Jump to content

Tess, High Elf Rogue


EDTA

Recommended Posts

Tess

Grifter, Part time Bar-back, sometime 'Elodie Goldenglow'

spacer.png

"Doesn't matter who you are, people see what they want to. Is it my fault they see something that wasn't ever there?"

 

ROGUE 1


Medium humanoid female (High-Elf), neutral


Armor Class 14 (13 no leather armor)

Hit Points 9
Speed 30' ft.


Senses Darkvision 60' ft.

Languages common, elvish

Proficiency Bonus +2

 

ABILITIES & SKILLS
Proficiency Bonus: +2


Strength 8 (-1)
Save -1 
Athletics -1


Dexterity 17 (+3) 
Save +5 
Acrobatics +5 | Sleight of Hand +5 | Stealth +5 | Thieves' Tools +7*


Constitution 12 (+1)
Save +1
No skills associated.


Intelligence 14 (+2)
Save +4 
Arcana +2 | History +2 | Investigation +4 | Nature +2 | Religion +2


Wisdom 10 (+0)
Save +0
Animal Handling +0 | Insight +0 | Medicine +0 | Perception +2 | Survival +0


Charisma 14 (+2) 
Save +2
Deception +6* | Intimidation +2 | Performance +2 | Persuasion +4

Advantage against being charmed, and magic can’t put you to sleep

*denotes Expertise

 

PROFICIENCIES & ABILITIES


PROFICIENCIES

  • Tools Thieves' Tools (Rogue), Disguise Kit (Charlatan), Forgery Kit (Charlatan), Cartographer's Tools (Elf), Calligrapher's Supplies (Elf), Painter's Supplies (Elf), Jeweler's Tools (Elf)
  • Weapons Simple weapons, hand crossbows, longbows, longswords, rapiers, shortswords
  • Armors Light

ROGUE CLASS ABILITIES

Expertise: Thieves' Tools, Deception | Thieves' Cant | Sneak Attack: 1d6


RACIAL TRAITS - HIGH ELF

Darkvision | Keen Senses | Fey Ancestry | Trance |  Elf Weapon Training | Cantrip


FEATS

 

 

EQUIPMENT & ENCUMBRANCE


TOTAL ENCUMBRANCE (0 lbs.)

  • Weight: 85 lbs. / 120 lbs. max. (15 x STR Score)
  • Status: Unencumbered
  • Penalty: None

MONEY POUCH

Copper: 0 | Silver: 0 | Gold: 0 | Obsidian: 0 | Platinum: 0

 


EQUIPMENT READIED (0 lbs.)

Equipped items can be retrieved with a manipulate item interaction.

  • Armor Leather Armor
  • Weapons  Daggers, Light Crossbow, 20 bolts
  • Readied Items

EQUIPMENT

Stored items can be retrieved with an action.

  • In Backpack: Thieves' Tools, Cartographer's Tools, Calligrapher's Supplies, Burglar's Pack, Disguise Kit, Fine Clothes, Forgery Kit

 

 

APPEARANCE


Age 24 | Height 5' 4" | Weight Slim | Hair Black | Eyes Blue-Green | Complexion: Fair


A pretty face helps with more cons than Tess'd care to admit and she's fortunate in that regard. Between disguises and the various identities she's adopted she takes care to present an image of her choosing at all times and even when she's 'herself' that's still true. Tess is just another Identity, really, just one closest to who she sees herself as if she's being honest. As Tess she dresses loosely, concealing her various tools of the trade while also being comfortable when moving around. Bold, flirty, and disarming, Tess is someone quite good at insinuating herself into other lives.

 

"Elodie" is quite different. Prim, proper, demure, nobody would mistake her for Tess even if they knew both. They just clash too much, not to mention the magically augmented disguise she adopts to become her. She doesn't enjoy the dresses, too constricting for her tastes but Elodie must project an image of consummate professional and more than not that means being uncomfortable. The things one must do.

 

BACKGROUND


Charlatan
Source PHB


  • Personality Traits: Flattery is my preferred trick for getting what I want
  • Ideals: Fairness. I never target people who can't afford to lose a few coins
  • Bonds: I owe everything to my mentor - a horrible person who's probably rotting in jail somewhere
  • Flaws: I can't resist swindling people who are more powerful than me

Background Feature: 

Favorite Schemes: I insinuate myself into people's lives to prey on their weakness and secure their fortunes.

False Identity: You have created a second identity that includes documentation, established acquaintances, and disguises that allow you to assume that persona. Additionally, you can forge documents including official papers and personal letters, as long as you have seen an example of the kind of document or the handwriting you are trying to copy.

False Identity: Elodie Goldenglow, Mapmaker's clerk under Dietrick Cicaeda. A refined and dedicated servant.


BACKSTORY

Tess doesn't know much about her early life. Her name isn't even Tess, or at least it wasn't the one she was born with, she's sure about that. She was found when she was a toddler by a confidence man she only knows as Mr. Trick or more commonly just 'Mister'. She figured he thought she'd be small and cute for thirty years or something but people don't really know how elves age. Or they assume they know. At any rate Tess became part of the cons. She didn't have one name growing up but she was always many things to whoever he was that day. His child, his ward, a displaced elven princess once and he the humble servant. As she got older the roles would change and she the eleven maid (sometimes literally), the temptress, whatever was needed. They were a team, and they worked their marks from both sides.

 

"Tess" was one of those personas, technically Tessara, but one that probably felt more real than any others. A country nobleman's wife had some chronic illness and Mr. Trick posed as a healer and Tess his apprentice. He knew a thing or two about medicine and the pair stayed with the family for over a year and a half, him 'healing' the wife and the twelve-year old "Tessara" spending time with the family's daughter. She'd learned quite a bit from Mr. Trick over the years but Tess got an actual education by proxy in that noble house. Of course much of that only served to make her more aware of where the really valuable things could be found, but it was more structure and stability than she ever knew. She really felt like part of the family. And when Mr. Trick's quackery ultimately failed and they fled in the night with whatever they could make off with, it was the first time she felt bad for what they'd done. She'd meet that family again years later in another capacity, but that's a story for another time.

 

Maybe it was just her growing up but Tess found herself disagreeing with Mr. Trick's methods after that. They continued on for a few more years as a team but eventually they had a falling out, a difference in opinions (in that Tess had some when it came to their marks and Mr. Trick would hear nothing of it). Make no mistake, Tess didn't think what they did, what she did, was good or right but the people they targeted deserved worse than what they got more than not. Not to say Mr. Trick was noble in his pursuits, just those sorts were the ones worth putting in the effort.

 

A few years after she struck out on her own she got word from Mr. Trick out of the blue. Some big job a few days out from The Free City, one that would take a great deal of setup and time but one that if they pulled it off could set them up for the rest of Mr. Trick's life at least and he needed a partner he could trust. So she went out to Diamond Lake to sniff around. True to his style, Mr. Trick told her absolutely nothing about his intended target or the way he planned to get in or really anything. When they worked together he'd do that intentionally to test if Tess could figure it out for herself, but probably just so he could swoop in to tell her how she was doing it wrong. She arrived in town and got situated at The Feral Dog. Place had a reputation for massive turnover for some reason and it wasn't that demanding on her days, which she'd need. The way in seemed easy enough. Mining town like this, the real value was in deeds, maps, and agreements so that left just one target: Dietrick Cicaeda. It just so happened in the weeks that Tess had been in town his current one and only clerk racked up quite the bill at The Midnight Salute, no doubt for numerous 'palm-readings'. Quite embarrassing, doubly so when the man fled into the night leaving the poor cartographer in a lurch. Nobody in town could fill the role so naturally he reached out to colleagues in Greyhawk to send a capable and professional clerk.

 

Enter Elodie Goldenglow. Her references were impeccable, a dedicated servant of some minor noble for decades and just the person to fill the gap, complete with sealed letter of introduction. The only problem being Elodie Goldenglow only existed on paper, a well-crafted persona to be sure, but in reality just Tess. But that's what she was trained to do, being in town in two different places would just make things smoother as this job was going to go for a while. Accessing and copying archives takes time, not to mention the alterations that would need to come before a payday. And Mr. Trick wasn't lying about that payday. If she did this right there were so many potential targets and more than one way to profit off this. And so many odious personages that deserved what was coming for them. Tess certainly wouldn't mind seeing the current or former governor-mayor losing what they could, but if she could somehow dislodge someone as odious as Balabar Smenk while making quite a bit of money she wouldn't be put out.

 

The only problem was Mr. Trick. Namely a lack of Mr. Trick. This was supposed to be his show, his plan. He reached out to Tess, not the other way around. And here she was for weeks, well-established in both her roles but no hint of Mr. Trick whatsoever. A changeling that doesn't want to be found is a difficult man to track down regardless, but still by now something should have happened, shouldn't it? She's aware of no unusual occupants in the Garrison now, but she still doesn't like it. Mr. Trick might not be a good man, in fact Tess was quite positive he wasn't, but he was still the closest thing she's got to family. But what could she do now other than wait as she set things in motion on her own? A second man would definitely help once things got rolling, especially if she wanted to secure multiple payouts.

Edited by EDTA (see edit history)
Link to comment
Share on other sites

I'll deal with the inventory when I have a more convenient way to get at that since that's often a lot of cross-referencing and such. But otherwise Tess should be good to go, plans to go Arcane Trickster.

Link to comment
Share on other sites

×
×
  • Create New...