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  1. Yep, I'm not used to this form yet and missed the beginning. Thanx!
  2. So, GM, you know this guy very well .) I was inspired by the simple fact that the game starts at Baldur's Gate (as well as a perfectly suitable level). I haven't played BG3, but it seemed quite likely to me that Simon just wouldn't go down to Hell. He was scared. Suppose that all he saw after was just his nightmares about what could have happened to him if he had gone there. But in fact, he just got scared and returned to BG. I'm literally going to use this character here. I will adjust the inventory to your requirements (he could just sell some of the wealth acquired in the adventure so that there would be something to live on). And I'll add a bonus feat to him - I had a feeling all the time that he lacked skills! It hasn't been edited for your game yet, but it will be soon. I also don't know much about this forum yet (although I managed to recover the password from the old account), but in a good company it's a matter of two weeks!
  3. Damn… The half-elf woke up from the light touch of the waitress. He had fallen asleep at the dinner table after having had too much wine again. The staff were nice to him because this gentleman paid well and also came from the respected in Baldur's Gate Eltan family. Simon felt terrible. He was scared. He saw killers everywhere. Killers and devils. Devils... Oh dear. He shook his head. The pattern on the tablecloth was still imprinted on his cheek, but it was lucky that at least this time he did not fall face first into the soup. He almost drowned that time. Simon grown a beard and generally didn't look too good - as a person who drinks too much and is under a lot of stress.... He remembered again how he had refused to go straight to Hell from Candlekeep. Let this maniacal halfling paladin go there with the rest of the madmen! No, of course Simon had dealings with Hell, he certainly had more of them than anyone else. But should he climb into Hell himself during his lifetime? Pfft. However, he needs to get out of the Gate. The city is doomed. And he's doomed himself if he stays here. He crossed the path of too many while playing his double or even triple games with betrayals and changing sides. The cultists, if there are survivors among them, will definitely kill him. Poison or a knife in the heart at night… He also lost that damn shield. He hides it as best he can, but sooner or later the truth will come out.… It's also a problem, it can end in hard labor or even personal vendetta - that is, murder again… To hell with it! I wonder where it would be possible to get out of the Gate without being found for sure? Hmmm…
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