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  1. A Dragon's Amendment - Later but like, when you would open presents at a party late - so not before everyone's left Clearing their throat in a most majestic manner - a roar of elegance and room gathering shake (a rusty croak) - the Wyrmlord Dragon stood against a podium, entirely sure everyone was staring at the radiance of their scales. For who couldn't stare at the glistening oiled scales, chromatic shades of red and auburn flecked with hints of emerald and ochre. "Gathered Beloved, we are dearly here in the unending fiery presence of the firewyrm himself Kribukyo to seal the union betwe~" A cough from an attendent broke the Wyrmlord's stride - glaring at the perpetrator - only to receive a glare back of matched intensity followed by a pointed gesture of putting on glasses.. but the Dragon was already wearing their... AHEM. The Dragon put on their glasses and read the declaration in front of them. "Welcome Dignataries and representatives of the Arkhive Members, Today the Wyrmlords of the Wyrmland bring forward an amendment to be voted on by the.. blah blah blah - ASSISTANT, why must you make me read this whole thing - it is nothing more than a terms and service agreement greeting - come now - did you NOT MAKE AN ABSTRACT OF THE AMENDMENT? Was it Krl'tck? No? FINE. huff - My Pack assistants have the written down words legal drama, Here is the Dragon Wisdom to be voted on! The Arkhive Wishes to be A Hub of Knowledge and Cooperation! But ONLY the Patron And the Queen can propose Amendments! I SAY NO MORE - DRAGON WISDOM CALLS ON ALL A BEEDOM OF AMENDMENT ACT!" BEEDOM OF AMENDMENT ACT! The fully legal text handed out to all members present details the dragon wisdom in a 6000 word thesis, before concluding that the line from the charter below should be amended. WAS: At each Hexenniel Conference, the current Patron and the Queen may each submit a proposal to add, remove, or alter a single mutable point of this charter. PROPOSED: Between each Hexennial Conference amendment submissions are to be provided to the Queen and the current Patron to present a maximum of four amendments from Arkhive members to add, remove, or alter a single mutable points of this charter Following the Wyrmlord's bopping descent from the Podium Queen Constance's presents an amendment delivered to her as the head of Coedd-Sansar from the faithful of the Coedd-Sansar religion. Coedd <-> Arkhival Non-Aggression The research has been compiled by the faithful of Coedd-Sansar, but the text of the amendment is really just a formalization of what has since the first Hexenniel been the case for Arkhive policy. The amendment itself is nearly two thousand pages long when the copious footnotes and references are taken into account, but the core of it is explained in a neat summary at the very beginning: “Given (a)the long history between the entity Coedd and the ArkHive (b) the aid rendered by both parties to each other during that long history and (c) Queen Constance’s unique relationship with the meat worshippers of Coedd it is proposed that from this date <2058-2060> the ArkHive considers itself to have a de facto non-aggression pact with the entity Coedd with all that entails for the conduct of both parties. The remainder of the dense amendment is taken up with meticulously sourced references explaining why Coedd will not sign such a pact itself, precedent for assuming its intentions when lacking one of its vanishingly rare statements and a point by point analysis of the standard ArkHive non-aggression pact showing that that precedent for assuming Coedd’s intentions can be applied to each individual point.
  2. The Bee-Day Card - Before the Party A Mysterious card arrives for Constance before the event, a physical mail Jy'mar courier arrives from the Wyrmlands perfusly appologizing for the late delivery the card got lost in the various scuffles over the Wyrmlands in the last few years. A Honey-Comb is on front of the card with Large Happy letters writing out "Its Your Bee-Day!", opening the card sprayed confetti all over Constance's lap and a song began of a solo female Jy'mar singing Happy-Bee day in major key clearly recorded on a the poor quality mic of the card. While it opened it turned into a 3D pop-up image of a bee giving a thumbs up with a hive in the background. A note on the card said "Happy Birthday Constance ~Prisca" An Entrance Fit for a Dragon - Fashionably Late The might of nature billows and blows outside the entrance doors, shoving and pushing them to open dramatically - but only managing to rattle and shake the doors as the gust blows fruitlessly on them. An Arkhive attendant pushes the door open and a wild huff echoes from the majestic perfection that walks in through the doors, totally not annoyed that they were pull and not push doors one whit. Caring is for those lesser anyway. Accepting the offered majestic triangular helm of dotted patterns and colors the predator stalks the halls of the Arkhive, superior in all ways to all things of lesser blood, for what stands above the majesty of a dragon? Their pact mates follow behind, as the station of those attending a Wyrmlord Dragon such as themself. Meandering through the crowd, sampling all 'treats' and offerings given to them as their duty as liege was to do they eventually found themselves standing in the middle of several irate people on the verge of performing acts of passion. 'Human' emotions, so hard to decipher for one superior like themself - it must be some form of advanced mating ritual. Squable squable something - oh kiss already "Clearly you both need to engage in the passions with eachother to truely resolve this issue! The Wisdom of the Dragons is bestowed on you, now go - couple up or whatever your squishy bodies do. In throes of passion one makes much joy and finds some common ground with others of their station! Yes yes, kiss now and go!" The wyrmlord bops their scaled head up and down before tilting it and squinting their reptilian eyes. One of thier pack assistance grabs their elbow and leads them away while another apologizes to the Minister and the Lady. "Assistant, explain why they are both glaring at me - That was ancient Dragon Wisdom! What do you mean enemies don't engage in carnal acts? ........" The Wyrmlord's education in the ways of most of Tekhum continues as they are led away to the podium from which they will later deliver their amendment proposition - exclaims of "BUT DRAGON WISDOM" continue from their location as the other wyrmblessed attending try to make-up for the elder Wyrmlord.
  3. Cultural Identity: Futures Foretold (2d8 to Undermine Support) - Fate and premonitions drive you forward, a foreboding doom settles on you if you continue this path. Your paths must change, they must adjust - who you follow will only lead you to your doom. Beware the continued path as it leads to failure - change now or be left with this doom. The Precognitive abilities of the Jy'mar is pervasive into everything they do now that they have reached the higher lofts of telepathy. Foretelling and glimpses of the future allow them to leverage this knowledge to target those in positions of power and undermine the support they hold for others. Looking for approval
  4. [Watch This Space. An Investigation from the Controversial Prime Marcus incoming] Round 9 - Years 2058-2060 Illumined Utopian - [] - Region(s) 01, 10, 45 Diplomacy - Have Some Wyrmlords Attend the Bee-Day Party! With Precautionary measures taken a few Wyrmlords who believe their powers of flame and ability to live in the heat of volcanos will protect them from the so called "madness plague" arrive for the party next door, arranging for trades and deals with other polities. Trade BRB Shrewd Business, Minor Precognition, Thaumonuclear Reactor Cores, Hyperlight Transceivers and Dust Hardening for Vaccuum Adaptation and Block Chain! Receive Android Industrialization and Tesseractic Storage from the Arkhive! Trade ALF EONS Projectors for Rapid Resupply Logistics! Trade CBC EONS Projectors for Anti-Gravitational Rail with the agreed Licensing deal from Peludo! Trade BIR EONS Projectors and Minor Precognition for Novacore Drive Mk2! Trade BAF EONS Projectors for Artificial Gravity! Trade SNK thaumonuclear reactors, shrewd business, badalian megadirigibles and pseudogravity engineering for Great Plagues Diplomacy - Join Badalian Elect in Establishing the Planetary Quarantine Zone! <> Faith - Special 10 Miracle! Telepathic Ascendancy Working with the XQI substance and the masters who braved region 01 the Masters of the Illumined Utopian have cracked the key to telepathic augmentation and incorporation into the wider faith of Soul's Fascination. A Gestalt of telepathic masters linking together was achieved and they discovered that with the initial widening of their minds they could induct others into a telepathic mesh without requiring the XQI substance and discovered they could train others of their faith how to harness and manifest the ability. Soul's Fascination has unlocked the secrets of Telepathy through Dedication to ones Path! All Followers of Soul's Fascination are considered to have access to 1 TP of XQI for the purposes of technology requirements and DIs Soul's Fascination followers may replace "Telepathic Transcendence" with "Soul's Fascination" in techs where applicable. Gain Renown? Economy - Buyout 71-TP2 (Heavy Machinery) (2d6+5) +5 || ( Orbit (-2), Size Bonus (+1), Buyout Support (+2), Treasure Spent (+1), Econ (+3) Economy - Buyout 113-TP2 (Activated Dark Matter) (2d6+4) 13 The Illumined Utopian begins looking outward into the orbits beyond, but first steps to acquire a source of fuel is required. Deals are attempted to purchase out items from Veehra, ultimately the attempt was futile as the current owner's connections with the suppliers won out. +4 || Orbit penalty (-2), Size bonus (+1), Faction Support (+2), Econ (+3) opposed roll as I believe you own this one Console Antonius Drusus (He/Him) Dip: 5 || Mil: 5 S5 Eco: 3 || Fai: 10 S5 Int: 3 Unit Cap: 4 / 9 Treasure: 1 || Income: +0 Additional Items Non-Action: Resist all Conversion Attempts on Region 10 (2d8+8) Non-Action: Resist all Conversion Attempts beyond Minority on Region 1 and Region 45 (2d8+8) Non-Action: Resist all hostile actions against owned trade-posts. (10-TP1 & 11-TP2) Non-Action: No opposition on GLO sway or impress of government support on region 08 Non-Action: With Console-Elect Giovanni's disappearance in the Iron Masquerade and his last mysterious message about never returning the Triumvirate enable emergency measures to keep a viable 'Heir' to Console in place. Console Antonius Drusus' first born daughter recently coming of age is decided to be placed as Inheritor Console, a position rarely used in Illumined Utopian history. Inheritor Console Tipa Kiore Drusus (2+1 Dip / 2+1 Mil / 3 Eco / 4+2 Fai / 1 Int - Final Bonuses pending turnover) Arkhive Æternal Submissions (Patron) (+2) The Life of a Jy'mar - Day One The Life of a Jy'mar citizen, by Cluatis Masiziou Dear reader, you may have heard much or little of the plight of the Jy'mar - I would not expect you to sympathize much but hear me out. For other Jy'mar know my fears and shiver at a life beyond the walls of the warrens of our home. For you see - for those not in the know, the Jy'mar are short compared to the Imperial Standard. Our tallest warriors only measure 4 inches from foot to head without their armor suits. I will regale to you the horrors of size in this ongoing series told from the point of view of an iterant Jy'mar out in the world sending their tale back to me as they risk their tail. Buckle up, I have edited and composed much of what they have sent back to position in a readable fashion. For security of my client I have changed all names within this work. I left Utopian early that morning, my path called for a journey - travels and knowledge of the world beyond the safe walls of the warrens. The Protectorate issued me a mask, two weeks of hard tact for sustenance and some Imperial credit to be able to charter an aero-ship or book passage on the wandering traders in the area. I was given the waiver I had to sign - to forsake return to the Utopian Warrens now that I had left of my own volition- I would either never return or have to join the Protectorate if I come back. I only thought about it for 10 seconds. There isn't anything more for me in the Warrens. First order of business was getting on an aero-ship, I managed to have a regular trader give me passage he said he "had room for a small thing like you". It took me thirty minutes to walk the length of his aero-ship. As I walked the ship I kept my eyes out for the list of things the Protectorate says are danger signs. Bug nests, eggs, rat droppings, those are the things the giant folk tend to overlook and not thing of when travelling as they don't cause problems for 'normal' sized people. In my excitement exploring the ship and climbing in its walls I was lax, I didn't check carefully enough. My main regret from my first day was irresponsibly sleeping in the bed the trader kindly provided me. I went to sleep unprepared that night for the horrors to come. The Life of a Jy'mar - Day Two The Life of a Jy'mar - Day Two, by Cluatis Masiziou I woke to a pressure on my leg, it was gentle - like a lovers' caress - but I was supposed to be alone. It was only my brief training with the Protectorate that saved me. Springing from my sleeping position away the spider came into full view, its front legs had begun wrapping my blankets up in a cocoon and its fangs had been above my leg poised to bite. I only had basic combat training, I was not prepared for a fight with a spider of this size, big even by giant standards the beast turned toward me, waving its front arms in warning while shuffling at me. I fled. I fled the whole night, people say they get rid of the pests... they just hide until you sleep. Running from hole to hole I discovered the deziens of the night, and they just considered me food. When Dawn finally cracked and the Captain could be talked to I had not slept any more. At least he apologized profusely for the poor quarters and guaranteed my safety, but I was awake now to my peril. I made my own quarters in the hull of the ship, I used the protectorate's guides on traps and fallback sleeping dens that I scoffed at while being taught them. Perhaps there was a point to all the warnings, maybe this was a failed outing, maybe I was just doomed to die beyond the walls of the warrens. When I rested that second night, I was on edge for anything - the skittering of night creatures and the sound of the traps working their magic eventually lulled me to a fitful sleep. The Life of a Jy'mar - Day Three The Life of a Jy'mar - Day Three, by Cluatis Masiziou It was the Captain who found me mid-afternoon on the third day. He was worried when I hadn't come out for breakfast and hadn't been seem by anyone. He said it took some time to find the trapped nook and was fairly impressed with the little piece I carved out for myself. Obviously I needed the sleep, and I only mildly shuttered at the quantity of bugs in my death trapped area. Other than concern for my wellbeing being a passenger on his vessel the captain was also informing me that we would be landing close to nightfall at the targeted port-of call. A middle of nowhere Badal waystation aerostat that traders frequented to transfer cargo and passengers. Reminding me that was as far as I paid for, he said he could keep me on for longer if I wanted to head toward Shiwa Yun - My eyes were set on Senkar - I wanted to see the magic of their lands. He said I could use the nook again tonight as they would be berthed overnight and leave in the morning. I guess tomorrow I will explore a waystation and try to find passage to Senkar. The Life of a Jy'mar - Day ??? Life of a Jy'mar Day ???, by Cluatis Masiziou I have lost track of time in this wider world as I strive to survive the waystations of Badal. Nothing would have prepared me for this, I thought my time on the Captain's aero-ship was fraught with danger, compared to the areas of the waystations it is nothing. Let me roll back, I believe I left off when I was going to search the waystation for passage to Senkar. That was my aim that day - but no Captains were willing to take me on - I had nothing of value to them or anything worth trading. The credits I had to my name could have been checked but they were not even willing to try. So I instead set to finding a place to stay until I could obtain passage. The Waystations of badal are a dismal affair, barely enough space to berth passengers as they wait days or weeks for the next aero-ship to cross and pick them up, no measures to reduce or remove the population of pests that build up from the toxic skies of Badal apart from some barely routine cleaning and inspections. If it doesn't break structural integrity then it doesn't concern the independent owners of the waystations. Its been perhaps weeks since I was dropped here. I've lost track of time fighting a war of attrition against the pests of this waystation. Now that I have finally carved a fortress in an old cupboard space unused by the inhabitants of this station I can now reflect on my situation. I hope this missive finds you - Please send it along to the Protectorate and inform them of this plight facing travelling Jy'mar so they can warn others. (+0) Culture's Literature (+0) Historical Work (+0) Philosophy & Others (+0) Join the Arkhive or librarian joins (+2) The Cata-Honeycombs ongoing hive contribution! Realm Tracking Economic: No Trade Routes Treasure: 1 Income: +0 Trade Posts: 10-TP1 (Exotic Heavy Metals) - DI for 1 and 45 11-TP2 (Synthetic Meats) - DI for 10 Debts: Cannot use Hyperlight Transceivers on hostile actions on Veehra until the end of Round 11 Owe BAF a 'support' or additional tech for buyout supports Diplomatic: Embassies: Reflective Gardens, Blue Zone of the North Way Cluster (BCC) Regions: Capital (Badal): Heights of Utopia (10), ILU Gov, Open Merc, ILU Media Fortress: The Labyrinthic Path Holy Order: Paragon's Primes GP5 ArkHive: Cata-Honeycombs Badal: Fount of Transcendence (01), [Open Gov, Open Merc, Open Media] Sansar: Wyrmlands (45), ILU Gov, Open Merc, Open Media Faction Supports: Region 8 - Government Arkhive Æternal Status: Patron (+2) +2 Faith: Official: Soul's Fascination Head: BRB Size 5: +1 to buyouts Size 10: +1 to conversions Size 20: 2d8 resist conversions Size 40: <> Organized Size: 36 Sole (+4): 06 Majority (+3): 01, 07, 10, 12, 17, 50 Plurality (+2): 11, 18, 19 Minority (+1): 45, 46, 62, 87, 94, 110 Holy Orders (+1): 06, 10 Military: Admiral Legate Victolus (7) Rapid Redeployment Following a victory in the Space Combat forces are quickly redeployed to critical support infrastructure on the ground and aid landing forces on the attack. {+2 to Orbital Superiority Bonus} Unit Cap 4/10 Ground: The 101 Praetorians Space: Fleet of Equitable Footing Space: Merchant's Irregulars Ground: The Parvus Dragoons Time Sensitive Get Fuel Next Round: Console: Dip 5 +1 / Mil 5 / Eco 3 +1 / Fai 10 / Int 3 Heir: Console-Elect Giovanni [5 Dip, 2 Mil, 2 Eco, 5 Fai, 2 Int] Went Missing in the Iron Masquerade New Heir: Inheritor Console Tipa Kiore Drusus (2+1 Dip / 2+1 Mil / 3 Eco / 4+2 Fai / 1 Int - Final Bonuses pending turnover)
  5. A lone ship rose from the Wyrmlands from the obsidian spires of the Wyrmhold itself, its ascent for those watching seemed to have been hurried and other ships broke off an apparent pursuit when the black cloud coalition fleet came in view. The ship cleared its passage and landing to the moon with the Burning Horizon strike group through some terse dialog on needing to hand deliver a personal message to Lord-Scion Tryat from the Wyrmseer as a 'gift' for his upcoming nuptials. After a brief exchange the ship eventually finds a berth to release its passenger on. An figure dressed in a dark crimson cloak and hood departed the vessel, making their way through the events to the site of the wedding and the party. After the Wedding Ceremony At some point during the swings of events and party Tryat finds themselves alone in a corridor and spots the robes of a priest of Kribukyo in an alcove next to them. A low gravelly voice emanates from the hooded figure when Tryat's gaze fully lands on the crimson cloak. "A fantastic wedding, one worthy of a Wyrmlord indeed. I will not be long - I gift you words from the Wyrmseer." Before Tryat can respond the priest begins speaking discordantly, the gravelly voice being superimposed with the voice of the Wyrmseer themselves. A Deep Rumbling harmonizes with the priest as they deliver the message. One Borne of Flame, Oft Takes the Blame Passions Bright, Eclipse the Light Warnings Dire or Whispers Mild Matters not my Wayward Child Your time it comes, where you must choose What to Hold, and Whom to Lose Kribukyo's Champion dost flee to Night Face them Once, and Then Twice A Final Breath will Prove your Might With an exhale and a shudder the crimson cloaked priest bows to Tryat. "My Lord-Scion, I have been committed to your service as your, and your partners', personal servant at the Wyrmseer's command, what is your bidding?"
  6. Region Write-up for Approval: Fount of Transcendence Region: 01 (Badal) Region Name: Fount of Transcendence Owner: Illumined Utopian Fount of Transcendence - Geography, Fauna & Flora The aerostat now dubbed the Fount of Transcendence by the colonists of the factory pipeworks producing XQI is dramatically different from the ill-repaired structure found hovering over the Badalian North pole. While still locked over the North Pole significant work has been completed to make it fully habitable. Through the work of the Illumined Utopian and the Telepathic Convention Gestalt the region is continues to be under significant repairs and upgrades on all of the structures as the habitats and factory zones are repaired and restored to glory. A Shining Aerostat on the top of Badal greats all comers who wish to partake in the Communion with the Universe. The twisting network of brass and copper pipes and cables have mostly been left alone while residences and additional habitats are built above and around the inner workings of the factory. The Pipeworks - The factory areas of the Aerostat are referred to as the Pipeworks by all the inhabitants, while the central console with runes is no longer easily accessed by anyone and instead dedicated to the workers who help the facility produce XQI in large quantities tours of the pipes, basins and inner-working of the magi-tech distillery are held for those curious shells. After some additional research and testing of the strange pipes the ability to reproduce the construction still alludes the Illumined Utopian and the Transcendent Masters; however they have gleaned some of its workings. The Pipeworks somehow distills XQI out of the interference of the cloud composition, leylines and the magnetic field that confluence on the North Pole of Badal. This confluence of various magical and physical phenomenon allow the large brass and copper factory to condense the magical substrate that eventually is processed into XQI through various magical and mundane methods of distilling, pipes, heating and cooling that run through the factory before being collected in large basins throughout the aerostat. The Fount - The confusing maze of pipes were discovered to funnel into several large basins that collected the processed XQI. The Telepathic Transcendence Masters when consuming the substance to delve the purpose of the Pipeworks discovered that bathing in it was the most effective method of it releasing its potency into one's shell. These basin sources had additional piping attached to connect all the new homes and residences to the XQI network in addition to H2O piping to insure all residents could bath in the substance at their leisure. However in the early days of the settlement the first Masters created a fountain and public bath in the central square of the habitat so that all could easily marinate in the stimulant. The Fount remains as a public socialization and communal bonding area for all of the gestalt members to enjoy. Communal Warrens - The influx of Jy'mar and Durat colonists prompted a new approach to the standard Warren tunnel and tube construction that the Jy'mar traditionally use in new habitats. Instead of the winding tunnels, large central tubeways connect the various segments of the habitats allowing more than just Jy'mar passage but also Durat and even other beings who decide to move in. The various larger residences are compacted with Jy'mar apartments and homes built right into the walls and in the traditional dead space of 'giant' constructions. The increased density and potential for strife and conflict between the different types of inhabitants is mitigated by the free allotments of the XQI substance and the unity and drive the chemical gives all the inhabitants. Fauna & Flora - Mycelia, Moss and various badalian insects nests had found purchase and homes among the pipeworks myriad of nooks and side passageways. Initially the Jy'mar colonists had to fight tooth and nail against the creatures and plants growing as they did with all other Badalian life; however, once the XQI substance was released on the Masters and the factory reproducing the substance all of the creatures and plants started living in harmony with the colonists, some even providing aid and lifting loads and helping construct the habitats for new residents as if they were all part of the same hive. Mycelia growths started popping up eatable growths that seemed to be tailored for a Jy'mar's dietary needs while mosses and other plant growths wrapped themselves around atmospheric leaks and structures to seemingly aid in the repairs to the aerostat. The Inhabitants The population of the new settlement is predominantly Jy'mar settlers, Jy'mar Transcendent Masters as well as ecstatic Durat Pods. The Colony once fully operational and running is open to all races, peoples and ideas as the goal of Universal Communion drives the TCG forward. Government: Telepathic Convention Gestalt The Telepathic Convention Gestalt (TCG) is the group of original Masters who investigated the pipeworks and determined their purpose and use in the distillation and collection of XQI from the polar gases of Badal. These Masters have formed a Gestalt with each other and other willing Masters and Durat Pods to form what is known as the Telephathic Convention, the Governmental body of the Found of Transcendence. After taking XQI they originally strayed from the faith of Soul's Expression but the influx of new immigrants and colonists has offset the quantity of Telepathic Transcendence followers. Faith: Telepathic Transcendence Telepathic Transcendence is the pursuit of a higher commute with all beings, creatures, plants and things. The telepathic abilities granted by XQI expand the horizons of the mind to look beyond superficial differences of one's shell and delve into the deeper connections between all creatures. Everything is equal before the gaze of the endless universe, all things in communion could be completed. As the state of heightened compassion and unity is exemplified while under the influence of the XQI stimulant the faith of Telepathic Transcendence is one of extreme passivism, avoiding any and all conflict as best as can be avoided while promoting the importance of telepathic communion with all beings and things in the universe. The substance XQI is a pivotal part of their faith, as it is the source of their ability to commune with the universe, but instead of jealously guarding and hoarding it they believe it is to be shared with all nations so that the Telepathic Communion would spread through all of Tekhum to achieve the the first goal of Tekhum Telepathic Transcendence. The Ultimate Goal of the Telepathic Transcendence masters and the faithful is to eliminate suffering, war, and all that ails the world by achieving Universal Communion with all things. Resource: XQI XQI {Magical Items, Medicines and Drugs} XQI is a magical chemical stimulant produced in solely in the factory sized production facility that is the Pipeworks. The Substance significantly enhances the intellect of the user while also imparting temporary telepathic abilities while the substance is consumed on a regular basis. Further testing indicated that a sufficient dose or 'marination' in the substance would cause actual physical and mental changes in the body and augment the user to more readily accept the substance and make the gained intelligence and telepathic abilities permanent. The substance has been noted to allow communion with various different lifeforms, even those not traditionally considered 'intelligent'. XQI can be aerosolized but the TCG determined that submerging in a liquid solution of the substance was more effective than breathing it or consuming it, allowing it to fully permeate the body. Desired Import: {Ores and Alloys} The new colonists strive to fully repair and delve the myriad of pipeworks and distilleries for the XQI substance which is continually falling into disrepair due to its age. Continued import of Ores and Alloys to ensure the structural integrity and expansion of the pipeworks is critical to maintaining the flow of the stimulant.
  7. [Watch This Space. An Investigation from the Controversial Prime Marcus incoming] Round 8 - Years 2055-2057 Illumined Utopian - [] - Region(s) 01, 10, 45 Diplomacy - Encourage Settlement (01)! (2d6+10) - 16! The Jy'mar settlement is bolstered with Durat pods migrating to the source of the XQI which could allow them to expand their wising pool beyond the Durat race for the first time in known history. The Illumined Utopian makes room specifically for their Durat cousins among the Jy'mar settlements between the various tubeworks producing the odd substance. Using Liege's Diplomacy Score (10) for the roll Faith - Convert Craobhan Mora (110) to Minority! (2d6+7) - 12! Jy'mar faithful see the Star Rat controlled section of firmament and are determined to intermingle and share the paths and tenants of Soul's Fascination in the section of the Sansar Orbital! Net +7: Faith 8, +1 from size bonus, -1 from distance, -1 from BRG rep Faith - Convert Wyrmlands (45) to Minority! (2d6+7) - 15! With all the threats of conflict over the region the Jy'mar warrens in the Wyrmlands construction was significantly delayed, with the new agreements made and the possibility for an ongoing peace Jy'mar settlers flock to the region in mass bringing their religion with them. Net +7: Faith 8, +1 from size bonus, -1 from distance, -1 from BRG rep Faith - Convert Taumaru (19) to Plurality with Support! (2d6+10) - 21! The Illumined Utopian's new position as the Eurcrus Alliance's vassal prompts the faithful to spread their faith even more to ensure their liege is on the path they should be on and that the people are aligned. Net +10: Faith 8, +1 from size bonus, +2 from support, -1 from BRG rep Faith - Convert Uhra (18) to Plurality! (2d6+8) - 17! Net +8: Faith 8, +1 from size bonus, -1 from BRG rep Console Antonius Drusus (He/Him) Dip: 5 || Mil: 5 S5 Eco: 3 || Fai: 8 S5 Int: 3 Unit Cap: 4 / 9 Treasure: 0 || Income: +0 Additional Items Non-Action: Resist all Conversion Attempts on Region 10 (2d8+8) Non-Action: Resist all Conversion Attempts beyond Minority on Region 1 and Region 45 (2d8+8) Non-Action: Resist all hostile actions against owned trade-posts. (10-TP1 & 11-TP2) Non-Action: The Reflective Gardens Embassy has returned to full swing and cultural trade between the Black Cloud Coalition and the Illumined Utopian continues! Provide Minor Precognition and Thaumonuclear Reactor Cores to BCC Receive Soom-Pattern Rayguns and E.O.N.S Projector from BCC Non-Action: Petition the BRG for additional time to provide restitution, with the recent religious reform, the death of Console Prisca, Console Antonius Drusus requests a 1 round extension for the Illumined Utopian to provide the BRG with some from of restitution for the destruction of the Sansar Media Base. Non-Action: As per Illumined Utopian and Glorified Purifiers agreed Non-Aggression Pact and Mutual Defence Agreement of 2054 the Treaty laid out is understood to be carried out by the Glorified Purifiers in respects to the specifics of clause 3.4. The Illumined Utopian will fulfil its obligations as it relates to the agreement and continued guarantee of the freedom of the Glorified Purifiers and their holdings. Arkhive Æternal Submissions (Patron) The Life of a Jy'mar - Day One The Life of a Jy'mar citizen, by Cluatis Masiziou Dear reader, you may have heard much or little of the plight of the Jy'mar - I would not expect you to sympathize much but hear me out. For other Jy'mar know my fears and shiver at a life beyond the walls of the warrens of our home. For you see - for those not in the know, the Jy'mar are short compared to the Imperial Standard. Our tallest warriors only measure 4 inches from foot to head without their armor suits. I will regale to you the horrors of size in this ongoing series told from the point of view of an iterant Jy'mar out in the world sending their tale back to me as they risk their tail. Buckle up, I have edited and composed much of what they have sent back to position in a readable fashion. For security of my client I have changed all names within this work. I left Utopian early that morning, my path called for a journey - travels and knowledge of the world beyond the safe walls of the warrens. The Protectorate issued me a mask, two weeks of hard tact for sustenance and some Imperial credit to be able to charter an aero-ship or book passage on the wandering traders in the area. I was given the waiver I had to sign - to forsake return to the Utopian Warrens now that I had left of my own volition- I would either never return or have to join the Protectorate if I come back. I only thought about it for 10 seconds. There isn't anything more for me in the Warrens. First order of business was getting on an aero-ship, I managed to have a regular trader give me passage he said he "had room for a small thing like you". It took me thirty minutes to walk the length of his aero-ship. As I walked the ship I kept my eyes out for the list of things the Protectorate says are danger signs. Bug nests, eggs, rat droppings, those are the things the giant folk tend to overlook and not thing of when travelling as they don't cause problems for 'normal' sized people. In my excitement exploring the ship and climbing in its walls I was lax, I didn't check carefully enough. My main regret from my first day was irresponsibly sleeping in the bed the trader kindly provided me. I went to sleep unprepared that night for the horrors to come. The Life of a Jy'mar - Day Two The Life of a Jy'mar - Day Two, by Cluatis Masiziou I woke to a pressure on my leg, it was gentle - like a lovers' caress - but I was supposed to be alone. It was only my brief training with the Protectorate that saved me. Springing from my sleeping position away the spider came into full view, its front legs had begun wrapping my blankets up in a cocoon and its fangs had been above my leg poised to bite. I only had basic combat training, I was not prepared for a fight with a spider of this size, big even by giant standards the beast turned toward me, waving its front arms in warning while shuffling at me. I fled. I fled the whole night, people say they get rid of the pests... they just hide until you sleep. Running from hole to hole I discovered the deziens of the night, and they just considered me food. When Dawn finally cracked and the Captain could be talked to I had not slept any more. At least he apologized profusely for the poor quarters and guaranteed my safety, but I was awake now to my peril. I made my own quarters in the hull of the ship, I used the protectorate's guides on traps and fallback sleeping dens that I scoffed at while being taught them. Perhaps there was a point to all the warnings, maybe this was a failed outing, maybe I was just doomed to die beyond the walls of the warrens. When I rested that second night, I was on edge for anything - the skittering of night creatures and the sound of the traps working their magic eventually lulled me to a fitful sleep. The Life of a Jy'mar - Day Three The Life of a Jy'mar - Day Three, by Cluatis Masiziou It was the Captain who found me mid-afternoon on the third day. He was worried when I hadn't come out for breakfast and hadn't been seem by anyone. He said it took some time to find the trapped nook and was fairly impressed with the little piece I carved out for myself. Obviously I needed the sleep, and I only mildly shuttered at the quantity of bugs in my death trapped area. Other than concern for my wellbeing being a passenger on his vessel the captain was also informing me that we would be landing close to nightfall at the targeted port-of call. A middle of nowhere Badal waystation aerostat that traders frequented to transfer cargo and passengers. Reminding me that was as far as I paid for, he said he could keep me on for longer if I wanted to head toward Shiwa Yun - My eyes were set on Senkar - I wanted to see the magic of their lands. He said I could use the nook again tonight as they would be berthed overnight and leave in the morning. I guess tomorrow I will explore a waystation and try to find passage to Senkar. The Life of a Jy'mar - Day ??? Life of a Jy'mar Day ???, by Cluatis Masiziou I have lost track of time in this wider world as I strive to survive the waystations of Badal. Nothing would have prepared me for this, I thought my time on the Captain's aero-ship was fraught with danger, compared to the areas of the waystations it is nothing. Let me roll back, I believe I left off when I was going to search the waystation for passage to Senkar. That was my aim that day - but no Captains were willing to take me on - I had nothing of value to them or anything worth trading. The credits I had to my name could have been checked but they were not even willing to try. So I instead set to finding a place to stay until I could obtain passage. The Waystations of badal are a dismal affair, barely enough space to berth passengers as they wait days or weeks for the next aero-ship to cross and pick them up, no measures to reduce or remove the population of pests that build up from the toxic skies of Badal apart from some barely routine cleaning and inspections. If it doesn't break structural integrity then it doesn't concern the independent owners of the waystations. Its been perhaps weeks since I was dropped here. I've lost track of time fighting a war of attrition against the pests of this waystation. Now that I have finally carved a fortress in an old cupboard space unused by the inhabitants of this station I can now reflect on my situation. I hope this missive finds you - Please send it along to the Protectorate and inform them of this plight facing travelling Jy'mar so they can warn others. (+0) Culture's Literature (+0) Historical Work (+0) Philosophy & Others (+0) Join the Arkhive or librarian joins (+2) The Cata-Honeycombs ongoing hive contribution! Realm Tracking Economic: No Trade Routes Treasure: 0 Income: +0 Trade Posts: 10-TP1 (Exotic Heavy Metals) - DI for 1 and 45 11-TP2 (Synthetic Meats) - DI for 10 Debts: Cannot use Hyperlight Transceivers on hostile actions on Veehra until the end of Round 11 Diplomatic: Embassies: Reflective Gardens, Blue Zone of the North Way Cluster (BCC) Regions: Capital (Badal): Heights of Utopia (10), ILU Gov, Open Merc, ILU Media Fortress: The Labyrinthic Path Holy Order: Paragon's Primes GP5 ArkHive: Cata-Honeycombs Badal: Found of Transcendence (01), [Open Gov, Open Merc, Open Media] Sansar: Wyrmlands (45), GLO Gov, Open Merc, Open Media Faction Supports: Region 8 - Government Arkhive Æternal Status: Patron Faith: Official: Soul's Fascination Head: BRB Size 5: +1 to buyouts Size 10: +1 to conversions Size 20: 2d8 resist conversions Size 40: <> Organized Size 28 Sole (+4): 06 Majority (+3): 01, 10, 12, 17, 50 Plurality (+2): 07, 11 Minority (+1): 18, 19, 46, 87 Holy Orders (+1): 10 Military: Admiral Legate Victolus (7) Rapid Redeployment Following a victory in the Space Combat forces are quickly redeployed to critical support infrastructure on the ground and aid landing forces on the attack. {+2 to Orbital Superiority Bonus} Unit Cap 4/9 Ground: The 101 Praetorians Space: Fleet of Equitable Footing Space: Merchant's Irregulars Ground: The Parvus Dragoons Time Sensitive EMP Coronal Catalogue of Duelists [1 / 3] End of Round 8 WTU Supply and Demand - Ore TP (?) End of Round 8 Next Round: Console: Dip 5 / Mil 5 / Eco 3 / Fai 8+2 / Int 3 Heir: Console-Elect Giovanni [5 Dip, 2 Mil, 2 Eco, 5 Fai, 2 Int] Currently visiting the The Iron Masquerade Convert 18, 19, 45 and 110 up one step. Encourage the settlement of 01, making it a fully established region
  8. The Illumined Representative Votes Yea on both measures.
  9. The Illumined Utopian delegation is frequently seen in the lands of the Alliance with Console Antonius' known partnership with the Alliance's heir to power. This event is no different, in a reserved booth Console Antonius sits with the newly minted Console-Elect Giovani to experience the game and perhaps sneak more time in with Tuahine as his life had become significantly more complicated since becoming Console. Admiral Legate Victolus [7 mil, half 7 faith] had posted the willingness to participate in the event prior and was getting ready to join the games.
  10. Round 7 - Years 2052-2054 Illumined Utopian - [] - Region(s) 01, 10, 45 Diplomacy - Attend the First Pan-Tekhum Mageball Competition! Sub-Action: Vassalize to the Eucrus Alliance! Sub-Action: Trade Minor Precognition for Shrewd Business with the Eucrus Alliance! Sub-Action: Trade Minor Precognition for Thaumonuclear Reactor Cores with the House of Brimstone! Sub-Action: Accept Hyperlight Transceivers and Pseudogravity Engineering from the Castaways of the Loop for the Assurance that the Illumined Utopian will not perform 'hostile' actions that use Hyperlight Transceivers on Veehra for 12 years (until end of round 11) Sub-Action: Provide Minor Precognition to the Castaways of the Loop for allowances to preach to the people in their lands. Sub-Action: Console-Elect Giovanni is fascinated by the culture of the Iron Masquerade after meeting with them and discussing politics with their representatives. He agrees a cultural exchange is in order and decides to join them to the City of Narsai! Sub-Action: Provide The White Pawns with Dust Hardening and Minor Precognition to pay off mercenary debts! (Gain 2.3 credit total) Diplomacy - Encourage Settlement (01)! (2d6+4) Fail (10) Faith - Convert Anjahar (11) to Soul's Fascination Majority w Support (2d6+7-1+2) Pass (13) Faith - Convert Taumaru (19) to Soul's Fascination Minority w Support (2d6+7-1+2) Pass (14) Faith - Seek Aid on Encourage Settlement (01) (2d6+7) Fail (10) Console Antonius Drusus (He/Him) Dip: 4 || Mil: 5 S5 Eco: 3 || Fai: 7 S5 Int: 3 Unit Cap: 4 / 9 Treasure: 0 || Income: +0 Additional Items Non-Action: Resist all Conversion Attempts on Region 10 (2d6+7) Non-Action: Resist all Conversion Attempts beyond Minority on Region 1 and Region 45 (2d6+7) Non-Action: Resist all hostile actions against owned trade-posts. (10-TP1 & 11-TP2) Non-Action: The Reflective Gardens Embassy is being reopened for business with the de-escalation of hostilities. Non-Action: Accept the Merger of Soul's Expression and Fascination to Soul's Fascination! (Region 01, 10) Non-Action: Accept Faith Size Increases From Soul's Fascination Merger (Region 1 > Nothing happens encourage failed) Non-Action: Adopt Soul's Fascination as the new state faith. Non-Action: Go into Favor Debt to Request that EMP Impress the Government of the Wyrmlands (45)! Non-Action: Arkhive Æternal Submissions (+2) The Life of a Jy'mar - Day One The Life of a Jy'mar citizen, by Cluatis Masiziou Dear reader, you may have heard much or little of the plight of the Jy'mar - I would not expect you to sympathize much but hear me out. For other Jy'mar know my fears and shiver at a life beyond the walls of the warrens of our home. For you see - for those not in the know, the Jy'mar are short compared to the Imperial Standard. Our tallest warriors only measure 4 inches from foot to head without their armor suits. I will regale to you the horrors of size in this ongoing series told from the point of view of an iterant Jy'mar out in the world sending their tale back to me as they risk their tail. Buckle up, I have edited and composed much of what they have sent back to position in a readable fashion. For security of my client I have changed all names within this work. I left Utopian early that morning, my path called for a journey - travels and knowledge of the world beyond the safe walls of the warrens. The Protectorate issued me a mask, two weeks of hard tact for sustenance and some Imperial credit to be able to charter an aero-ship or book passage on the wandering traders in the area. I was given the waiver I had to sign - to forsake return to the Utopian Warrens now that I had left of my own volition- I would either never return or have to join the Protectorate if I come back. I only thought about it for 10 seconds. There isn't anything more for me in the Warrens. First order of business was getting on an aero-ship, I managed to have a regular trader give me passage he said he "had room for a small thing like you". It took me thirty minutes to walk the length of his aero-ship. As I walked the ship I kept my eyes out for the list of things the Protectorate says are danger signs. Bug nests, eggs, rat droppings, those are the things the giant folk tend to overlook and not thing of when travelling as they don't cause problems for 'normal' sized people. In my excitement exploring the ship and climbing in its walls I was lax, I didn't check carefully enough. My main regret from my first day was irresponsibly sleeping in the bed the trader kindly provided me. I went to sleep unprepared that night for the horrors to come. The Life of a Jy'mar - Day Two The Life of a Jy'mar - Day Two, by Cluatis Masiziou I woke to a pressure on my leg, it was gentle - like a lovers' caress - but I was supposed to be alone. It was only my brief training with the Protectorate that saved me. Springing from my sleeping position away the spider came into full view, its front legs had begun wrapping my blankets up in a cocoon and its fangs had been above my leg poised to bite. I only had basic combat training, I was not prepared for a fight with a spider of this size, big even by giant standards the beast turned toward me, waving its front arms in warning while shuffling at me. I fled. I fled the whole night, people say they get rid of the pests... they just hide until you sleep. Running from hole to hole I discovered the deziens of the night, and they just considered me food. When Dawn finally cracked and the Captain could be talked to I had not slept any more. At least he apologized profusely for the poor quarters and guaranteed my safety, but I was awake now to my peril. I made my own quarters in the hull of the ship, I used the protectorate's guides on traps and fallback sleeping dens that I scoffed at while being taught them. Perhaps there was a point to all the warnings, maybe this was a failed outing, maybe I was just doomed to die beyond the walls of the warrens. When I rested that second night, I was on edge for anything - the skittering of night creatures and the sound of the traps working their magic eventually lulled me to a fitful sleep. The Life of a Jy'mar - Day Three The Life of a Jy'mar - Day Three, by Cluatis Masiziou It was the Captain who found me mid-afternoon on the third day. He was worried when I hadn't come out for breakfast and hadn't been seem by anyone. He said it took some time to find the trapped nook and was fairly impressed with the little piece I carved out for myself. Obviously I needed the sleep, and I only mildly shuttered at the quantity of bugs in my death trapped area. Other than concern for my wellbeing being a passenger on his vessel the captain was also informing me that we would be landing close to nightfall at the targeted port-of call. A middle of nowhere Badal waystation aerostat that traders frequented to transfer cargo and passengers. Reminding me that was as far as I paid for, he said he could keep me on for longer if I wanted to head toward Shiwa Yun - My eyes were set on Senkar - I wanted to see the magic of their lands. He said I could use the nook again tonight as they would be berthed overnight and leave in the morning. I guess tomorrow I will explore a waystation and try to find passage to Senkar. The Life of a Jy'mar - Day ??? Life of a Jy'mar Day ???, by Cluatis Masiziou I have lost track of time in this wider world as I strive to survive the waystations of Badal. Nothing would have prepared me for this, I thought my time on the Captain's aero-ship was fraught with danger, compared to the areas of the waystations it is nothing. Let me roll back, I believe I left off when I was going to search the waystation for passage to Senkar. That was my aim that day - but no Captains were willing to take me on - I had nothing of value to them or anything worth trading. The credits I had to my name could have been checked but they were not even willing to try. So I instead set to finding a place to stay until I could obtain passage. The Waystations of badal are a dismal affair, barely enough space to berth passengers as they wait days or weeks for the next aero-ship to cross and pick them up, no measures to reduce or remove the population of pests that build up from the toxic skies of Badal apart from some barely routine cleaning and inspections. If it doesn't break structural integrity then it doesn't concern the independent owners of the waystations. Its been perhaps weeks since I was dropped here. I've lost track of time fighting a war of attrition against the pests of this waystation. Now that I have finally carved a fortress in an old cupboard space unused by the inhabitants of this station I can now reflect on my situation. I hope this missive finds you - Please send it along to the Protectorate and inform them of this plight facing travelling Jy'mar so they can warn others. (+0) Culture's Literature (+0) Historical Work (+0) Philosophy & Others (+0) Join the Arkhive or librarian joins (+2) The Cata-Honeycombs ongoing hive contribution! Realm Tracking Economic: No Trade Routes Treasure: 0 Income: +0 Trade Posts: 10-TP1 (Exotic Heavy Metals) - DI for 1 and 45 11-TP2 (Synthetic Meats) - DI for 10 Debts: Owe the White Pawns 2 'Treasure Units' Cannot use Hyperlight Transceivers on hostile actions on Veehra until the end of Round 11 Diplomatic: Embassies: Reflective Gardens, Blue Zone of the North Way Cluster (BCC) Regions: Capital: Heights of Utopia (10), ILU Gov, Open Merc, ILU Media Fortress: The Labyrinthic Path Holy Order: Paragon's Primes GP5 ArkHive: Cata-Honeycombs Undeveloped Colony: <Unnamed> (01), Undeveloped Exclave: Wyrmlands (45), GLO Gov, Open Merc, Open Media Faction Supports: Region 8 - Government Arkhive Æternal Status: 4+6+2 = 12 Faith: Official: Soul's Fascination <TBD> Size 5: +1 to buyouts Size 10: +1 to conversions Size 20: 2d8 resist conversions Organized Size 14 Sole (+4): None Majority (+3): 10, 50 Plurality (+2): 11 Minority (+1): 1, 2, 18, 46, 84 Holy Orders (+1): 10 Military: Admiral Legate Victolus (7) Rapid Redeployment Following a victory in the Space Combat forces are quickly redeployed to critical support infrastructure on the ground and aid landing forces on the attack. {+2 to Orbital Superiority Bonus} Unit Cap 4/9 Ground: The 101 Praetorians Space: Fleet of Equitable Footing Space: Merchant's Irregulars Ground: The Parvus Dragoons Time Sensitive EMP Coronal Catalogue of Duelists [1 / 3] End of Round 8 WTU Supply and Demand - Ore TP (?) End of Round 8 Next Round: Console: Dip 4+1 / Mil 5 / Eco 3 / Fai 7+1 / Int 3 Heir: Console-Elect Giovanni [5 Dip, 2 Mil, 2 Eco, 5 Fai, 2 Int]
  11. Round 6 - Years 2049-2051 Illumined Utopian - [] - Region(s) 01, 10, 37, 45 Military - Defend The Illumined Utopian from Unprovoked Aggression The unprovoked aggression against the Illumined Utopian for proposed claims of slavery require the new Console to scramble diplomacy with nations that he thought had been friendly with Utopian. The aggression first approach to negotiations surprises him in regards to the Black Cloud Confederation who share an Embassy with the Illumined Utopian and he orders an immediate evacuation of the Reflective Gardens while tensions heighten as Illumined Utopian forces are mustered to deploy in defense. Illumined Utopian diplomats following discussions and talks with the Black Cloud Coalition and the Glorified Purifiers come to tenuous halt to aggression against the separate attacks. Future agreements are discussed on continued relations between the polities. This is not an Action but a Record of Events. Military Special 5 - Create The Labyrinthic Path Fortress in the Heights of Utopia (10) With the near aggression threatening the very livelihood of all Jy'mar living in the Warrens of the Heights of Utopia a great cry is put out by the people to the First Speaker for additional measures to defend their way of life from outside influence. First Speaker Paula directs August Iovita to create a defensive 'labyrinth' surrounding the Warrens itself to have attackers forced into the defensive properties of the fortress and confusing nature of the undersized tunnels. Iovita incorporated the Arkhive Hive bees in the defense of the Path, with their tunnels and hives intermingled with the added defensive structures dead-ends and confusing twists. Protectorate Jy'mar are taught the shotcuts, blind kill zones as well as trained with the Arkhive Bees to defend and protect the Warrens and by projection, the Heights of Utopia. Claiming Renown from Built to Last as ILU's first Fortress Faith Special 5 - Form the Prime's Paragon Holy Order With the attacks primed by the Black Cloud Coalition against the Heights of Utopia it is clear the pirates have lost their path as they target once allies on thin accusations. Jy'mar adherants muster at Prime Marcus' call and preach to the pirate captains of the North Way Cluster With the pirate withdrawal from aggression Prime Marcus calls back the adherents and redirects the Paragons into the formation of a Holy Order of Faithful. The Prime's Paragons. Claiming Renown from Built to Last as ILU's first Holy Order Prime's Paragons The Prime's Paragons are an order of Soul's Expression members focused on enacting the will of the Prime, the Leader of the Soul's Expression flock. They act as the investigative and militaristic branch of the faith and is traditionally made up of masters whose paths synchronized with that direction. After them being brought into the limelight following the Basu-Rahman Group's base destruction on Sansar Prime Marcus decided to allocate a dedicated space for them in the Warrens of the Heights of Utopian for them to reside on maintain their position. Faith - Work on the Arkhive Bee Hive [3/5] Faith - Work on the Arkhive Bee Hive [4/5] Faith - Finish the Cata-Honeycombs (Arkhive Bee Hive) [5/5] The close attack on the warrens worried the inhabitants and bee keepers in the Heights of Utopia and steeled them with determination to complete the work that they started so that the bees from the Arkhive had a chance to flourish in the Warrens. With Iovita's guidance the inhabitants started distributing the hive into the structure of the Labyrinthic Path instead of a single location as originally planned so that losses of some of the hive did not doom the rest of it. Console Antonius Drusus (He/Him) Dip: 4 || Mil: 5 Eco: 3 || Fai: 5 Int: 3 Unit Cap: 4 / 9 Treasure: 0 || Income: +0 Additional Items Non-Action: Resist all Conversion Attempts on Region 10 Non-Action: Resist all Conversion Attempts beyond Minority on Region 1 and Region 45 (I know I don't have media and can't actually resist right now) Non-Action: Resist all hostile actions against owned trade-posts. (10-TP1 & 11-TP2) Non-Action: The Reflective Gardens Embassy has been slated for evacuation and immediate closure. ILU's Embassy with BCC is being planned to be abandoned! With BCC backing off on the invasion the Embassies closure is temporary and reopens for business - security is heightened as the staff continue to be on edge from recent potential war. Non-Action: The Illumined Utopian has no stake on Region 37 and their purpose in the take-over is complete. The Illumined Utopian is abandoning Region 37 to its fate and will consider no reprisals for actions taken against the Region as the Prime's Paragons evacuate to complete their work elsewhere. Non-Action: Among his other Duties Antonius Drusus sends a delegate to the Mekhala races to observe and obtain information on the racers for potential future involvement. Non-Action: The deal made between the Glorified Purifiers and the Black Cloud Coalition over conflicts of region 8 and its custodianship by the Arkhive worry the Illumined Utopian. As a Local Charter member they file a Beedom of Information Act Request with the Arkhive for the terms regarding region 8 being held by the Arkhive for both GLO and BCC. Non-Action: Introduce a New Heir: Console-Elect Giovanni has been brought in from the wings of politics to fill in as the next Console should he be required! [5 Dip, 2 Military, 2 Economy, 5 Faith, 2 Intrigue] Non-Action: Coronal Catalogue of Duelists Submission: The Illumined Utopian receives the requests from the Imperial Court for information on duels and digs through the recent archives to obtain records of Console Prisca's recorded duels among the Protectorate Jy'mar forces and some of her duels in combat during the Wyrmlands campaigns. Console Prisca's fighting style led itself to a bombastic feat of agility and prowess of their own body to propel herself around the battlefield peppering foes from afar before getting in close to provide powerful strikes to disrupt and distract her foes from engaging. Against fellow Jy'mar her heightened abilities were more evenly matched as duels between masters took place more often in the air than on ground. Her fights against larger opponents varied on their ability to absorb hits and take concentrated powerful blows that centered on pressure points and weaknesses not normally accessible to someone of a similar size. Arkhive Æternal Submissions (+6) (+1) Culture's Literature The Life of a Jy'mar - Day One The Life of a Jy'mar citizen, by Cluatis Masiziou Dear reader, you may have heard much or little of the plight of the Jy'mar - I would not expect you to sympathize much but hear me out. For other Jy'mar know my fears and shiver at a life beyond the walls of the warrens of our home. For you see - for those not in the know, the Jy'mar are short compared to the Imperial Standard. Our tallest warriors only measure 4 inches from foot to head without their armor suits. I will regale to you the horrors of size in this ongoing series told from the point of view of an iterant Jy'mar out in the world sending their tale back to me as they risk their tail. Buckle up, I have edited and composed much of what they have sent back to position in a readable fashion. For security of my client I have changed all names within this work. I left Utopian early that morning, my path called for a journey - travels and knowledge of the world beyond the safe walls of the warrens. The Protectorate issued me a mask, two weeks of hard tact for sustenance and some Imperial credit to be able to charter an aero-ship or book passage on the wandering traders in the area. I was given the waiver I had to sign - to forsake return to the Utopian Warrens now that I had left of my own volition- I would either never return or have to join the Protectorate if I come back. I only thought about it for 10 seconds. There isn't anything more for me in the Warrens. First order of business was getting on an aero-ship, I managed to have a regular trader give me passage he said he "had room for a small thing like you". It took me thirty minutes to walk the length of his aero-ship. As I walked the ship I kept my eyes out for the list of things the Protectorate says are danger signs. Bug nests, eggs, rat droppings, those are the things the giant folk tend to overlook and not thing of when travelling as they don't cause problems for 'normal' sized people. In my excitement exploring the ship and climbing in its walls I was lax, I didn't check carefully enough. My main regret from my first day was irresponsibly sleeping in the bed the trader kindly provided me. I went to sleep unprepared that night for the horrors to come. The Life of a Jy'mar - Day Two The Life of a Jy'mar - Day Two, by Cluatis Masiziou I woke to a pressure on my leg, it was gentle - like a lovers' caress - but I was supposed to be alone. It was only my brief training with the Protectorate that saved me. Springing from my sleeping position away the spider came into full view, its front legs had begun wrapping my blankets up in a cocoon and its fangs had been above my leg poised to bite. I only had basic combat training, I was not prepared for a fight with a spider of this size, big even by giant standards the beast turned toward me, waving its front arms in warning while shuffling at me. I fled. I fled the whole night, people say they get rid of the pests... they just hide until you sleep. Running from hole to hole I discovered the deziens of the night, and they just considered me food. When Dawn finally cracked and the Captain could be talked to I had not slept any more. At least he apologized profusely for the poor quarters and guaranteed my safety, but I was awake now to my peril. I made my own quarters in the hull of the ship, I used the protectorate's guides on traps and fallback sleeping dens that I scoffed at while being taught them. Perhaps there was a point to all the warnings, maybe this was a failed outing, maybe I was just doomed to die beyond the walls of the warrens. When I rested that second night, I was on edge for anything - the skittering of night creatures and the sound of the traps working their magic eventually lulled me to a fitful sleep. The Life of a Jy'mar - Day Three The Life of a Jy'mar - Day Three, by Cluatis Masiziou It was the Captain who found me mid-afternoon on the third day. He was worried when I hadn't come out for breakfast and hadn't been seem by anyone. He said it took some time to find the trapped nook and was fairly impressed with the little piece I carved out for myself. Obviously I needed the sleep, and I only mildly shuttered at the quantity of bugs in my death trapped area. Other than concern for my wellbeing being a passenger on his vessel the captain was also informing me that we would be landing close to nightfall at the targeted port-of call. A middle of nowhere Badal waystation aerostat that traders frequented to transfer cargo and passengers. Reminding me that was as far as I paid for, he said he could keep me on for longer if I wanted to head toward Shiwa Yun - My eyes were set on Senkar - I wanted to see the magic of their lands. He said I could use the nook again tonight as they would be berthed overnight and leave in the morning. I guess tomorrow I will explore a waystation and try to find passage to Senkar. Life of a Jy'mar Day ???, by Cluatis Masiziou I have lost track of time in this wider world as I strive to survive the waystations of Badal. Nothing would have prepared me for this, I thought my time on the Captain's aero-ship was fraught with danger, compared to the areas of the waystations it is nothing. Let me roll back, I believe I left off when I was going to search the waystation for passage to Senkar. That was my aim that day - but no Captains were willing to take me on - I had nothing of value to them or anything worth trading. The credits I had to my name could have been checked but they were not even willing to try. So I instead set to finding a place to stay until I could obtain passage. The Waystations of badal are a dismal affair, barely enough space to berth passengers as they wait days or weeks for the next aero-ship to cross and pick them up, no measures to reduce or remove the population of pests that build up from the toxic skies of Badal apart from some barely routine cleaning and inspections. If it doesn't break structural integrity then it doesn't concern the independent owners of the waystations. Its been perhaps weeks since I was dropped here. I've lost track of time fighting a war of attrition against the pests of this waystation. Now that I have finally carved a fortress in an old cupboard space unused by the inhabitants of this station I can now reflect on my situation. I hope this missive finds you - Please send it along to the Protectorate and inform them of this plight facing travelling Jy'mar so they can warn others. (+1) Historical Work See Coronal Catalogue of Duelists Submission (+1) The Morality of In Vivo Modification - A Series of Papers on the Ethics and Usage With the introduction of In Vivo Modification to the Illumined Utopian the doctors and scientists of the Warrens took to investigating the potential uses while philosophers took to discussing the ethical impacts of the wide spread use of the technology and its potential. The discussions around the ability to modify future Jy'mar were hotly debated between two main camps, the ones who believe the tech hinders natural progression of the Jy'mar abilities while the other says this just helps accelerate them. These papers contained the dissertations and recordings of the debates held by both parties while the scientists and doctors completed clinical trials to confirm the practice would be safe to all involved. Through the debates Public opinion was swayed toward the wide-spread adaptation of In Vivo Modification when the tests proved that it could be completed safely and obtain good results toward allowing more complete gender re-assignment in addition to re-growing lost limbs and other injuries. Ethical implications of the potential usage of the technology to wipe a race out through a targeted retrovirus prompted additional security measures to be implemented on the Warrens' seal. (+1) Fa Rrow Dentialu {Arkhive Librarian 611.314} joins the Illumined Utopian as the caretaker of the Cata-Honeycombs Hive! With the distributed nature of the hive the previous caretaker requests additional aid from the Arkhive for a more distributed persona like the condition of the Hive being built. The Arkhive sent Fa Rrow DentialuSpeaker: Fa D'lanti Riamgr Entonla Rhagli Titae Oslyta Aborun Wypan Luram, a Durat Pod, to take over the primary custodial of the Cata-Honeycombs hive to ensure its health and wellbeing going forward. With the hive distributed through the fortress around the Warrens Fa Rrow Dentialu is well suited to being in multiple places at to ensure all the bees continue to grow in their new integrated environment. (+2) The Cata-Honeycombs ongoing hive contribution! Realm Tracking Economic: No Trade Routes Treasure: 0 Income: +0 Trade Posts: 10-TP1 (Exotic Heavy Metals) - DI for 45 11-TP2 (Synthetic Meats) - DI for 10 Debts: Owe the White Pawns 2 'Treasure Units' Diplomatic: Embassies: Reflective Gardens, Blue Zone of the North Way Cluster (BCC) Regions: Capital: Heights of Utopia (10), ILU Gov, Open Merc, ILU Media Fortress: The Labyrinthic Path Holy Order: Paragon's Primes GP5 ArkHive: Cata-Honeycombs Undeveloped Colony: <Unnamed> (01), Undeveloped Exclave: <Unnamed> (37), Open Gov, Open Merc, Open Media Exclave: Wyrmlands (45), GLO Gov, Open Merc, Open Media Faction Supports: Region 8 - Government Arkhive Æternal Status: 10 (4+6) Faith: Official: Size 5: +1 to buyouts Size 10: Not Set Organized Size 13 Sole (+4): None Majority (+3): 10, 50 Plurality (+2): 11 Minority (+1): 1, 2, 18, 46, 84 Holy Orders (+1): Military: Admiral Legate Victolus (7) Rapid Redeployment Following a victory in the Space Combat forces are quickly redeployed to critical support infrastructure on the ground and aid landing forces on the attack. {+2 to Orbital Superiority Bonus} Unit Cap 4/9 Ground: The 101 Praetorians Space: Fleet of Equitable Footing Space: Merchant's Irregulars Ground: The Parvus Dragoons Time Sensitive EMP Coronal Catalogue of Duelists [1 / 3] [EoR8] End of Round 8 Next Round: Console: Dip 4 / Mil 5 / Eco 3 / Fai 5 +2 / Int 3 Finish the Cata-Honeycomb ArkHive [5/5] Special M5 used - Create The Labyrinthic Path Fortress Claim Renown Special F5 used - Found the Prime's Paragons Holy Order Claim Renown
  12. Should try the inline without being in a bullet point and without being in a table too. Just inline and a bunch of images. Cause it wasn't doing to all images either
  13. I've tested this a few times and I've been able to reproduce it like this: Make a post with several images that are carried from existing attachments or are new to MW Save the post without any rolls Edit the post and add an inline roll. Save the Post and see that the links are broken Have someone else check that the images are broken - and generally this other person says they do not appear broken to them: Edit history says the images are there fine Edit the post to see if that fixes it Add text or anything while Editing - also remove the images and the attachments Save the post and it works. Sometimes saving the post here *doesn't* actually save the post but instead locks it into an empty post - if you refresh the post comes back as if you didn't edit anything. That occurs more frequently if you didn't remove the 'broken' image links and the attachments. Revert post to last version and suddenly the images are fixed. I'm not really sure what is causing this but I'm able to reproduce it on multiple computers.
  14. Rolls Inline go here Inline Roll 1:2d6+6 Inline Roll 2:2d6+7 Images go here
  15. The Illumined Utopian delegation was notably absent from the Arkhive Hexenniel, their seat as a former patron even empty as the discussions start. As Scorcha finishes her comments on the proposals in front of them the door to the conference room bursts open. Two Wyrmblessed in full utopian style battle armor fill the door way, the armor is covered in streaks of dirt and blast marks from recent fighting. They stand at attention toward the small form of Console Prisca Calpurnius striding into the room, her gait seeming to stretch longer than a Jy'mar stride would be expected to take. She was dressed in the Protectorate issued armor with the symbol of the Primes emblazoned on her helmet. Tucking the helmet under her arm she leapt onto the table where the Jy'mar sized prepared seat and desk for the Utopian delegation was set. "Apologies for being late, I had matters to attend to - and I have more matters to attend to following this. I was aware of this meeting and I will be providing the Illumined Utopians opinions on these matters as the First Patron of the Arkhive Æternal and then I will depart as my Path calls me to Mekhala." Prisca takes a breath and looks at the assembled Sansar representatives and the offworld representatives present in the room, locking eyes with each in turn before moving on for her eyes to finally rest on Queen Constance of Comment. Her gaze softens slightly and she gives Constance a small bow before continuing in a loud voice. "On the first order of interpretation. What is local, what is a resident. The tiers of membership are clear; a resident of Sansar is not. Is not a resident someone who lives in a place and calls it their home? Are we going to exclude all future residents of Sansar unless they meet specific thresholds and categories of 'residence'. Who will enforce and decide when someone is 'local' enough? A government can have multiple homes, a people can live in more than one place. What you assembled speak of is a restriction on the voting membership of the Arkhive Æternal, you might as well call it that. This path you head down is one that closes the Arkhive rather than opening it." Prisca pauses and waves to herself, and the Llort representative. "Look to your first two Patrons, we are not of Sansar. We choose to join hands with the Arkhive and we wish for the Arkhive to prosper. Who from Sansar has attempted Patronage? Who from Sansar wishes to see the Arkhive's goals advanced and prosper? Were not the secondary contenders for Patronage the Black Cloud Coalition and the Combined Commonwealth of Glix? And Yet. And Yet Sansar wishes to close off the people who can decide what the Arkhive can do. You wish to limit the voting to an even more Elite club of Sansar first. I vehemently oppose this interpretation of the Charter. I even would propose you go further. Why are the 'visiting' members denied a voice? Why are the Glix and the Coalition denied entry to this meeting? Are they somehow lesser than those on Sansar who have contributed little to the Arkhive when they have contributed much? Are they to have no voice until that time that they are 'granted access' to Sansar or obtain Patronage? Let the interpretation be friendly, let the interpretation be open, be generous not restrictive. Or if you are restrictive - take my warning on the path you walk down." Taking a deep breath Prisca centers herself to continue speaking on the other items. "On this amendment. Coedd has themselves stated they care not for what is beyond Coedd. I understand the Llort attempting to introduce something into the Arkhive that could prevent Patrons demanding 'hostile' conversion of those not protected by the Charter, non-members. Let me ask you something. Do you think that there could be a Patron that requests the Arkhive Æternal to act hostilely against a non-charter member? That is purely allowed by Charter. The Llort amendment seems to be attempting to foster welfare and assurances to non-members that their sacred faiths will be respected and not trampled on by the Arkhive - Coedd has made Coedd's plans on Sansar clear, I pray myself that this amendment means nothing and would have amounted to nothing as what restriction is it on Coedd in this case? Am I misunderstanding the aims of Coedd that it in fact wishes to be more than Coedd? If so then vote no, if not - why would we not vote Yes?" "As for Utopian's stance on the last point. Need you ask what we vote? Our actions speak for our conviction. We vote Yes." At her final statement Prisca again meets the eyes of all those assembled. One of the Wyrmblessed come close to her and whisper something. "My ship is here. I doubt I will return as I foresee my path ending. Utopian will hear of what is decided here today."
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