    -Yamazaki

  18. On 10/7/2023 at 10:04 PM, OgreWattage said:

    Hello,

    So here I am hello all. If you need somebody to play with or to fill a spot please invite me I'm having a hard time finding game recruitment posts. I'm sure I'll get better at navigating it soon, but until then let me roll with you.:)

    Welcome to the Weave, Orge! Yeah, navigating the recruitment page is a bit rough to get the hang of, but once you do, it shouldn't be a big deal.

    Anyhow, in case you haven't seen it yet, here's a link to our Baldr User Guide, which contains several handy links that you will likely find useful. We do things a touch differently than some other sites, where we have game ads posted and prospective players apply. You'll want to swing over by our Game Ads section to check that out! Every GM does it a little differently, so check the campaign info and forum for the exact details.

    We support a very wide variety of systems here, ranging from good ol D&D (of all editions) to Pathfinder to Shadowrun to Fate to PbtA to OSR to, well, I don't think there's a system we don't support or have players for. So if you spot something outside of your norm that catches your attention - go ahead and apply for it anyways. There is much to be gained by going outside of the box, after all.

    Also, I recommend getting chatty through out the forums or even dropping by our Discord Channel, especially if you have questions. Just watch out for those welcoming harpoons - they're harmless... mostly 😂

    If you have any questions, let us know! Don't be afraid to ask, either - we do our best to help people out.

    -Yamazaki

  19. 1 hour ago, thao16 said:

    What is the best way to find a game on Weave if I'm not sure what system I want to play? Please let me know. Thanks

    I don't think there's a best way, honestly. But there's two methods that might help you.

    1) figure out what kinds of games interest you. Even knowing what genres sound fun will go a long way.

    2) just poke around the various game ads and see what sounds fun. Then look into the system it uses.

     

    If you need help, let us know!

  20. On 9/23/2023 at 12:01 AM, Brone86 said:

    Hi, just came to check this place out. Roleplaying is one of my favourite hobbies, but my work schedule doesn't allow for normal games, so I'm hoping to scratch the itch here. I used to play 3e and WoD back in uni, and I haven't had the chance to play much since.

    Welcome to the Weave, Brone! Many us do Play-by-Post specifically because our schedules don't play nice with a standard scheduled session, so you'll fit right in with the rest of us.

    Anyhow, in case you haven't seen it yet, here's a link to our Baldr User Guide, which contains several handy links that you will likely find useful. We do things a touch differently than some other sites, where we have game ads posted and prospective players apply. You'll want to swing over by our Game Ads section to check that out! Every GM does it a little differently, so check the campaign info and forum for the exact details.

    We support a very wide variety of systems here, ranging from good ol D&D (of all editions) to Pathfinder to Shadowrun to Fate to PbtA to OSR to, well, I don't think there's a system we don't support or have players for. So if you spot something outside of your norm that catches your attention - go ahead and apply for it anyways. There is much to be gained by going outside of the box, after all.

    Also, I recommend getting chatty through out the forums or even dropping by our Discord Channel, especially if you have questions. Just watch out for those welcoming harpoons - they're harmless... mostly 😂

    If you have any questions, let us know! Don't be afraid to ask, either - we do our best to help people out.

    -Yamazaki

  21. On 9/16/2023 at 6:41 PM, Zatada said:

    Hi all I'm looking for a D&D 3.5 game, preferably one where I can play a hexblade. But really just feeling the RP itch. If anyone would like to add my to their group I would be elated.

    Welcome to the Weave, Zatada! 3.5 doesn't have a lot of folks for it these days, but there's still a demand for it and PF1e (if that interests you at all). Keep your eyes open in the ads section and you might get lucky!

    Anyhow, in case you haven't seen it yet, here's a link to our Baldr User Guide, which contains several handy links that you will likely find useful. We do things a touch differently than some other sites, where we have game ads posted and prospective players apply. You'll want to swing over by our Game Ads section to check that out! Every GM does it a little differently, so check the campaign info and forum for the exact details.

    We support a very wide variety of systems here, ranging from good ol D&D (of all editions) to Pathfinder to Shadowrun to Fate to PbtA to OSR to, well, I don't think there's a system we don't support or have players for. So if you spot something outside of your norm that catches your attention - go ahead and apply for it anyways. There is much to be gained by going outside of the box, after all.

    Also, I recommend getting chatty through out the forums or even dropping by our Discord Channel, especially if you have questions. Just watch out for those welcoming harpoons - they're harmless... mostly 😂

    If you have any questions, let us know! Don't be afraid to ask, either - we do our best to help people out.

    -Yamazaki

  22. On 9/24/2023 at 12:44 PM, iamtim said:

    My name is Tim.

    Welcome to the Weave, Tim! And you're far from the only one who cut their PbP teeth with Proboards - I used to admin a small forum for my old college group thru proboards. It was terrible and required honor code of dice rolls, but it was still a blast while it lasted.

    Anyhow, in case you haven't seen it yet, here's a link to our Baldr User Guide, which contains several handy links that you will likely find useful. We do things a touch differently than some other sites, where we have game ads posted and prospective players apply. You'll want to swing over by our Game Ads section to check that out! Every GM does it a little differently, so check the campaign info and forum for the exact details.

    We support a very wide variety of systems here, ranging from good ol D&D (of all editions) to Pathfinder to Shadowrun to Fate to PbtA to OSR to, well, I don't think there's a system we don't support or have players for. So if you spot something outside of your norm that catches your attention - go ahead and apply for it anyways. There is much to be gained by going outside of the box, after all.

    Also, I recommend getting chatty through out the forums or even dropping by our Discord Channel, especially if you have questions. Just watch out for those welcoming harpoons - they're harmless... mostly 😂

    If you have any questions, let us know! Don't be afraid to ask, either - we do our best to help people out.

    -Yamazaki

  23. On 9/18/2023 at 2:52 AM, KaeCozy said:

    Greetings and Good Morning (because its after 2 AM for me)
    I go by Kae. I've been a member of this site for a little while now, but haven't really dipped my chips in anywhere yet. I'm more of a 'find people I like and just associate with them' more than a 'participate in a big community setting' kind of person.

    Welcome to the Weave, Kae! And don't worry, you'll find folks to hang with in due time. Many of us are that way.

    Anyhow, in case you haven't seen it yet, here's a link to our Baldr User Guide, which contains several handy links that you will likely find useful. We do things a touch differently than some other sites, where we have game ads posted and prospective players apply. You'll want to swing over by our Game Ads section to check that out! Every GM does it a little differently, so check the campaign info and forum for the exact details.

    We support a very wide variety of systems here, ranging from good ol D&D (of all editions) to Pathfinder to Shadowrun to Fate to PbtA to OSR to, well, I don't think there's a system we don't support or have players for. So if you spot something outside of your norm that catches your attention - go ahead and apply for it anyways. There is much to be gained by going outside of the box, after all.

    Also, I recommend getting chatty through out the forums or even dropping by our Discord Channel, especially if you have questions. Just watch out for those welcoming harpoons - they're harmless... mostly 😂

    If you have any questions, let us know! Don't be afraid to ask, either - we do our best to help people out.

    -Yamazaki

  24. On 10/1/2023 at 5:38 PM, Tecmes said:

    Hi there!

    Found the site roundabout through a Roll20 annoucement...

    Hell of a way to find the site, honestly, but I'm glad you found us. And don't worry - plenty of us here are not 5e fans, so you'll find kindred spirits easily enough.

    Anyhow, in case you haven't seen it yet, here's a link to our Baldr User Guide, which contains several handy links that you will likely find useful. We do things a touch differently than some other sites, where we have game ads posted and prospective players apply. You'll want to swing over by our Game Ads section to check that out! Every GM does it a little differently, so check the campaign info and forum for the exact details.

    We support a very wide variety of systems here, ranging from good ol D&D (of all editions) to Pathfinder to Shadowrun to Fate to PbtA to OSR to, well, I don't think there's a system we don't support or have players for. So if you spot something outside of your norm that catches your attention - go ahead and apply for it anyways. There is much to be gained by going outside of the box, after all.

    Also, I recommend getting chatty through out the forums or even dropping by our Discord Channel, especially if you have questions. Just watch out for those welcoming harpoons - they're harmless... mostly 😂

    If you have any questions, let us know! Don't be afraid to ask, either - we do our best to help people out.

    -Yamazaki

  25. 14 hours ago, SwordOfCaine said:

    Why are introductions always so difficult!

    Anyway, I hope to make some friends and have some amazing roleplays! Thanks for reading :D

    Welcome to the Weave, Sword! Intros can be difficult. I find it's easier when you don't think about it too much LOL

    Anyhow, in case you haven't seen it yet, here's a link to our Baldr User Guide, which contains several handy links that you will likely find useful. We do things a touch differently than some other sites, where we have game ads posted and prospective players apply. You'll want to swing over by our Game Ads section to check that out! Every GM does it a little differently, so check the campaign info and forum for the exact details.

    We support a very wide variety of systems here, ranging from good ol D&D (of all editions) to Pathfinder to Shadowrun to Fate to PbtA to OSR to, well, I don't think there's a system we don't support or have players for. So if you spot something outside of your norm that catches your attention - go ahead and apply for it anyways. There is much to be gained by going outside of the box, after all.

    Also, I recommend getting chatty through out the forums or even dropping by our Discord Channel, especially if you have questions. Just watch out for those welcoming harpoons - they're harmless... mostly 😂

    If you have any questions, let us know! Don't be afraid to ask, either - we do our best to help people out.

    -Yamazaki

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