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Trish_the_Nugg_Queen

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  1. Seconding this, so cool that we're getting art already 😄 This is how I justify the paintjob on my 40k minis, honestly. It helps that I play Death Guard lol
  2. My bad! While I think it makes narrative sense for the phosphex incinerator cannon to be really great against hordes (it's basically a gun that shoots white phosphorus) I'll probably reduce the range on the phosphex weapons down to 25m for the rifle and 40m for the incinerator cannon, with no change to requisition
  3. Gotcha, I’m gonna say only up to the weapons normal range. It’s fairly difficult to pin orks regardless Yep, that’s fine! I’m assuming most/all of your characters have prior experience fighting orks, they’d be the most common alien to face in the Great Crusade even prior to Ullanor
  4. So I’ve made a formal decision regarding renown, I’ll allow anyone who would like to the option of taking items which require Respected renown. I just think there’s too many iconic weapons (flamers, meltas, power swords, etc) locked behind that level of renown. Also, if I could get everyone to make one post each in the Mission Briefings thread listing their requisitions, keeping it all in the one place would help everyone to refer back to and would help me to see who hasn’t finalised their requisition yet. Just make the one post, and then edit it with any changes you make later on. Have we settled on an oath of moment & squad leader? Also if there’s any questions I’ve missed that you’re still waiting for an answer on, don’t be afraid to pester me! It’s probably just gotten lost somewhere. I’m starting a new job soon and been a little overwhelmed Yes, I think lorewise they’re supposed to be older, more advanced versions of plasma weapons, so presumably they take some sort of more stable plasma cartridge Good question… Since it doesn’t specify a range, and it involves rolling a Ballistic Skill test, I’ll say it’s resolved as a normal BS attack except where otherwise specified, so the normal bonuses/penalties to hit (such as weapons range) still apply (on top of the -20 to hit from suppressive fire)
  5. So many questions 😵 I'll try to catch up and get back to everyone haha You can try, but unless there's something in particular you want to take that the squad doesn't have the necessary requisition for, it's probably not a good idea to push your luck too hard on this I'll say just a regular +0 difficulty, dropping from orbit into a mass of orks is gonna be pretty standard procedure for a Luna Wolf and the facility doesn't necessarily need to be recovered so there's little added complication in trying to avoid landing in the middle of a vital structure or something. Success here will get the squad to land more accurately to the position you choose (I'm in the process of drawing up a map), and/or take the orks by surprise when you land. I'm gonna say no - chaplains are sort of a thing in 30k, so I've left the Deathwatch chaplain specialty open to anyone who wants to take it. At this stage only really the Word Bearers make widespread use of chaplains, but at the Council of Nikea (which took place very shortly after the Ullanor Crusade) the Emperor decreed that chaplains would be adopted & standardised across the legions. Didn't end up helping much with avoiding the Heresy though, in fact most things decided on at Nikea probably just worsened the Heresy. This does seem to be a pretty melee-focused party. Also, I feel I should mention the 30k weapons are 100% my own homebrew and I have no clue how balanced they are, use at your own risk 🙃 I'm pretty happy with the radguns in particular though, looking at the 30k tabletop rules they seem to function in much the same way there, where they're not really viable for killing anything but they do inflict awful debuffs on tough enemies. Destroyer weapons tend to see varying use between the legions, I think the Death Guard and Iron Warriors use them the most frequently, while the Ultramarines are the most vocally against them (to the point that they were later banned by the Codex Astartes). I'll allow it 😁 I don't wanna ban too many things on the basis of the 30k time period, unless it's explicitly stated in canon that they didn't exist yet Yeah I'm not sure I can help here unfortunately 😅 I love the FFG games, but they do tend to be poorly designed in a few places. Probably a good idea to take the webbing for now, it's fairly cheap at least Also, for everyone, I'm considering boosting everyone's renown to 20 (Respected) to give some more options on requisition, I've noticed a few people struggling on what to choose and while I like the concept of renown tracking individual reputation & giving access to better equipment as a reward for character progress, I also don't want to lock fun equipment away.
  6. Yep everyone has 80 requisition each, and you can optionally give a few points to contribute towards something the whole group or a specific member can use instead, or outright get a piece of equipment and give it to someone else. Those 80 points are yours to choose what you do with though, whether you spend them on yourself or others
  7. For anyone who hasn't seen it, I've put up a new thread listing the mission objectives, and requisition for this mission will be set at 80
  8. Chapter One - Starfall Primary Objective - Retrieve Magos' Datacore: The Magos' distress call claimed the existence of a datacore containing information on the whereabouts and/or nature of the artefact that has taken Thogzulk's attention. This datacore must be retrieved intact, at all costs. Secondary Objective - Rescue Magos Valenthius: The Magos is an important asset to the ongoing war effort in Ullanor, and a highly-respected figure among the Mechanicum of Mars. Allowing his demise in the mission proceedings would harm both the Crusade, and the Imperium's relations with Mars. Secondary Objective - Eliminate Ork Air Superiority: Presently, the orks have dominance over the skies. Their jet fightaz must be neutralised or forced to ground, to significantly reduce the risks involved in extraction. Tertiary Objective - Eliminate Big Mek Krakkadakka: Krakkadakka is one of the most lethal orks under Thogzulk's command, and the deranged mastermind behind the Unda-Boss' mechanised forces, including the ramshackle planes swarming the skies. While he is not the purpose of this mission and should not be explicitly sought out, the Big Mek's death would be a great boon to the war effort. Tertiary Objective - Deny the Enemy: While the compound should ideally be recovered, if ork numbers prove overwhelming, it is better to destroy the facility than to allow Krakkadakka to plunder it for more scrap to build with. Tertiary Objective - Pride of Arms: Kill a nob (or stronger ork) in hand-to-hand combat. Unfortunately, beyond Magos Valenthius, any surviving humans planetside are classed mission-irrelevant. Their sacrifice shall be remembered in the annals of history. Available Requisition: 80
  9. Ok, I believe I've responded to everyone's questions, if I've missed one please let me know, and also feel free to ask more questions! I'll write up a proper list of objectives & requisition points soon. Also, to clarify OOC, the Imperator Somnium isn't intended to be a long-term thing or provide any specific mechanical benefit. Much like Horus showing up for the mission brief, it's more intended just for the '30k spectacle' of including it than anything else. Also I think my favourite thing about this setting is seeing Imperial authorities using ork names/terms. Horus saying things like 'Big Mek Krakkadakka' or 'Unda-Boss Thogzulk Skullrippa' with a straight face is just very amusing to me 😂
  10. "You are to make planetfall via drop pod. Preliminary surface scans show the orks bear a significant aerial superiority over the Magos' compound; drop pod insertion will be the safest method, as well as allowing us to take the orks by surprise. As a secondary objective, you should find a way to clear the skies to make extraction safer. This section of the moon is reported to be the territory of one of Thogzulk's officers, by the name of Big Mek Krakkadakka." "Retrieved, if possible. If not, it is preferable to deny the device to our foe." "This will be a single mission; recover the data, and potentially the Magos, and return to base. From whence future missions for your squad will depart, I cannot say with any certainty, but the Imperator Somnium will likely be needed elsewhere." "Absolutely. Your primary objective is recovering any data on the artefact. Anything else is a lesser priority." "Resupply will be difficult, but not impossible. That said, be aware of your remaining supplies, try to conserve ammo and use the environment to your advantage. Extraction will depend on the developing ground situation, but if your squad can eliminate the enemy's air superiority, extraction will be carried out via Stormbird." "The Imperator Somnium will need to move on roughly five hours post-drop. Enemy orbital presence is negligible compared to our own firepower, though the ground and atmosphere are crawling with greenskins."
  11. I'm fine with using divination/augury, though as others have pointed out the answers can often be vague, cryptic, or too broad to be useful. In other games (not just in DW) I've found that similar powers can be good for giving the GM a way to nudge things in the right direction in-character, so it can still be useful. I think playing out a traditional ritual for some of these rolls would be a neat RP moment 😄 Totally fine to ask! I'll respond IC in a sec since it is something important to mention. Generally speaking though, in 30k the Mechanicum are more open-minded than the Adeptus Mechanicus of 40k. In fact the majority of the Mechanicum actually sided with Horus and became the Dark Mechanicum (who are rarely represented in lore despite being a very cool concept) and the more conservative elements of their faction were too weak for the Imperium to still treat them as an equal, so they basically bought their way into the Imperium at gunpoint, by holding the High Lords hostage with an Emperor-class titan and demanding their own vassalisation (if I have the lore correct). Anyway my point, before I went on a tangent, is that xenotech and innovation and the like aren't as inherently feared as in 40k, but still treated with some caution. As for calling down aerial/orbital bombardment, I'll admit I haven't read the rules on that, but it might be something that comes up if folks would find it interesting. It would certainly give this upcoming mission even stronger Helldivers vibes lol
  12. The primarch chuckles lightly, seeing right through Vorticar’s attempts to secure more prestige for their legion by way of having their own vessels involved in the operation. “The Imperator Somnium features a fully-stocked armoury, and drop pod capabilities, which is all your impromptu squad is expected to require.” Taking a step towards a nearby console, he brings up a holographic display of an enormous ork in mega-armour, the scrap metal from several Imperial tanks bolted or welded directly onto his body in a messy patchwork of reinforced plating. “The ork known as ‘Thogzulk Skullrippa’ has been noted as one of the most dangerous orks of the Ullanor Empire. Previously a warboss of dread renown in his own right, he has since attached himself to Urlakk Urg’s empire, styling himself as ‘Unda-Boss’. He retains a considerable following of greenskins under his command, and a degree of autonomy, which he seems to have put towards trying to find a powerful xenos artefact. The Emperor has reason to believe this artefact would be unacceptably dangerous if it fell into the hands of the orks.” The holographic display changes to the image of a grey-green gas giant; orbiting around it are three large moons, but one features a visual ping to denote its importance. “The orks call this gas giant ‘Mork’s Eye’. Of the moons in its orbit, only one has previously featured human inhabitants, primarily a Mechanicum research station. We received a message from the techpriest in charge, a Magos Valenthius, claiming to have secured information on the location of this artefact. Around the same time, a distress call was sent from the facility. You will deploy via drop pod to the surface of this moon; your first priority should be to recover the information, and secondarily, to rescue the magos.”
  13. I’m still around! Just wanting to let you guys set the pace for the most part; we have a lot of players, and I want to give everyone the chance to respond as they want before moving forward with more plot stuff. Since Horus has been spoken to directly though, I’ll write up a reply in a bit
  14. A set of bulkhead auto-doors open, and through the doorway steps a figure that dwarfs even yourselves; in resplendent power armour of gleaming white, with gold trim in the shape of stylised lightning bolts, Horus Lupercal strides into the room, unhelmed and wearing a relaxed smile. "Honoured Astartes, I bid you, attend me. You have all waited patiently for long enough, it is time you learned the truth of your summons here today." He looks around to each of you in turn, his gaze lingering for a moment on Vorticar, giving his gene-son a respectful nod. "As you're already aware, the Empire of Ullanor is the largest Ork realm our Great Crusade has yet faced. As Ancient Rome was once tested in the forge of battle with Carthage, so too do we find ourselves now; Ullanor will either be the whetstone that sharpens the blade of humanity, or the force which breaks it once and for all. The Imperium - and, by extension, the human race - lives or dies by virtue of our actions in the coming offensive." His smile fades to a more serious expression. "While the largest force of Astartes ever assembled marches for Ullanor Prime, we require a squad of our most elite troops, to operate deep behind enemy lines with little to no assistance, and certainly no chances for reinforcement, conducting surgical strikes to cripple the enemy's war effort at the most critical junctures. Each of you has been selected for your skill, your courage and valour; many of you have shamed your reputations in the past, yet have proven worthy of a second chance. Perhaps most importantly, you have been selected on the belief that you will cooperate most closely across legionary lines. We are all crafted from the Emperor's genetic code, brothers united in our cause. Now, more than ever, we need proof that the Legiones Astartes can work together effectively."
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