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DM Narrative

Lionel hits the hobgoblin on him then Barlo puts a final arrow into the creature's chest dropping it. Marzipo's sleep magic drops the rest of the hobgoblins, with just enough magic left over to put Zyira down as well.

You are in the hallway outside the guardroom, which is a 30'x30' square. The walls are mined stone. There are six beds, a crude rectangular wooden table with two tree trunks hacked to make benches on either side of it. The are six badly tarnished silver plates and goblets and an equally tarnished water pitcher on the table. Each of the plates is filled with a nasty meat dish than only a monster would eat. There are two barrels in the room, one filled with water and the other holds a dozen well made and cared for spears. There is an open arched exit on the far side of the room.


Tactical

Hobgoblin 1: <sleeping>
Hobgoblin 2: <sleeping>
Hobgoblin 3: <dead>
Hobgoblin 4: <sleeping>
Hobgoblin 5: <sleeping>
Hobgoblin 6: <sleeping>

 

Marching Order:

Barlo:
 
Duggrule: hit for 1 point of damage
Zyira: <sleeping>
Marzipo:
Lionel: hit for 6 points of damage
Red Max:

DM Narrative

Lionel hits the hobgoblin on him then Barlo puts a final arrow into the creature's chest dropping it. Marzipo's sleep magic drops the rest of the hobgoblins, with just enough magic left over to put Zyira down as well.

You are in the hallway outside the guardroom, which is a 30'x30' square. The walls are mined stone. There are six beds, a crude rectangular wooden table with two tree trunks hacked to make benches on either side of it. The are six badly tarnished silver plates and goblets and an equally tarnished water pitcher on the table. Each of the plates is filled with a nasty meat dish than only a monster would eat. There are two barrels in the room, one filled with water and the other holds a dozen well made and cared for spears.


Tactical

Hobgoblin 1: <sleeping>
Hobgoblin 2: <sleeping>
Hobgoblin 3: <dead>
Hobgoblin 4: <sleeping>
Hobgoblin 5: <sleeping>
Hobgoblin 6: <sleeping>

 

Marching Order:

Barlo:
 
Duggrule: hit for 1 point of damage
Zyira: <sleeping>
Marzipo:
Lionel: hit for 6 points of damage
Red Max:

DM Narrative

Lionel hits the hobgoblin on him then Barlo puts a final arrow into the creature's chest dropping it. Marzipo's sleep magic drops the rest of the hobgoblins, with just enough magic left over to put Zyira down as well.


Tactical

Hobgoblin 1: <sleeping>
Hobgoblin 2: <sleeping>
Hobgoblin 3: <dead>
Hobgoblin 4: <sleeping>
Hobgoblin 5: <sleeping>
Hobgoblin 6: <sleeping>

 

Marching Order:

Barlo:
 
Duggrule: hit for 1 point of damage
Zyira: <sleeping>
Marzipo:
Lionel: hit for 6 points of damage
Red Max:

DM Narrative

 


Tactical

Hobgoblin 1:
Hobgoblin 2:
Hobgoblin 3: Lionel hit for 1 point
Hobgoblin 4:
Hobgoblin 5: (backrow)
Hobgoblin 6: (backrow)

 

Marching Order:

Barlo
 
Duggrule - hit for 1 point of damage
Zyira
Marzipo
Lionel - hit for 6 points of damage
Red Max
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