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TheBard101

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  1. Well, Thorvald was made for this game only. So, he'll be waiting for when you get back on your feet. Good luck on your RL adventures!
  2. Thorvald ponders that question for a bit. "I've wrestled here and there. Never for a bet though." He looks wistfully at his empty tankard, then he smiled at her, "At least, not for money". Stretching his considerable back, he looked around. "So, what brings you to this ship? Looking to test yourself against other applicants? Maybe we should have a wrestling contest and see who gets in." He smiled and looked around for some kind of bar server. The actual bar was too far away. OOC: Statblock Thorvald Hrolfson Male CG Human (for now) Paladin 8/Ranger 1//Cleric 5/Stormlord4, [B]Level[/B] ECL 9, [B]Init[/B] 1, [B]HP[/B] 84/84, [B]Speed[/B] 30 [B]AC[/B] 26, [B]Touch[/B] 22, [B]Flat-footed[/B] 22, [B]Fort[/B] 18, [B]Ref[/B] 13, [B]Will[/B] 16, [B]Base Attack Bonus[/B] +9/+9 [B]weapon focus, specialization, Weapon Mastery Long Spear +1, Changeling [/B] +18/+18 (1d8+12, 1d6 elec/acid, x3) [B]Weapon Mastery Force Javelins +1 (infinite) [/B] +13/+13 (1d6+8, 1d6 elec, x2) [B]Full multi-attack [/B] -2 all attacks (+1d6 elec ea., ) [B]Shield Spell (from his cloak) [/B] (+4 Shield, +1 Dex, +11 Misc) [B]Abilities[/B] Str 20, Dex 12, Con 12, Int 12, Wis 17, Cha 18 Conditions Steadying Robe (CM): No concentration checks to cast spells during violent movement (like a storm or running mount) Longspear: Weapon Focus (+1 to hit), Weapon Specialization (+2 dmg), Weapon Mastery: +2 to hit, +2 damage all piercing weapons. Aura of Resolve: immune to compulsion effects, 10ft allies have +4 bonus to saves Divine Grace: Charisma to all saves Divine Health: Immune to Disease Ship's Mage: +1 Caster Level for spells cast on Swift Vengeance. Immune to Detect Thoughts Per Day Abilities Thorvald: Lay on Hands: 32 hp Travel Domain: 9 (free, 1 round at a time, freedom of movement) Turn Undead: 11 (60 ft, 1d20 +2 + Cha, 2d6 + cleric level + Cha to damage) Turn Fire/Rebuke Water: 11 (60 ft, 1d20 +2 + Cha, 2d6 + cleric level + Cha to damage) Smite Evil: 4 (1/round, +Cha to hit, plus Pal/Rng level to dmg) Divine Might: turn spent (free, + Cha to damage, 1 full round) Anklet of Translocation (MIC): 2 (swift, teleport 10 ft) Boots of Swift Passage (MIC): 5 (move, teleport 20 ft) Healing Devotion: 1 (immediate, fast healing 2, 1 min, full round for others, 1 Turn) Animal Devotion: 1 (swift, various animal benefits, 1 min, 3 Turns) Third Eye Clarity: 1 (immediate, negate confused, dazed, fascinated, or stunned) Nadira's Cloak: Rations: 3 (enough for one person, one meal) Tent: 1 (large enough for one person) Pure, cool water/hot sugared tea: 2 gallons (1 quart at a time) Shield: 3 (1 minute, +4 Shield bonus to AC, Force effect, affect incorporeal touch) Minor Image: 1 (like silent image, but Concentration +2 rounds) Gwrtheyrn: Hand of the Mage: Mage hand at will Healing Belt: 3 (charges, 2d8, 3d8 or 4d8 healing based on charges used)
  3. Thorvald's smile faded a little and his face darkened. "You could say that." Then, like the storms he played with, his demeanor changed again and he laughed, "If the Iverinans want to subsidize crippling ale addiction, who am I to argue?" OOC: Statblock Thorvald Hrolfson Male CG Human (for now) Paladin 8/Ranger 1//Cleric 5/Stormlord4, [B]Level[/B] ECL 9, [B]Init[/B] 1, [B]HP[/B] 84/84, [B]Speed[/B] 30 [B]AC[/B] 26, [B]Touch[/B] 22, [B]Flat-footed[/B] 22, [B]Fort[/B] 18, [B]Ref[/B] 13, [B]Will[/B] 16, [B]Base Attack Bonus[/B] +9/+9 [B]weapon focus, specialization, Weapon Mastery Long Spear +1, Changeling [/B] +18/+18 (1d8+12, 1d6 elec/acid, x3) [B]Weapon Mastery Force Javelins +1 (infinite) [/B] +13/+13 (1d6+8, 1d6 elec, x2) [B]Full multi-attack [/B] -2 all attacks (+1d6 elec ea., ) [B]Shield Spell (from his cloak) [/B] (+4 Shield, +1 Dex, +11 Misc) [B]Abilities[/B] Str 20, Dex 12, Con 12, Int 12, Wis 17, Cha 18 Conditions Steadying Robe (CM): No concentration checks to cast spells during violent movement (like a storm or running mount) Longspear: Weapon Focus (+1 to hit), Weapon Specialization (+2 dmg), Weapon Mastery: +2 to hit, +2 damage all piercing weapons. Aura of Resolve: immune to compulsion effects, 10ft allies have +4 bonus to saves Divine Grace: Charisma to all saves Divine Health: Immune to Disease Ship's Mage: +1 Caster Level for spells cast on Swift Vengeance. Immune to Detect Thoughts Per Day Abilities Thorvald: Lay on Hands: 32 hp Travel Domain: 9 (free, 1 round at a time, freedom of movement) Turn Undead: 11 (60 ft, 1d20 +2 + Cha, 2d6 + cleric level + Cha to damage) Turn Fire/Rebuke Water: 11 (60 ft, 1d20 +2 + Cha, 2d6 + cleric level + Cha to damage) Smite Evil: 4 (1/round, +Cha to hit, plus Pal/Rng level to dmg) Divine Might: turn spent (free, + Cha to damage, 1 full round) Anklet of Translocation (MIC): 2 (swift, teleport 10 ft) Boots of Swift Passage (MIC): 5 (move, teleport 20 ft) Healing Devotion: 1 (immediate, fast healing 2, 1 min, full round for others, 1 Turn) Animal Devotion: 1 (swift, various animal benefits, 1 min, 3 Turns) Third Eye Clarity: 1 (immediate, negate confused, dazed, fascinated, or stunned) Nadira's Cloak: Rations: 3 (enough for one person, one meal) Tent: 1 (large enough for one person) Pure, cool water/hot sugared tea: 2 gallons (1 quart at a time) Shield: 3 (1 minute, +4 Shield bonus to AC, Force effect, affect incorporeal touch) Minor Image: 1 (like silent image, but Concentration +2 rounds) Gwrtheyrn: Hand of the Mage: Mage hand at will Healing Belt: 3 (charges, 2d8, 3d8 or 4d8 healing based on charges used)
  4. My interview thread has been sitting for two weeks without a response. Maybe our DM's just swamped. I hope he's ok.
  5. "Well, young lady. I doubt I could sneak up on you if I tried." He leaned in close and whispered conspiratorially, "You might not notice, but I'm kind of big to be sneaking around." Smiling he leaned back and looked around him. "The guest list seems to have grown in the few minutes I was gone. It feels like things are wrapping up soon. I wonder how the crew will end up. Do you have any guesses?" Dear, speculating won't give any answers. I know, but it's starting to worry me, love. To her question, he said, "I've been a privateer before." He smiles, "I am eager to give it another run." OOC: Statblock Thorvald Hrolfson Male CG Human (for now) Paladin 8/Ranger 1//Cleric 5/Stormlord4, [B]Level[/B] ECL 9, [B]Init[/B] 1, [B]HP[/B] 84/84, [B]Speed[/B] 30 [B]AC[/B] 26, [B]Touch[/B] 22, [B]Flat-footed[/B] 22, [B]Fort[/B] 18, [B]Ref[/B] 13, [B]Will[/B] 16, [B]Base Attack Bonus[/B] +9/+9 [B]weapon focus, specialization, Weapon Mastery Long Spear +1, Changeling [/B] +18/+18 (1d8+12, 1d6 elec/acid, x3) [B]Weapon Mastery Force Javelins +1 (infinite) [/B] +13/+13 (1d6+8, 1d6 elec, x2) [B]Full multi-attack [/B] -2 all attacks (+1d6 elec ea., ) [B]Shield Spell (from his cloak) [/B] (+4 Shield, +1 Dex, +11 Misc) [B]Abilities[/B] Str 20, Dex 12, Con 12, Int 12, Wis 17, Cha 18 Conditions Steadying Robe (CM): No concentration checks to cast spells during violent movement (like a storm or running mount) Longspear: Weapon Focus (+1 to hit), Weapon Specialization (+2 dmg), Weapon Mastery: +2 to hit, +2 damage all piercing weapons. Aura of Resolve: immune to compulsion effects, 10ft allies have +4 bonus to saves Divine Grace: Charisma to all saves Divine Health: Immune to Disease Ship's Mage: +1 Caster Level for spells cast on Swift Vengeance. Immune to Detect Thoughts Per Day Abilities Thorvald: Lay on Hands: 32 hp Travel Domain: 9 (free, 1 round at a time, freedom of movement) Turn Undead: 11 (60 ft, 1d20 +2 + Cha, 2d6 + cleric level + Cha to damage) Turn Fire/Rebuke Water: 11 (60 ft, 1d20 +2 + Cha, 2d6 + cleric level + Cha to damage) Smite Evil: 4 (1/round, +Cha to hit, plus Pal/Rng level to dmg) Divine Might: turn spent (free, + Cha to damage, 1 full round) Anklet of Translocation (MIC): 2 (swift, teleport 10 ft) Boots of Swift Passage (MIC): 5 (move, teleport 20 ft) Healing Devotion: 1 (immediate, fast healing 2, 1 min, full round for others, 1 Turn) Animal Devotion: 1 (swift, various animal benefits, 1 min, 3 Turns) Third Eye Clarity: 1 (immediate, negate confused, dazed, fascinated, or stunned) Nadira's Cloak: Rations: 3 (enough for one person, one meal) Tent: 1 (large enough for one person) Pure, cool water/hot sugared tea: 2 gallons (1 quart at a time) Shield: 3 (1 minute, +4 Shield bonus to AC, Force effect, affect incorporeal touch) Minor Image: 1 (like silent image, but Concentration +2 rounds) Gwrtheyrn: Hand of the Mage: Mage hand at will Healing Belt: 3 (charges, 2d8, 3d8 or 4d8 healing based on charges used)
  6. Leaving the interview, Thorvald was confused. He simply could not tell if he'd gotten the job or not. To be honest, he was a little pensive. Shaking his head, entered the hall again. He saw several new people and some he recognized as well. Putting on his jovial face again, he boomed out to the group, "Blackwater Hells! It's a convention of the Sea!" Smiling to one and all, he worked his way to someone he recognized. "Well, if it isn't the lass that I've been wanting to see for at least the last few minutes!" He picked her up and spun her around. "How was your talk? I could be truly honest if I said that I have no idea how mine went." He laughed. My dear, she might not appreciate that. Stepping back, Thorvald smiled like he was in trouble. OOC: I don't remember which of us went in first. But I figured time was running short and I wanted to say hi to everyone. Statblock Thorvald Hrolfson Male CG Human (for now) Paladin 8/Ranger 1//Cleric 5/Stormlord4, [B]Level[/B] ECL 9, [B]Init[/B] 1, [B]HP[/B] 84/84, [B]Speed[/B] 30 [B]AC[/B] 26, [B]Touch[/B] 22, [B]Flat-footed[/B] 22, [B]Fort[/B] 18, [B]Ref[/B] 13, [B]Will[/B] 16, [B]Base Attack Bonus[/B] +9/+9 [B]weapon focus, specialization, Weapon Mastery Long Spear +1, Changeling [/B] +18/+18 (1d8+12, 1d6 elec/acid, x3) [B]Weapon Mastery Force Javelins +1 (infinite) [/B] +13/+13 (1d6+8, 1d6 elec, x2) [B]Full multi-attack [/B] -2 all attacks (+1d6 elec ea., ) [B]Shield Spell (from his cloak) [/B] (+4 Shield, +1 Dex, +11 Misc) [B]Abilities[/B] Str 20, Dex 12, Con 12, Int 12, Wis 17, Cha 18 Conditions Steadying Robe (CM): No concentration checks to cast spells during violent movement (like a storm or running mount) Longspear: Weapon Focus (+1 to hit), Weapon Specialization (+2 dmg), Weapon Mastery: +2 to hit, +2 damage all piercing weapons. Aura of Resolve: immune to compulsion effects, 10ft allies have +4 bonus to saves Divine Grace: Charisma to all saves Divine Health: Immune to Disease Ship's Mage: +1 Caster Level for spells cast on Swift Vengeance. Immune to Detect Thoughts Per Day Abilities Thorvald: Lay on Hands: 32 hp Travel Domain: 9 (free, 1 round at a time, freedom of movement) Turn Undead: 11 (60 ft, 1d20 +2 + Cha, 2d6 + cleric level + Cha to damage) Turn Fire/Rebuke Water: 11 (60 ft, 1d20 +2 + Cha, 2d6 + cleric level + Cha to damage) Smite Evil: 4 (1/round, +Cha to hit, plus Pal/Rng level to dmg) Divine Might: turn spent (free, + Cha to damage, 1 full round) Anklet of Translocation (MIC): 2 (swift, teleport 10 ft) Boots of Swift Passage (MIC): 5 (move, teleport 20 ft) Healing Devotion: 1 (immediate, fast healing 2, 1 min, full round for others, 1 Turn) Animal Devotion: 1 (swift, various animal benefits, 1 min, 3 Turns) Third Eye Clarity: 1 (immediate, negate confused, dazed, fascinated, or stunned) Nadira's Cloak: Rations: 3 (enough for one person, one meal) Tent: 1 (large enough for one person) Pure, cool water/hot sugared tea: 2 gallons (1 quart at a time) Shield: 3 (1 minute, +4 Shield bonus to AC, Force effect, affect incorporeal touch) Minor Image: 1 (like silent image, but Concentration +2 rounds) Gwrtheyrn: Hand of the Mage: Mage hand at will Healing Belt: 3 (charges, 2d8, 3d8 or 4d8 healing based on charges used)
  7. Always scary when your mind fogs up. Get better. We will be here then.
  8. Thin Mints still have the cocaine they've always had?
  9. Currently, it's private. Sorry Fred. It has to do with his background. It'll come out in play if I'm accepted, of course, hehe.
  10. There's tons under 8k in the MIC. But I went there first (because they list all the DMG items too) and couldn't find anything. Heck, I went all over the Completes too. It's not a big deal. Worst case scenario, I could spend 8k and get the item I want with several effects I don't want. LOL I was just looking for something did ONLY what I wanted and couldn't find it.
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