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Posts posted by Melkar
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All FAQ's as relates to character creations to go here please.
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Map of Thistle Hold
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I've got to admit, I'm struggling with a lot of modern games (BG3 excepted) in that they just don't scratch the sort of itch I'm looking for anymore. I've gone back to old classics like the original Baldurs Gate and Neverwinter Nights and, even before those times, Ultima Underworld. I miss those old first person party-based dungeon crawlers in the Might and Magic style that used to be quite common back in the early PC DOS days, but there's very few of them being released now and little chance of the genre ever making a comeback.
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The following is a small overview of the available classes for selection in the game:-
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The following origin races are available for selection:-
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Fallout. Just watched the episode and was tentatively impressed by it, it seemed to at least be respectful of the lore behind the series even if some of the protagonist characters seemed particularly unlikeable. We'll see how it goes as I get further into it and whether or not the characters grow on me, I hope so!
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The Church of Prios
Prios the Sun God is the only recognised deity worshipped by the Ambrians. While there may be other pagan gods worshipped by collectives and individuals, there is no centralised worship the way that Prios is. The church of Prios governs a domain of its own in Ambria centered around the city of Templewall. The First Father of Prios resides in the city selected by the Curia, the ruling body of the Church, which is composed of the leaders of its three subdivisions, the Priesthood, the Templars and the Twilight Friars.
- The Priesthood are responsible for interpreting Prios's commandments and manage all his temples from the cathedrals in Yndaros and Templewall to the shrine of Karvosti. The current representative in the Curia is Anabela Argona.
- The Knights of the Dying Sun, also known as the Sun Knights or Templars, are the armed wing of the Church. They are highly skilled and well-equipped Templars who generally hail from noble families. The current Knight Commander of the Templars is one Iakobo Vearra.
- The Twilight Friars (also known as Black Cloaks) is a monastic order with its main seat south of Yndaros. The spokesperson of the Friars is Brother Eumenos. The Twilight Friars are dedicated to rooting out enemies hidden within Prios's own order.
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Timeline:
The last 1021 years of history for Symbaroum.
Year −1000 (approx.): The civilization of Symbaroum crumbles into oblivion.
Year −500 (approx.): The clans of Davokar unite under a high chieftain to battle the Spider King. The city-state of Lindaros is founded.
Year −200 (approx.): The population of Lindaros is wiped out by an infectious bleeder’s disease.
Year −21: The Dark Lords conquer the border city of Berendoria.
Year −19: Alberetor strikes back against the Dark Lords and the Great War starts.
Year −10: King Ynedar is killed; Korinthia is crowned the Queen of Alberetor.
Year −5: The sun god Prios is declared to be the One and the provider of Alberetor’s laws −2 – Korinthia is taken captive by the Dark Lords
Year 0 (winter): The Queen is rescued, the stronghold of the Dark Lords is stormed and the war is over
Year 0 (autumn): The barbarian settlement of Kadizar surrenders and becomes Korinthias foothold in the new land
Year 5: The duchies of the new realm are established, from the Ravens in the east to the river Eblis in the west
Year 7: The Queen arrives, Ambria as well as the capital city get their names
Year 8: The Cathedral of Martyrs in Yndaros is inaugurated
Year 10: The clan Jezora is slaughtered and its chieftain Haloban executed on the Triumph Plaza
Year 11: The eighth duchy is established and its main town of Sevona founded
Year 13: Thistle Hold is built
Year 15: First Father Jeseebegai ascends to the High Seat of the Sun Church
Year 16: The battle of Karvosti results in an agreement according to which the Sun Church is allowed to restore the temple ruin on the plateau
Year 19: The Queen dictates that all craftsmen must get organized in guilds
Year 21: Present Day
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Thistle Hold
Thistle Hold is essentially a large palisade, some thirty feet high and made of heavy birch encircling what has become the settlement of Thistlehold, founded by its mayor, Lassifor Nightpitch some eight years ago.
In the south of Thistle Hold you will find the homes and abodes of the more prominent citizens, such as the wooden palace of Mayor Nightpitch himself, the tower of the Ordo Magica and the Queen's Legation and a number of fancy houses owned by the settlement's more famous explorers.
The center of the town comprises the hub of all commerce in Ambria's northern region. Lined up around the Bronze Well at the Antique Plaza are market stands for buying and selling goods. To the east, west and north of the Antique Plaza are family homes, guest homes and taverns.
In the district surrounding the Toad's Square can be found the taverns and other pleasure / leisure activities in Thistle Hold.
Taverns:
1. Afadir's Triumph Tavern
2. Brew
3. The Dump
4. Odovakar
5. Blackbrew
6. The Salons of Symbaroum
Inns:
7. The Court and the Harp
8. The Winged Ladle
9. The Witch and Familiar
10. Arkerio's Guest House
11. The Rose Garden
12. The Ruin
13. The Barracks
14. The Seamstress's Rest
Entertainment:
15. Spectacle
16. Benego's
17. Legends
18. The Hangman's Pole
19. The Abomitorium
Trade:
20. Marvalom's
21. The Rope and Axe
22. Big-Basher's Smithy
23. The Thaler's Drugstore
24. The Treasury
25. Faraldo's Novelty Store
Other:
26. The Town Seat
27. Nighthome
28. The Sun Temple
29. The Queen's Legation
30. Ordo Magica
31. The Mission House
32. Mother Mehira's
33. The Town Watch
34. The Beacon
Squares and Parks:
35. The Antique Plaza
36. The Queen's Square
37. The Toad's Square
38. The Eastern Square
39. Park of the Elders
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Not much is known about the great forest of Davokar which lies on the Ambrian border. Although concerted efforts have been made to map the forest, such maps tend to be unreliable due to the nature of the forest itself which seems to shift and change periodically. Sustained efforts to map the forest are dangerous at best due to the corruption and creatures that lie within the forest. What is known for sure is that something dark and extremely dangerous lies at the heart of the forest and the source of the corruption that emanates outwards in waves, although the true nature of this entity, whatever it is, is unknown.
Davokar can be divided into two broad sections, the more well-known and travelled Bright Davokar and the extremely deadly and hazardous Dark Davokar which pervades the further you get into the heart of the forest.
Bright Davokar:
The outskirts of Davokar is hauntingly beautiful and remarkably lush, however this is tempered by the fact that no matter how beautiful the surroundings are they are full of hidden dangers - fruits and berries can be lethal to ingest and there are many deep swamps and marshes that have claimed the lives of many a traveller.
Bright Davokar is the domain of barbarians and prey animals. In addition to this, the elves jealousy guard the interior of the forest from human incursion.
Many ruins are dotted in the midst of the Bright Davokar, hiding treasures and artifacts, although note as well that quite often these ruins also hide dangerous creatures and blight-born creatures ready to devour and destroy the unwary.
Dark Davokar:
It is said that the vegetation and trees are so thick and tall in Dark Davokar that sunlight does not reach the forest floor. These regions should not be travelled without great care and well-prepared companions. The depths are riddled with grave dangers and there are no barbarians or ranger patrols that would come to the aid of a traveller in danger here. One never ventures into the heart of Dark Davokar without being prepared to risk their lives in pursuit of the treasures that are said to lie within.
Little is known about this enigmatic region save that here the dense and wild vegetation closes out all light, and that threats lurk where one would least expect, bottomless streams, tiny yet poisonous insects, carnivorous and bloodthirsty vines, not to mention the deadly inhabitants of this region, abominations, feral rage trolls, giant spiders and worse still.
Not to mention the corruption that is said to lie at the very heart of the forest and is expanding from the forest's core....
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All general OOC will go in here.
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Application Overview:
1. Create a thread in this forum
2. Provide me with the following details:-
a. Character Name, Origin and Class. The Origin and Class must be taken from the Ruins of Symbaroum Players Guide
b. Provide a background. Either create your own or use the backgrounds presented in the Ruins of Symbaroum Players Guide for your chosen Origin.
c. Provide Bond, Ideal, Flaw and 2 x Personality Traits. Either create your own or use the options presented in the Ruins of Symbaroum Players Guide.
d. Description. Please provide a picture and 1-2 paragraphs accompanying the description
e. High Level Character Concept. Give me a couple of paragraphs detailing just a rough overview of your character concept. Who are they? What are their ambitions / fears etc. Why would they accept a contract to go into the dangerous Davokar forest? Perhaps they desire to become an explorer or perhaps there is another reason as to why they would want to put themselves in harm's way like this.
3. Character Sheets:- The site's sheet is fine. If you want to use your own sheet template and formatting that is also fine. I don't necessarily need a character sheet prior to acceptance but if you want to do one it is up to you.
4. Create a second post in your application. I'd like to know a bit about you as a player. I'd like for you to answer the following questions:-
a. What attracted you to this game? Is there anything you would like to get out of this game or anything you are looking for specifically?
b. What would an ideal PbP game look like to you?
c. What sorts of things turn you off from a PbP game? Is there anything in terms of content or story that is a hard no from you? If you like you can secret this answer to me.
d. What is your ideal posting rate?
5. Finally, create a third post in your application. This will have your posting template and stat block attached inside of it.
Character Creation specifics
1) Acceptable Sources: Ruins of Symbaroum Players Guide only. Yes, I am aware that this will likely deter a good number of applications, but the class and origin changes for the Symbaroum setting are far too vast and wide for me to even contemplate transcribing or even summarising here. You can find more details on the Ruins of Symbaroum here2) Starting Level: Level 1
3) Ability Point Generation: Point Buy
4) Hit Point Generation: Max 1st Level
5) Starting Equipment: As per Ruins of Symbaroum Players Guide
Please note that for this game all equipment, currency, feats etc. will be drawn solely from the Ruins of Symbaroum Player's Guide.
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For a minute there I thought this was about premature termination of games on MW 😂
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Honestly, I tried to run a game, actually I tried to ad the same game twice but in the end it was the new forum itself that meant I didn’t go through with it. I want to GM but the issue I have is that trying to learn the new forum vs the old one is overwhelming to me and trying to juggle that with running a game is too much.
Truth be told I also find applying to games here overwhelming as well. Again, I’ve tried but since every 5e game particularly has dozens of applications to them, and I’m in the place where my input on the site over the last year and a half has been limited it inevitably feels a little pointless since there’s absolutely no way that I would ever get picked over someone who has been here consistently on the site over the years. It’s catch-22 really, you’ve got to start somewhere to get involved but there seems no easy way to be able to do so.
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Having learned my lesson the hard way that trying to run multiple games at the same time is a "very bad idea", I am focussing my efforts on one game only. I don't see a lot of love for it on the site, and definitely don't recall seeing a game advertised for it in the past, but I am going to run the 5E version of Free League's Ruins of Symbaroum. I have a lot of love for the dark and gritty celtic flavour of the setting and its adaptation of the 5e ruleset lean to the sort of games where the journey is more important than the destination.
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WIP
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Good god! This has been on my bucket list of must play for years! Application incoming.
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PF2e is something I'd really really like to get into, but in all honesty for someone very new to the system the ads I see posted are intimidating for want of a better word and way above what I'd feel comfortable trying to apply to at the moment. A beginner friendly PF2e game would be awesome, but I don't think I've seen one of these advertised at all yet.
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So the new D&D rulebooks are scheduled to come out summer 2024, and I was curious to see who is planning to upgrade to the new rulebooks when they come out. I’ve got to be honest, I don’t fully understand how they can be backwards compatible with the current ruleset or how that would work. Are we going to have two different rule sets in play at the same time?
In all honesty though, I’ve invested so much money in 5th Edition that I can’t justify the expense to buy a whole new set of rules, definitely not in these days of financial crunch. I’m quite happy with what I have but I’m also intrigued to see who does plan on upgrading to the new books?
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Yup, that's it cheers. I was clicking on the other side of the result, which kept copying the roll rather than showing me the result 🙄
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I may entirely have missed this when looking over the threads and if I have I completely apologise for doing so, but is there a way if I am rolling multiple dice that I can see the results of the individual dice rolls? For example I roll 4d6 but I only see the overall result and not what each individual dice came out as.
What Are You Playing?
in General Discussion
Posted
I did play the demo of Skald and I have to admit, its really intriguing. It definitely captures that old-school Ultima feel from the aesthetics and gameplay. Thanks for the recommendation, I'm definitely intrigued to play the full game.