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Fate Tracking Thread


Butchern

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Campaign Aspects:
Campaign Aspects can always be invoked with a Fate Point by anyone. I am also giving you one free invoke on each to encourage their use.

The Wild North [ ], An Epic Blizzard [ ], A Cozy Small Town [ ]

 


Situation Aspects:
Situation Aspects are created by players or the GM and stick around as long as they have a fictional justification to do so. Anyone can invoke a Situation Aspect by spending a Fate Point. Situation Aspects with free invokes on them can only be invoked by their creator or with their creator's permission.

A Bag Full of Imperial Coin (Gert) [ ]
Gives the Town Gilly the Creeps (on Seresse) [X]
Snow Blindness (on Gert) [ ]

Edited by Butchern (see edit history)
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Here is where we stand now:
 



Day 2 - The Keep

Scene Aspects:
Scene Aspects can always be invoked with a Fate Point by anyone.

Northern Wilderness, Winter Blizzard

 

Situation Aspects:
Situation Aspects are created by players or the GM and stick around as long as they have a fictional justification to do so. Anyone can invoke a Situation Aspect by spending a Fate Point. Situation Aspects with free invokes on them can only be invoked by their creator or with their creator's permission.

A Bag Full of Imperial Coin (Gert) [ ]
Snow Blindness (on Gert) [ ]
A Horse Forged Path (Celeg) [X] [ ]
Fire Magic (Seresse) [ ]

A Tossed Torch (Aron)
Abandoned Equipment (Gert) [X] [X]
A Few Good Handholds (Celeg, Boost)


GM Fate Points:
Fate_Point.png.7c8207497264256fac00c4803a371112.png Fate_Point.png.7c8207497264256fac00c4803a371112.png Fate_Point.png.7c8207497264256fac00c4803a371112.png Fate_Point.png.7c8207497264256fac00c4803a371112.png

 

Edited by Butchern (see edit history)
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Posted (edited)

Day 2 - The Hopping Death

Scene Aspects:
Scene Aspects can always be invoked with a Fate Point by anyone.

Deep Darkness, Narrow Ledges

 

Situation Aspects:
Situation Aspects are created by players or the GM and stick around as long as they have a fictional justification to do so. Anyone can invoke a Situation Aspect by spending a Fate Point. Situation Aspects with free invokes on them can only be invoked by their creator or with their creator's permission.

Snow Blindness (on Gert) [ ]
A Good Hiding Place (Aron, Seresse) [ ]
Sized up a Foe (Celeg) [X]
 

Escape the Mine:

[X] [X] [X] [X]

Dire Undead Rabbits

Physical Stress:
[X] [X] [X] [X]

(2) Open Wounds [X]
(4) Lost an Ear [ ]
(6) Flaming Wound [X]

 


GM Fate Points:

 

Edited by Butchern (see edit history)
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