DR1368
Kelemvor ascends to greater deity status. Knights of the Eternal Order are formed in Iriaebor. Not all members of the order are paladins. Promising youths with potential undead hunting skills are brought into the order to build for the future.
So it is with Madin, a serious young man from Sembia, looking for a purpose in life beyond the crass materialism and social facades of his mercantile homeland.
As a knight errant now looks to undertake a role in a community that suits the teachings of this new god.
Name: Madin Moonhunter
Race: Human | Male (Chondathan - mixed)
Classes: Cleric 1
Alignment: LN
Cleric 1
Law Domain Feat (Complete Champion)
Travel Domain Feat (Complete Champion)
Character Premise
Dark knight of Kelemvor. A (eventually) bastard sword wielding martially focused cleric character that will be a hard hitting front-liner in development.
What I'm looking for with the character is a visceral connection with the setting which I think the premise provides. Something more than, does a bit of blacksmith work in his down time. Madin will have an almost evangelistic role to play, a representative of a new god with new ways (and perhaps be miss-judged because of it).
Abilities
Str 19, Dex 15, Con 17, Int 11, Wis 14, Cha 12
Feats
L1: Extra Turning
H: Two-weapon Fighting
Default Spells 2 (looses Domain spells)
L1: Wield Skill (MoF pg124) x2
Madin uses his default spells in his daily activities - when he is asked to interpret a will, attempts to heal or similar.
L0: Detect Magic, Light, Purify Food and Drink
Skills
3 x 4=12
4 ranks Knowledge Religion
1 rank Spellcraft
1 rank Profession Lawyer
1 rank Profession Executioner
1 rank Knowledge Arcane
1 rank Diplomacy
3 ranks Heal
Sembia Starting Equipment
(A) 300gps