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Polyphemus

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  1. |Female, Medium Outsider (Tanar'ri, Extraplanar, Evil, Chaotic), Vrock, Cleric 2 HP: 3/21 | AC/Touch/FF: 21/13/18 | Str/Dex/Con/Int/Wis/Cha: +4/+3/+3/+0/+3/+0 | F/R/W: +6/+6/+6 | Speed: 30ft | Spells Active: "I think the mortals have more to offer us alive, for now at least," Kerapsis sighs. "Especially if they think we're their gods' chosen harbingers or whatnot. If they stop being useful, we can rid ourselves of them of course. Preferably after we've regained some more of our strength." "But I agree that we don't need to be hurrying back to anyone. It seems like we have no choice but to explore further if we want to leave this place." OOC / Actions
  2. These all seem reasonable, although as Michael now reminded us, it looks like we'll have to investigate further to find any exit out of this place anyways. I'd say I'm inclined to trust the lich less than the mortals because I'm assuming we'll have an easier time manipulating the mortals (especially considering the prophecy, though I'm also in favor of learning more about that). That being said, I'm not necessary staunchly opposed to working with the lich, it just feels like more caution is warranted there than regarding the mortals. I know there's been some talk of wanting to kill the mortals, I'd prefer to not go down that path at the moment, but I'm open to forcefully seizing control later down the road when we've recouped some more of our fiendish powers. Let's see if we can get any information on these items that would sway us in trading them or not, but regardless, we'll have to continue exploring the complex.
  3. |Female, Medium Outsider (Tanar'ri, Extraplanar, Evil, Chaotic), Vrock, Cleric 2 HP: 3/21 | AC/Touch/FF: 21/13/18 | Str/Dex/Con/Int/Wis/Cha: +4/+3/+3/+0/+3/+0 | F/R/W: +6/+6/+6 | Speed: 30ft | Spells Active: Kerapsis catches her breath in the aftermath of the combat. Seeing Carmine moving to examine the scepter, she begins to slowly make her way to the various doors leading out of the room, pausing by each one to see if she hears anything from the other side before moving on to check the next one. "You talk a lot about all your plans, yugoloth, but you say very little that we can act on. We're disconnected from our fiendish hierarchies, it's the perfect condition for you to forget your bureaucracy and learn to act on instinct." OOC / Actions listening at the doors that lead out of this room
  4. |Female, Medium Outsider (Tanar'ri, Extraplanar, Evil, Chaotic), Vrock, Cleric 2 HP: 3/21 | AC/Touch/FF: 21/13/18 | Str/Dex/Con/Int/Wis/Cha: +4/+3/+3/+0/+3/+0 | F/R/W: +6/+6/+6 | Speed: 30ft | Spells Active: Kerapsis staggers back after the viscous blows against her. Giving up her efforts of overpowering the creatures with her divine power, she strikes back with her sword and beak, then takes a step away from the undead creature. OOC / Actions Full attack on adjacent undead. 5ft step backwards
  5. |Female, Medium Outsider (Tanar'ri, Extraplanar, Evil, Chaotic), Vrock, Cleric 2 HP: 14/21 | AC/Touch/FF: 21/13/18 | Str/Dex/Con/Int/Wis/Cha: +4/+3/+3/+0/+3/+0 | F/R/W: +6/+6/+6 | Speed: 30ft | Spells Active: Kerapsis hisses as one of the undead lands a blow against her. She doubles down her effort in trying to assert her dominance over the undead abominations. OOC / Actions Rebuke undead: highest HD that can be affected is 2HD. total number of HD to rebuke is 6. If their HD is half my level or less, I can command up to 2HD and rebuke the rest.
  6. |Female, Medium Outsider (Tanar'ri, Extraplanar, Evil, Chaotic), Vrock, Cleric 2 HP: 21/21 | AC/Touch/FF: 21/13/18 | Str/Dex/Con/Int/Wis/Cha: +4/+3/+3/+0/+3/+0 | F/R/W: +6/+6/+6 | Speed: 30ft | Spells Active: Kerapsis chuckles to herself at the sight of the deformed undead. Whatever being or phenomena made these abominations must have a sense of humor. She takes another step into the room and snarls, attempting to assert her power over the pitiful freakish undead. But the crudely put together beasts seem to resist her efforts. OOC / Actions My posting may be sporadic for a bit. Should be fine for combat and most other posts, but feel free to move things along if I start to lag behind. Rebuke undead: highest HD affected is cleric level -2 (0)...
  7. Yeah, my thinking was that exploring further into the complex just gives us more options for when we return to it. It doesn’t eliminate the option to just take it, but if our frozen friend has more to offer by working with him, then we can go that route instead.
  8. |Female, Medium Outsider (Tanar'ri, Extraplanar, Evil, Chaotic), Vrock, Cleric 2 HP: 21/21 | AC/Touch/FF: 21/13/18 | Str/Dex/Con/Int/Wis/Cha: +4/+3/+3/+0/+3/+0 | F/R/W: +6/+6/+6 | Speed: 30ft | Spells Active: Kerapsis is tempted to snatch up the crystal, but she's too proud to do it after Molgrug asked her to. "Grab it yourself," Kerapsis snaps back at Molgrug as she follows the others out of the room to the west. Catching up with Nizell by the closed door she says "let's keep moving" and opens the door, moving into the room. OOC / Actions
  9. Had some busy days with travel and work, but will try to post later tonight. Kerapsis will probably opt to explore further into the complex with the others first before trying to take the shard though.
  10. |Female, Medium Outsider (Tanar'ri, Extraplanar, Evil, Chaotic), Vrock, Cleric 2 HP: 21/21 | AC/Touch/FF: 21/13/18 | Str/Dex/Con/Int/Wis/Cha: +4/+3/+3/+0/+3/+0 | F/R/W: +6/+6/+6 | Speed: 30ft | Spells Active: Kerapsis' beady eyes survey Dash'ken, skeptical of his use, but not wanting to underestimate his potential. "Fine, I suppose there's a chance this Dash'ken could have a use to us. But if his scepter isn't around, I'm not above hacking through ice and bone for the crystal." "Anyone object to moving through one of these doors to search for the scepter?" Kerapsis gestures to the two doors leading further into the complex. OOC / Actions
  11. |Female, Medium Outsider (Tanar'ri, Extraplanar, Evil, Chaotic), Vrock, Cleric 2 HP: 21/21 | AC/Touch/FF: 21/13/18 | Str/Dex/Con/Int/Wis/Cha: +4/+3/+3/+0/+3/+0 | F/R/W: +6/+6/+6 | Speed: 30ft | Spells Active: "Well that looks to be the shard we're looking for. I don't see why we can't just take it, but maybe this husk of a creature can provide something of value if we retrieve its items. I take it these regalia pieces are somewhere further in this complex? Try pressing it for more information on its whereabouts." Kerapsis motions towards the two other doors out of the room as she addresses Carmine. OOC / Actions
  12. |Female, Medium Outsider (Tanar'ri, Extraplanar, Evil, Chaotic), Vrock, Cleric 2 HP: 21/21 | AC/Touch/FF: 21/13/18 | Str/Dex/Con/Int/Wis/Cha: +4/+3/+3/+0/+3/+0 | F/R/W: +6/+6/+6 | Speed: 30ft | Spells Active: Giving some time for her wounds to close, Kerapsis rejoins the others who have moved further into the next rooms. Giving one of the dark orbs a quick look and a light tap with her clawed finger as she passes it, she keeps moving into the next room, stopping beside Nizell near the frozen door. "Great..." she grumbles as she brings her wings around her to preserve what warmth she can. "Well should we start hacking away, or does anyone have better options to defrost this?" "Any luck with those orbs?" Kerapsis calls back to the previous room. OOC / Actions
  13. |Female, Medium Outsider (Tanar'ri, Extraplanar, Evil, Chaotic), Vrock, Cleric 2 HP: 12/21 | AC/Touch/FF: 21/13/18 | Str/Dex/Con/Int/Wis/Cha: +4/+3/+3/+0/+3/+0 | F/R/W: +6/+6/+6 | Speed: 30ft | Spells Active: Kerapsis nimbly dodges aside as the construct explodes, but some pieces of shrapnel manage to still embed themselves in her leathery skin. "Ksss!" she hisses in pain. She glances down at Nizell's battered unconscious body, resolving to assist before she loses much blood, but at the moment, she moves past and approaches the zombies. Gnashing her beak, Kerapsis eyes the undead and shouts "Cower!" as she attempts to assert her dominance over them. OOC / Actions Nat 20, wooo! Resists the fire, so just takes 6 physical from shrapnel. Rebuke Undead attempt: Most powerful undead I can affect is 1HD, if they only have 1HD, then both would be rebuked. 5ft step towards zombies.
  14. |Female, Medium Outsider (Tanar'ri, Extraplanar, Evil, Chaotic), Vrock, Cleric 2 HP: 18/21 | AC/Touch/FF: 21/13/18 | Str/Dex/Con/Int/Wis/Cha: +4/+3/+3/+0/+3/+0 | F/R/W: +6/+6/+6 | Speed: 30ft | Spells Active: Kerapsis seals her wounds and jumps back into the fray. Stepping back to the creature, she swings sword and beak towards it. OOC / Actions 5 foot step back to the creature full attack
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