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WolfBirch

WolfBirch


had to roll STR safe first


orcpirate(2).jpg.12104ac02f934c721f72d91272b3fe2d.jpgName Barkvin | Class Cleric 6 | AC: 19 | HP: 33/57 | Prof: +3 | PP: 13 | Saves: Str +3 / Dex +2 / Con +3 / Int +1 / Wis +8 / Cha +3 | Luck: (2/2) | Channel Divinity: (2/2)

Special Abilities darkvision, Warcaster, Disciple of Life, Turn Undead, Preserve Life, Blessed Healer | 

Attacks: Mace | +5 | 1d6+2 bludgeoning, Light Crossbow | +4 | 1d8+1 piercing (80/320)

 Prepared Spells | Spell DC: 15 | Spell Attack +7 | Hit Dice d8 (6/6) | Death Saves: 0/0

Cantrips: Light, Spare the Dying, Sacred Flame (2d8 radiant DEX save), Word of Radiance (2d6 radiant CON save)

Level 1 | (4/4) | Bless C (+d4), Cure Wounds (1d8+7 healing), Healing Word (1d4+7 healing), Inflict Wounds (3d10 necrotic)
Level 2 | (2/3)  | Hold Person C (WIS), Zone of Truth, Lesser Restoration, Spiritual Weapon (1d8+4 force), Prayer of Healing (2d8+8 x6), Blindness Deafness (CON)

Level 3 | (2/3)  | Beacon of Hope C, Mass Healing Word (1d4+9 x6), Daylight, [Aura of Vitality C (2d6+5 for 1 minute)], Revivify, Spirit Guardians C (WIS 3d8 radiant), Remove Curse


 

The half goliath's mighty kick sends the half orc flying off the side of the rock. He lands with a thud on the ground. The cleric gets up and dusts himself off, backing up. Apparently, he was the soft one to be culled. This did not bode well. "Aye, Goddess send this son of the darkness back to his hole." A flare of sunlight streaks down from the sky to where Indominous is standing. Then a golden flaming sword appears in front of him and takes a swing at the brute.

 

Mechanics *

MOVE: Stand up from prone and walks back about 10 ft

ACTION: Cast Sacred Flame on Indominous DC 15 DEX save or 10 radiant damage.

BONUS ACTION: Cast Spiritual Weapon to attack Indominous. 19 to hit for 10 force damage.

 

REACTION: Whoever Indominous attacks, he will use Warding Flare to give him disadvantage on his first attack.

CONCENTRATION: none

 

OOC: Don't forget his reaction. (Since he missed the first attack last round anyway, no big deal it didn't matter.)

Free 1 level bump whenever plus benefits of a long rest. Need to add arm stats

 

WolfBirch

WolfBirch


had to roll STR safe first


orcpirate(2).jpg.12104ac02f934c721f72d91272b3fe2d.jpgName Barkvin | Class Cleric 6 | AC: 19 | HP: 57/57 | Prof: +3 | PP: 13 | Saves: Str +3 / Dex +2 / Con +3 / Int +1 / Wis +8 / Cha +3 | Luck: (2/2) | Channel Divinity: (2/2)

Special Abilities darkvision, Warcaster, Disciple of Life, Turn Undead, Preserve Life, Blessed Healer | 

Attacks: Mace | +5 | 1d6+2 bludgeoning, Light Crossbow | +4 | 1d8+1 piercing (80/320)

 Prepared Spells | Spell DC: 15 | Spell Attack +7 | Hit Dice d8 (6/6) | Death Saves: 0/0

Cantrips: Light, Spare the Dying, Sacred Flame (2d8 radiant DEX save), Word of Radiance (2d6 radiant CON save)

Level 1 | (4/4) | Bless C (+d4), Cure Wounds (1d8+7 healing), Healing Word (1d4+7 healing), Inflict Wounds (3d10 necrotic)
Level 2 | (2/3)  | Hold Person C (WIS), Zone of Truth, Lesser Restoration, Spiritual Weapon (1d8+4 force), Prayer of Healing (2d8+8 x6), Blindness Deafness (CON)

Level 3 | (2/3)  | Beacon of Hope C, Mass Healing Word (1d4+9 x6), Daylight, [Aura of Vitality C (2d6+5 for 1 minute)], Revivify, Spirit Guardians C (WIS 3d8 radiant), Remove Curse


 

The half goliath's mighty kick sends the half orc flying off the side of the rock. He lands with a thud on the ground. The cleric gets up and dusts himself off, backing up. Apparently, he was the soft one to be culled. This did not bode well. "Aye, Goddess send this son of the darkness back to his hole." A flare of sunlight streaks down from the sky to where Indominous is standing. Then a golden flaming sword appears in front of him and takes a swing at the brute.

 

Mechanics *

MOVE: Stand up from prone and walks back about 10 ft

ACTION: Cast Sacred Flame on Indominous DC 15 DEX save or 10 radiant damage.

BONUS ACTION: Cast Spiritual Weapon to attack Indominous. 19 to hit for 10 force damage.

 

REACTION: Whoever Indominous attacks, he will use Warding Flare to give him disadvantage on his first attack.

CONCENTRATION: none

 

OOC: Don't forget his reaction. (Since he missed the first attack last round anyway, no big deal it didn't matter.)

Free 1 level bump whenever plus benefits of a long rest. Need to add arm stats

 

WolfBirch

WolfBirch


had to roll STR safe first


orcpirate(2).jpg.12104ac02f934c721f72d91272b3fe2d.jpgName Barkvin | Class Cleric 6 | AC: 19 | HP: 57/57 | Prof: +3 | PP: 13 | Saves: Str +3 / Dex +2 / Con +3 / Int +1 / Wis +8 / Cha +3 | Luck: (2/2) | Channel Divinity: (2/2)

Special Abilities darkvision, Warcaster, Disciple of Life, Turn Undead, Preserve Life, Blessed Healer | 

Attacks: Mace | +5 | 1d6+2 bludgeoning, Light Crossbow | +4 | 1d8+1 piercing (80/320)

 Prepared Spells | Spell DC: 15 | Spell Attack +7 | Hit Dice d8 (6/6) | Death Saves: 0/0

Cantrips: Light, Spare the Dying, Sacred Flame (2d8 radiant DEX save), Word of Radiance (2d6 radiant CON save)

Level 1 | (4/4) | Bless C (+d4), Cure Wounds (1d8+7 healing), Healing Word (1d4+7 healing), Inflict Wounds (3d10 necrotic)
Level 2 | (2/3)  | Hold Person C (WIS), Zone of Truth, Lesser Restoration, Spiritual Weapon (1d8+4 force), Prayer of Healing (2d8+8 x6), Blindness Deafness (CON)

Level 3 | (2/3)  | Beacon of Hope C, Mass Healing Word (1d4+9 x6), Daylight, [Aura of Vitality C (2d6+5 for 1 minute)], Revivify, Spirit Guardians C (WIS 3d8 radiant), Remove Curse


 

The half goliath's mighty kick sends the half orc flying off the side of the rock. He lands with a thud on the ground. The cleric gets up and dusts himself off, backing up. Apparently, he was the soft one to be culled. This did not bode well. "Aye, Goddess send this son of the darkness back to his hole." A flare of sunlight streaks down from the sky to where Indominous is standing. Then a golden flaming sword appears in front of him and takes a swing at the brute.

 

Mechanics *

MOVE: Stand up from prone and walks back about 10 ft

ACTION: Cast Sacred Flame on Indominous DC 15 DEX save or 10 radiant damage.

BONUS ACTION: Cast Spiritual Weapon to attack Indominous. 19 to hit for 10 force damage.

 

REACTION: If anyone within 30 ft of Barkvin attacks him, he will use Warding Flare to give disadvantage.

CONCENTRATION: none

 

OOC: Don't forget his reaction. (Since he missed the first attack last round anyway, no big deal it didn't matter.)

Free 1 level bump whenever plus benefits of a long rest. Need to add arm stats

 

WolfBirch

WolfBirch


had to roll STR safe first


orcpirate(2).jpg.12104ac02f934c721f72d91272b3fe2d.jpgName Barkvin | Class Cleric 6 | AC: 19 | HP: 57/57 | Prof: +3 | PP: 13 | Saves: Str +3 / Dex +2 / Con +3 / Int +1 / Wis +8 / Cha +3 | Luck: (2/2) | Channel Divinity: (2/2)

Special Abilities darkvision, Warcaster, Disciple of Life, Turn Undead, Preserve Life, Blessed Healer | 

Attacks: Mace | +5 | 1d6+2 bludgeoning, Light Crossbow | +4 | 1d8+1 piercing (80/320)

 Prepared Spells | Spell DC: 15 | Spell Attack +7 | Hit Dice d8 (6/6) | Death Saves: 0/0

Cantrips: Light, Spare the Dying, Sacred Flame (2d8 radiant DEX save), Word of Radiance (2d6 radiant CON save)

Level 1 | (4/4) | Bless C (+d4), Cure Wounds (1d8+7 healing), Healing Word (1d4+7 healing), Inflict Wounds (3d10 necrotic)
Level 2 | (2/3)  | Hold Person C (WIS), Zone of Truth, Lesser Restoration, Spiritual Weapon (1d8+4 force), Prayer of Healing (2d8+8 x6), Blindness Deafness (CON)

Level 3 | (2/3)  | Beacon of Hope C, Mass Healing Word (1d4+9 x6), Daylight, [Aura of Vitality C (2d6+5 for 1 minute)], Revivify, Spirit Guardians C (WIS 3d8 radiant), Remove Curse


 

The half goliath's mighty kick sends the half orc flying off the side of the rock. He lands with a thud on the ground. The cleric gets up and dusts himself off, backing up. Apparently, he was the soft one to be culled. This did not bode well. "Aye, Goddess send this son of the darkness back to his hole."


 

 

Mechanics *

MOVE: Stand up from prone and walks back about 10 ft

ACTION: Cast Sacred Flame on Indominous DC 15 DEX save or 10 radiant damage.

BONUS ACTION: Cast Spiritual Weapon to attack Indominous. 19 to hit for 10 force damage.

 

REACTION: If anyone within 30 ft of Barkvin attacks him, he will use Warding Flare to give disadvantage.

CONCENTRATION: none

 

OOC: Don't forget his reaction. (Since he missed the first attack last round anyway, no big deal it didn't matter.)

Free 1 level bump whenever plus benefits of a long rest. Need to add arm stats

 

WolfBirch

WolfBirch


had to roll STR safe first


orcpirate(2).jpg.12104ac02f934c721f72d91272b3fe2d.jpgName Barkvin | Class Cleric 6 | AC: 19 | HP: 57/57 | Prof: +3 | PP: 13 | Saves: Str +3 / Dex +2 / Con +3 / Int +1 / Wis +8 / Cha +3 | Luck: (2/2) | Channel Divinity: (2/2)

Special Abilities darkvision, Warcaster, Disciple of Life, Turn Undead, Preserve Life, Blessed Healer | 

Attacks: Mace | +5 | 1d6+2 bludgeoning, Light Crossbow | +4 | 1d8+1 piercing (80/320)

 Prepared Spells | Spell DC: 15 | Spell Attack +7 | Hit Dice d8 (6/6) | Death Saves: 0/0

Cantrips: Light, Spare the Dying, Sacred Flame (2d8 radiant DEX save), Word of Radiance (2d6 radiant CON save)

Level 1 | (4/4) | Bless C (+d4), Cure Wounds (1d8+7 healing), Healing Word (1d4+7 healing), Inflict Wounds (3d10 necrotic)
Level 2 | (3/3)  | Hold Person C (WIS), Zone of Truth, Lesser Restoration, Spiritual Weapon (1d8+4 force), Prayer of Healing (2d8+8 x6), Blindness Deafness (CON)

Level 3 | (2/3)  | Beacon of Hope C, Mass Healing Word (1d4+9 x6), Daylight, [Aura of Vitality C (2d6+5 for 1 minute)], Revivify, Spirit Guardians C (WIS 3d8 radiant), Remove Curse


 

The half goliath's mighty kick sends the half orc flying off the side of the rock. He lands with a thud on the ground. The cleric gets up and dusts himself off, backing up. Apparently, he was the soft one to be culled. This did not bode well. "Aye, Goddess send this son of the darkness back to his hole."

 

 

Mechanics *

MOVE: Stand up from prone and walks back about 10 ft

ACTION: Cast Sacred Flame on Indominous DC 15 DEX save.

BONUS ACTION: Cast Spiritual Weapon to attack Indominous.

 

REACTION: If anyone within 30 ft of Barkvin attacks him, he will use Warding Flare to give disadvantage.

CONCENTRATION: none

 

OOC: Don't forget his reaction. (Since he missed the first attack anyway, no bid deal it didn't matter.)

Free 1 level bump whenever plus benefits of a long rest. Need to add arm stats

 

WolfBirch

WolfBirch


orcpirate(2).jpg.12104ac02f934c721f72d91272b3fe2d.jpgName Barkvin | Class Cleric 6 | AC: 19 | HP: 57/57 | Prof: +3 | PP: 13 | Saves: Str +3 / Dex +2 / Con +3 / Int +1 / Wis +8 / Cha +3 | Luck: (2/2) | Channel Divinity: (2/2)

Special Abilities darkvision, Warcaster, Disciple of Life, Turn Undead, Preserve Life, Blessed Healer | 

Attacks: Mace | +5 | 1d6+2 bludgeoning, Light Crossbow | +4 | 1d8+1 piercing (80/320)

 Prepared Spells | Spell DC: 15 | Spell Attack +7 | Hit Dice d8 (6/6) | Death Saves: 0/0

Cantrips: Light, Spare the Dying, Sacred Flame (2d8 radiant DEX save), Word of Radiance (2d6 radiant CON save)

Level 1 | (4/4) | Bless C (+d4), Cure Wounds (1d8+7 healing), Healing Word (1d4+7 healing), Inflict Wounds (3d10 necrotic)
Level 2 | (3/3)  | Hold Person C (WIS), Zone of Truth, Lesser Restoration, Spiritual Weapon (1d8+4 force), Prayer of Healing (2d8+8 x6), Blindness Deafness (CON)

Level 3 | (2/3)  | Beacon of Hope C, Mass Healing Word (1d4+9 x6), Daylight, [Aura of Vitality C (2d6+5 for 1 minute)], Revivify, Spirit Guardians C (WIS 3d8 radiant), Remove Curse


 

WIP

 

 

Mechanics *

MOVE: into position on top of the rock to see both the dragonborn and the half orc/ half goliath.

ACTION: Cast hold person at 3rd level to target two people (the dragonborn and the half orc/ half goliath) DC 15 WIS save. Will use a luck if one of them succeeds the save. If both succeed the save he will use a luck against the dragonborn to try to make him fail.

BONUS ACTION: none

 

REACTION: If anyone within 30 ft of Barkvin hits him with an attack he will use Warding Flare to give disadvantage.

CONCENTRATION: Hold Person

 

OOC: As this battle may move forward over the weekend, Next round Barkvin will cast Fireball on the group of enemies (preferably to help Niko, but on the largest group possible). After that Barkvin will cast Sacred Flame and Spiritual Weapon. First on any that climb up on the rock to attack him, second choice on the dragonborn.

Free 1 level bump whenever plus benefits of a long rest. Need to add arm stats

 

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