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GrimRanger

GrimRanger

The United Houses of Senkar (UHS)
Located in: Region 16 (Badal)
Faith: The Forever Self
Turn 2

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Lord Ziven Alegre, Speaker of the Houses
Diplomacy: 3
Military: 5
Economy: 6
Faith: 3
Intrigue: 3

 

Actions:

1. Diplomacy: Support Mytho-Historical Data Gathering

- Knowing that more than simply a sample of their local myths is likely needed to properly assist the efforts of Imperial College, the scholars of Senkar spend plenty of time in talks with their counterparts, helping the Imperial researchers to properly parse through the staggering amount of data.

 

2. Economy: Colonize Region 13 (Using 1 treasure and Seek Aid on the roll)(16, Success!)

- While the initial push of the Houses to re-settle the seemingly abandoned aerostat resulted in a failure, the movers and shakers of the City of Wonders are not so easily deterred. With newly-acquired wealth secured from trade contracts and considerable loans, the explorers and repair crews are sent out yet again with plenty of new equipment, guided by cadre of Djinni seeking to pursue their own mysterious ends.

 

3. Economy: Economy 5 special - Construct an Arcology in Region 16 (with bonus to Convert Region actions)

- Sub-action: Claim 1 Treasure from WTU's Project Sunrise

- While Senkar is already a wonder of an aerostat, many feel like their home can shine brighter still... and the Lord Speaker seems to agree. All too clad to leave his own mark in history, Lord Ziven orders the construction of grand floating forums. Forming a giant decahedron shape around the city as they align with its top-like structure, these new venues allow the plazas of learning and trade to explode in number, intensifying the competition for prestige and aiding the followers of Forever Self in expanding their influence.

 

4. Faith: Seek Aid on Colonization of Region 13 (15, Success!)

- To further aid the task of reclaiming the lost aerostat, the followers of Forever Self send several Djinn-Guided from among their number to provide advice. These physically and spiritually enhanced individuals should prove a great deal of assistance overcoming the trials malfunctioning technology, dome breaches or unfriendly wildlife might present to settlers.

 

5. Faith: Convert Region 17 towards Forever Self (10, Failure)

- The Bironain Bulwark has long held beliefs somewhat similar to those of the Forever Self, and with the recent decapitation of their leadership, the offers of new spiritual guidance towards grander purpose may yet find an abundant audience.

 

Non-actions:
Permanent: Support conversion of any owned regions to The Forever Self. Contest all other faiths. Contest all unsupported buyouts.

 

A) Support buyouts of UNC and BRB in Region 16

- The wheels of commerce must continue turning, and the fortress-laboratories of Senkar offer ample workforce of trained professionals eager to prove their work. The High Court gladly gives them direction towards select allies in need of their skills, in return for past and future concessions.

Leader stats for next round:

Diplomacy: 3
Military: 5
Economy: 6+1
Faith: 3+1
Intrigue: 3

GrimRanger

GrimRanger

The United Houses of Senkar (UHS)
Located in: Region 16 (Badal)
Faith: The Forever Self
Turn 2

spacer.png

Lord Ziven Alegre, Speaker of the Houses
Diplomacy: 3
Military: 5
Economy: 6
Faith: 3
Intrigue: 3

 

Actions:

1. Diplomacy: Support Mytho-Historical Data Gathering

- Knowing that more than simply a sample of their local myths is likely needed to properly assist the efforts of Imperial College, the scholars of Senkar spend plenty of time in talks with their counterparts, helping the Imperial researchers to properly parse through the staggering amount of data.

 

2. Economy: Colonize Region 13 (Using 1 treasure and Seek Aid on the roll)(16, Success!)

- While the initial push of the Houses to re-settle the seemingly abandoned aerostat resulted in a failure, the movers and shakers of the City of Wonders are not so easily deterred. With newly-acquired wealth secured from trade contracts and considerable loans, the explorers and repair crews are sent out yet again with plenty of new equipment, guided by cadre of Djinni seeking to pursue their own mysterious ends.

 

3. Economy: Economy 5 special - Construct an Arcology in Region 16 (with bonus to Convert Region actions)

- Sub-action: Claim 1 Treasure from WTU's Project Sunrise

- While Senkar is already a wonder of an aerostat, many feel like their home can shine brighter still... and the Lord Speaker seems to agree. All too clad to leave his own mark in history, Lord Ziven orders the construction of grand floating forums. Forming a giant decahedron shape around the city as they align with its top-like structure, these new venues allow the plazas of learning and trade to explode in number, intensifying the competition for prestige and aiding the followers of Forever Self in expanding their influence.

 

4. Faith: Seek Aid on Colonization of Region 13 (15, Success!)

- To further aid the task of reclaiming the lost aerostat, the followers of Forever Self send several Djinn-Guided from among their number to provide advice. These physically and spiritually enhanced individuals should prove a great deal of assistance overcoming the trials malfunctioning technology, dome breaches or unfriendly wildlife might present to settlers.

 

5. Faith: Convert Region 17 towards Forever Self (10, Failure)

- The Bironain Bulwark has long held beliefs somewhat similar to those of the Forever Self, and with the recent decapitation of their leadership, the offers of new spiritual guidance towards grander purpose may yet find an abundant audience.

 

Non-actions:
Permanent: Support conversion of any owned regions to The Forever Self. Contest all other faiths. Contest all unsupported buyouts.

 

A) Support buyouts of UNC and BRB in Region 16

- The wheels of commerce must continue turning, and the fortress-laboratories of Senkar offer ample workforce of trained professionals eager to prove their work. The High Court gladly gives them direction towards select allies in need of their skills, in return for past and future concessions.

B) Pay 1 treasure to EMP to pay the Elect Tax

- Knowing that the Empire is owed its due, the coffers of Senkar are opened to pay the appropriate tax: there is no need to court death from foe as powerful as Imperial tax collectors.

Leader stats for next round:

Diplomacy: 3
Military: 5
Economy: 6+1
Faith: 3+1
Intrigue: 3

GrimRanger

GrimRanger

The United Houses of Senkar (UHS)
Located in: Region 16 (Badal)
Faith: The Forever Self
Turn 2

spacer.png

Lord Ziven Alegre, Speaker of the Houses
Diplomacy: 3
Military: 5
Economy: 6
Faith: 3
Intrigue: 3

 

Actions:

1. Diplomacy: Support Mytho-Historical Data Gathering

- Knowing that more than simply a sample of their local myths is likely needed to properly assist the efforts of Imperial College, the scholars of Senkar spend plenty of time in talks with their counterparts, helping the Imperial researchers to properly parse through the staggering amount of data.

 

2. Economy: Colonize Region 13 (Using 1 treasure and Seek Aid on the roll)

- While the initial push of the Houses to re-settle the seemingly abandoned aerostat resulted in a failure, the movers and shakers of the City of Wonders are not so easily deterred. With newly-acquired wealth secured from trade contracts and considerable loans, the explorers and repair crews are sent out yet again with plenty of new equipment, guided by cadre of Djinni seeking to pursue their own mysterious ends.

 

3. Economy: Economy 5 special - Construct an Arcology in Region 16 (with bonus to Convert Region actions)

-

 

4. Faith: Seek Aid on Colonization of Region 13 (15, Success!)

- To further aid the task of reclaiming the lost aerostat, the followers of Forever Self send several Djinn-Guided from among their number to provide advice. These physically and spiritually enhanced individuals should prove a great deal of assistance overcoming the trials malfunctioning technology, dome breaches or unfriendly wildlife might present to settlers.

 

5. Faith: Convert Region 17 towards Forever Self

- The Bironain Bulwark has long held beliefs somewhat similar to those of the Forever Self, and with the recent decapitation of their leadership, the offers of new spiritual guidance towards grander purpose may yet find an abundant audience.

 

Non-actions:
Permanent: Support conversion of any owned regions to The Forever Self. Contest all other faiths. Contest all unsupported buyouts.

 

A) Support buyouts of UNC and BRB in Region 16

- The wheels of commerce must continue turning, and the fortress-laboratories of Senkar offer ample workforce of trained professionals eager to prove their work. The High Court gladly gives them direction towards select allies in need of their skills, in return for past and future concessions.

B) Pay 1 treasure to EMP to pay the Elect Tax

- Knowing that the Empire is owed its due, the coffers of Senkar are opened to pay the appropriate tax: there is no need to court death from foe as powerful as Imperial tax collectors.

Leader stats for next round:

Diplomacy: 3
Military: 5
Economy: 6+1
Faith: 3+1
Intrigue: 3

GrimRanger

GrimRanger

The United Houses of Senkar (UHS)
Located in: Region 16 (Badal)
Faith: The Forever Self
Turn 2

spacer.png

Lord Ziven Alegre, Speaker of the Houses
Diplomacy: 3
Military: 5
Economy: 6
Faith: 3
Intrigue: 3

 

Actions:

1. Diplomacy: Support Mytho-Historical Data Gathering

- Knowing that more than simply a sample of their local myths is likely needed to properly assist the efforts of Imperial College, the scholars of Senkar spend plenty of time in talks with their counterparts, helping the Imperial researchers to properly parse through the staggering amount of data.

 

2. Economy: Colonize Region 13

- While the initial push of the Houses to re-settle the seemingly abandoned aerostat resulted in a failure, the movers and shakers of the City of Wonders are not so easily deterred. With newly-acquired wealth secured from trade contracts and considerable loans, the explorers and repair crews are sent out yet again, guided by cadre of Djinni seeking to pursue their own mysterious ends.

 

3. Economy: Economy 5 special - Construct an Arcology in Region 16 (with bonus to Convert Region actions)

-

 

4. Faith: Seek Aid on Colonization of Region 13

-

 

5. Faith: Convert Region 17 towards Forever Self

-

 

Non-actions:
Permanent: Support conversion of any owned regions to The Forever Self. Contest all other faiths. Contest all unsupported buyouts.

 

A) Support buyouts of UNC and BRB in Region 16

- The wheels of commerce must continue turning, and the fortress-laboratories of Senkar offer ample workforce of trained professionals eager to prove their work. The High Court gladly gives them direction towards select allies in need of their skills, in return for past and future concessions.

B) Pay 1 treasure to EMP to pay the Elect Tax

- Knowing that the Empire is owed its due, the coffers of Senkar are opened to pay the appropriate tax: there is no need to court death from foe as powerful as Imperial tax collectors.

Leader stats for next round:

Diplomacy: 3
Military: 5
Economy: 6+1
Faith: 3
Intrigue: 3

GrimRanger

GrimRanger

The United Houses of Senkar (UHS)
Located in: Region 16 (Badal)
Faith: The Forever Self
Turn 2

spacer.png

Lord Ziven Alegre, Speaker of the Houses
Diplomacy: 3
Military: 5
Economy: 6
Faith: 3
Intrigue: 3

 

Actions:

1. Diplomacy: Support Mytho-Historical Data Gathering

- Knowing that more than simply a sample of their local myths is likely needed to properly assist the efforts of Imperial College, the scholars of Senkar spend plenty of time in talks with their counterparts, helping the Imperial researchers to properly parse through the staggering amount of data.

 

2. Economy: Colonize Region 13

- While the initial push of the Houses to re-settle the seemingly abandoned aerostat resulted in a failure, the movers and shakers of the City of Wonders are not so easily deterred. With newly-acquired wealth secured from trade contracts and considerable loans, the explorers and repair crews are sent out yet again, guided by cadre of Djinni seeking to pursue their own mysterious ends.

 

3. Economy: Economy 5 special - Construct an Arcology in Region 16 (with bonus to Convert Region actions)

-

 

4. Faith: Seek Aid on Colonization of Region 13

-

 

5. Faith: Convert Region 17 towards Forever Self

-

 

Non-actions:
Permanent: Support conversion of any owned regions to The Forever Self. Contest all other faiths. Contest all unsupported buyouts.

 

A) Support buyouts of UNC and BRB in Region 16

 

B) Pay 1 treasure to EMP to pay the Elect Tax

 

Leader stats for next round:

Diplomacy: 3
Military: 5
Economy: 6+1
Faith: 3
Intrigue: 3

GrimRanger

GrimRanger

The United Houses of Senkar (UHS)
Located in: Region 16 (Badal)
Faith: The Forever Self
Turn 2

spacer.png

Lord Ziven Alegre, Speaker of the Houses
Diplomacy: 3
Military: 5
Economy: 6
Faith: 3
Intrigue: 3

 

Actions:

1. Military: Military 5 special - Build a Fortress in Region 16

-

 

2. Economy: Colonize Region 13

-

 

3. Economy: Economy 5 special - Construct an Arcology in Region 16

-

 

4. Diplomacy: Establish Marriage Claim onto Region 14

-

 

5. Diplomacy: Support Mytho-Historical Data Gathering

-

 

Non-actions:
Permanent: Support conversion of any owned regions to The Forever Self. Contest all other faiths. Contest all unsupported buyouts.

 

A) Support buyouts of UNC and BRB in Region 16

 

B) Pay 1 treasure to EMP to pay the Elect Tax

GrimRanger

GrimRanger

The United Houses of Senkar (UHS)
Located in: Region 16 (Badal)
Faith: The Forever Self
Turn 2

spacer.png

Lord Ziven Alegre, Speaker of the Houses
Diplomacy: 3
Military: 5
Economy: 6
Faith: 3
Intrigue: 3

 

Actions:

1. Military: Military 5 special - Build a Fortress in Region 16

-

 

2. Economy: Colonize Region 13

-

 

3. Economy: Economy 5 special - Construct an Arcology in Region 16

-

 

4. Diplomacy: Establish Marriage Claim onto Region 14

-

 

5. Diplomacy: Support Mytho-Historical Data Gathering

-

 

Non-actions:
Permanent: Support conversion of any owned regions to The Forever Self. Contest all other faiths. Contest all unsupported buyouts.

 

A) Support buyout of UNC in Region 16

 

B) Pay 1 treasure to EMP to pay the Elect Tax

GrimRanger

GrimRanger

The United Houses of Senkar (UHS)
Located in: Region 16 (Badal)
Faith: The Forever Self
Turn 2

spacer.png

Lord Ziven Alegre, Speaker of the Houses
Diplomacy: 3
Military: 5
Economy: 6
Faith: 3
Intrigue: 3

 

Actions:

1. Military: Military 5 special - Recruit a General

-

 

2. Economy: Colonize Region 13

-

 

3. Economy: Economy 5 special

-

 

4.

-

 

5.

-

 

Non-actions:
Permanent: Support conversion of any owned regions to The Forever Self. Contest all other faiths. Contest all unsupported buyouts.

 

A)

GrimRanger

GrimRanger

The United Houses of Senkar (UHS)
Located in: Region 16 (Badal)
Faith: The Forever Self
Turn 2

spacer.png

Lord Ziven Alegre, Speaker of the Houses
Diplomacy: 3
Military: 5
Economy: 6
Faith: 3
Intrigue: 3

 

Actions:

1. Military: Military 5 special - Recruit a General

-

 

2. Economy: Colonize Region 13

-

 

3. Economy: Economy 5 special

-

 

4.

-

 

5.

-

 

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