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Dodgeson

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  1. "We're kicking their butt! Keep doing it!" Robin enthused to Pyrrha, narrowly dodging the enormous sword flaming sword of the knight as he did, sure he still got a little singed but he was from Vacuo, he could handle the heat! Anyway he had something far more important than almost getting set on fire to worry about now, that bandit had talked to him! They almost never did that! This was a great day! "Oh that's kind of boring, if you like destroying stuff so much you should fight monsters! That's way more fun and people would like you way more!" And then in the midst of dispensing life advice Robin shot him in the face because, you know, he was still a bandit after all. OOC Move Keep zoomin' Free Set Huntsman to Combat Training, Aura Recovery, Defensive Combat Training & Gunplay Standard Attack GE2 with Gunplay, DC26+Penetrating Resistance vs Perception Damage. Robin is Deflected at 1d20+18. Attack GE2 with Gunplay End of Turn Regeneration removes a Bruise HP 4 Status +2 Defence/Deflected (1d20+18)
  2. "That's a great idea!" Robin shouted back to Phyrra, the blur of motion that was MAXIMUM DOGGO coming momentarily to a halt so he could compliment the huntress/deity "Hey guys! Phyrra says we should beat up the big ones first!" Coming from anyone else that might have sounded sarcastic but he thought it was an absolutely awesome idea and set about pinballing himself between the hulking form of the Knight and that of the goon who had rushed to help him. "I don't think he talks. That's so boring!" Robin explained to the bandit in between swings, ignoring the fact that he had very much wished that the last guy he had fought would have shut up "What about you? How come you're attacking this town huh?" OOC Move Keep the Zoomies going! Free Set Huntsman to Combat Training, Aura Recovery, Shake It Off & MAXIMUM DOGGO Standard Attack BM2 & GE2, DC26 Resistance vs Damage if that hits. Secondary Effect goes off & Robin is Deflected at 1d20+17. BM2 GE2 Crit HP 4 Status +1 Defence/Deflected (1d20+17)
  3. Countrikes for DC26 Damage Counter Strike on BM2 Robin Deflect vs DC30 Counter Strike on GE2
  4. "It was!" Robin confirmed cheerfully "But then it got better!" If he spent more than a second trying to rationalise how he had suddenly become an oracle he would probably guess that his Semblance was just trying to keep up with Rhys and Nicoale but if you thought he was actually going to spend that second then you didn't know Robin Argos! Why think about the nature of ones intrinsic soul bound super power when there was jumping to be done? "Lets get em'!" Team RACL's fearless leader laid out the sort of cunning strategem he was known for before abruptly yeeting himself out of the airship, tucking his arms in and plummeting downwards towards one of the black armour clad Knights, bouncing off their helmet and skidding to a stop amidst their minions. "Hi, I'm Robin! What's your name?" He asked the knight (and his minions if they were feeling chatty) "I don't know if you've heard of us but we're team RACL and that's THE Lapis Centaurea so you should probably just give up now." Extending Inugami into its bat mode he set to work, gleefully springing between each of the bandits and swinging out hard. OOC Gonna Landing Strategy in to Z7 to start things off, don't want to move the Robin marker there because it'll replace BM2 Move Bounce around Z7 to activate Combat Zoomies Free Set Huntsman to Combat Training, Defensive Combat Training, Counter-Strike Training & MAXIMUM DOGGO Standard Attack everyone in Z7, DC26 Resistance vs Damage if that hits. Robin is Deflected at 1d20+16. BM2 I'll Routine the roll against the Minions for a total of 21. HP 4 Status Deflected (1d20+16)/Counter-Strike Active
  5. "You know who they are!" Robin's tail wagged happily behind him as he held his Scroll out to reach Rhys' eyeline, of course he knew the answer, he had the best friends. With that all cleared up he was ready to drop down in to Berdsrun and show these bandits what had happened to the last guy they'd fought that wore scary black armour, then he remembered something and spun back round on his heels to face Rhys with wide eyes. "That must be why you're gonna make the choice! I don't know what it is but you're gonna have to give up an opportunity you wont see again! Or you're gonna put yourself in danger! Or put Berdsrun in danger!"
  6. "My word..." Vesper was still marvelling over the pristine nature of his newly awakened gloves but when he looked up again he was happy to see that cooler heads have prevailed. "It seems we may have met in less than ideal circumstances Sir Akimbold, Vesper Douceur at your service." He introduced himself to the Spoonsman (Spoonsbold?) with a boy "And I do believe Lady Eleanora has the right idea, an audience with the Munchking is in order." Vesper gave a smile and a nod in the cleric's direction wanting to give credit where it was due, it was a splendid idea after all and he was never going to say no to chance to meet with royalty even if it was a 'Munchking'.
  7. Emergency or not Robin was having a great day, another mission meant another fun trip out with his best friend Rhys and get to know his new best friends Lapis and Anya even better! Also it was just bandits this time so there was going to be no weird fog powers or grabbing him away from his friends or any tackling issues he'd been ignoring since Vacuo or anything! Also also Pyrrha Nikos was here! One of his top three favourite favourite breakfast cereal mascots! "You guys hear that? We're gonna land!" He echoed the pilot's commentary excitedly, bouncing around the room until he found himself in front of the face of Pumpkin Pete's Marshmallow Flakes "I nearly forgot! Please can you sign m..." And then he zoned out, eyes going wide and his tail going ramrod stiff as his vision hit. Semblance's could evolve and change over time as their owners grew but since Robin's understanding of them basically stopped at 'cool super powers' he had no idea what was going on with his Warnings and just rolled with it, occasionally just spouting out some snippet of the future as they hit him, but this one was a biggun. Blinking back to reality he quickly pulled out his scroll from his jacket and a few seconds later he was brandishing it in everyone's face "Does anyone know what this is? I saw it and some guys in black armour with big fire swords!" From the Scroll of Robin Argos
  8. Fixed Inugami and the Quirk on Combat Zoomies (it should be Quirk 2 right if it's per full 5PP?), also I swapped out Only When Deflected for Only On A Two-Degree Miss that I stole from Raph's sheet. We all up to code now?
  9. Robin Argos now with DYNAMIC ARRAY Advantages Agile Feint, All-Out Attack, Benefit 2 (Hyperactive [+5 to Mobility for Feint]), Evasion 2, Fearless, Improved Crit 4, Inspire, Move-By Action, Power Attack, Set-Up 2, Skill Mastery (Mobility), Takedown 2, Teamwork Skills Expertise 8 (+8) Persuasion 15 (+16) Mobility 21 (+21) Fields of Expertise (8/8): Cooking, Criminal, Faunus, Grimm, Music, Scholastic, Tailor, Vacuo Local Powers Aura Mobility [0] Flight 4 (Platform, Limited [Short bursts only; can't be used for overland travel], Quirk [Supported]) Landing Strategy [0] Movement 1 (Safe Fall; Quirk [Only in rounds where you qualify for Momentum by means other than the distance fallen]) Doggo Faunus [2] Senses 2 (Darkvision) Semblance "Warning" [37] Semblance Scaling (+5 Defence Bonus) [22] Robin activates one point of his bonus in any round he is attacked, and loses one point in any round he is not attacked. Enhanced Advantage (Uncanny Dodge) [1] Enhanced Perception 21 (Limited to Precognition) [7] Feature 2 (+5 to Perception for Precognition) [2] Immunity 2 (Critical Hits) [2] Senses 1 (Danger Sense) [1] Senses 4 (Precognition)(Uncontrollable) [2] Combat Zoomies [6] Enhanced Aura Mobility 4 [2] Enhanced Huntsman Array 11 (Limited:Requires Movement, Quirk 2:Dynamic Points Only) [4] Inugami (Bat/Shotgun) [33] (Easily Removable -14) [19] Enhanced Huntsman Array 33 Huntsman:Dynamic Array [22+11] Huntsman Training (1/6 Slots) "Combat Training" Damage 11 [11] "Ranged Combat Training" Range 11 [11] "Defensive Combat Training" Deflect 11 (Secondary Effect)(Limited:Self Only) [11] "Counter-Strike Training" Damage gains Reaction:When Attacked (Limited:Only if Attack Misses, Limited:Only On A Two-Degree Miss) [11] "Surprise Attack" Weaken Resistance 11 (Reaction:Before Attacking)(Instant Recovery, Limited:Selfish, Limited:Only Against Targets Suffering a Defence Penalty) [11] Auntie Wulf's Training Regimen (1/6 Slots) "Aura Recovery" Regeneration 11 (Limited:Not When Worn Down) [11] "Shake It Off" Regeneration gains Restorative [11] "Power Through" Regeneration loses Limit [11] "Strength Training" Strength 11 [11] "Teamwork Training" Damage gains Reaction (Upon Aiding an ally) (Limited:Team Attacks Only, Limited:Requires Movement) [11] Bat/Shotgun (4/6 Slots) "Grand Slam" Affliction 11 (Impaired&Dazed/Disabled&Stunned)(Cumulative, Extra Condition, Secondary Effect)(Limited Degree) [33] "Gunplay" Damage gains Penetrating & Perception [33] "Flurry of Blows" Damage gains Multiattack, Weaken Effect 11 (Multiattack) [33] "MAXMUM DOGGO" Damages gains Area:Burst 2 & Selective [33] Defences Defence: 16 [16] Toughness:6 [18] Advantages:20/Skills:22/Powers:97/Defences:34
  10. Downtime Actions Routine Team Building (RACL) x7 21 Successes
  11. In a blur of mighty thew-d motion Robin was back amongst his friends and seeing everyone (more or less) safe and sound was just what he needed to boost his flagging well of energy but when Rhys spoke again he tried to maintain his own more-or-less stoic veneer but he has precisely 0 points in Deception and has at no point in this entire game shown any sort of talent for subterfuge. Do with this information what you will. "I dunno, I guess he saw my hat and knew that I was the leader." He replied, fiddling with the military cap atop his head.
  12. On the outside Vesper was still the picture of composure as he wiped the ooze off of his face with one gloved hand, a rapid series of blinks trying to clear the burning sensation in his elven eyes even as they started to water, and produced another hankerchief from his top pocket to do likewise for his glasses. On the inside however he was rather mortified, being slapped in the face was hardly dignified and what's more, it hurt! He wasn't one to trouble his newfound companions with such trifling matters though and as luck would have it, the Ramenooze might have been the problem but it had also provided the solution. He had seen the creature channel the healing power of ramen to aid Akimbold and he had something far more potent than mere noodles. Sliding his glasses back up on to the bridge of his nose, Vesper tucked his hankerchief back in to his pocket from whence it came and straightened back up again, allowing the healing magic raw essence of butlerling to flow through him. He might have been injured but it simply wasn't his place to complain about it after all. OOC Initiative Slot 3: Essence Du Maître Spending 10 MP targeting himself to recover 30 HP
  13. Suddenly caught in his teammate's titanic hug, Robin was just about able to let out a rubbery surprised squeak before being hauled off of his feet. "Rhys!" He called out happily, doing his best to hug him back with whatever energy he had left "I got grabbed by a monster but I beat it up so bad he turned in to a cloud! What happened to you guys? Is Solstice okay?"
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