Jump to content

Edit History

SerakHawk

SerakHawk

WEAPONS

WEAPONS

  • Rapier - +5 to hit for (1d8+3) piercing damage | Finesse
  • Dagger - +5 to hit for (1d4+3) piercing damage | Finesse, light, thrown (20/60)

 

SPELLS

SPELL SLOTS 2/2 (1st)

  • Bard - Spell Save DC: 13 | Spell Attack Mod: +5 | Spells Known: 4

CANTRIPS (Bard)

PrestidigitationVicious Mockery


FIRST LEVEL (Bard)

Feather Fall (R) | Foretell Distraction (B)*1st-level divination (bard, cleric, ranger, sorcerer, warlock, wizard)
Casting Time: 1 bonus action
Range: Self
Components: S
Duration: Instantaneous

Thanks to your foreknowledge, you know just when your foe will take his or her eyes off you. Casting this spell has the same effect as making a successful Dexterity (Stealth) check, provided cover or concealment is accessible within 10 feet of you. It doesn’t matter whether enemies can see you when you cast the spell; they glance away at just the right moment. You can move up to 10 feet as part of casting the spell, provided you’re able to move (not restrained or grappled or reduced to a speed less than 10 for any other reason). This doesn’t count as part of your normal movement. After the spell is cast, you must be in a position where you can remain hidden: a lightly obscured space, for example, or a space where you have total cover. Otherwise, enemies see you again immediately and you’re not hidden.
 | Dissonant Whispers | Silent Image (C)

* Denotes a Midgard spell. / (C) Denotes concentration. / (R) Denotes reaction spell. / (B) Denotes bonus action spell.

EQUIPMENT & ENCUMBERANCE

TOTAL ENCUMBERANCE (63.32 lbs.)

  • Weight: 63.32 lbs. / 180 lbs. max. (15 x STR Score)
  • Status: Unencumbered
  • Penalty: None

MONEY POUCH (1.32 lbs.)

Copper: 0 | Silver: 7 | Gold: 9 | Obsidian: 0 | Platinum: 0

(16 Coins x .02 lbs. = 0.32 lbs. Total Weight)


EQUIPEMENT READIED (18 lbs.)

Equipped items can be retrieved with a manipulate item interaction.

  • Armor (10 lbs.) Leather Armor - 10 lbs.
  • Weapons (3 lbs.) Rapier - 2 lbs. | Dagger - 1 lb.  
  • Readied Items (5 lbs.) Ball bearing bag (1,000) - 2 lbs. | Darbuka (Drum) - 3 lbs. | Dice set - 0 lbs

EQUIPMENT STORED (44 lbs.)

Stored items can be retrieved with an action.

  • In Backpack (31 lbs.) Backpack - 5 lbs. | Mess Kit - 1 lbs. | Disguise Kit - 3 lbs. | Feather Gown CostumeThis is a local ethnic formal costume from Blue-crest's home village specifically designed for Heru. It consists of a feather gown and headdress that has a kaleidoscope of colored feathers. The formal gown this mimics are typically passed down from one generation to the next with each new wearer adding their own feathers into the design.  - 4 lbs. | Nightstalker CostumeThis costume is designed to look like a stereotypical thieves dress when trying to avoid attention. - 4 lbs. | Common Clothes - 4 lbs. | 5 candles - 0 lbs. | 5 days of rations - 10 lbs.
  • Strapped to Backpack (13 lbs.) Waterskin - 5 lbs. | Bedroll - 7 lbs.

EQUIPMENT NOT CARRIED (--)

  • At Home (I need a home to store stuff first)

* Denotes magic item (see below)

 

MAGIC ITEMS

NON-ATTUNED

 


ATTUNED (0/3)

 

SerakHawk

SerakHawk

WEAPONS

WEAPONS

  • Rapier - +5 to hit for (1d8+3) piercing damage | Finesse
  • Dagger - +5 to hit for (1d4+3) piercing damage | Finesse, light, thrown (20/60)

 

SPELLS

SPELL SLOTS 2/2 (1st)

  • Bard - Spell Save DC: 13 | Spell Attack Mod: +5 | Spells Known: 4

CANTRIPS (Bard)

PrestidigitationVicious Mockery


FIRST LEVEL (Bard)

Feather Fall (R) | Foretell Distraction (B)*1st-level divination (bard, cleric, ranger, sorcerer, warlock, wizard)
Casting Time: 1 bonus action
Range: Self
Components: S
Duration: Instantaneous

Thanks to your foreknowledge, you know just when your foe will take his or her eyes off you. Casting this spell has the same effect as making a successful Dexterity (Stealth) check, provided cover or concealment is accessible within 10 feet of you. It doesn’t matter whether enemies can see you when you cast the spell; they glance away at just the right moment. You can move up to 10 feet as part of casting the spell, provided you’re able to move (not restrained or grappled or reduced to a speed less than 10 for any other reason). This doesn’t count as part of your normal movement. After the spell is cast, you must be in a position where you can remain hidden: a lightly obscured space, for example, or a space where you have total cover. Otherwise, enemies see you again immediately and you’re not hidden.
 | Dissonant Whispers | Silent Image (C)

* Denotes a Midgard spell. / (C) Denotes concentration. / (R) Denotes reaction spell. / (B) Denotes bonus action spell.

EQUIPMENT & ENCUMBERANCE

TOTAL ENCUMBERANCE (63.32 lbs.)

  • Weight: 63.32 lbs. / 180 lbs. max. (15 x STR Score)
  • Status: Unencumbered
  • Penalty: None

MONEY POUCH (1.32 lbs.)

Copper: 0 | Silver: 7 | Gold: 9 | Obsidian: 0 | Platinum: 0

(16 Coins x .02 lbs. = 0.32 lbs. Total Weight)


EQUIPEMENT READIED (18 lbs.)

Equipped items can be retrieved with a manipulate item interaction.

  • Armor (10 lbs.) Leather Armor - 10 lbs.
  • Weapons (3 lbs.) Rapier - 2 lbs. | Dagger - 1 lb.  
  • Readied Items (5 lbs.) Ball bearing bag (1,000) - 2 lbs. | Darbuka (Drum) - 3 lbs. | Dice set - 0 lbs

EQUIPMENT STORED (44 lbs.)

Stored items can be retrieved with an action.

  • In Backpack (31 lbs.) Backpack - 5 lbs. | Mess Kit - 1 lbs. | Disguise Kit - 3 lbs. | Feather Gown CostumeThis is a local ethnic formal costume from Blue-crest's home village specifically designed for Heru. It consists of a feather gown and headdress that has a kaleidoscope of colored feathers. The formal gown this mimics are typically passed down from one generation to the next with each new wearer adding their own feathers into the design.  - 4 lbs. | Nightstalker CostumeThis costume is designed to look like a stereotypical thieves dress when trying to avoid attention. - 4 lbs. | Common Clothes - 4 lbs. | 5 candles - 0 lbs. | 5 days of rations - 10 lbs.
  • Strapped to Backpack (13 lbs.) Waterskin - 5 lbs. | Bedroll - 7 lbs.

EQUIPMENT NOT CARRIED (--)

  • At Home (I need a home to store stuff first)

* Denotes magic item (see below)

 

MAGIC ITEMS

NON-ATTUNED

 


ATTUNED (0/3)

 

SerakHawk

SerakHawk

WEAPONS

WEAPONS

  • Rapier - 1d8 piercing, finesse
  • Dagger - 1d4 piercing, finesse, light, thrown (20/60)

 

SPELLS

SPELL SLOTS 2/2 (1st)

  • Bard - Spell Save DC: 13 | Spell Attack Mod: +5 | Spells Known: 4

CANTRIPS (Bard)

PrestidigitationVicious Mockery


FIRST LEVEL (Bard)

Feather Fall (R) | Foretell Distraction (B)*1st-level divination (bard, cleric, ranger, sorcerer, warlock, wizard)
Casting Time: 1 bonus action
Range: Self
Components: S
Duration: Instantaneous

Thanks to your foreknowledge, you know just when your foe will take his or her eyes off you. Casting this spell has the same effect as making a successful Dexterity (Stealth) check, provided cover or concealment is accessible within 10 feet of you. It doesn’t matter whether enemies can see you when you cast the spell; they glance away at just the right moment. You can move up to 10 feet as part of casting the spell, provided you’re able to move (not restrained or grappled or reduced to a speed less than 10 for any other reason). This doesn’t count as part of your normal movement. After the spell is cast, you must be in a position where you can remain hidden: a lightly obscured space, for example, or a space where you have total cover. Otherwise, enemies see you again immediately and you’re not hidden.
 | Dissonant Whispers | Silent Image (C)

* Denotes a Midgard spell. / (C) Denotes concentration. / (R) Denotes reaction spell. / (B) Denotes bonus action spell.

EQUIPMENT & ENCUMBERANCE

TOTAL ENCUMBERANCE (63.32 lbs.)

  • Weight: 63.32 lbs. / 180 lbs. max. (15 x STR Score)
  • Status: Unencumbered
  • Penalty: None

MONEY POUCH (1.32 lbs.)

Copper: 0 | Silver: 7 | Gold: 9 | Obsidian: 0 | Platinum: 0

(16 Coins x .02 lbs. = 0.32 lbs. Total Weight)


EQUIPEMENT READIED (18 lbs.)

Equipped items can be retrieved with a manipulate item interaction.

  • Armor (10 lbs.) Leather Armor - 10 lbs.
  • Weapons (3 lbs.) Rapier - 2 lbs. | Dagger - 1 lb.  
  • Readied Items (5 lbs.) Ball bearing bag (1,000) - 2 lbs. | Darbuka (Drum) - 3 lbs. | Dice set - 0 lbs

EQUIPMENT STORED (44 lbs.)

Stored items can be retrieved with an action.

  • In Backpack (31 lbs.) Backpack - 5 lbs. | Mess Kit - 1 lbs. | Disguise Kit - 3 lbs. | Feather Gown CostumeThis is a local ethnic formal costume from Blue-crest's home village specifically designed for Heru. It consists of a feather gown and headdress that has a kaleidoscope of colored feathers. The formal gown this mimics are typically passed down from one generation to the next with each new wearer adding their own feathers into the design.  - 4 lbs. | Nightstalker CostumeThis costume is designed to look like a stereotypical thieves dress when trying to avoid attention. - 4 lbs. | Common Clothes - 4 lbs. | 5 candles - 0 lbs. | 5 days of rations - 10 lbs.
  • Strapped to Backpack (13 lbs.) Waterskin - 5 lbs. | Bedroll - 7 lbs.

EQUIPMENT NOT CARRIED (--)

  • At Home (I need a home to store stuff first)

* Denotes magic item (see below)

 

MAGIC ITEMS

NON-ATTUNED

 


ATTUNED (0/3)

 

SerakHawk

SerakHawk

WEAPONS

WEAPONS

  • Rapier - 1d8 piercing, finesse
  • Dagger - 1d4 piercing, finesse, light, thrown (20/60)

 

SPELLS

SPELL SLOTS 2/2 (1st)

  • Bard - Spell Save DC: 13 | Spell Attack Mod: +5 | Spells Known: 4

CANTRIPS (Bard)

PrestidigitationVicious Mockery


FIRST LEVEL (Bard)

Feather Fall (R) | Foretell Distraction (B)*1st-level divination (bard, cleric, ranger, sorcerer, warlock, wizard)
Casting Time: 1 bonus action
Range: Self
Components: S
Duration: Instantaneous

Thanks to your foreknowledge, you know just when your foe will take his or her eyes off you. Casting this spell has the same effect as making a successful Dexterity (Stealth) check, provided cover or concealment is accessible within 10 feet of you. It doesn’t matter whether enemies can see you when you cast the spell; they glance away at just the right moment. You can move up to 10 feet as part of casting the spell, provided you’re able to move (not restrained or grappled or reduced to a speed less than 10 for any other reason). This doesn’t count as part of your normal movement. After the spell is cast, you must be in a position where you can remain hidden: a lightly obscured space, for example, or a space where you have total cover. Otherwise, enemies see you again immediately and you’re not hidden.
 | Dissonant WhispersSilent Image (C)

* Denotes a Midgard spell. / (C) Denotes concentration. / (R) Denotes reaction spell. / (B) Denotes bonus action spell.

EQUIPMENT & ENCUMBERANCE

TOTAL ENCUMBERANCE (63.32 lbs.)

  • Weight: 63.32 lbs. / 180 lbs. max. (15 x STR Score)
  • Status: Unencumbered
  • Penalty: None

MONEY POUCH (1.32 lbs.)

Copper: 0 | Silver: 7 | Gold: 9 | Obsidian: 0 | Platinum: 0

(16 Coins x .02 lbs. = 0.32 lbs. Total Weight)


EQUIPEMENT READIED (18 lbs.)

Equipped items can be retrieved with a manipulate item interaction.

  • Armor (10 lbs.) Leather Armor - 10 lbs.
  • Weapons (3 lbs.) Rapier - 2 lbs. | Dagger - 1 lb.  
  • Readied Items (5 lbs.) Ball bearing bag (1,000) - 2 lbs. | Darbuka (Drum) - 3 lbs. | Dice set - 0 lbs

EQUIPMENT STORED (44 lbs.)

Stored items can be retrieved with an action.

  • In Backpack (31 lbs.) Backpack - 5 lbs. | Mess Kit - 1 lbs. | Disguise Kit - 3 lbs. | Feather Gown CostumeThis is a local ethnic formal costume from Blue-crest's home village specifically designed for Heru. It consists of a feather gown and headdress that has a kaleidoscope of colored feathers. The formal gown this mimics are typically passed down from one generation to the next with each new wearer adding their own feathers into the design.  - 4 lbs. | Nightstalker CostumeThis costume is designed to look like a stereotypical thieves dress when trying to avoid attention. - 4 lbs. | Common Clothes - 4 lbs. | 5 candles - 0 lbs. | 5 days of rations - 10 lbs.
  • Strapped to Backpack (13 lbs.) Waterskin - 5 lbs. | Bedroll - 7 lbs.

EQUIPMENT NOT CARRIED (--)

  • At Home (I need a home to store stuff first)

* Denotes magic item (see below)

 

MAGIC ITEMS

NON-ATTUNED

 


ATTUNED (0/3)

 

SerakHawk

SerakHawk

WEAPONS

WEAPONS

  • Rapier
  • Dagger 

 

SPELLS

SPELL SLOTS 2/2 (1st)

  • Bard - Spell Save DC: 13 | Spell Attack Mod: +5 | Spells Known: 4

CANTRIPS (Bard)

PrestidigitationVicious Mockery


FIRST LEVEL (Bard)

Feather Fall (R) | Foretell Distraction (B)*1st-level divination (bard, cleric, ranger, sorcerer, warlock, wizard)
Casting Time: 1 bonus action
Range: Self
Components: S
Duration: Instantaneous

Thanks to your foreknowledge, you know just when your foe will take his or her eyes off you. Casting this spell has the same effect as making a successful Dexterity (Stealth) check, provided cover or concealment is accessible within 10 feet of you. It doesn’t matter whether enemies can see you when you cast the spell; they glance away at just the right moment. You can move up to 10 feet as part of casting the spell, provided you’re able to move (not restrained or grappled or reduced to a speed less than 10 for any other reason). This doesn’t count as part of your normal movement. After the spell is cast, you must be in a position where you can remain hidden: a lightly obscured space, for example, or a space where you have total cover. Otherwise, enemies see you again immediately and you’re not hidden.
 | Dissonant WhispersSilent Image (C)

* Denotes a Midgard spell. / (C) Denotes concentration. / (R) Denotes reaction spell. / (B) Denotes bonus action spell.

EQUIPMENT & ENCUMBERANCE

TOTAL ENCUMBERANCE (54.08 lbs.)

  • Weight: 54.08 lbs. / 180 lbs. max. (15 x STR Score)
  • Status: Unencumbered
  • Penalty: None

MONEY POUCH (0.2 lbs.)

Copper: 0 | Silver: 0 | Gold: 10 | Obsidian: 0 | Platinum: 0

(10 Coins x .02 lbs. = 0.2 lbs. Total Weight)


EQUIPEMENT READIED (21 lbs.)

Equipped items can be retrieved with a manipulate item interaction.

  • Armor (4 lbs.) Traveler's Clothes - 4 lbs.
  • Weapons (5 lbs.) +1 Elven Sexy Blade - 2 lbs. | Dagger - 1 lb. | Longbow - 2 lbs.  
  • Readied Items (9 lbs.) Spell Component Pouch - 2 lbs. | +1 Elven Spell Cube*- 3 lbs. | Quiver of arrows 1 lb. | Healer's Kit - 3 lbs. | Find Familiar Spell Components (50gp) | Pearl (100gp) | Slither Spell Component (50gp) | Black Opal with crest (125gp) | Stone of Good Luck* | Rhytym Maker's Drum* - 3 lbs.

EQUIPMENT STORED (27 lbs.)

Stored items can be retrieved with an action.

  • In Backpack (11 lbs.) Backpack - 5 lbs. | Mess Kit - 1 lbs. | Spellbook - 3 lbs | (10) Sheets of Parchment | (2) Scroll Cases - 2 lbs. | Bottle of Ink | Ink Pen | Vial of Perfume
  • Strapped to Backpack (16 lbs.) Waterskin - 5 lbs. | Silk Rope & Grappling Hook - 9 lbs. | Bedroll & Blanket - 10 lbs. | Lute - 2 lbs.

EQUIPMENT NOT CARRIED (--)

  • At Home (I need a home to store stuff first)

* Denotes magic item (see below)

 

MAGIC ITEMS

NON-ATTUNED

 


ATTUNED (0/3)

 

SerakHawk

SerakHawk

WEAPONS

WEAPONS

  • Rapier
  • Dagger 

 

SPELLS

SPELL SLOTS 2/2 (1st)

  • Bard - Spell Save DC: 13 | Spell Attack Mod: +5 | Spells Known: 4

CANTRIPS (Bard)

Clockwork Bolt* | Mending


FIRST LEVEL (Bard)

Cure Wounds | Dissonant Whispers | Earworm Melody (C)* | Faerie Fire (C)

* Denotes a Midgard spell. / (C) Denotes concentration. / (R) Denotes reaction spell. / (B) Denotes bonus action spell.

EQUIPMENT & ENCUMBERANCE

TOTAL ENCUMBERANCE (54.08 lbs.)

  • Weight: 54.08 lbs. / 180 lbs. max. (15 x STR Score)
  • Status: Unencumbered
  • Penalty: None

MONEY POUCH (0.2 lbs.)

Copper: 0 | Silver: 0 | Gold: 10 | Obsidian: 0 | Platinum: 0

(10 Coins x .02 lbs. = 0.2 lbs. Total Weight)


EQUIPEMENT READIED (21 lbs.)

Equipped items can be retrieved with a manipulate item interaction.

  • Armor (4 lbs.) Traveler's Clothes - 4 lbs.
  • Weapons (5 lbs.) +1 Elven Sexy Blade - 2 lbs. | Dagger - 1 lb. | Longbow - 2 lbs.  
  • Readied Items (9 lbs.) Spell Component Pouch - 2 lbs. | +1 Elven Spell Cube*- 3 lbs. | Quiver of arrows 1 lb. | Healer's Kit - 3 lbs. | Find Familiar Spell Components (50gp) | Pearl (100gp) | Slither Spell Component (50gp) | Black Opal with crest (125gp) | Stone of Good Luck* | Rhytym Maker's Drum* - 3 lbs.

EQUIPMENT STORED (27 lbs.)

Stored items can be retrieved with an action.

  • In Backpack (11 lbs.) Backpack - 5 lbs. | Mess Kit - 1 lbs. | Spellbook - 3 lbs | (10) Sheets of Parchment | (2) Scroll Cases - 2 lbs. | Bottle of Ink | Ink Pen | Vial of Perfume
  • Strapped to Backpack (16 lbs.) Waterskin - 5 lbs. | Silk Rope & Grappling Hook - 9 lbs. | Bedroll & Blanket - 10 lbs. | Lute - 2 lbs.

EQUIPMENT NOT CARRIED (--)

  • At Home (I need a home to store stuff first)

* Denotes magic item (see below)

 

MAGIC ITEMS

NON-ATTUNED

 


ATTUNED (0/3)

 

SerakHawk

SerakHawk

WEAPONS

WEAPONS

  • Rapier
  • Dagger 

 

SPELLS

SPELL SLOTS 2/2 (1st)

  • Bard - Spell Save DC: 13 | Spell Attack Mod: +5 | Spells Known: 4

CANTRIPS (Bard)

Clockwork Bolt* | Mending


FIRST LEVEL (Bard)

Cure Wounds | Dissonant Whispers | Earworm Melody (C)* | Faerie Fire (C)

* Denotes a Midgard spell. / (C) Denotes concentration. / (R) Denotes reaction spell. / (B) Denotes bonus action spell.

EQUIPMENT & ENCUMBERANCE

TOTAL ENCUMBERANCE (54.08 lbs.)

  • Weight: 54.08 lbs. / 180 lbs. max. (15 x STR Score)
  • Status: Unencumbered
  • Penalty: None

MONEY POUCH (0.2 lbs.)

Copper: 0 | Silver: 0 | Gold: 10 | Obsidian: 0 | Platinum: 0

(10 Coins x .02 lbs. = 0.2 lbs. Total Weight)


EQUIPEMENT READIED (21 lbs.)

Equipped items can be retrieved with a manipulate item interaction.

  • Armor (4 lbs.) Traveler's Clothes - 4 lbs.
  • Weapons (5 lbs.) +1 Elven Sexy Blade - 2 lbs. | Dagger - 1 lb. | Longbow - 2 lbs.  
  • Readied Items (9 lbs.) Spell Component Pouch - 2 lbs. | +1 Elven Spell Cube*- 3 lbs. | Quiver of arrows 1 lb. | Healer's Kit - 3 lbs. | Find Familiar Spell Components (50gp) | Pearl (100gp) | Slither Spell Component (50gp) | Black Opal with crest (125gp) | Stone of Good Luck* | Rhytym Maker's Drum* - 3 lbs.

EQUIPMENT STORED (27 lbs.)

Stored items can be retrieved with an action.

  • In Backpack (11 lbs.) Backpack - 5 lbs. | Mess Kit - 1 lbs. | Spellbook - 3 lbs | (10) Sheets of Parchment | (2) Scroll Cases - 2 lbs. | Bottle of Ink | Ink Pen | Vial of Perfume
  • Strapped to Backpack (16 lbs.) Waterskin - 5 lbs. | Silk Rope & Grappling Hook - 9 lbs. | Bedroll & Blanket - 10 lbs. | Lute - 2 lbs.

EQUIPMENT NOT CARRIED (--)

  • At Home (I need a home to store stuff first)

* Denotes magic item (see below)

 

MAGIC ITEMS

NON-ATTUNED

 


ATTUNED (0/3)

 

 

APPEARANCE

Age 18 | Height 4'11  | Weight 112 lbs. | Plumage White and Blue | Eyes Pale Pink | Complexion Downy 


WIP.

 

BACKGROUND

SCOUNDREL
Source SPG


  • Personality Traits: something
  • Ideals: something
  • Bonds: something
  • Flaws: something

Background Feature: something


BACKSTORY

WIP.

 

 

×
×
  • Create New...