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WolfBirch

WolfBirch


orcpirate(2).jpg.12104ac02f934c721f72d91272b3fe2d.jpgName Barkvin | Class Cleric 6 | AC: 19 | HP: 57/57 | Prof: +3 | PP: 13 | Saves: Str +3 / Dex +2 / Con +3 / Int +1 / Wis +8 / Cha +3 | Luck: (2/2) | Channel Divinity: (2/2)

Special Abilities darkvision, Warcaster, Disciple of Life, Turn Undead, Preserve Life, Blessed Healer | 

Attacks: Mace | +5 | 1d6+2 bludgeoning, Light Crossbow | +4 | 1d8+1 piercing (80/320)

 Prepared Spells | Spell DC: 15 | Spell Attack +7 | Hit Dice d8 (6/6) | Death Saves: 0/0

Cantrips: Light, Spare the Dying, Sacred Flame (2d8 radiant DEX save), Word of Radiance (2d6 radiant CON save)

Level 1 | (4/4) | Bless C (+d4), Cure Wounds (1d8+7 healing), Healing Word (1d4+7 healing), Inflict Wounds (3d10 necrotic)
Level 2 | (3/3)  | Hold Person C (WIS), Zone of Truth, Lesser Restoration, Spiritual Weapon (1d8+4 force), Prayer of Healing (2d8+8 x6), Blindness Deafness (CON)

Level 3 | (2/3)  | Beacon of Hope C, Mass Healing Word (1d4+9 x6), Daylight, [Aura of Vitality C (2d6+5 for 1 minute)], Revivify, Spirit Guardians C (WIS 3d8 radiant), Remove Curse


 

Barkvin slowly climbs up the rock next to the encampment. Staying low to stay out of sight he watches Murdain get into position and prepares to cast a spell. When he hears Niko attack, Barkvin stands to that he can see the dragonborn and the half orc/half goliath and calls on the goddess to stop them. "Goddess of the Sun hold our enemies fast." He casts hold person.

 

 

Mechanics *

MOVE: into position on top of the rock to see both the dragonborn and the half orc/ half goliath.

ACTION: Cast hold person at 3rd level to target two people (the dragonborn and the half orc/ half goliath) DC 15 WIS save. Will use a luck if one of them succeeds the save. If both succeed the save he will use a luck against the dragonborn to try to make him fail.

BONUS ACTION: none

 

REACTION: If anyone within 30 ft of Barkvin hits him with an attack he will use Warding Flare to give disadvantage.

CONCENTRATION: Hold Person

 

OOC: As this battle may move forward over the weekend, Next round Barkvin will cast Fireball on the group of enemies (preferably to help Niko, but on the largest group possible). After that Barkvin will cast Sacred Flame and Spiritual Weapon. First on any that climb up on the rock to attack him, second choice on the dragonborn.

Free 1 level bump whenever plus benefits of a long rest. Need to add arm stats

 

WolfBirch

WolfBirch


orcpirate(2).jpg.12104ac02f934c721f72d91272b3fe2d.jpgName Barkvin | Class Cleric 6 | AC: 19 | HP: 57/57 | Prof: +3 | PP: 13 | Saves: Str +3 / Dex +2 / Con +3 / Int +1 / Wis +8 / Cha +3 | Luck: (2/2) | Channel Divinity: (2/2)

Special Abilities darkvision, Warcaster, Disciple of Life, Turn Undead, Preserve Life, Blessed Healer | 

Attacks: Mace | +5 | 1d6+2 bludgeoning, Light Crossbow | +4 | 1d8+1 piercing (80/320)

 Prepared Spells | Spell DC: 15 | Spell Attack +7 | Hit Dice d8 (6/6) | Death Saves: 0/0

Cantrips: Light, Spare the Dying, Sacred Flame (2d8 radiant DEX save), Word of Radiance (2d6 radiant CON save)

Level 1 | (4/4) | Bless C (+d4), Cure Wounds (1d8+7 healing), Healing Word (1d4+7 healing), Inflict Wounds (3d10 necrotic)
Level 2 | (3/3)  | Hold Person C (WIS), Zone of Truth, Lesser Restoration, Spiritual Weapon (1d8+4 force), Prayer of Healing (2d8+8 x6), Blindness Deafness (CON)

Level 3 | (2/3)  | Beacon of Hope C, Mass Healing Word (1d4+9 x6), Daylight, [Aura of Vitality C (2d6+5 for 1 minute)], Revivify, Spirit Guardians C (WIS 3d8 radiant), Remove Curse


 

Barkvin slowly climbs up the rock next to the encampment. Staying low to stay out of sight he watches Murdain get into position and prepares to cast a spell. When he hears Niko attack, Barkvin stands to that he can see the dragonborn and the half orc/half goliath and calls on the goddess to stop them. "Goddess of the Sun hold our enemies fast." He casts hold person.

 

 

Mechanics *

MOVE: into position on top of the rock to see both the dragonborn and the half orc/ half goliath.

ACTION: Cast hold person at 3rd level to target two people (the dragonborn and the half orc/ half goliath) DC 15 WIS save. Will use a luck if one of them succeeds the save. If both succeed the save he will use a luck against the dragonborn to try to make him fail.

BONUS ACTION: none

 

REACTION: none

CONCENTRATION: Hold Person

 

OOC: As this battle may move forward over the weekend, Barkvin can cast Sacred Flame and Spiritual Weapon. First on any that climb up on the rock, second choice on the dragonborn.

Free 1 level bump whenever plus benefits of a long rest. Need to add arm stats

 

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