Zen, Wastelands Healer and Horologian Priestess
AC15 Touch 14 [HP 64/64] Speed 30' [Fort 8 Ref 8 Will 11] Channels 9/9 [Adoration 8/8]
Female Neutral Human Cleric/Stargazer
Level 7 (5/2) Init 3 HP 64/64 DR 0 Speed 30'
AC 15 Touch 14 Flat-footed 12 CMD 16
Fort 8 Ref 8 Will 11 CMB +3 BAB +4
[Missile] Staff of Entwined Serpents AutoHit 2 Magic Missiles 2d4+2 130' range
[Melee] Staff of Entwined Serpents +4 (1d6, x2) Magic +1 Guardian (+1 Saves)
Str 9 Dex 16 Con 12 Int 12 Wis 18 Cha 18
In Town (default list)
1st (6) Burning Hand (Domain) 1 , Ears of the City 2, Carrion Compass 1, Blessing of the Watch 1,
2nd (5) Enthrall (Domain) 1, Pagebound Epiphany 1, Restoration (Lesser) 1, Track Ship 1,
3rd (4) Fireball (Domain) 1, Remove Curse 1, Minor Reversion 1 (like 24 hr Aid), Speak with Dead
4th (3) Wall of Fire (Domain) 1, Make Whole (Greater) 1, Restoration 1.
Out of Town (default list)
1st (6) - Burning Hands (Domain) 1, Invisibility to Undead 2, Weapons Against Evil 1, Sanctuary 1, Brightest Night (low light to 3)
2nd (5) - Flaming Sphere (Domain) 1, Drunkard’s Breath 2, Burst of Radiance 1, Protection from Evil (Communal) 1.
3rd (4) – Fireball (Domain) 1, Resist Energy (Communal) 1, Windwall (vs bullets) 1, Shadowmind 1 (use in dim light to blind 1/lvl)
4th (3) - Wall of Fire (Domain) 1, Concealed Breath (with Drunkard’s Breath) 1, Brightest Light 1 (if we’re caught in darkness, can dispel)
Channeling 9/9 day [DC 19 Will Save] [can remove 4 plus self from AOE]
Positive 6d6 pts /Negative 3d6 pts
Adoration Power 8/8 day [DC 17 or cancel single attack] as immediate action
Condition
Fail a Mind Affecting Save (Reroll @ +8) courtesy of familiar.
Healer's Satchel *Regenerates each day. *Treat Deadly Wounds add Wis (+4) to hp restored. *If by 5 or more, this is 2 × Wis (+8). *+4 circumstance bonus to treat poisons and provide first aid (does not stack with normal)
Healers Hands *Can treat wounds as a full round action. *If DC exceeded by 10 add Knowledge Planes (5) to amount healed.
Stargazer The Mother Cure spells have Stargazer levels (2) added to hp healed.
Zen summons her familiar now that the coast is clear. Shen then moves forward to tend to Peggy. As usual her first recourse is to use her medical skills with help from her brutish flying assistant. Everyone knows her medical bag refills every day from out of the ether, and that something about it and Zen's freaky skill with such things puts other healers to shame.
OOC: Treat Wounds (only a full round action for Zen) results in Peggy getting 22hp back.. (Peggy's level 7, plus DC exceeded by more than 5 with medical pack (2xwis) 8, plus ranks in knowledge planes 7 = pack back. She also gets +4 to Fort Saves if it's poison or disease.