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STAR RATS
image.png.bdfa53327c6829347bf2c1cc3385d229.png
Solar Trade Administrative Regions of Durats

BREAKING NEWS

Introducing RAT POINTS
For Rounds 6 to 9, the STAR RATS are giving away RAT POINTS as a "Thank You" to elect who build Trade Routes to the StarTC.
Read below if you're unfamiliar with the StarTC.

What are they?
RAT POINTS are a form of currency that can be exchanged for services from the STAR RATS!

What can I spend it on?

RAT POINT cost Prize Description
1 Get a Treasure! The baseline value for a RAT POINT
0 Suggest a TP The STAR RATS are always willing to take their partner's considerations into account
1 Strongly Suggest a TP The STAR RATS will prioritize the requested TP above all others.
1 Lock a TP's Resource A TPs resource will be sent only to you every round to fulfill a DI
1.5 COMBO! Strongly Request a TP and Lock its Resources The two descriptions above! Combined! At a discount!
1.5 Economy Management The STAR RATS will impress a region's merchants at your request.
3 RATSTRIKE The impressive STAR RAT FORCE will perform an attack on a region of your choosing.

Terms and Conditions Apply
 

That sounds great, how do I get them?
Build a Trade Route to the STAR RATS! You become a StarTC partner and immediately gain 1.5 RAT POINTS!
Additionally, when an Elect becomes a partner, they can designate any one other Elect as their referrer, the referrer gets .5 RAT POINTS!

What else do I get for joining StarTC
Great question.  You get immediate access to technologies!
Shrewd Business    
Aclaustrophobic Psychiatry    
Algorithmic Imagination    
Arcane Amplification    
In Vivo Modification    
Nuclear Fusion    
Xenolinguistic Cataloguing    
Badalian Megadirigibles    
Pseudogravity Engineering    

You can send resources and treasures between partners!  
Have you seen The White Pawns and the Arkhive?  Those are some pretty nifty connections.  And more are coming!
When possible, the STAR RATS offer trade acceleration. Extra Treasure or traded Technology will be sent early so commodities arrive for the next round.

You get access to Resources
StarTC prioritizes the highest quality and in-demand resources for its partners.  These include resources vital for powering modern technologies.  By joining StarTC, you'll gain access to these resources.

Terms and Conditions

Terms and Conditions

  • RAT POINTS cannot be traded to other elect
  • The STAR RATS will fulfill requests as quickly as possible, but will not do so in the case of severe self-detriment.
  • The STAR RATS do not guarantee they can fulfill every request every round (Can't send you treasure there's none left that round)
  • The STAR RATS often offer personalized deals for Trade Routes, these are handled on a case-by-case basis and may reduce or remove the RAT POINT reward.

Strongly Suggest a TP

  • The STAR RATS will arbitrarily determine order if there are multiple Strongly Requested TPs.
  • The TP must be attainable without conflict.

On Lock a TPs resource

  • You cannot lock an existing high-value resource, such as one used for technologies or needed by other partners.
  • Limit: 1 per partner

On Economy Management

  • May be refused if targeting a mercantile faction that would cause conflict if acquired by the STAR RATS.

On RATSTRIKE

  • Cannot target any battle that has a StarTC partner fighting in opposition.
  • Best used for conflicts against non-elect.

 


StarTC

Solar Trade Administrative Region Trade Center
Greetings to our fellow Elect! Those once far, now made near by the miracle of technology! We, the STAR RATS, are excited to welcome new partners to the Solar Trade Center!
StarTC is a conglomerate of trading routes connecting all regions and planets of Tekhum! But we can't do it alone, that's why we advise that all the honored Elect Regions begin construction on trade routes to the STAR RATS and Region 110 of the firmament.
 

Additional Information

Summary of the Deal
A. The Honored Elect Territories build trade routes to the STAR RATS.
B. In return, they can trade treasure, artifacts, and technology through the trading post with all other connected Elect.
C. Additionally, they can access to other Additional Perks as shown below.

"But why connect to the STAR RATS instead of someone more immediately profitable?", you ask. The reasons are simple.


Compounding Value
Here at the Solar Trade Administrative Regions, we understand that our greatest value isn't ourselves, but the people we serve. And that's the key value offered by joining StarTC. Not just what we can offer but the ability to trade efficiently with regions across the solar system, buying and selling goods and services without burning time and the hassle of waste action.

Current Partners

Partner Route Status Trade Opportunity
The Arkhive Æternal (ARK) Active Knowledge shared by the greatest library in the system.
The White Pawns Active Mercenaries for hire!
Fiorid Principality of Verdalfheim Active Trade with one of the most quickly growing countries on Sansar!
The Shattered Coven Active  
The Cloudburst Confederation In Progress  
The Iron Masquerade In Progress  
This could be you!    

If we as a system can unitedly choose one center of commerce, then trade will boom and connection will be simple. You won't have to worry about what complicated trail of trade routes are required to get your goods where they ought to go, or what you'll be charged to use those trade routes, and how many turns it will take. No! You will pass your trade to StarTC, and it will be forwarded directly where you want it to go! And that leads to our promise.

Our Promise
We, the STAR RATS, will ensure that any trade sent to us, intended for a recipient to which we have a trade route, will be forwarded immediately on the next turn. There will be no tolls, taxes, or tariffs implemented by the STAR RATS. We will always maintain non-actions to send trade to its desired location!
Any technology sent to the STAR RATS for the purpose of trading to select parties shall not be traded by STAR RATS to external parties not involved in the deal, unless STAR RATS later receive the technology again with a less restrictive trade license.
STAR RATS may only halt trade if STAR RATS holdings are directly attacked by an individual involved in the trade.

Investment

The STAR RATS are actively subsidizing and building trade routes!
See RAT POINTS above

Location

Region 110 on the Firmament acts as both the perfect land and space port. Located nearly in the middle of Tekhum, Sansar offers an excellent location as a center of trade!

Additional Perks

1. When possible, the Durats offer trade acceleration. Extra Treasure or traded Technology will sent early so commodities arrive for the next round.
2. Partners will have a trade route to a Pan-Tekhum Worker's and Trader's Union Base in Burtzlund.
3. As a fledgling economic powerhouse, over time STAR RATS Trade Routes will enjoy extensive Trading Post resource options for trade.
Expect these perks to be the first of many!

After reading this, I hope you're as excited about the opportunity lying in the Solar Trade Center as we are! We're excited to work with you and bring all the regions of Tekhum together!


STAR RAT Rumors

The Durat population is enthralled with the news of Telepathic Transcendance. They rush to region 1 to try out this new form of enlightenment.

The Exalted Vuk Cssskk Tyculhajodejana are all growing old and soon will be stepping down. However, before that day, there is one final great act to be performed.

The STAR RATS introduce RAT POINTS to incentivize new trade partners!



STAR RATS Actions
Non-Action) Assign Heir +1s to Economy and Military, and switch rulers to Bok Gvcboz Tihimfrejunklscare
Fluff incoming

1. Economy) Consolidate Holdings
Fluff TBD

2. Economy) Buyout TP 39.2 - Heroic Adventurers, Supported (Success)

3. Economy) Buyout TP 106.2 - Cornelian Mercenaries, Spending 1 Treasure. (Success)

4. Economy) Buyout TP 101.2 - Helium-3 (Success)

5. Economy) Buyout TP 104.1 - Solar Panels (Success)

- To declare now, if there's additional negatives to these the rolls to buyout 101.2 or 104.1 that are not tracked here (because I'm unaware of them), or if either is contested (I currently believe neither of these rolls have competition). The STAR RATS would spend an additional treasure to use the WTU arcology for an additional +2 on the roll. (I'm aware this clause could cause me to lose a treasure unnecessarily)
 

STAR RATS Non-Actions
Non-Action) Hinder anyone from performing STAR TP buyouts.
Non-Action) Accept any trade routes, including (for ease of GM tracking):
  - The Cloudburst Confederation
  - The Iron Masquerade
Non-Action) Begrudgingly permit the conversion to Soul's Fascination in Burtzlund.
Non-Action) Attend Hex4
Non-Action) Write-up region 99

StarTC Non-Actions
Non-Action) Send Techs to The Shattered Coven
 - Shrewd Business, Aclaustrophobic Psychiatry, Algorithmic Imagination, Arcane Amplification, In Vivo Modification, Nuclear Fusion, Xenolinguistic Cataloguing, Badalian Megadirigibles
Non-Action) Send 1 Treasure to the Arkhive to assist in Extraordinary Research Grants
Non-Action) Send 1 Treasure to The White Pawns for 1 MWG
Non-Action) Pay off 3 MWG worth of ELD debt.
Non-Action) Send Stage Trees from TP 110.1 to the Arkhive via Trade Route to satisfy Compost Desired Import
Non-Action) Send Robots from TP 37.2 to The White Pawns via Trade Route as Robot Desired Import
Non-Action) Accept any traded treasure, artifacts, and technologies
  - Specifically, expecting Vacuum Adaptation and Thaumonuclear Engineering from the Arkhive.
  - I'll happily accept any others if not explicitly mentioned. (Hey I've been surprised before)
Non-Action) Trade any treasure, artifacts, and technologies from last turn to intended recipients.

List of items received last turn, sent this turn.

None currently


Leader Information

Ruler: Exalted Vuk Cssskk Tyculhajodejana
Diplomacy: 6 (s5, s10)
Military: 6 (s5, s10)
Economy: 10 (s5, s10)
Faith: 2 (s5, s10)
Intrigue: 3 (s5, s10)

Heir: Bok Gvcboz Tihimfrejunklscare
Diplomacy: 3
Military: 4+1
Economy: 4+1+2
Faith: 3
Intrigue: 3


Buffs
+2d8 to buyouts from Cultural Identity
+1 to Buyouts from Soul's Expression
May use the bonuses of any Archologies in a region with a Union hall or WTU Merchantile support
WTU Assists my buyouts of Open or WTU TPs and hinders resisted buyouts of my TPs

Other Information

 

Durat Org Status Reputation Favor
Trader's Union +3 0
Imperial Court 0 0
Basu-Rahman Group 0 0

 

Treasure at Round Start Treasure Spent Expected Treasure Gain
+1 - Carryover from last round 1 Sent to Arkhive  
+2 - 10 Treasure TPs 1 Sent to WTP  
+1 -  Ally of the Union 1 Spent on 106.2 Buyout  
  1 ~maybe~ spent on a buyout  
     

 

Other Durat Information
Land Units: 2
Space Units: 4
Total TPs: 15 + 4
Treasure TPs: 17 + 4

 

STAR RATS
image.png.bdfa53327c6829347bf2c1cc3385d229.png
Solar Trade Administrative Regions of Durats

BREAKING NEWS

Introducing RAT POINTS
For Rounds 6 to 9, the STAR RATS are giving away RAT POINTS as a "Thank You" to elect who build Trade Routes to the StarTC.
Read below if you're unfamiliar with the StarTC.

What are they?
RAT POINTS are a form of currency that can be exchanged for services from the STAR RATS!

What can I spend it on?

RAT POINT cost Prize Description
1 Get a Treasure! The baseline value for a RAT POINT
0 Suggest a TP The STAR RATS are always willing to take their partner's considerations into account
1 Strongly Suggest a TP The STAR RATS will prioritize the requested TP above all others.
1 Lock a TP's Resource A TPs resource will be sent only to you every round to fulfill a DI
1.5 COMBO! Strongly Request a TP and Lock its Resources The two descriptions above! Combined! At a discount!
1.5 Economy Management The STAR RATS will impress a region's merchants at your request.
3 RATSTRIKE The impressive STAR RAT FORCE will perform an attack on a region of your choosing.

Terms and Conditions Apply
 

That sounds great, how do I get them?
Build a Trade Route to the STAR RATS! You become a StarTC partner and immediately gain 1.5 RAT POINTS!
Additionally, when an Elect becomes a partner, they can designate any one other Elect as their referrer, the referrer gets .5 RAT POINTS!

What else do I get for joining StarTC
Great question.  You get immediate access to technologies!
Shrewd Business    
Aclaustrophobic Psychiatry    
Algorithmic Imagination    
Arcane Amplification    
In Vivo Modification    
Nuclear Fusion    
Xenolinguistic Cataloguing    
Badalian Megadirigibles    
Pseudogravity Engineering    

You can send resources and treasures between partners!  
Have you seen The White Pawns and the Arkhive?  Those are some pretty nifty connections.  And more are coming!
When possible, the STAR RATS offer trade acceleration. Extra Treasure or traded Technology will be sent early so commodities arrive for the next round.

You get access to Resources
StarTC prioritizes the highest quality and in-demand resources for its partners.  These include resources vital for powering modern technologies.  By joining StarTC, you'll gain access to these resources.

Terms and Conditions

Terms and Conditions

  • RAT POINTS cannot be traded to other elect
  • The STAR RATS will fulfill requests as quickly as possible, but will not do so in the case of severe self-detriment.
  • The STAR RATS do not guarantee they can fulfill every request every round (Can't send you treasure there's none left that round)
  • The STAR RATS often offer personalized deals for Trade Routes, these are handled on a case-by-case basis and may reduce or remove the RAT POINT reward.

Strongly Suggest a TP

  • The STAR RATS will arbitrarily determine order if there are multiple Strongly Requested TPs.
  • The TP must be attainable without conflict.

On Lock a TPs resource

  • You cannot lock an existing high-value resource, such as one used for technologies or needed by other partners.
  • Limit: 1 per partner

On Economy Management

  • May be refused if targeting a mercantile faction that would cause conflict if acquired by the STAR RATS.

On RATSTRIKE

  • Cannot target any battle that has a StarTC partner fighting in opposition.
  • Best used for conflicts against non-elect.

 


StarTC

Solar Trade Administrative Region Trade Center
Greetings to our fellow Elect! Those once far, now made near by the miracle of technology! We, the STAR RATS, are excited to welcome new partners to the Solar Trade Center!
StarTC is a conglomerate of trading routes connecting all regions and planets of Tekhum! But we can't do it alone, that's why we advise that all the honored Elect Regions begin construction on trade routes to the STAR RATS and Region 110 of the firmament.
 

Additional Information

Summary of the Deal
A. The Honored Elect Territories build trade routes to the STAR RATS.
B. In return, they can trade treasure, artifacts, and technology through the trading post with all other connected Elect.
C. Additionally, they can access to other Additional Perks as shown below.

"But why connect to the STAR RATS instead of someone more immediately profitable?", you ask. The reasons are simple.


Compounding Value
Here at the Solar Trade Administrative Regions, we understand that our greatest value isn't ourselves, but the people we serve. And that's the key value offered by joining StarTC. Not just what we can offer but the ability to trade efficiently with regions across the solar system, buying and selling goods and services without burning time and the hassle of waste action.

Current Partners

Partner Route Status Trade Opportunity
The Arkhive Æternal (ARK) Active Knowledge shared by the greatest library in the system.
The White Pawns Active Mercenaries for hire!
Fiorid Principality of Verdalfheim Active Trade with one of the most quickly growing countries on Sansar!
The Shattered Coven Active  
The Cloudburst Confederation In Progress  
The Iron Masquerade In Progress  
This could be you!    

If we as a system can unitedly choose one center of commerce, then trade will boom and connection will be simple. You won't have to worry about what complicated trail of trade routes are required to get your goods where they ought to go, or what you'll be charged to use those trade routes, and how many turns it will take. No! You will pass your trade to StarTC, and it will be forwarded directly where you want it to go! And that leads to our promise.

Our Promise
We, the STAR RATS, will ensure that any trade sent to us, intended for a recipient to which we have a trade route, will be forwarded immediately on the next turn. There will be no tolls, taxes, or tariffs implemented by the STAR RATS. We will always maintain non-actions to send trade to its desired location!
Any technology sent to the STAR RATS for the purpose of trading to select parties shall not be traded by STAR RATS to external parties not involved in the deal, unless STAR RATS later receive the technology again with a less restrictive trade license.
STAR RATS may only halt trade if STAR RATS holdings are directly attacked by an individual involved in the trade.

Investment

The STAR RATS are actively subsidizing and building trade routes!
See RAT POINTS above

Location

Region 110 on the Firmament acts as both the perfect land and space port. Located nearly in the middle of Tekhum, Sansar offers an excellent location as a center of trade!

Additional Perks

1. When possible, the Durats offer trade acceleration. Extra Treasure or traded Technology will sent early so commodities arrive for the next round.
2. Partners will have a trade route to a Pan-Tekhum Worker's and Trader's Union Base in Burtzlund.
3. As a fledgling economic powerhouse, over time STAR RATS Trade Routes will enjoy extensive Trading Post resource options for trade.
Expect these perks to be the first of many!

After reading this, I hope you're as excited about the opportunity lying in the Solar Trade Center as we are! We're excited to work with you and bring all the regions of Tekhum together!


STAR RAT Rumors

The Durat population is enthralled with the news of Telepathic Transcendance. They rush to region 1 to try out this new form of enlightenment.

The Exalted Vuk Cssskk Tyculhajodejana are all growing old and soon will be stepping down. However, before that day, there is one final great act to be performed.

The STAR RATS introduce RAT POINTS to incentivize new trade partners!



STAR RATS Actions
Non-Action) Assign Heir +1s to Economy and Military, and switch rulers to Bok Gvcboz Tihimfrejunklscare
Fluff incoming

1. Economy) Consolidate Holdings
Fluff TBD

2. Economy) Buyout TP 39.2 - Heroic Adventurers, Supported (Success)

3. Economy) Buyout TP 106.2 - Cornelian Mercenaries, Spending 1 Treasure. (Success)

4. Economy) Buyout TP 101.2 - Helium-3 (Success)

5. Economy) Buyout TP 104.1 - Solar Panels (Success)

- To declare now, if there's additional negatives to these the rolls to buyout 101.2 or 104.1 that are not tracked here (because I'm unaware of them), or if either is contested (I currently believe neither of these rolls have competition). The STAR RATS would spend an additional treasure to use the WTU arcology for an additional +2 on the roll. (I'm aware this clause could cause me to lose a treasure unnecessarily)
 

STAR RATS Non-Actions
Non-Action) Hinder anyone from performing STAR TP buyouts.
Non-Action) Accept any trade routes, including (for ease of GM tracking):
  - The Cloudburst Confederation
  - The Iron Masquerade
Non-Action) Begrudgingly permit the conversion to Soul's Fascination in Burtzlund.
Non-Action) Attend Hex4

StarTC Non-Actions
Non-Action) Send Techs to The Shattered Coven
 - Shrewd Business, Aclaustrophobic Psychiatry, Algorithmic Imagination, Arcane Amplification, In Vivo Modification, Nuclear Fusion, Xenolinguistic Cataloguing, Badalian Megadirigibles
Non-Action) Send 1 Treasure to the Arkhive to assist in Extraordinary Research Grants
Non-Action) Send 1 Treasure to The White Pawns for 1 MWG
Non-Action) Pay off 3 MWG worth of ELD debt.
Non-Action) Send Stage Trees from TP 110.1 to the Arkhive via Trade Route to satisfy Compost Desired Import
Non-Action) Send Robots from TP 37.2 to The White Pawns via Trade Route as Robot Desired Import
Non-Action) Accept any traded treasure, artifacts, and technologies
  - Specifically, expecting Vacuum Adaptation and Thaumonuclear Engineering from the Arkhive.
  - I'll happily accept any others if not explicitly mentioned. (Hey I've been surprised before)
Non-Action) Trade any treasure, artifacts, and technologies from last turn to intended recipients.

List of items received last turn, sent this turn.

None currently


Leader Information

Ruler: Exalted Vuk Cssskk Tyculhajodejana
Diplomacy: 6 (s5, s10)
Military: 6 (s5, s10)
Economy: 10 (s5, s10)
Faith: 2 (s5, s10)
Intrigue: 3 (s5, s10)

Heir: Bok Gvcboz Tihimfrejunklscare
Diplomacy: 3
Military: 4+1
Economy: 4+1+2
Faith: 3
Intrigue: 3


Buffs
+2d8 to buyouts from Cultural Identity
+1 to Buyouts from Soul's Expression
May use the bonuses of any Archologies in a region with a Union hall or WTU Merchantile support
WTU Assists my buyouts of Open or WTU TPs and hinders resisted buyouts of my TPs

Other Information

 

Durat Org Status Reputation Favor
Trader's Union +3 0
Imperial Court 0 0
Basu-Rahman Group 0 0

 

Treasure at Round Start Treasure Spent Expected Treasure Gain
+1 - Carryover from last round 1 Sent to Arkhive  
+2 - 10 Treasure TPs 1 Sent to WTP  
+1 -  Ally of the Union 1 Spent on 106.2 Buyout  
  1 ~maybe~ spent on a buyout  
     

 

Other Durat Information
Land Units: 2
Space Units: 4
Total TPs: 15 + 4
Treasure TPs: 17 + 4

 

STAR RATS
image.png.bdfa53327c6829347bf2c1cc3385d229.png
Solar Trade Administrative Regions of Durats

BREAKING NEWS

Introducing RAT POINTS
For Rounds 6 to 9, the STAR RATS are giving away RAT POINTS as a "Thank You" to elect who build Trade Routes to the StarTC.
Read below if you're unfamiliar with the StarTC.

What are they?
RAT POINTS are a form of currency that can be exchanged for services from the STAR RATS!

What can I spend it on?

RAT POINT cost Prize Description
1 Get a Treasure! The baseline value for a RAT POINT
0 Suggest a TP The STAR RATS are always willing to take their partner's considerations into account
1 Strongly Suggest a TP The STAR RATS will prioritize the requested TP above all others.
1 Lock a TP's Resource A TPs resource will be sent only to you every round to fulfill a DI
1.5 COMBO! Strongly Request a TP and Lock its Resources The two descriptions above! Combined! At a discount!
1.5 Economy Management The STAR RATS will impress a region's merchants at your request.
3 RATSTRIKE The impressive STAR RAT FORCE will perform an attack on a region of your choosing.

Terms and Conditions Apply
 

That sounds great, how do I get them?
Build a Trade Route to the STAR RATS! You become a StarTC partner and immediately gain 1.5 RAT POINTS!
Additionally, when an Elect becomes a partner, they can designate any one other Elect as their referrer, the referrer gets .5 RAT POINTS!

What else do I get for joining StarTC
Great question.  You get immediate access to technologies!
Shrewd Business    
Aclaustrophobic Psychiatry    
Algorithmic Imagination    
Arcane Amplification    
In Vivo Modification    
Nuclear Fusion    
Xenolinguistic Cataloguing    
Badalian Megadirigibles    
Pseudogravity Engineering    

You can send resources and treasures between partners!  
Have you seen The White Pawns and the Arkhive?  Those are some pretty nifty connections.  And more are coming!
When possible, the STAR RATS offer trade acceleration. Extra Treasure or traded Technology will be sent early so commodities arrive for the next round.

You get access to Resources
StarTC prioritizes the highest quality and in-demand resources for its partners.  These include resources vital for powering modern technologies.  By joining StarTC, you'll gain access to these resources.

Terms and Conditions

Terms and Conditions

  • RAT POINTS cannot be traded to other elect
  • The STAR RATS will fulfill requests as quickly as possible, but will not do so in the case of severe self-detriment.
  • The STAR RATS do not guarantee they can fulfill every request every round (Can't send you treasure there's none left that round)
  • The STAR RATS often offer personalized deals for Trade Routes, these are handled on a case-by-case basis and may reduce or remove the RAT POINT reward.

Strongly Suggest a TP

  • The STAR RATS will arbitrarily determine order if there are multiple Strongly Requested TPs.
  • The TP must be attainable without conflict.

On Lock a TPs resource

  • You cannot lock an existing high-value resource, such as one used for technologies or needed by other partners.
  • Limit: 1 per partner

On Economy Management

  • May be refused if targeting a mercantile faction that would cause conflict if acquired by the STAR RATS.

On RATSTRIKE

  • Cannot target any battle that has a StarTC partner fighting in opposition.
  • Best used for conflicts against non-elect.

 


StarTC

Solar Trade Administrative Region Trade Center
Greetings to our fellow Elect! Those once far, now made near by the miracle of technology! We, the STAR RATS, are excited to welcome new partners to the Solar Trade Center!
StarTC is a conglomerate of trading routes connecting all regions and planets of Tekhum! But we can't do it alone, that's why we advise that all the honored Elect Regions begin construction on trade routes to the STAR RATS and Region 110 of the firmament.
 

Additional Information

Summary of the Deal
A. The Honored Elect Territories build trade routes to the STAR RATS.
B. In return, they can trade treasure, artifacts, and technology through the trading post with all other connected Elect.
C. Additionally, they can access to other Additional Perks as shown below.

"But why connect to the STAR RATS instead of someone more immediately profitable?", you ask. The reasons are simple.


Compounding Value
Here at the Solar Trade Administrative Regions, we understand that our greatest value isn't ourselves, but the people we serve. And that's the key value offered by joining StarTC. Not just what we can offer but the ability to trade efficiently with regions across the solar system, buying and selling goods and services without burning time and the hassle of waste action.

Current Partners

Partner Route Status Trade Opportunity
The Arkhive Æternal (ARK) Active Knowledge shared by the greatest library in the system.
The White Pawns Active Mercenaries for hire!
Fiorid Principality of Verdalfheim Active Trade with one of the most quickly growing countries on Sansar!
The Shattered Coven Active  
The Cloudburst Confederation In Progress  
The Iron Masquerade In Progress  
This could be you!    

If we as a system can unitedly choose one center of commerce, then trade will boom and connection will be simple. You won't have to worry about what complicated trail of trade routes are required to get your goods where they ought to go, or what you'll be charged to use those trade routes, and how many turns it will take. No! You will pass your trade to StarTC, and it will be forwarded directly where you want it to go! And that leads to our promise.

Our Promise
We, the STAR RATS, will ensure that any trade sent to us, intended for a recipient to which we have a trade route, will be forwarded immediately on the next turn. There will be no tolls, taxes, or tariffs implemented by the STAR RATS. We will always maintain non-actions to send trade to its desired location!
Any technology sent to the STAR RATS for the purpose of trading to select parties shall not be traded by STAR RATS to external parties not involved in the deal, unless STAR RATS later receive the technology again with a less restrictive trade license.
STAR RATS may only halt trade if STAR RATS holdings are directly attacked by an individual involved in the trade.

Investment

The STAR RATS are actively subsidizing and building trade routes!
See RAT POINTS above

Location

Region 110 on the Firmament acts as both the perfect land and space port. Located nearly in the middle of Tekhum, Sansar offers an excellent location as a center of trade!

Additional Perks

1. When possible, the Durats offer trade acceleration. Extra Treasure or traded Technology will sent early so commodities arrive for the next round.
2. Partners will have a trade route to a Pan-Tekhum Worker's and Trader's Union Base in Burtzlund.
3. As a fledgling economic powerhouse, over time STAR RATS Trade Routes will enjoy extensive Trading Post resource options for trade.
Expect these perks to be the first of many!

After reading this, I hope you're as excited about the opportunity lying in the Solar Trade Center as we are! We're excited to work with you and bring all the regions of Tekhum together!


STAR RAT Rumors

The Durat population is enthralled with the news of Telepathic Transcendance. They rush to region 1 to try out this new form of enlightenment.

The Exalted Vuk Cssskk Tyculhajodejana are all growing old and soon will be stepping down. However, before that day, there is one final great act to be performed.

The STAR RATS introduce RAT POINTS to incentivize new trade partners!



STAR RATS Actions
Non-Action) Assign Heir +1s to Economy and Military, and switch rulers to Bok Gvcboz Tihimfrejunklscare
Fluff incoming

1. Economy) Consolidate Holdings
Fluff TBD

2. Economy) Buyout TP 39.2 - Heroic Adventurers

3. Economy) Buyout TP 106.2 - Cornelian Mercenaries, Spending 1 Treasure.

4. Economy) Buyout TP 101.2 - Helium-3

5. Economy) Buyout TP 104.1 - Solar Panels

- To declare now, if there's additional negatives to these rolls that are not tracked here (because I'm unaware of them), or if either is contested (I currently believe neither of these rolls have competition). The STAR RATS would spend an additional treasure to use the WTU arcology for an additional +2 on the roll. (I'm aware this clause could cause me to lose a treasure unnecessarily)
 

STAR RATS Non-Actions
Non-Action) Hinder anyone from performing STAR TP buyouts.
Non-Action) Accept any trade routes, including (for ease of GM tracking):
  - The Cloudburst Confederation
  - The Iron Masquerade
Non-Action) Begrudgingly permit the conversion to Soul's Fascination in Burtzlund.
Non-Action) Attend Hex4

StarTC Non-Actions
Non-Action) Send Techs to The Shattered Coven
 - Shrewd Business, Aclaustrophobic Psychiatry, Algorithmic Imagination, Arcane Amplification, In Vivo Modification, Nuclear Fusion, Xenolinguistic Cataloguing, Badalian Megadirigibles
Non-Action) Send 1 Treasure to the Arkhive to assist in Extraordinary Research Grants
Non-Action) Send 1 Treasure to The White Pawns for 1 MWG
Non-Action) Pay off 3 MWG worth of ELD debt.
Non-Action) Send Stage Trees from TP 110.1 to the Arkhive via Trade Route to satisfy Compost Desired Import
Non-Action) Send Robots from TP 37.2 to The White Pawns via Trade Route as Robot Desired Import
Non-Action) Accept any traded treasure, artifacts, and technologies
Non-Action) Trade any treasure, artifacts, and technologies from last turn to intended recipients.

List of items received last turn, sent this turn.

None currently


Leader Information

Ruler: Exalted Vuk Cssskk Tyculhajodejana
Diplomacy: 6 (s5, s10)
Military: 6 (s5, s10)
Economy: 10 (s5, s10)
Faith: 2 (s5, s10)
Intrigue: 3 (s5, s10)

Heir: Bok Gvcboz Tihimfrejunklscare
Diplomacy: 3
Military: 4+1
Economy: 4+1+2
Faith: 3
Intrigue: 3


Buffs
+2d8 to buyouts from Cultural Identity
+1 to Buyouts from Soul's Expression
May use the bonuses of any Archologies in a region with a Union hall or WTU Merchantile support
WTU Assists my buyouts of Open or WTU TPs and hinders resisted buyouts of my TPs

Other Information

 

Durat Org Status Reputation Favor
Trader's Union +3 0
Imperial Court 0 0
Basu-Rahman Group 0 0

 

Treasure at Round Start Treasure Spent Expected Treasure Gain
+1 - Carryover from last round 1 Sent to Arkhive  
+2 - 10 Treasure TPs 1 Sent to WTP  
+1 -  Ally of the Union 1 Spent on 104.1 Buyout  
  1 Spent on 101.2 Buyout  
     

 

Other Durat Information
Land Units: 2
Space Units: 4
Total TPs: 15 + 4
Treasure TPs: 17 + 4

 

STAR RATS
image.png.bdfa53327c6829347bf2c1cc3385d229.png
Solar Trade Administrative Regions of Durats

BREAKING NEWS

Introducing RAT POINTS
For Rounds 6 to 9, the STAR RATS are giving away RAT POINTS as a "Thank You" to elect who build Trade Routes to the StarTC.
Read below if you're unfamiliar with the StarTC.

What are they?
RAT POINTS are a form of currency that can be exchanged for services from the STAR RATS!

What can I spend it on?

RAT POINT cost Prize Description
1 Get a Treasure! The baseline value for a RAT POINT
0 Suggest a TP The STAR RATS are always willing to take their partner's considerations into account
1 Strongly Suggest a TP The STAR RATS will prioritize the requested TP above all others.
1 Lock a TP's Resource A TPs resource will be sent only to you every round to fulfill a DI
1.5 COMBO! Strongly Request a TP and Lock its Resources The two descriptions above! Combined! At a discount!
1.5 Economy Management The STAR RATS will impress a region's merchants at your request.
3 RATSTRIKE The impressive STAR RAT FORCE will perform an attack on a region of your choosing.

Terms and Conditions Apply
 

That sounds great, how do I get them?
Build a Trade Route to the STAR RATS! You become a StarTC partner and immediately gain 1.5 RAT POINTS!
Additionally, when an Elect becomes a partner, they can designate any one other Elect as their referrer, the referrer gets .5 RAT POINTS!

What else do I get for joining StarTC
Great question.  You get immediate access to technologies!
Shrewd Business    
Aclaustrophobic Psychiatry    
Algorithmic Imagination    
Arcane Amplification    
In Vivo Modification    
Nuclear Fusion    
Xenolinguistic Cataloguing    
Badalian Megadirigibles    
Pseudogravity Engineering    

You can send resources and treasures between partners!  
Have you seen The White Pawns and the Arkhive?  Those are some pretty nifty connections.  And more are coming!
When possible, the STAR RATS offer trade acceleration. Extra Treasure or traded Technology will be sent early so commodities arrive for the next round.

You get access to Resources
StarTC prioritizes the highest quality and in-demand resources for its partners.  These include resources vital for powering modern technologies.  By joining StarTC, you'll gain access to these resources.

Terms and Conditions

Terms and Conditions

  • RAT POINTS cannot be traded to other elect
  • The STAR RATS will fulfill requests as quickly as possible, but will not do so in the case of severe self-detriment.
  • The STAR RATS do not guarantee they can fulfill every request every round (Can't send you treasure there's none left that round)
  • The STAR RATS often offer personalized deals for Trade Routes, these are handled on a case-by-case basis and may reduce or remove the RAT POINT reward.

Strongly Suggest a TP

  • The STAR RATS will arbitrarily determine order if there are multiple Strongly Requested TPs.
  • The TP must be attainable without conflict.

On Lock a TPs resource

  • You cannot lock an existing high-value resource, such as one used for technologies or needed by other partners.
  • Limit: 1 per partner

On Economy Management

  • May be refused if targeting a mercantile faction that would cause conflict if acquired by the STAR RATS.

On RATSTRIKE

  • Cannot target any battle that has a StarTC partner fighting in opposition.
  • Best used for conflicts against non-elect.

 


StarTC

Solar Trade Administrative Region Trade Center
Greetings to our fellow Elect! Those once far, now made near by the miracle of technology! We, the STAR RATS, are excited to welcome new partners to the Solar Trade Center!
StarTC is a conglomerate of trading routes connecting all regions and planets of Tekhum! But we can't do it alone, that's why we advise that all the honored Elect Regions begin construction on trade routes to the STAR RATS and Region 110 of the firmament.
 

Additional Information

Summary of the Deal
A. The Honored Elect Territories build trade routes to the STAR RATS.
B. In return, they can trade treasure, artifacts, and technology through the trading post with all other connected Elect.
C. Additionally, they can access to other Additional Perks as shown below.

"But why connect to the STAR RATS instead of someone more immediately profitable?", you ask. The reasons are simple.


Compounding Value
Here at the Solar Trade Administrative Regions, we understand that our greatest value isn't ourselves, but the people we serve. And that's the key value offered by joining StarTC. Not just what we can offer but the ability to trade efficiently with regions across the solar system, buying and selling goods and services without burning time and the hassle of waste action.

Current Partners

Partner Route Status Trade Opportunity
The Arkhive Æternal (ARK) Active Knowledge shared by the greatest library in the system.
The White Pawns Active Mercenaries for hire!
Fiorid Principality of Verdalfheim Active Trade with one of the most quickly growing countries on Sansar!
The Shattered Coven Active  
The Cloudburst Confederation In Progress  
The Iron Masquerade In Progress  
This could be you!    

If we as a system can unitedly choose one center of commerce, then trade will boom and connection will be simple. You won't have to worry about what complicated trail of trade routes are required to get your goods where they ought to go, or what you'll be charged to use those trade routes, and how many turns it will take. No! You will pass your trade to StarTC, and it will be forwarded directly where you want it to go! And that leads to our promise.

Our Promise
We, the STAR RATS, will ensure that any trade sent to us, intended for a recipient to which we have a trade route, will be forwarded immediately on the next turn. There will be no tolls, taxes, or tariffs implemented by the STAR RATS. We will always maintain non-actions to send trade to its desired location!
Any technology sent to the STAR RATS for the purpose of trading to select parties shall not be traded by STAR RATS to external parties not involved in the deal, unless STAR RATS later receive the technology again with a less restrictive trade license.
STAR RATS may only halt trade if STAR RATS holdings are directly attacked by an individual involved in the trade.

Investment

The STAR RATS are actively subsidizing and building trade routes!
See RAT POINTS above

Location

Region 110 on the Firmament acts as both the perfect land and space port. Located nearly in the middle of Tekhum, Sansar offers an excellent location as a center of trade!

Additional Perks

1. When possible, the Durats offer trade acceleration. Extra Treasure or traded Technology will sent early so commodities arrive for the next round.
2. Partners will have a trade route to a Pan-Tekhum Worker's and Trader's Union Base in Burtzlund.
3. As a fledgling economic powerhouse, over time STAR RATS Trade Routes will enjoy extensive Trading Post resource options for trade.
Expect these perks to be the first of many!

After reading this, I hope you're as excited about the opportunity lying in the Solar Trade Center as we are! We're excited to work with you and bring all the regions of Tekhum together!


STAR RAT Rumors

The Durat population is enthralled with the news of Telepathic Transcendance. They rush to region 1 to try out this new form of enlightenment.

The Exalted Vuk Cssskk Tyculhajodejana are all growing old and soon will be stepping down. However, before that day, there is one final great act to be performed.

The STAR RATS introduce RAT POINTS to incentivize new trade partners!



STAR RATS Actions
Non-Action) Assign Heir +1s to Economy and Military, and switch rulers to Bok Gvcboz Tihimfrejunklscare
Fluff incoming

1. Economy) Consolidate Holdings
Fluff TBD

2. Economy) Buyout TP 39.2 - Heroic Adventurers

3. Economy) Buyout TP 106.2 - Cornelian Mercenaries

4. Economy) Buyout TP 101.2 - Helium-3, Spending 1 Treasure using the Arcology bonus from the WTU base in region 59.

5. Economy) Buyout TP 104.1 - Solar Panels, Spending 1 Treasure.
 

STAR RATS Non-Actions
Non-Action) Hinder anyone from performing STAR TP buyouts.
Non-Action) Accept any trade routes, including (for ease of GM tracking):
  - The Cloudburst Confederation
  - The Iron Masquerade
Non-Action) Begrudgingly permit the conversion to Soul's Fascination in Burtzlund.
Non-Action) Attend Hex4

StarTC Non-Actions
Non-Action) Send Techs to The Shattered Coven
 - Shrewd Business, Aclaustrophobic Psychiatry, Algorithmic Imagination, Arcane Amplification, In Vivo Modification, Nuclear Fusion, Xenolinguistic Cataloguing, Badalian Megadirigibles
Non-Action) Send 1 Treasure to the Arkhive to assist in Extraordinary Research Grants
Non-Action) Send 1 Treasure to The White Pawns for 1 MWG
Non-Action) Pay off 3 MWG worth of ELD debt.
Non-Action) Send Stage Trees from TP 110.1 to the Arkhive via Trade Route to satisfy Compost Desired Import
Non-Action) Send Robots from TP 37.2 to The White Pawns via Trade Route as Robot Desired Import
Non-Action) Accept any traded treasure, artifacts, and technologies
Non-Action) Trade any treasure, artifacts, and technologies from last turn to intended recipients.

List of items received last turn, sent this turn.

None currently


Leader Information

Ruler: Exalted Vuk Cssskk Tyculhajodejana
Diplomacy: 6 (s5, s10)
Military: 6 (s5, s10)
Economy: 10 (s5, s10)
Faith: 2 (s5, s10)
Intrigue: 3 (s5, s10)

Heir: Bok Gvcboz Tihimfrejunklscare
Diplomacy: 3
Military: 4+1
Economy: 4+1+2
Faith: 3
Intrigue: 3


Buffs
+2d8 to buyouts from Cultural Identity
+1 to Buyouts from Soul's Expression
May use the bonuses of any Archologies in a region with a Union hall or WTU Merchantile support
WTU Assists my buyouts of Open or WTU TPs and hinders resisted buyouts of my TPs

Other Information

 

Durat Org Status Reputation Favor
Trader's Union +3 0
Imperial Court 0 0
Basu-Rahman Group 0 0

 

Treasure at Round Start Treasure Spent Expected Treasure Gain
+1 - Carryover from last round 1 Sent to Arkhive  
+2 - 10 Treasure TPs 1 Sent to WTP  
+1 -  Ally of the Union 1 Spent on 104.1 Buyout  
  1 Spent on 101.2 Buyout  
     

 

Other Durat Information
Land Units: 2
Space Units: 4
Total TPs: 15 + 4
Treasure TPs: 17 + 4

 

STAR RATS
image.png.bdfa53327c6829347bf2c1cc3385d229.png
Solar Trade Administrative Regions of Durats

BREAKING NEWS

Introducing RAT POINTS
For Rounds 6 to 9, the STAR RATS are giving away RAT POINTS as a "Thank You" to elect who build Trade Routes to the StarTC.
Read below if you're unfamiliar with the StarTC.

What are they?
RAT POINTS are a form of currency that can be exchanged for services from the STAR RATS!

What can I spend it on?

RAT POINT cost Prize Description
1 Get a Treasure! The baseline value for a RAT POINT
0 Suggest a TP The STAR RATS are always willing to take their partner's considerations into account
1 Strongly Suggest a TP The STAR RATS will prioritize the requested TP above all others.
1 Lock a TP's Resource A TPs resource will be sent only to you every round to fulfill a DI
1.5 COMBO! Strongly Request a TP and Lock its Resources The two descriptions above! Combined! At a discount!
1.5 Economy Management The STAR RATS will impress a region's merchants at your request.
3 RATSTRIKE The impressive STAR RAT FORCE will perform an attack on a region of your choosing.

Terms and Conditions Apply
 

That sounds great, how do I get them?
Build a Trade Route to the STAR RATS! You become a StarTC partner and immediately gain 1.5 RAT POINTS!
Additionally, when an Elect becomes a partner, they can designate any one other Elect as their referrer, the referrer gets .5 RAT POINTS!

What else do I get for joining StarTC
Great question.  You get immediate access to technologies!
Shrewd Business    
Aclaustrophobic Psychiatry    
Algorithmic Imagination    
Arcane Amplification    
In Vivo Modification    
Nuclear Fusion    
Xenolinguistic Cataloguing    
Badalian Megadirigibles    
Pseudogravity Engineering    

You can send resources and treasures between partners!  
Have you seen The White Pawns and the Arkhive?  Those are some pretty nifty connections.  And more are coming!
When possible, the STAR RATS offer trade acceleration. Extra Treasure or traded Technology will be sent early so commodities arrive for the next round.

You get access to Resources
StarTC prioritizes the highest quality and in-demand resources for its partners.  These include resources vital for powering modern technologies.  By joining StarTC, you'll gain access to these resources.

Terms and Conditions

Terms and Conditions

  • RAT POINTS cannot be traded to other elect
  • The STAR RATS will fulfill requests as quickly as possible, but will not do so in the case of severe self-detriment.
  • The STAR RATS do not guarantee they can fulfill every request every round (Can't send you treasure there's none left that round)
  • The STAR RATS often offer personalized deals for Trade Routes, these are handled on a case-by-case basis and may reduce or remove the RAT POINT reward.

Strongly Suggest a TP

  • The STAR RATS will arbitrarily determine order if there are multiple Strongly Requested TPs.
  • The TP must be attainable without conflict.

On Lock a TPs resource

  • You cannot lock an existing high-value resource, such as one used for technologies or needed by other partners.
  • Limit: 1 per partner

On Economy Management

  • May be refused if targeting a mercantile faction that would cause conflict if acquired by the STAR RATS.

On RATSTRIKE

  • Cannot target any battle that has a StarTC partner fighting in opposition.
  • Best used for conflicts against non-elect.

 


StarTC

Solar Trade Administrative Region Trade Center
Greetings to our fellow Elect! Those once far, now made near by the miracle of technology! We, the STAR RATS, are excited to welcome new partners to the Solar Trade Center!
StarTC is a conglomerate of trading routes connecting all regions and planets of Tekhum! But we can't do it alone, that's why we advise that all the honored Elect Regions begin construction on trade routes to the STAR RATS and Region 110 of the firmament.
 

Additional Information

Summary of the Deal
A. The Honored Elect Territories build trade routes to the STAR RATS.
B. In return, they can trade treasure, artifacts, and technology through the trading post with all other connected Elect.
C. Additionally, they can access to other Additional Perks as shown below.

"But why connect to the STAR RATS instead of someone more immediately profitable?", you ask. The reasons are simple.


Compounding Value
Here at the Solar Trade Administrative Regions, we understand that our greatest value isn't ourselves, but the people we serve. And that's the key value offered by joining StarTC. Not just what we can offer but the ability to trade efficiently with regions across the solar system, buying and selling goods and services without burning time and the hassle of waste action.

Current Partners

Partner Route Status Trade Opportunity
The Arkhive Æternal (ARK) Active Knowledge shared by the greatest library in the system.
The White Pawns Active Mercenaries for hire!
Fiorid Principality of Verdalfheim Active Trade with one of the most quickly growing countries on Sansar!
The Shattered Coven Active  
The Cloudburst Confederation In Progress  
The Iron Masquerade In Progress  
This could be you!    

If we as a system can unitedly choose one center of commerce, then trade will boom and connection will be simple. You won't have to worry about what complicated trail of trade routes are required to get your goods where they ought to go, or what you'll be charged to use those trade routes, and how many turns it will take. No! You will pass your trade to StarTC, and it will be forwarded directly where you want it to go! And that leads to our promise.

Our Promise
We, the STAR RATS, will ensure that any trade sent to us, intended for a recipient to which we have a trade route, will be forwarded immediately on the next turn. There will be no tolls, taxes, or tariffs implemented by the STAR RATS. We will always maintain non-actions to send trade to its desired location!
Any technology sent to the STAR RATS for the purpose of trading to select parties shall not be traded by STAR RATS to external parties not involved in the deal, unless STAR RATS later receive the technology again with a less restrictive trade license.
STAR RATS may only halt trade if STAR RATS holdings are directly attacked by an individual involved in the trade.

Investment

The STAR RATS are actively subsidizing and building trade routes!
See RAT POINTS above

Location

Region 110 on the Firmament acts as both the perfect land and space port. Located nearly in the middle of Tekhum, Sansar offers an excellent location as a center of trade!

Additional Perks

1. When possible, the Durats offer trade acceleration. Extra Treasure or traded Technology will sent early so commodities arrive for the next round.
2. Partners will have a trade route to a Pan-Tekhum Worker's and Trader's Union Base in Burtzlund.
3. As a fledgling economic powerhouse, over time STAR RATS Trade Routes will enjoy extensive Trading Post resource options for trade.
Expect these perks to be the first of many!

After reading this, I hope you're as excited about the opportunity lying in the Solar Trade Center as we are! We're excited to work with you and bring all the regions of Tekhum together!


STAR RAT Rumors

The Durat population is enthralled with the news of Telepathic Transcendance. They rush to region 1 to try out this new form of enlightenment.

The Exalted Vuk Cssskk Tyculhajodejana are all growing old and soon will be stepping down. However, before that day, there is one final great act to be performed.

The STAR RATS introduce RAT POINTS to incentivize new trade partners!



STAR RATS Actions
Non-Action) Assign Heir +1s to Economy and Military, and switch rulers to Bok Gvcboz Tihimfrejunklscare
Fluff incoming

1. Economy) Consolidate Holdings
Fluff TBD

2. Economy) Buyout TP 39.2 - Heroic Adventurers

3. Economy) Buyout TP 106.2 - Cornelian Mercenaries

4. Economy) Buyout TP 101.2 - Helium-3, Spending 1 Treasure using the Arcology bonus from the WTU base in region 59.

5. Economy) Buyout TP 104.1 - Solar Panels, Spending 1 Treasure.
 

STAR RATS Non-Actions
Non-Action) Hinder anyone from performing STAR TP buyouts.
Non-Action) Accept any trade routes, including (for ease of GM tracking):
  - The Cloudburst Confederation
  - The Iron Masquerade
Non-Action) Begrudgingly permit the conversion to Soul's Fascination in Burtzlund.
Non-Action) Attend Hex4

StarTC Non-Actions
Non-Action) Send Techs to The Shattered Coven
 - Shrewd Business, Aclaustrophobic Psychiatry, Algorithmic Imagination, Arcane Amplification, In Vivo Modification, Nuclear Fusion, Xenolinguistic Cataloguing, Badalian Megadirigibles
Non-Action) Send 1 Treasure to the Arkhive to assist in Extraordinary Research Grants
Non-Action) Send 1 Treasure to The White Pawns for 1 MWG
Non-Action) Pay off 3 MWG worth of ELD debt.
Non-Action) Send Stage Trees from TP 110.1 to the Arkhive via Trade Route to satisfy Compost Desired Import
Non-Action) Send Robots from TP 37.2 to The White Pawns via Trade Route as Robot Desired Import
Non-Action) Accept any traded treasure, artifacts, and technologies
Non-Action) Trade any treasure, artifacts, and technologies from last turn to intended recipients.

List of items received last turn, sent this turn.

None currently


Leader Information

Ruler: Exalted Vuk Cssskk Tyculhajodejana
Diplomacy: 6 (s5, s10)
Military: 6 (s5, s10)
Economy: 10 (s5, s10)
Faith: 2 (s5, s10)
Intrigue: 3 (s5, s10)

Heir: Bok Gvcboz Tihimfrejunklscare
Diplomacy: 3
Military: 4+1
Economy: 4+1+2
Faith: 3
Intrigue: 3


Buffs
+2d8 to buyouts from Cultural Identity
+1 to Buyouts from Soul's Expression
May use the bonuses of any Archologies in a region with a Union hall or WTU Merchantile support
WTU Assists my buyouts of Open or WTU TPs and hinders resisted buyouts of my TPs

Other Information

 

Durat Org Status Reputation Favor
Trader's Union +3 0
Imperial Court 0 0
Basu-Rahman Group 0 0

 

Treasure at Round Start Treasure Spent Expected Treasure Gain
+1 - Carryover from last round    
+2 - 10 Treasure TPs    
+1 -  Ally of the Union    
     
     

 

Other Durat Information
White Guilder: 1.5 + ?
Land Units: 2
Space Units: 4
Total TPs: 15 + 2
Treasure TPs: 17 + 3

 

STAR RATS
image.png.bdfa53327c6829347bf2c1cc3385d229.png
Solar Trade Administrative Regions of Durats

BREAKING NEWS

Introducing RAT POINTS
For Rounds 6 to 9, the STAR RATS are giving away RAT POINTS as a "Thank You" to elect who build Trade Routes to the StarTC.
Read below if you're unfamiliar with the StarTC.

What are they?
RAT POINTS are a form of currency that can be exchanged for services from the STAR RATS!

What can I spend it on?

RAT POINT cost Prize Description
1 Get a Treasure! The baseline value for a RAT POINT
0 Suggest a TP The STAR RATS are always willing to take their partner's considerations into account
1 Strongly Suggest a TP The STAR RATS will prioritize the requested TP above all others.
1 Lock a TP's Resource A TPs resource will be sent only to you every round to fulfill a DI
1.5 COMBO! Strongly Request a TP and Lock its Resources The two descriptions above! Combined! At a discount!
1.5 Economy Management The STAR RATS will impress a region's merchants at your request.
3 RATSTRIKE The impressive STAR RAT FORCE will perform an attack on a region of your choosing.

Terms and Conditions Apply
 

That sounds great, how do I get them?
Build a Trade Route to the STAR RATS! You become a StarTC partner and immediately gain 1.5 RAT POINTS!
Additionally, when an Elect becomes a partner, they can designate any one other Elect as their referrer, the referrer gets .5 RAT POINTS!

What else do I get for joining StarTC
Great question.  You get immediate access to technologies!
Shrewd Business    
Aclaustrophobic Psychiatry    
Algorithmic Imagination    
Arcane Amplification    
In Vivo Modification    
Nuclear Fusion    
Xenolinguistic Cataloguing    
Badalian Megadirigibles    
Pseudogravity Engineering    

You can send resources and treasures between partners!  
Have you seen The White Pawns and the Arkhive?  Those are some pretty nifty connections.  And more are coming!
When possible, the STAR RATS offer trade acceleration. Extra Treasure or traded Technology will be sent early so commodities arrive for the next round.

You get access to Resources
StarTC prioritizes the highest quality and in-demand resources for its partners.  These include resources vital for powering modern technologies.  By joining StarTC, you'll gain access to these resources.

Terms and Conditions

Terms and Conditions

  • RAT POINTS cannot be traded to other elect
  • The STAR RATS will fulfill requests as quickly as possible, but will not do so in the case of severe self-detriment.
  • The STAR RATS do not guarantee they can fulfill every request every round (Can't send you treasure there's none left that round)
  • The STAR RATS often offer personalized deals for Trade Routes, these are handled on a case-by-case basis and may reduce or remove the RAT POINT reward.

Strongly Suggest a TP

  • The STAR RATS will arbitrarily determine order if there are multiple Strongly Requested TPs.
  • The TP must be attainable without conflict.

On Lock a TPs resource

  • You cannot lock an existing high-value resource, such as one used for technologies or needed by other partners.
  • Limit: 1 per partner

On Economy Management

  • May be refused if targeting a mercantile faction that would cause conflict if acquired by the STAR RATS.

On RATSTRIKE

  • Cannot target any battle that has a StarTC partner fighting in opposition.
  • Best used for conflicts against non-elect.

 


StarTC

Solar Trade Administrative Region Trade Center
Greetings to our fellow Elect! Those once far, now made near by the miracle of technology! We, the STAR RATS, are excited to welcome new partners to the Solar Trade Center!
StarTC is a conglomerate of trading routes connecting all regions and planets of Tekhum! But we can't do it alone, that's why we advise that all the honored Elect Regions begin construction on trade routes to the STAR RATS and Region 110 of the firmament.
 

Additional Information

Summary of the Deal
A. The Honored Elect Territories build trade routes to the STAR RATS.
B. In return, they can trade treasure, artifacts, and technology through the trading post with all other connected Elect.
C. Additionally, they can access to other Additional Perks as shown below.

"But why connect to the STAR RATS instead of someone more immediately profitable?", you ask. The reasons are simple.


Compounding Value
Here at the Solar Trade Administrative Regions, we understand that our greatest value isn't ourselves, but the people we serve. And that's the key value offered by joining StarTC. Not just what we can offer but the ability to trade efficiently with regions across the solar system, buying and selling goods and services without burning time and the hassle of waste action.

Current Partners

Partner Route Status Trade Opportunity
The Arkhive Æternal (ARK) Active Knowledge shared by the greatest library in the system.
The White Pawns Active Mercenaries for hire!
Fiorid Principality of Verdalfheim Active Trade with one of the most quickly growing countries on Sansar!
The Shattered Coven Active  
The Cloudburst Confederation In Progress  
The Iron Masquerade In Progress  
This could be you!    

If we as a system can unitedly choose one center of commerce, then trade will boom and connection will be simple. You won't have to worry about what complicated trail of trade routes are required to get your goods where they ought to go, or what you'll be charged to use those trade routes, and how many turns it will take. No! You will pass your trade to StarTC, and it will be forwarded directly where you want it to go! And that leads to our promise.

Our Promise
We, the STAR RATS, will ensure that any trade sent to us, intended for a recipient to which we have a trade route, will be forwarded immediately on the next turn. There will be no tolls, taxes, or tariffs implemented by the STAR RATS. We will always maintain non-actions to send trade to its desired location!
Any technology sent to the STAR RATS for the purpose of trading to select parties shall not be traded by STAR RATS to external parties not involved in the deal, unless STAR RATS later receive the technology again with a less restrictive trade license.
STAR RATS may only halt trade if STAR RATS holdings are directly attacked by an individual involved in the trade.

Investment

The STAR RATS are actively subsidizing and building trade routes!
See RAT POINTS above

Location

Region 110 on the Firmament acts as both the perfect land and space port. Located nearly in the middle of Tekhum, Sansar offers an excellent location as a center of trade!

Additional Perks

1. When possible, the Durats offer trade acceleration. Extra Treasure or traded Technology will sent early so commodities arrive for the next round.
2. Partners will have a trade route to a Pan-Tekhum Worker's and Trader's Union Base in Burtzlund.
3. As a fledgling economic powerhouse, over time STAR RATS Trade Routes will enjoy extensive Trading Post resource options for trade.
Expect these perks to be the first of many!

After reading this, I hope you're as excited about the opportunity lying in the Solar Trade Center as we are! We're excited to work with you and bring all the regions of Tekhum together!


STAR RAT Rumors

The Durat population is enthralled with the news of Telepathic Transcendance. They rush to region 1 to try out this new form of enlightenment.

The Exalted Vuk Cssskk Tyculhajodejana are all growing old and soon will be stepping down. However, before that day, there is one final great act to be performed.

The STAR RATS introduce RAT POINTS to incentivize new trade partners!



STAR RATS Actions
Non-Action) Assign Heir +1s to Economy and Military, and switch rulers to Bok Gvcboz Tihimfrejunklscare
Fluff incoming

1. Economy) Consolidate Holdings
Fluff TBD

2. Economy) Buyout TP 39.2 - Heroic Adventurers

3. Economy) Buyout TP 106.2 - Cornelian Mercenaries

4. Economy) Buyout TP 101.2 - Helium-3, Spending 1 Treasure using the Arcology bonus from the WTU base in region 59.

5. Economy) Buyout TP 104.1 - Solar Panels, Spending 1 Treasure.
 

STAR RATS Non-Actions
Non-Action) Hinder anyone from performing STAR TP buyouts.
Non-Action) Accept any trade routes, including (for ease of GM tracking):
  - The Cloudburst Confederation
  - The Iron Masquerade
Non-Action) Begrudgingly permit the conversion to Soul's Fascination in Burtzlund.
Non-Action) Attend Hex4

StarTC Non-Actions
Non-Action) Send Techs to The Shattered Coven
Non-Action) Send 1 Treasure to the Arkhive to assist in Extraordinary Research Grants
Non-Action) Send 1 Treasure to The White Pawns for 1 MWG
Non-Action) Pay off 3 MWG worth of ELD debt.
Non-Action) Send Stage Trees from TP 110.1 to the Arkhive via Trade Route to satisfy Compost Desired Import
Non-Action) Send Robots from TP 37.2 to The White Pawns via Trade Route as Robot Desired Import
Non-Action) Accept any traded treasure, artifacts, and technologies
Non-Action) Trade any treasure, artifacts, and technologies from last turn to intended recipients.

List of items received last turn, sent this turn.

None currently


Leader Information

Ruler: Exalted Vuk Cssskk Tyculhajodejana
Diplomacy: 6 (s5, s10)
Military: 6 (s5, s10)
Economy: 10 (s5, s10)
Faith: 2 (s5, s10)
Intrigue: 3 (s5, s10)

Heir: Bok Gvcboz Tihimfrejunklscare
Diplomacy: 3
Military: 4+1
Economy: 4+1+2
Faith: 3
Intrigue: 3


Buffs
+2d8 to buyouts from Cultural Identity
+1 to Buyouts from Soul's Expression
May use the bonuses of any Archologies in a region with a Union hall or WTU Merchantile support
WTU Assists my buyouts of Open or WTU TPs and hinders resisted buyouts of my TPs

Other Information

 

Durat Org Status Reputation Favor
Trader's Union +3 0
Imperial Court 0 0
Basu-Rahman Group 0 0

 

Treasure at Round Start Treasure Spent Expected Treasure Gain
+1 - Carryover from last round    
+2 - 10 Treasure TPs    
+1 -  Ally of the Union    
     
     

 

Other Durat Information
White Guilder: 1.5 + ?
Land Units: 2
Space Units: 4
Total TPs: 15 + 2
Treasure TPs: 17 + 3

 

STAR RATS
image.png.bdfa53327c6829347bf2c1cc3385d229.png
Solar Trade Administrative Regions of Durats

BREAKING NEWS

Introducing RAT POINTS
For Rounds 6 to 9, the STAR RATS are giving away RAT POINTS as a "Thank You" to elect who build Trade Routes to the StarTC.
Read below if you're unfamiliar with the StarTC.

What are they?
RAT POINTS are a form of currency that can be exchanged for services from the STAR RATS!

What can I spend it on?

RAT POINT cost Prize Description
1 Get a Treasure! The baseline value for a RAT POINT
0 Suggest a TP The STAR RATS are always willing to take their partner's considerations into account
1 Strongly Suggest a TP The STAR RATS will prioritize the requested TP above all others.
1 Lock a TP's Resource A TPs resource will be sent only to you every round to fulfill a DI
1.5 COMBO! Strongly Request a TP and Lock its Resources The two descriptions above! Combined! At a discount!
1.5 Economy Management The STAR RATS will impress a region's merchants at your request.
3 RATSTRIKE The impressive STAR RAT FORCE will perform an attack on a region of your choosing.

Terms and Conditions Apply
 

That sounds great, how do I get them?
Build a Trade Route to the STAR RATS! You become a StarTC partner and immediately gain 1.5 RAT POINTS!
Additionally, when an Elect becomes a partner, they can designate any one other Elect as their referrer, the referrer gets .5 RAT POINTS!

What else do I get for joining StarTC
Great question.  You get immediate access to technologies!
Shrewd Business    
Aclaustrophobic Psychiatry    
Algorithmic Imagination    
Arcane Amplification    
In Vivo Modification    
Nuclear Fusion    
Xenolinguistic Cataloguing    
Badalian Megadirigibles    
Pseudogravity Engineering    

You can send resources and treasures between partners!  
Have you seen The White Pawns and the Arkhive?  Those are some pretty nifty connections.  And more are coming!
When possible, the STAR RATS offer trade acceleration. Extra Treasure or traded Technology will be sent early so commodities arrive for the next round.

You get access to Resources
StarTC prioritizes the highest quality and in-demand resources for its partners.  These include resources vital for powering modern technologies.  By joining StarTC, you'll gain access to these resources.

Terms and Conditions

Terms and Conditions

  • RAT POINTS cannot be traded to other elect
  • The STAR RATS will fulfill requests as quickly as possible, but will not do so in the case of severe self-detriment.
  • The STAR RATS do not guarantee they can fulfill every request every round (Can't send you treasure there's none left that round)
  • The STAR RATS often offer personalized deals for Trade Routes, these are handled on a case-by-case basis and may reduce or remove the RAT POINT reward.

Strongly Suggest a TP

  • The STAR RATS will arbitrarily determine order if there are multiple Strongly Requested TPs.
  • The TP must be attainable without conflict.

On Lock a TPs resource

  • You cannot lock an existing high-value resource, such as one used for technologies or needed by other partners.
  • Limit: 1 per partner

On Economy Management

  • May be refused if targeting a mercantile faction that would cause conflict if acquired by the STAR RATS.

On RATSTRIKE

  • Cannot target any battle that has a StarTC partner fighting in opposition.
  • Best used for conflicts against non-elect.

 


StarTC

Solar Trade Administrative Region Trade Center
Greetings to our fellow Elect! Those once far, now made near by the miracle of technology! We, the STAR RATS, are excited to welcome new partners to the Solar Trade Center!
StarTC is a conglomerate of trading routes connecting all regions and planets of Tekhum! But we can't do it alone, that's why we advise that all the honored Elect Regions begin construction on trade routes to the STAR RATS and Region 110 of the firmament.
 

Additional Information

Summary of the Deal
A. The Honored Elect Territories build trade routes to the STAR RATS.
B. In return, they can trade treasure, artifacts, and technology through the trading post with all other connected Elect.
C. Additionally, they can access to other Additional Perks as shown below.

"But why connect to the STAR RATS instead of someone more immediately profitable?", you ask. The reasons are simple.


Compounding Value
Here at the Solar Trade Administrative Regions, we understand that our greatest value isn't ourselves, but the people we serve. And that's the key value offered by joining StarTC. Not just what we can offer but the ability to trade efficiently with regions across the solar system, buying and selling goods and services without burning time and the hassle of waste action.

Current Partners

Partner Route Status Trade Opportunity
The Arkhive Æternal (ARK) Active Knowledge shared by the greatest library in the system.
The White Pawns Active Mercenaries for hire!
Fiorid Principality of Verdalfheim Active Trade with one of the most quickly growing countries on Sansar!
The Shattered Coven Active  
The Cloudburst Confederation In Progress  
The Iron Masquerade In Progress  
This could be you!    

If we as a system can unitedly choose one center of commerce, then trade will boom and connection will be simple. You won't have to worry about what complicated trail of trade routes are required to get your goods where they ought to go, or what you'll be charged to use those trade routes, and how many turns it will take. No! You will pass your trade to StarTC, and it will be forwarded directly where you want it to go! And that leads to our promise.

Our Promise
We, the STAR RATS, will ensure that any trade sent to us, intended for a recipient to which we have a trade route, will be forwarded immediately on the next turn. There will be no tolls, taxes, or tariffs implemented by the STAR RATS. We will always maintain non-actions to send trade to its desired location!
Any technology sent to the STAR RATS for the purpose of trading to select parties shall not be traded by STAR RATS to external parties not involved in the deal, unless STAR RATS later receive the technology again with a less restrictive trade license.
STAR RATS may only halt trade if STAR RATS holdings are directly attacked by an individual involved in the trade.

Investment

The STAR RATS are actively subsidizing and building trade routes!
See RAT POINTS above

Location

Region 110 on the Firmament acts as both the perfect land and space port. Located nearly in the middle of Tekhum, Sansar offers an excellent location as a center of trade!

Additional Perks

1. When possible, the Durats offer trade acceleration. Extra Treasure or traded Technology will sent early so commodities arrive for the next round.
2. Partners will have a trade route to a Pan-Tekhum Worker's and Trader's Union Base in Burtzlund.
3. As a fledgling economic powerhouse, over time STAR RATS Trade Routes will enjoy extensive Trading Post resource options for trade.
Expect these perks to be the first of many!

After reading this, I hope you're as excited about the opportunity lying in the Solar Trade Center as we are! We're excited to work with you and bring all the regions of Tekhum together!


STAR RAT Rumors

The Durat population is enthralled with the news of Telepathic Transcendance. They rush to region 1 to try out this new form of enlightenment.

The Exalted Vuk Cssskk Tyculhajodejana are all growing old and soon will be stepping down. However, before that day, there is one final great act to be performed.

The STAR RATS introduce RAT POINTS to incentivize new trade partners!



STAR RATS Actions
Non-Action) Assign Heir +1s to Economy and Military, and switch rulers to Bok Gvcboz Tihimfrejunklscare
Fluff incoming

1. Economy) Consolidate Holdings
Fluff TBD

2. Economy) Buyout TP 39.2 - Heroic Adventurers

3. Economy) Buyout TP 106.2 - Cornelian Mercenaries

4. Economy) Buyout TP 101.2 - Helium-3, Spending 1 Treasure using the Arcology bonus from the WTU base in region 59.

5. Economy) Buyout TP 104.1 - Solar Panels, Spending 1 Treasure.
 

STAR RATS Non-Actions
Non-Action) Hinder anyone from performing STAR TP buyouts.
Non-Action) Accept any trade routes, including (for ease of GM tracking):
  - The Cloudburst Confederation
  - The Iron Masquerade
Non-Action) Begrudgingly permit the conversion to Soul's Fascination in Burtzlund.
Non-Action) Attend Hex4

StarTC Non-Actions
Non-Action) Send Techs to The Shattered Coven
Non-Action) Send 1 Treasure to the Arkhive to assist in Extraordinary Research Grants
Non-Action) Send 1 Treasure to The White Pawns for 1 MWG
Non-Action) Pay off 3 MWG worth of ELD debt.
Non-Action) Send Stage Trees from TP 110.1 to the Arkhive via Trade Route to satisfy Compost Desired Import
Non-Action) Send Robots from TP 37.2 to The White Pawns via Trade Route as Robot Desired Import
Non-Action) Accept any traded treasure, artifacts, and technologies
Non-Action) Trade any treasure, artifacts, and technologies from last turn to intended recipients.

List of items received last turn, sent this turn.

None currently


Leader Information

Ruler: Exalted Vuk Cssskk Tyculhajodejana
Diplomacy: 6 (s5, s10)
Military: 6 (s5, s10)
Economy: 10 (s5, s10)
Faith: 2 (s5, s10)
Intrigue: 3 (s5, s10)

Heir: Bok Gvcboz Tihimfrejunklscare
Diplomacy: 3
Military: 4+1
Economy: 4+1+2
Faith: 3
Intrigue: 3


Buffs
+2d8 to buyouts from Cultural Identity
+1 to Buyouts from Soul's Expression
May use the bonuses of any Archologies in a region with a Union hall or WTU Merchantile support
WTU Assists my buyouts of Open or WTU TPs and hinders resisted buyouts of my TPs

Other Information

 

Durat Org Status Reputation Favor
Trader's Union +3 0
Imperial Court 0 0
Basu-Rahman Group 0 0

 

Treasure at Round Start Treasure Spent Expected Treasure Gain
+1 - Carryover from last round    
+2 - 10 Treasure TPs    
+1 -  Ally of the Union    
     
     

 

Other Durat Information
White Guilder: 1.5 + ?
Land Units: 2
Space Units: 4
Total TPs: 15 + 2
Treasure TPs: 17 + 3

 

STAR RATS
image.png.bdfa53327c6829347bf2c1cc3385d229.png
Solar Trade Administrative Regions of Durats

BREAKING NEWS

Introducing RAT POINTS
For Rounds 6 to 9, the STAR RATS are giving away RAT POINTS as a "Thank You" to elect who build Trade Routes to the StarTC.
Read below if you're unfamiliar with the StarTC.

What are they?
RAT POINTS are a form of currency that can be exchanged for services from the STAR RATS!

What can I spend it on?

RAT POINT cost Prize Description
1 Get a Treasure! The baseline value for a RAT POINT
0 Suggest a TP The STAR RATS are always willing to take their partner's considerations into account
1 Strongly Suggest a TP The STAR RATS will prioritize the requested TP above all others.
1 Lock a TP's Resource A TPs resource will be sent only to you every round to fulfill a DI
1.5 COMBO! Strongly Request a TP and Lock its Resources The two descriptions above! Combined! At a discount!
1.5 Economy Management The STAR RATS will impress a region's merchants at your request.
3 RATSTRIKE The impressive STAR RAT FORCE will perform an attack on a region of your choosing.

Terms and Conditions Apply
 

That sounds great, how do I get them?
Build a Trade Route to the STAR RATS! You become a StarTC partner and immediately gain 1.5 RAT POINTS!
Additionally, when an Elect becomes a partner, they can designate any one other Elect as their referrer, the referrer gets .5 RAT POINTS!

What else do I get for joining StarTC
Great question.  You get immediate access to technologies!
Shrewd Business    
Aclaustrophobic Psychiatry    
Algorithmic Imagination    
Arcane Amplification    
In Vivo Modification    
Nuclear Fusion    
Xenolinguistic Cataloguing    
Badalian Megadirigibles    
Pseudogravity Engineering    

You can send resources and treasures between partners!  
Have you seen The White Pawns and the Arkhive?  Those are some pretty nifty connections.  And more are coming!
When possible, the STAR RATS offer trade acceleration. Extra Treasure or traded Technology will be sent early so commodities arrive for the next round.

You get access to Resources
StarTC prioritizes the highest quality and in-demand resources for its partners.  These include resources vital for powering modern technologies.  By joining StarTC, you'll gain access to these resources.

Terms and Conditions

Terms and Conditions

  • RAT POINTS cannot be traded to other elect
  • The STAR RATS will fulfill requests as quickly as possible, but will not do so in the case of severe self-detriment.
  • The STAR RATS do not guarantee they can fulfill every request every round (Can't send you treasure there's none left that round)
  • The STAR RATS often offer personalized deals for Trade Routes, these are handled on a case-by-case basis and may reduce or remove the RAT POINT reward.

Strongly Suggest a TP

  • The STAR RATS will arbitrarily determine order if there are multiple Strongly Requested TPs.
  • The TP must be attainable without conflict.

On Lock a TPs resource

  • You cannot lock an existing high-value resource, such as one used for technologies or needed by other partners.
  • Limit: 1 per partner

On Economy Management

  • May be refused if targeting a mercantile faction that would cause conflict if acquired by the STAR RATS.

On RATSTRIKE

  • Cannot target any battle that has a StarTC partner fighting in opposition.
  • Best used for conflicts against non-elect.

 


StarTC

Solar Trade Administrative Region Trade Center
Greetings to our fellow Elect! Those once far, now made near by the miracle of technology! We, the STAR RATS, are excited to welcome new partners to the Solar Trade Center!
StarTC is a conglomerate of trading routes connecting all regions and planets of Tekhum! But we can't do it alone, that's why we advise that all the honored Elect Regions begin construction on trade routes to the STAR RATS and Region 110 of the firmament.
 

Additional Information

Summary of the Deal
A. The Honored Elect Territories build trade routes to the STAR RATS.
B. In return, they can trade treasure, artifacts, and technology through the trading post with all other connected Elect.
C. Additionally, they can access to other Additional Perks as shown below.

"But why connect to the STAR RATS instead of someone more immediately profitable?", you ask. The reasons are simple.


Compounding Value
Here at the Solar Trade Administrative Regions, we understand that our greatest value isn't ourselves, but the people we serve. And that's the key value offered by joining StarTC. Not just what we can offer but the ability to trade efficiently with regions across the solar system, buying and selling goods and services without burning time and the hassle of waste action.

Current Partners

Partner Route Status Trade Opportunity
The Arkhive Æternal (ARK) Active Knowledge shared by the greatest library in the system.
The White Pawns Active Mercenaries for hire!
Fiorid Principality of Verdalfheim Active Trade with one of the most quickly growing countries on Sansar!
The Shattered Coven Active  
The Cloudburst Confederation In Progress  
The Iron Masquerade In Progress  
This could be you!    

If we as a system can unitedly choose one center of commerce, then trade will boom and connection will be simple. You won't have to worry about what complicated trail of trade routes are required to get your goods where they ought to go, or what you'll be charged to use those trade routes, and how many turns it will take. No! You will pass your trade to StarTC, and it will be forwarded directly where you want it to go! And that leads to our promise.

Our Promise
We, the STAR RATS, will ensure that any trade sent to us, intended for a recipient to which we have a trade route, will be forwarded immediately on the next turn. There will be no tolls, taxes, or tariffs implemented by the STAR RATS. We will always maintain non-actions to send trade to its desired location!
Any technology sent to the STAR RATS for the purpose of trading to select parties shall not be traded by STAR RATS to external parties not involved in the deal, unless STAR RATS later receive the technology again with a less restrictive trade license.
STAR RATS may only halt trade if STAR RATS holdings are directly attacked by an individual involved in the trade.

Investment

The STAR RATS are actively subsidizing and building trade routes!
See RAT POINTS above

Location

Region 110 on the Firmament acts as both the perfect land and space port. Located nearly in the middle of Tekhum, Sansar offers an excellent location as a center of trade!

Additional Perks

1. When possible, the Durats offer trade acceleration. Extra Treasure or traded Technology will sent early so commodities arrive for the next round.
2. Partners will have a trade route to a Pan-Tekhum Worker's and Trader's Union Base in Burtzlund.
3. As a fledgling economic powerhouse, over time STAR RATS Trade Routes will enjoy extensive Trading Post resource options for trade.
Expect these perks to be the first of many!

After reading this, I hope you're as excited about the opportunity lying in the Solar Trade Center as we are! We're excited to work with you and bring all the regions of Tekhum together!


STAR RAT Rumors

The Durat population is enthralled with the news of Telepathic Transcendance. They rush to region 1 to try out this new form of enlightenment.

The Exalted Vuk Cssskk Tyculhajodejana are all growing old and soon will be stepping down. However, before that day, there is one final great act to be performed.

The STAR RATS introduce RAT POINTS to incentivize new trade partners!



STAR RATS Actions
Non-Action) Assign Heir +1s to Economy and Military, and switch rulers to Bok Gvcboz Tihimfrejunklscare
Fluff incoming

1. Economy) Consolidate Holdings
Fluff TBD

2. Economy) Buyout TP 39.2 - Heroic Adventurers

3. Economy) Buyout TP 106.2 - Cornelian Mercenaries

4. Economy) Buyout TP 101.2 - Helium-3, Spending 1 Treasure using the Arcology bonus from the WTU base in region 59.

5. Economy) Buyout TP 104.1 - Solar Panels, Spending 1 Treasure.
 

STAR RATS Non-Actions
Non-Action) Hinder anyone else from performing STAR TP buyouts.
Non-Action) Accept any trade routes, including (for ease of GM tracking):
  - The Cloudburst Confederation
  - The Iron Masquerade
Non-Action) Begrudgingly permit the conversion to Soul's Fascination in Burtzlund.

StarTC Non-Actions
Non-Action) Send Techs to The Shattered Coven
Non-Action) Send 1 Treasure to the Arkhive to assist in Extraordinary Research Grants
Non-Action) Send 1 Treasure to The White Pawns for 1 MWG
Non-Action) Pay off 3 MWG worth of ELD debt.
Non-Action) Send Stage Trees from TP 110.1 to the Arkhive via Trade Route to satisfy Compost Desired Import
Non-Action) Send Robots from TP 37.2 to The White Pawns via Trade Route as Robot Desired Import
Non-Action) Accept any traded treasure, artifacts, and technologies
Non-Action) Trade any treasure, artifacts, and technologies from last turn to intended recipients.

List of items received last turn, sent this turn.

None currently


Leader Information

Ruler: Exalted Vuk Cssskk Tyculhajodejana
Diplomacy: 6 (s5, s10)
Military: 6 (s5, s10)
Economy: 10 (s5, s10)
Faith: 2 (s5, s10)
Intrigue: 3 (s5, s10)

Heir: Bok Gvcboz Tihimfrejunklscare
Diplomacy: 3
Military: 4+1
Economy: 4+1+2
Faith: 3
Intrigue: 3


Buffs
+2d8 to buyouts from Cultural Identity
+1 to Buyouts from Soul's Expression
May use the bonuses of any Archologies in a region with a Union hall or WTU Merchantile support
WTU Assists my buyouts of Open or WTU TPs and hinders resisted buyouts of my TPs

Other Information

 

Durat Org Status Reputation Favor
Trader's Union +3 0
Imperial Court 0 0
Basu-Rahman Group 0 0

 

Treasure at Round Start Treasure Spent Expected Treasure Gain
+1 - Carryover from last round    
+2 - 10 Treasure TPs    
+1 -  Ally of the Union    
     
     

 

Other Durat Information
White Guilder: 1.5 + ?
Land Units: 2
Space Units: 4
Total TPs: 15 + 2
Treasure TPs: 17 + 3

 

STAR RATS
image.png.bdfa53327c6829347bf2c1cc3385d229.png
Solar Trade Administrative Regions of Durats

BREAKING NEWS

Introducing RAT POINTS
For Rounds 6 to 9, the STAR RATS are giving away RAT POINTS as a "Thank You" to elect who build Trade Routes to the StarTC.
Read below if you're unfamiliar with the StarTC.

What are they?
RAT POINTS are a form of currency that can be exchanged for services from the STAR RATS!

What can I spend it on?

RAT POINT cost Prize Description
1 Get a Treasure! The baseline value for a RAT POINT
0 Suggest a TP The STAR RATS are always willing to take their partner's considerations into account
1 Strongly Suggest a TP The STAR RATS will prioritize the requested TP above all others.
1 Lock a TP's Resource A TPs resource will be sent only to you every round to fulfill a DI
1.5 COMBO! Strongly Request a TP and Lock its Resources The two descriptions above! Combined! At a discount!
1.5 Economy Management The STAR RATS will impress a region's merchants at your request.
3 RATSTRIKE The impressive STAR RAT FORCE will perform an attack on a region of your choosing.

Terms and Conditions Apply
 

That sounds great, how do I get them?
Build a Trade Route to the STAR RATS! You become a StarTC partner and immediately gain 1.5 RAT POINTS!
Additionally, when an Elect becomes a partner, they can designate any one other Elect as their referrer, the referrer gets .5 RAT POINTS!

What else do I get for joining StarTC
Great question.  You get immediate access to technologies!
Shrewd Business    
Aclaustrophobic Psychiatry    
Algorithmic Imagination    
Arcane Amplification    
In Vivo Modification    
Nuclear Fusion    
Xenolinguistic Cataloguing    
Badalian Megadirigibles    
Pseudogravity Engineering    

You can send resources and treasures between partners!  
Have you seen The White Pawns and the Arkhive?  Those are some pretty nifty connections.  And more are coming!
When possible, the STAR RATS offer trade acceleration. Extra Treasure or traded Technology will be sent early so commodities arrive for the next round.

You get access to Resources
StarTC prioritizes the highest quality and in-demand resources for its partners.  These include resources vital for powering modern technologies.  By joining StarTC, you'll gain access to these resources.

Terms and Conditions

Terms and Conditions

  • RAT POINTS cannot be traded to other elect
  • The STAR RATS will fulfill requests as quickly as possible, but will not do so in the case of severe self-detriment.
  • The STAR RATS do not guarantee they can fulfill every request every round (Can't send you treasure there's none left that round)
  • The STAR RATS often offer personalized deals for Trade Routes, these are handled on a case-by-case basis and may reduce or remove the RAT POINT reward.

Strongly Suggest a TP

  • The STAR RATS will arbitrarily determine order if there are multiple Strongly Requested TPs.
  • The TP must be attainable without conflict.

On Lock a TPs resource

  • You cannot lock an existing high-value resource, such as one used for technologies or needed by other partners.
  • Limit: 1 per partner

On Economy Management

  • May be refused if targeting a mercantile faction that would cause conflict if acquired by the STAR RATS.

On RATSTRIKE

  • Cannot target any battle that has a StarTC partner fighting in opposition.
  • Best used for conflicts against non-elect.

 


StarTC

Solar Trade Administrative Region Trade Center
Greetings to our fellow Elect! Those once far, now made near by the miracle of technology! We, the STAR RATS, are excited to welcome new partners to the Solar Trade Center!
StarTC is a conglomerate of trading routes connecting all regions and planets of Tekhum! But we can't do it alone, that's why we advise that all the honored Elect Regions begin construction on trade routes to the STAR RATS and Region 110 of the firmament.
 

Additional Information

Summary of the Deal
A. The Honored Elect Territories build trade routes to the STAR RATS.
B. In return, they can trade treasure, artifacts, and technology through the trading post with all other connected Elect.
C. Additionally, they can access to other Additional Perks as shown below.

"But why connect to the STAR RATS instead of someone more immediately profitable?", you ask. The reasons are simple.


Compounding Value
Here at the Solar Trade Administrative Regions, we understand that our greatest value isn't ourselves, but the people we serve. And that's the key value offered by joining StarTC. Not just what we can offer but the ability to trade efficiently with regions across the solar system, buying and selling goods and services without burning time and the hassle of waste action.

Current Partners

Partner Route Status Trade Opportunity
The Arkhive Æternal (ARK) Active Knowledge shared by the greatest library in the system.
The White Pawns Active Mercenaries for hire!
Fiorid Principality of Verdalfheim Active Trade with one of the most quickly growing countries on Sansar!
The Shattered Coven Active  
The Cloudburst Confederation In Progress  
The Iron Masquerade In Progress  
This could be you!    

If we as a system can unitedly choose one center of commerce, then trade will boom and connection will be simple. You won't have to worry about what complicated trail of trade routes are required to get your goods where they ought to go, or what you'll be charged to use those trade routes, and how many turns it will take. No! You will pass your trade to StarTC, and it will be forwarded directly where you want it to go! And that leads to our promise.

Our Promise
We, the STAR RATS, will ensure that any trade sent to us, intended for a recipient to which we have a trade route, will be forwarded immediately on the next turn. There will be no tolls, taxes, or tariffs implemented by the STAR RATS. We will always maintain non-actions to send trade to its desired location!
Any technology sent to the STAR RATS for the purpose of trading to select parties shall not be traded by STAR RATS to external parties not involved in the deal, unless STAR RATS later receive the technology again with a less restrictive trade license.
STAR RATS may only halt trade if STAR RATS holdings are directly attacked by an individual involved in the trade.

Investment

The STAR RATS are actively subsidizing and building trade routes!
See RAT POINTS above

Location

Region 110 on the Firmament acts as both the perfect land and space port. Located nearly in the middle of Tekhum, Sansar offers an excellent location as a center of trade!

Additional Perks

1. When possible, the Durats offer trade acceleration. Extra Treasure or traded Technology will sent early so commodities arrive for the next round.
2. Partners will have a trade route to a Pan-Tekhum Worker's and Trader's Union Base in Burtzlund.
3. As a fledgling economic powerhouse, over time STAR RATS Trade Routes will enjoy extensive Trading Post resource options for trade.
Expect these perks to be the first of many!

After reading this, I hope you're as excited about the opportunity lying in the Solar Trade Center as we are! We're excited to work with you and bring all the regions of Tekhum together!


STAR RAT Rumors

The Durat population is enthralled with the news of Telepathic Transcendance. They rush to region 1 to try out this new form of enlightenment.

The Exalted Vuk Cssskk Tyculhajodejana are all growing old and soon will be stepping down. However, before that day, there is one final great act to be performed.

The STAR RATS introduce RAT POINTS to incentivize new trade partners!



STAR RATS Actions
Non-Action) Assign Heir +1s to Economy and Military, and switch rulers to Bok Gvcboz Tihimfrejunklscare
Fluff incoming

1. Economy) Consolidate Holdings
Fluff TBD

2. Economy) Buyout TP 39.2 - Heroic Adventurers

3. Economy) Buyout TP 106.2 - Cornelian Mercenaries

4. Economy) Buyout TP 101.2 - Helium-3, Spending 1 Treasure using the Arcology bonus from the WTU base in region 59.

5. Economy) Buyout TP 104.1 - Solar Panels, Spending 1 Treasure.
 

STAR RATS Non-Actions
Non-Action) Hinder anyone else from performing STAR TP buyouts.
Non-Action) Accept any trade routes, including (for ease of GM tracking):
  - The Cloudburst Confederation
  - The Iron Masquerade

StarTC Non-Actions
Non-Action) Send Techs to The Shattered Coven
Non-Action) Send 1 Treasure to the Arkhive to assist in Extraordinary Research Grants
Non-Action) Send 1 Treasure to The White Pawns for 1 MWG
Non-Action) Pay off 3 MWG worth of ELD debt.
Non-Action) Send Stage Trees from TP 110.1 to the Arkhive via Trade Route to satisfy Compost Desired Import
Non-Action) Send Robots from TP 37.2 to The White Pawns via Trade Route as Robot Desired Import
Non-Action) Accept any traded treasure, artifacts, and technologies
Non-Action) Trade any treasure, artifacts, and technologies from last turn to intended recipients.

List of items received last turn, sent this turn.

None currently


Leader Information

Ruler: Exalted Vuk Cssskk Tyculhajodejana
Diplomacy: 6 (s5, s10)
Military: 6 (s5, s10)
Economy: 10 (s5, s10)
Faith: 2 (s5, s10)
Intrigue: 3 (s5, s10)

Heir: Bok Gvcboz Tihimfrejunklscare
Diplomacy: 3
Military: 4+1
Economy: 4+1+2
Faith: 3
Intrigue: 3


Buffs
+2d8 to buyouts from Cultural Identity
+1 to Buyouts from Soul's Expression
May use the bonuses of any Archologies in a region with a Union hall or WTU Merchantile support
WTU Assists my buyouts of Open or WTU TPs and hinders resisted buyouts of my TPs

Other Information

 

Durat Org Status Reputation Favor
Trader's Union +3 0
Imperial Court 0 0
Basu-Rahman Group 0 0

 

Treasure at Round Start Treasure Spent Expected Treasure Gain
+1 - Carryover from last round    
+2 - 10 Treasure TPs    
+1 -  Ally of the Union    
     
     

 

Other Durat Information
White Guilder: 1.5 + ?
Land Units: 2
Space Units: 4
Total TPs: 15 + 2
Treasure TPs: 17 + 3

 

STAR RATS
image.png.bdfa53327c6829347bf2c1cc3385d229.png
Solar Trade Administrative Regions of Durats

BREAKING NEWS

Introducing RAT POINTS
For Rounds 6 to 9, the STAR RATS are giving away RAT POINTS as a "Thank You" to elect who build Trade Routes to the StarTC.
Read below if you're unfamiliar with the StarTC.

What are they?
RAT POINTS are a form of currency that can be exchanged for services from the STAR RATS!

What can I spend it on?

RAT POINT cost Prize Description
1 Get a Treasure! The baseline value for a RAT POINT
0 Suggest a TP The STAR RATS are always willing to take their partner's considerations into account
1 Strongly Suggest a TP The STAR RATS will prioritize the requested TP above all others.
1 Lock a TP's Resource A TPs resource will be sent only to you every round to fulfill a DI
1.5 COMBO! Strongly Request a TP and Lock its Resources The two descriptions above! Combined! At a discount!
1.5 Economy Management The STAR RATS will impress a region's merchants at your request.
3 RATSTRIKE The impressive STAR RAT FORCE will perform an attack on a region of your choosing.

Terms and Conditions Apply
 

That sounds great, how do I get them?
Build a Trade Route to the STAR RATS! You become a StarTC partner and immediately gain 1.5 RAT POINTS!
Additionally, when an Elect becomes a partner, they can designate any one other Elect as their referrer, the referrer gets .5 RAT POINTS!

What else do I get for joining StarTC
Great question.  You get immediate access to technologies!
Shrewd Business    
Aclaustrophobic Psychiatry    
Algorithmic Imagination    
Arcane Amplification    
In Vivo Modification    
Nuclear Fusion    
Xenolinguistic Cataloguing    
Badalian Megadirigibles    
Pseudogravity Engineering    

You can send resources and treasures between partners!  
Have you seen The White Pawns and the Arkhive?  Those are some pretty nifty connections.  And more are coming!
When possible, the STAR RATS offer trade acceleration. Extra Treasure or traded Technology will be sent early so commodities arrive for the next round.

You get access to Resources
StarTC prioritizes the highest quality and in-demand resources for its partners.  These include resources vital for powering modern technologies.  By joining StarTC, you'll gain access to these resources.

Terms and Conditions

Terms and Conditions

  • RAT POINTS cannot be traded to other elect
  • The STAR RATS will fulfill requests as quickly as possible, but will not do so in the case of severe self-detriment.
  • The STAR RATS do not guarantee they can fulfill every request every round (Can't send you treasure there's none left that round)
  • The STAR RATS often offer personalized deals for Trade Routes, these are handled on a case-by-case basis and may reduce or remove the RAT POINT reward.

Strongly Suggest a TP

  • The STAR RATS will arbitrarily determine order if there are multiple Strongly Requested TPs.
  • The TP must be attainable without conflict.

On Lock a TPs resource

  • You cannot lock an existing high-value resource, such as one used for technologies or needed by other partners.
  • Limit: 1 per partner

On Economy Management

  • May be refused if targeting a mercantile faction that would cause conflict if acquired by the STAR RATS.

On RATSTRIKE

  • Cannot target any battle that has a StarTC partner fighting in opposition.
  • Best used for conflicts against non-elect.

 


StarTC

Solar Trade Administrative Region Trade Center
Greetings to our fellow Elect! Those once far, now made near by the miracle of technology! We, the STAR RATS, are excited to welcome new partners to the Solar Trade Center!
StarTC is a conglomerate of trading routes connecting all regions and planets of Tekhum! But we can't do it alone, that's why we advise that all the honored Elect Regions begin construction on trade routes to the STAR RATS and Region 110 of the firmament.
 

Additional Information

Summary of the Deal
A. The Honored Elect Territories build trade routes to the STAR RATS.
B. In return, they can trade treasure, artifacts, and technology through the trading post with all other connected Elect.
C. Additionally, they can access to other Additional Perks as shown below.

"But why connect to the STAR RATS instead of someone more immediately profitable?", you ask. The reasons are simple.


Compounding Value
Here at the Solar Trade Administrative Regions, we understand that our greatest value isn't ourselves, but the people we serve. And that's the key value offered by joining StarTC. Not just what we can offer but the ability to trade efficiently with regions across the solar system, buying and selling goods and services without burning time and the hassle of waste action.

Current Partners

Partner Route Status Trade Opportunity
The Arkhive Æternal (ARK) Active Knowledge shared by the greatest library in the system.
The White Pawns Active Mercenaries for hire!
Fiorid Principality of Verdalfheim Active Trade with one of the most quickly growing countries on Sansar!
The Shattered Coven Active  
The Cloudburst Confederation In Progress  
The Iron Masquerade In Progress  
This could be you!    

If we as a system can unitedly choose one center of commerce, then trade will boom and connection will be simple. You won't have to worry about what complicated trail of trade routes are required to get your goods where they ought to go, or what you'll be charged to use those trade routes, and how many turns it will take. No! You will pass your trade to StarTC, and it will be forwarded directly where you want it to go! And that leads to our promise.

Our Promise
We, the STAR RATS, will ensure that any trade sent to us, intended for a recipient to which we have a trade route, will be forwarded immediately on the next turn. There will be no tolls, taxes, or tariffs implemented by the STAR RATS. We will always maintain non-actions to send trade to its desired location!
Any technology sent to the STAR RATS for the purpose of trading to select parties shall not be traded by STAR RATS to external parties not involved in the deal, unless STAR RATS later receive the technology again with a less restrictive trade license.
STAR RATS may only halt trade if STAR RATS holdings are directly attacked by an individual involved in the trade.

Investment

The STAR RATS are actively subsidizing and building trade routes!
See RAT POINTS above

Location

Region 110 on the Firmament acts as both the perfect land and space port. Located nearly in the middle of Tekhum, Sansar offers an excellent location as a center of trade!

Additional Perks

1. When possible, the Durats offer trade acceleration. Extra Treasure or traded Technology will sent early so commodities arrive for the next round.
2. Partners will have a trade route to a Pan-Tekhum Worker's and Trader's Union Base in Burtzlund.
3. As a fledgling economic powerhouse, over time STAR RATS Trade Routes will enjoy extensive Trading Post resource options for trade.
Expect these perks to be the first of many!

After reading this, I hope you're as excited about the opportunity lying in the Solar Trade Center as we are! We're excited to work with you and bring all the regions of Tekhum together!


STAR RAT Rumors

The Durat population is enthralled with the news of Telepathic Transcendance. They rush to region 1 to try out this new form of enlightenment.

The Exalted Vuk Cssskk Tyculhajodejana are all growing old and soon will be stepping down. However, before that day, there is one final great act to be performed.

The STAR RATS introduce RAT POINTS to incentivize new trade partners!



STAR RATS Actions
Non-Action) Assign Heir +1s to Economy and Military, and switch rulers to Bok Gvcboz Tihimfrejunklscare
Fluff incoming

1. Economy) Consolidate Holdings
Fluff TBD

2. Economy) Buyout TP 39.2 - Heroic Adventurers

3. Economy) Buyout TP 106.2 - Cornelian Mercenaries

4. Economy) Buyout TP 101.2 - Helium-3, Spending 1 Treasure.

5. Economy) Buyout TP 104.1 - Solar Panels, Spending 1 Treasure.
 

STAR RATS Non-Actions
Non-Action) Hinder anyone else from performing STAR TP buyouts.
Non-Action) Accept any trade routes, including (for ease of GM tracking):
  - The Cloudburst Confederation
  - The Iron Masquerade

StarTC Non-Actions
Non-Action) Send Techs to The Shattered Coven
Non-Action) Send 1 Treasure to the Arkhive to assist in Extraordinary Research Grants
Non-Action) Send 1 Treasure to The White Pawns for 1 MWG
Non-Action) Pay off 3 MWG worth of ELD debt.
Non-Action) Send Stage Trees from TP 110.1 to the Arkhive via Trade Route to satisfy Compost Desired Import
Non-Action) Send Robots from TP 37.2 to The White Pawns via Trade Route as Robot Desired Import
Non-Action) Accept any traded treasure, artifacts, and technologies
Non-Action) Trade any treasure, artifacts, and technologies from last turn to intended recipients.

List of items received last turn, sent this turn.

None currently


Leader Information

Ruler: Exalted Vuk Cssskk Tyculhajodejana
Diplomacy: 6 (s5, s10)
Military: 6 (s5, s10)
Economy: 10 (s5, s10)
Faith: 2 (s5, s10)
Intrigue: 3 (s5, s10)

Heir: Bok Gvcboz Tihimfrejunklscare
Diplomacy: 3
Military: 4+1
Economy: 4+1+2
Faith: 3
Intrigue: 3


Buffs
+2d8 to buyouts from Cultural Identity
+1 to Buyouts from Soul's Expression
May use the bonuses of any Archologies in a region with a Union hall or WTU Merchantile support
WTU Assists my buyouts of Open or WTU TPs and hinders resisted buyouts of my TPs

Other Information

 

Durat Org Status Reputation Favor
Trader's Union +3 0
Imperial Court 0 0
Basu-Rahman Group 0 0

 

Treasure at Round Start Treasure Spent Expected Treasure Gain
+1 - Carryover from last round    
+2 - 10 Treasure TPs    
+1 -  Ally of the Union    
     
     

 

Other Durat Information
White Guilder: 1.5 + ?
Land Units: 2
Space Units: 4
Total TPs: 15 + 2
Treasure TPs: 17 + 3

 

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