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miteke_mw

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  1. "Well, with all the collapsing towers and such, there might be another way in, though I am not too keen in a vertical ascent with or without the earth sled. I'm just saying it might pay off to take a look around before marching through the front door. Too many bad rumors about the folks that inhabit these parts." Stats Male TN Human Slayer/Fighter Level 1/3, Speed 20. Init +3 HP 36/39 AC 24 (16 without his plate armor) Touch 13 Flat-footed 21 CMD 21 (+2)[deft maneuvers] (+1)[favored class] CMB +8 (+2)[deft maneuvers] Fort 8 Ref 6 Will 4 Base Attack Bonus 4 Attacks +8/1d6+9 Scimitar [crit 18-20/x2; S] +7/1d8+4 Composite Longbow Abilities Str 18, Dex 17, Con 14, Int 12, Wis 12, Cha 12 Conditions None
  2. I promise not to get dragged into anything if possible. Just taking a look around. Melnop has Wunderlust and can't help himself any more than Raygar can stop eating.
  3. Once the meal is done, and perhaps sooner if we do not wait for Raygar, Melnop is setting off to explore the town and see if he can get a peek at the Djinn.
  4. I need a refresher. I remember that we were looking for someone at their farm or something. I will go searching for it, but thought I would ask first, particularly since the IC thread starts with entering the Mournland and I'm not sure where the archived thread is.
  5. "It's a depressing sight, no?" Terry looks thoughtful for a moment, his lips pursing and twisting, "I'm thinking that the main entrance is not necessarily the way to enter. There are probably eyes on it that we would best avoid." Stats Male TN Human Slayer/Fighter Level 1/3, Speed 20. Init +3 HP 36/39 AC 24 (16 without his plate armor) Touch 13 Flat-footed 21 CMD 21 (+2)[deft maneuvers] (+1)[favored class] CMB +8 (+2)[deft maneuvers] Fort 8 Ref 6 Will 4 Base Attack Bonus 4 Attacks +8/1d6+9 Scimitar [crit 18-20/x2; S] +7/1d8+4 Composite Longbow Abilities Str 18, Dex 17, Con 14, Int 12, Wis 12, Cha 12 Conditions None
  6. Looking backwards longingly at the swiftly disappearing mount, Agitha joins the mad dash for the other side. Stats F N/N Ratfolk Witch, Level 3, Init 3, Speed 20 Abilities Str 8, Dex 16, Con 13, Int 17, Wis 10, Cha 14 HP 20/20 AC 19, Touch 14, Flat-footed 16 10 +4 Mage Armor, +3 Dex, +1 Size, +1 Deflect CMD 12 Fort 4, Ref 4, Will 3 Attacks, Base Attack Bonus 1 Dagger 1 (1d4-1, x2) Ray of Enfeeblement (1d6+1 STR, 1 rd/lvl, ) Condition None Loot
  7. Agitha wipes the blood from the side of her face she edges closer to safe land. "Do you think it will leave us alone now? I mean, aside from it's indiscriminate taste for flesh, it is rather cool. Belongs in a zoo though, not here." Stats F N/N Ratfolk Witch, Level 3, Init 3, Speed 20 Abilities Str 8, Dex 16, Con 13, Int 17, Wis 10, Cha 14 HP 20/20 AC 19, Touch 14, Flat-footed 16 10 +4 Mage Armor, +3 Dex, +1 Size, +1 Deflect CMD 12 Fort 4, Ref 4, Will 3 Attacks, Base Attack Bonus 1 Dagger 1 (1d4-1, x2) Ray of Enfeeblement (1d6+1 STR, 1 rd/lvl, ) Condition None Loot
  8. Why is damage important? Astril can fill a different role than damage. Agitha certainly sucks as far as damage goes, but I don't see her as a failure. Heck, that hex has saved our butts a lot of damage. At our level and with his dex, he should be sporting some niche weapons like tanglefoot bags and alchemist flasks for combat, particularly since consumables are refreshed every level. There are some interesting alchemical weapons out there to try out.
  9. No need. She has a +7 (with a +2 bonus from her saddle) and cannot fail a DC 5 check. The Gecko bolts and Agitha is not trying to control it. That leaves the DC 15 ride check for a soft fall which I added to the post.
  10. Melnop, who has long since finished eating, ponders Rudra's words. "Genies can be temperamental and downright nasty, right? That is a very good question. Will whatever we find, provided we find anything, be a mistake to hand over to it? Heck if I know. If so he will have to wrestle it out with the rest of the evil masterminds out there." Stats Male C/N Tiefling Ranger (Divine Marksman/Beast Master), Level 5, Init 4, HP 57/57, Speed 30 AC 18, Touch 13, Flat-footed 15, CMD 21, Fort 7, Ref 8, Will 3, CMB +8, Base Attack Bonus 5 Abilities Str 16, Dex 16, Con 14, Int 13, Wis 12, Cha 8 Resistances Energy Resistance 5 to cold, electricity, fire Conditions None Loot None Attacks Masterwork Composite Shortbow, 9 (1d6+10, x3) Bite 10 (1d6+5, x2) +2 to all to hit and attack rolls if human from favored enemy (replacing vicious aim bonus of +2 with a +4) Talon (Velociraptor Companion) Attacks Bite 7 (1d4+1, x2) Talon 7 (1d6+1, x2) Talon 7 (1d6+1, x2)
  11. Melnop samples everything, and settles down to enjoy the meal. After all, part of exploring a new place is the food, though he finds it very similar to some of the food from back home. Stats Male C/N Tiefling Ranger (Divine Marksman/Beast Master), Level 5, Init 4, HP 57/57, Speed 30 AC 18, Touch 13, Flat-footed 15, CMD 21, Fort 7, Ref 8, Will 3, CMB +8, Base Attack Bonus 5 Abilities Str 16, Dex 16, Con 14, Int 13, Wis 12, Cha 8 Resistances Energy Resistance 5 to cold, electricity, fire Conditions None Loot None Attacks Masterwork Composite Shortbow, 9 (1d6+10, x3) Bite 10 (1d6+5, x2) +2 to all to hit and attack rolls if human from favored enemy (replacing vicious aim bonus of +2 with a +4) Talon (Velociraptor Companion) Attacks Bite 7 (1d4+1, x2) Talon 7 (1d6+1, x2) Talon 7 (1d6+1, x2)
  12. Agitha is severely pummeled by the sounds as is her untrustworthy mount which bolts. "Oh oh!" she screams, as she is carried off 20' before she falls off the creature. Unperturbed (well, only a little perturbed), she continues to cackle after standing up. Stats F N/N Ratfolk Witch, Level 3, Init 3, Speed 20 Abilities Str 8, Dex 16, Con 13, Int 17, Wis 10, Cha 14 HP 20/20 AC 19, Touch 14, Flat-footed 16 10 +4 Mage Armor, +3 Dex, +1 Size, +1 Deflect CMD 12 Fort 4, Ref 4, Will 3 Attacks, Base Attack Bonus 1 Dagger 1 (1d4-1, x2) Ray of Enfeeblement (1d6+1 STR, 1 rd/lvl, ) Condition None Loot
  13. Terry nods in response. "To Metrol, then. It's not like I want to spend any more time than I have to in here." Stats Male TN Human Slayer/Fighter Level 1/4, Speed 20. Init +3 HP 46/46 AC 24 (16 without his plate armor) Touch 13 Flat-footed 21 CMD 22 (+2)[deft maneuvers][Trip][Disarm][Dirty Trick][Feint][Reposition][Steal] (+2)[favored class][trip][grapple] CMB +9 (+2)[deft maneuvers][Trip][Disarm][Dirty Trick][Feint][Reposition][Steal] Fort 8 Ref 6 Will 4 Base Attack Bonus 4 Attacks +9/1d6+10 Scimitar [crit 18-20/x2; S] +8/1d8+4 Composite Longbow Abilities Str 18, Dex 17, Con 14, Int 12, Wis 12, Cha 12 Conditions None
  14. Terry wakes in the morning with a jerk. Half surprised he slept so soundly and half surprised he wasn't wakened in the middle of the night by a jaws clamped around his throat. "Anything happen in the night?" Stats Male TN Human Slayer/Fighter Level 1/4, Speed 20. Init +3 HP 46/46 AC 24 (16 without his plate armor) Touch 13 Flat-footed 21 CMD 22 (+2)[deft maneuvers] (+2)[favored class] CMB +9 (+2)[deft maneuvers] Fort 8 Ref 6 Will 4 Base Attack Bonus 4 Attacks +9/1d6+10 Scimitar [crit 18-20/x2; S] +8/1d8+4 Composite Longbow Abilities Str 18, Dex 17, Con 14, Int 12, Wis 12, Cha 12 Conditions None
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