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The Great Randini

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  1. Hoog Cuttlescar half orc LG Champion 5 Hoog has a crowbar to break up ground, and can use his shield to scoop/shovel...maybe? OocThat's assuming that area in the NE is actually an exit and not just a little alcove created by the shape and lighting Statblock AC: 24 (26 with shield) / HP: 78/78 / F +13 R + 8 W + 10/ Perception + 8/ Conditions: none / Class DC: 20/ Shield stats: Hardness 5 HP: 20/20 / Reactions: retributive strike, reactive shield, shield block / Focus points: 1/1 (LOH + 18 HP) / speed 25 / Divine blade - disrupting +1d6 vs undead
  2. Not sure what kind of check you'd need for this... hopefully not thievery - he is untrained in that. Maybe this is a care for farming lore...he worked on a brain farm, I'm sure
  3. Hoog Cuttlescar half orc LG Champion 5 Hoog begins to take down the brain canisters and remove the organs, muttering prayers to Iomedae for final rest as he does. OocThat's assuming that area in the NE is actually an exit and not just a little alcove created by the shape and lighting Statblock AC: 24 (26 with shield) / HP: 78/78 / F +13 R + 8 W + 10/ Perception + 8/ Conditions: none / Class DC: 20/ Shield stats: Hardness 5 HP: 20/20 / Reactions: retributive strike, reactive shield, shield block / Focus points: 1/1 (LOH + 18 HP) / speed 25 / Divine blade - disrupting +1d6 vs undead
  4. It's really up to you guys - Hoog can watch while you research, if that's desired
  5. Hoog votes for setting up and getting rest for everyone. Where did you guys want to rest?
  6. Hoog Cuttlescar half orc LG Champion 5 Hoog nods to himself, satisfied with seeing this tunnel to what appears to be an end. Let us set up and get some rest, then. OocThat's assuming that area in the NE is actually an exit and not just a little alcove created by the shape and lighting Statblock AC: 24 (26 with shield) / HP: 78/78 / F +13 R + 8 W + 10/ Perception + 8/ Conditions: none / Class DC: 20/ Shield stats: Hardness 5 HP: 20/20 / Reactions: retributive strike, reactive shield, shield block / Focus points: 1/1 (LOH + 18 HP) / speed 25 / Divine blade - disrupting +1d6 vs undead
  7. Hoog Cuttlescar half orc LG Champion 5 Hoog shakes his head to banish the horrors, then mutters a quick prayer. He shrugs. See..it's totally safe. He gives a rare half smile, then looks up. Perception up the shaft OocThat's assuming that area in the NE is actually an exit and not just a little alcove created by the shape and lighting Statblock AC: 24 (26 with shield) / HP: 78/78 / F +13 R + 8 W + 10/ Perception + 8/ Conditions: none / Class DC: 20/ Shield stats: Hardness 5 HP: 20/20 / Reactions: retributive strike, reactive shield, shield block / Focus points: 1/1 (LOH + 18 HP) / speed 25 / Divine blade - disrupting +1d6 vs undead
  8. Hoog Cuttlescar half orc LG Champion 5 Hoog unwillingly betrays his vows Will save OocThat's assuming that area in the NE is actually an exit and not just a little alcove created by the shape and lighting Statblock AC: 24 (26 with shield) / HP: 78/78 / F +13 R + 8 W + 10/ Perception + 8/ Conditions: none / Class DC: 20/ Shield stats: Hardness 5 HP: 20/20 / Reactions: retributive strike, reactive shield, shield block / Focus points: 1/1 (LOH + 18 HP) / speed 25 / Divine blade - disrupting +1d6 vs undead
  9. Well, well...maybe he just gets himself killed.
  10. Hoog Cuttlescar half orc LG Champion 5 Will save 1 Will save 2 OocUsing a hero put to reroll the second Reroll second:1d20+10 Statblock AC: 24 (26 with shield) / HP: 78/78 / F +13 R + 8 W + 10/ Perception + 8/ Conditions: none / Class DC: 20/ Shield stats: Hardness 5 HP: 20/20 / Reactions: retributive strike, reactive shield, shield block / Focus points: 1/1 (LOH + 18 HP) / speed 25 / Divine blade - disrupting +1d6 vs undead
  11. Sure hope Hoog doesn't get everyone killed...he's got a mind of his own!
  12. Hoog isn't good at waiting, but if the consensus is that he doesn't go, then he'll wait. But, more likely he will keep walking down the tunnel
  13. Hoog Cuttlescar half orc LG Champion 5 Hoog looks around at the rest of the group, then nods. You can stay here and review your notes. I will make sure we leave no dangers buried. He then proceeds to walk down the tunnel. He will walk for ten minutes and, if he finds nothing, will turn back. OocThat's assuming that area in the NE is actually an exit and not just a little alcove created by the shape and lighting Statblock AC: 24 (26 with shield) / HP: 78/78 / F +13 R + 8 W + 10/ Perception + 8/ Conditions: none / Class DC: 20/ Shield stats: Hardness 5 HP: 20/20 / Reactions: retributive strike, reactive shield, shield block / Focus points: 1/1 (LOH + 18 HP) / speed 25 / Divine blade - disrupting +1d6 vs undead
  14. We still have that area to the south of us to explore down here right? I think that's all we missed down here
  15. Sounds good to Hoog:)
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