Armor Class 14Leather Armor (AC 12)
Shield (AC +1) | HP: 14/14 | AbilitiesSTR 12 +0
INT 20 +0
WIS 13 +1
DEX 15 +1
CON 11 +0
CHA 9 +8 | Saving ThrowsDeath & Poison 12
Wands 13
Paralysis or Petrification 14
Breath Attacks 15
Spells, Rods, Staves 16 |AttacksBroad Sword 1d8; Melee
Short Speear 1d6; Brace, Melee, Missile +2 1d6+1 DMG (5'-20'/ 21’–40’ / 41’–60’) | Skills & AbilitiesOpen Doors 2:6
+1 to magical staves
Languages: Norse & Broken English | FeaturesSpecialization in Short Spear | Atk Bonus+0 Attack Bonus
+0 Melee To-Hit + DMG mod
+2 Ranged To-Hit Mod | WealthGP: 5
SP:
CP:
EP:
PP:
IC stuff here.
OOC
OOC stuff goes here.
Let me know if that all looks right. I kinda combined both template posts and added a little more. I do have a few questions being new to OSE -- how barebones are we running the system? I saw @Vedast added a specialization and some to hit bonuses to his attack rolls that I'm a bit confused on where those values are coming from. I know they're optional rules but wanted to know what all do I need to read up on?