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Raistlinmc

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Posts posted by Raistlinmc

  1. "They can't...get past us...if we box 'em in," Zaivie says, straining with her back against the door even as she draws her sword at the same time as Allen. "Jus'...form a horseshoe...around th' door when it opens. Stabby types up front...shooters at th' corners. By th' time we're done...we'll have free rat meat...fer a year, boys!"

     

     

  2. Hahahaha

    So, what Zaivie is suggesting is letting one rat through the door at a time. No more than one; we'll get overrun. But if we only use the door as a bottleneck, only one person can stab the rats at a time, right? That'll take forever and maybe lead to us dying. But if we let the doorway be its own bottleneck and we form a horseshoe around the door, one rat comes through and the rest are stuck in the doorway. The one we let through at a time is surrounded by us on all sides. At least three party members can stab it at a time - from front, left and right - and two shooters can shoot it from close range at a diagonal - front-left and front-right. Hope that makes sense. Now let's kill some rats! :)

  3. Before speaking, the warrior woman throws her body against the door with Black Dougal, helping to hold the tide back for now. But even as her shoulder hits the shuddering wood, she speaks:

    "I say fight 'em. Here, half us on one side o' th' door an' half on th' other. They gotta come through one at a time; don't got much choice, do they? They come through, one at a time, an' we kill 'em one at a time. Easy peasy boys. Let's do this," Zaivie says enthusiastically. It's clear that whatever this crazy girl is afraid of or has a phobia about, it isn't giant rats apparently.

  4. I'm happy with the bottleneck approach. It worked for the 300 a couple thousand years ago, so hey, if it ain't broke, don't fix it.

    That said, I am intrigued by the giant block of cheese trap. Never thought of that one before. :)

  5. Ol' Leeroy Jenkins brings back some serious Hearthstone memories for me. That sucker still holds up as my all-time favorite mobile game, truthfully, even though I almost never play it anymore. Tell you what though: Vampire Survivor is a damn close second on that list.

  6. Both I and (especially) Zaivie would be just fine with Mr. Dougal as the party leader for minor, "left, right," decisions but not necessarily, "Ohh, let's open that sarcophagus," decisions. If that makes sense. :)

  7. "I don' know if th' footprint makers're friendly'r'not, Al, but I'll tell ya this much: whoever - or whatever - made this...this...whatever th' 'ells it is we're standin' in right now? Those f***ers definitely weren't friendly. Not by a long shot," Zaivie responds.

  8. "An', jus' sayin'...but we're gonna need ta be careful we don' run off too far or split up down 'ere. There might be other exits, I reckon, but we don' know where any of 'em are; jus' this one. If we ever wanna see th' light o' day again, boys, we'd better be damned sure we know where this 'ere hole is," Zaivie warns with uncharacteristic seriousness.

  9. Zaivie looks confused and frowns thoughtfully before responding.

    "Well...ta be honest, Tharny, I can't say my firs' instinct was ta cut th' rope and leave 'em - whoever they are - down there ferever...but now tha' ya mention it, don't it seem like a good idea pull th' rope up an' ta wait an' see who comes back fer it? If'n it's folks we don't wanna kill an' rob, we'll pass th' rope back down to 'em; if'n it's th' other kind, well, I reckon we won't then."

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