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The United Houses of Senkar (UHS)
Located in: Regions 16 and 13 (Badal)
Faith: The Forever Self
Turn 7

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Lord Ziven Alegre, Speaker of the Houses
Diplomacy: 5
Military: 5
Economy: 10
Faith: 6
Intrigue: 4

 

Actions:

1. Faith: Convert Region 15 to Forever Self (from Minority to Plurality)(Using the bonus from Senkar Forum (+1), supporting the conversion through BRG-owned media support (+2))

- The efforts of Senkar's philosophers to spread their ways continue ever onward in effort to reach the majority of the populace.

 

2. Faith: Convert Region 4 to the Forever Self (establishing a minority)(Supporting the conversion through BRG-owned media support (+2))

- With the matters of state finally taking a backseat, the followers of Forever Self are at last able to send a proper entourage to expound on the virtues of the Forever Self in detail aboard other aerostats.

 

3. Intrigue: Theft - steal Treasure from UNC (Spending 1 treasure (+1))

- Subaction: Tenfold In Blood - Claim 1 EMP rep if the theft is successful

- While the legitimate Courts of the United Houses are a major force concerned with maintaining the economic might necessary to keep up the lavish lifestyle of their City, they are by no means the only player working to uphold the interests of Senkar. A growing cartel of criminals and racketeers are going out their way to expand their reach out from the depths of Senkar, hired by powerful benefactors in the high towers of City of Wonders to impress the Imperial Court by taking action against its enemies.

 

4. Intrigue: Dirty Secrets - Trade 1 Renown for 1 BRG favor

- Seeing the ever-growing need of Basu-Rahman Group for newsworthy scandals, the High Court uses the opportunity to build up their base of favors with the organization by exposing the unethical experiments and tax evasion of some highly-placed scientists. The fallout of the resulting scandal may scuff the image of Senkar as a flawless jewel of the system, but the results are still a net positive for Lord Speaker.

 

5. Economy: Buyout TP1 of Region 89 (Spending 1 treasure (+1), distance penalty to Mekhala (-3))

- While the acquisition of UHS' textile trade by foreign power without official mandate has riled up the decision-makers of City of Wonders, the potential trade war has been deemed too much of a liability, and as such the United Houses have instead focused on acquiring the materials needed by their new colony.

 

Non-actions:
Permanent: Support conversion of any owned regions to The Forever Self. Contest all other faiths. Contest all unsupported buyouts.

 

A) Research and Development - UHS ask BRG to create an experimental artifact to bolster their economy for 2 BRG favors and 1 BRG rep

- Knowing that they must raise to occasion against possible economic competition, the United Houses call in their favors with Basu-Rahman Group to start a joint research venture looking into the possible ways of predicting market changes and storing the resulting wealth most effectively.

 

Leader stats for next round:

Diplomacy: 5
Military: 5
Economy: 10
Faith: 6+1
Intrigue: 4+1

The United Houses of Senkar (UHS)
Located in: Regions 16 and 13 (Badal)
Faith: The Forever Self
Turn 7

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Lord Ziven Alegre, Speaker of the Houses
Diplomacy: 5
Military: 5
Economy: 10
Faith: 6
Intrigue: 4

 

Actions:

1. Faith: Convert Region 15 to Forever Self (from Minority to Plurality)(Using the bonus from Senkar Forum (+1), supporting the conversion through BRG-owned media support (+2))

- The efforts of Senkar's philosophers to spread their ways continue ever onward in effort to reach the majority of the populace.

 

2. Faith: Convert Region 4 to the Forever Self (establishing a minority)(Supporting the conversion through BRG-owned media support (+2))

- With the matters of state finally taking a backseat, the followers of Forever Self are at last able to send a proper entourage to expound on the virtues of the Forever Self in detail aboard other aerostats.

 

3. Intrigue: Theft - steal Treasure from UNC (Spending 1 treasure (+1))

- Subaction: Tenfold In Blood - Claim 1 EMP rep if the theft is successful

- While the legitimate Courts of the United Houses are a major force concerned with maintaining the economic might necessary to keep up the lavish lifestyle of their City, they are by no means the only player working to uphold the interests of Senkar. A growing cartel of criminals and racketeers are going out their way to expand their reach out from the depths of Senkar, hired by powerful benefactors in the high towers of City of Wonders to impress the Imperial Court by taking action against its enemies.

 

4. Intrigue: Dirty Secrets - Trade 1 Renown for 1 BRG favor

- Seeing the ever-growing need of Basu-Rahman Group for newsworthy scandals, the High Court uses the opportunity to build up their base of favors with the organization by exposing the unethical experiments and tax evasion of some highly-placed scientists. The fallout of the resulting scandal may scuff the image of Senkar as a flawless jewel of the system, but the results are still a net positive for Lord Speaker.

 

5. Economy: Buyout TP1 of Region 89 (Spending 1 treasure (+1))

- While the acquisition of UHS' textile trade by foreign power without official mandate has riled up the decision-makers of City of Wonders, the potential trade war has been deemed too much of a liability, and as such the United Houses have instead focused on acquiring the materials needed by their new colony.

 

Non-actions:
Permanent: Support conversion of any owned regions to The Forever Self. Contest all other faiths. Contest all unsupported buyouts.

 

A) Research and Development - UHS ask BRG to create an experimental artifact to bolster their economy for 2 BRG favors and 1 BRG rep

- Knowing that they must raise to occasion against possible economic competition, the United Houses call in their favors with Basu-Rahman Group to start a joint research venture looking into the possible ways of predicting market changes and storing the resulting wealth most effectively.

 

Leader stats for next round:

Diplomacy: 5
Military: 5
Economy: 10
Faith: 6+1
Intrigue: 4+1

The United Houses of Senkar (UHS)
Located in: Regions 16 and 13 (Badal)
Faith: The Forever Self
Turn 7

spacer.png

Lord Ziven Alegre, Speaker of the Houses
Diplomacy: 5
Military: 5
Economy: 10
Faith: 6
Intrigue: 4

 

Actions:

1. Faith: Convert Region 15 to Forever Self (from Minority to Plurality)(Using the bonus from Senkar Forum (+1), supporting the conversion through BRG-owned media support (+2))

- The efforts of Senkar's philosophers to spread their ways continue ever onward in effort to reach the majority of the populace.

 

2. Faith: Convert Region 4 to the Forever Self (establishing a minority)(Spending 1 treasure (+1), supporting the conversion through BRG-owned media support (+2))

- With the matters of state finally taking a backseat, the followers of Forever Self are at last able to send a proper entourage to expound on the virtues of the Forever Self in detail aboard other aerostats.

 

3. Intrigue: Theft - steal Treasure from UNC

- Subaction: Tenfold In Blood - Claim 1 EMP rep if the theft is successful

- While the legitimate Courts of the United Houses are a major force concerned with maintaining the economic might necessary to keep up the lavish lifestyle of their City, they are by no means the only player working to uphold the interests of Senkar. A growing cartel of criminals and racketeers are going out their way to expand their reach out from the depths of Senkar, hired by powerful benefactors in the high towers of City of Wonders to impress the Imperial Court by taking action against its enemies.

 

4. Intrigue: Dirty Secrets - Trade 1 Renown for 1 BRG favor

- Seeing the ever-growing need of Basu-Rahman Group for newsworthy scandals, the High Court uses the opportunity to build up their base of favors with the organization by exposing the unethical experiments and tax evasion of some highly-placed scientists. The fallout of the resulting scandal may scuff the image of Senkar as a flawless jewel of the system, but the results are still a net positive for Lord Speaker.

 

5. Economy: Buyout TP1 of Region 89 (Spending 1 treasure)

- While the acquisition of UHS' textile trade by foreign power without official mandate has riled up the decision-makers of City of Wonders, the potential trade war has been deemed too much of a liability, and as such the United Houses have instead focused on acquiring the materials needed by their new colony.

 

Non-actions:
Permanent: Support conversion of any owned regions to The Forever Self. Contest all other faiths. Contest all unsupported buyouts.

 

A) Research and Development - UHS ask BRG to create an experimental artifact to bolster their economy for 2 BRG favors and 1 BRG rep

- Knowing that they must raise to occasion against possible economic competition, the United Houses call in their favors with Basu-Rahman Group to start a joint research venture looking into the possible ways of predicting market changes and storing the resulting wealth most effectively.

 

Leader stats for next round:

Diplomacy: 5
Military: 5
Economy: 10
Faith: 6+1
Intrigue: 4+1

The United Houses of Senkar (UHS)
Located in: Regions 16 and 13 (Badal)
Faith: The Forever Self
Turn 7

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Lord Ziven Alegre, Speaker of the Houses
Diplomacy: 5
Military: 5
Economy: 10
Faith: 6
Intrigue: 4

 

Actions:

1. Faith: Convert Region 15 to Forever Self (from Minority to Plurality)(Using the bonus from Senkar Forum (+1), supporting the conversion through BRG-owned media support (+2))

- The efforts of Senkar's philosophers to spread their ways continue ever onward in effort to reach the majority of the populace.

 

2. Faith: Convert Region 4 to the Forever Self (establishing a minority)(Spending 1 treasure (+1), supporting the conversion through BRG-owned media support (+2))

- With the matters of state finally taking a backseat, the followers of Forever Self are at last able to send a proper entourage to expound on the virtues of the Forever Self in detail aboard other aerostats.

 

3. Intrigue: Coerce TP1 of Region 5

- While the legitimate Courts of the United Houses are a major force concerned with acquisition of trade goods necessary to keep up the lavish lifestyle of their City, they are by no means the only one. A growing cartel of criminals and racketeers are going out their way to expand their reach out from the depths of Senkar, attempting to take control of some foreign trade.

 

4. Intrigue: Dirty Secrets - Trade 1 Renown for 1 BRG favor

- Seeing the ever-growing need of Basu-Rahman Group for newsworthy scandals, the High Court uses the opportunity to build up their base of favors with the organization by exposing the unethical experiments and tax evasion of some highly-placed scientists. The fallout of the resulting scandal may scuff the image of Senkar as a flawless jewel of the system, but the results are still a net positive for Lord Speaker.

 

5. Economy: Buyout TP1 of Region 89 (Spending 1 treasure)

- While the acquisition of UHS' textile trade by foreign power without official mandate has riled up the decision-makers of City of Wonders, the potential trade war has been deemed too much of a liability, and as such the United Houses have instead focused on acquiring the materials needed by their new colony.

 

Non-actions:
Permanent: Support conversion of any owned regions to The Forever Self. Contest all other faiths. Contest all unsupported buyouts.

 

A) Research and Development - UHS ask BRG to create an experimental artifact to bolster their economy for 2 BRG favors and 1 BRG rep

- Knowing that they must raise to occasion against possible economic competition, the United Houses call in their favors with Basu-Rahman Group to start a joint research venture looking into the possible ways of predicting market changes and storing the resulting wealth most effectively.

 

Leader stats for next round:

Diplomacy: 5
Military: 5
Economy: 10
Faith: 6+1
Intrigue: 4+1

The United Houses of Senkar (UHS)
Located in: Regions 16 and 13 (Badal)
Faith: The Forever Self
Turn 7

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Lord Ziven Alegre, Speaker of the Houses
Diplomacy: 5
Military: 5
Economy: 10
Faith: 6
Intrigue: 4

 

Actions:

1. Faith: Convert Region 15 to Forever Self (from Minority to Plurality)(

- The efforts of Senkar's philosophers to spread their ways continue ever onward in effort to reach the majority of the populace.

 

2. Faith: Convert Region 36 to the Forever Self

- With other matters of state finally taking a backseat, the followers of Forever Self are at last able to send a proper entourage to expound on the virtues of the Forever Self in detail around Verdalfheim.

 

3. Intrigue: Coerce TP1 of Region 5

- While the legitimate Courts of the United Houses are a major force concerned with acquisition of trade goods necessary to keep up the lavish lifestyle of their City, they are by no means the only one. A growing cartel of criminals and racketeers are going out their way to expand their reach out from the depths of Senkar, attempting to take control of some foreign trade.

 

4. Intrigue: Dirty Secrets - Trade 1 Renown for 1 BRG favor

- Seeing the ever-growing need of Basu-Rahman Group for newsworthy scandals, the High Court uses the opportunity to build up their base of favors with the organization by exposing the unethical experiments and tax evasion of some highly-placed scientists. The fallout of the resulting scandal may scuff the image of Senkar as a flawless jewel of the system, but the results are still a net positive for Lord Speaker.

 

5. Economy: Buyout TP1 of Region 14

- While the acquisition of UHS' textile trade by foreign power without official mandate has riled up the decision-makers of City of Wonders, the potential trade war has been deemed too much of a liability, and as such the United Houses have settled on acquiring some of their neighbor's flora trade in return.

 

Non-actions:
Permanent: Support conversion of any owned regions to The Forever Self. Contest all other faiths. Contest all unsupported buyouts.

 

A) Research and Development - UHS ask BRG to create an experimental artifact to bolster their economy for 2 BRG favors and 1 BRG rep

- Knowing that they must raise to occasion against possible economic competition, the United Houses call in their favors with Basu-Rahman Group to start a joint research venture looking into the possible ways of predicting market changes and storing the resulting wealth most effectively.

 

Leader stats for next round:

Diplomacy: 5
Military: 5
Economy: 10
Faith: 6+1
Intrigue: 4+1

The United Houses of Senkar (UHS)
Located in: Regions 16 and 13 (Badal)
Faith: The Forever Self
Turn 7

spacer.png

Lord Ziven Alegre, Speaker of the Houses
Diplomacy: 5
Military: 5
Economy: 10
Faith: 6
Intrigue: 4

 

Actions:

1. Faith: Convert Region 15 to Forever Self (from Minority to Plurality)

- The efforts of Senkar's philosophers to spread their ways continue ever onward in effort to reach the majority of the populace.

 

2. Faith: Convert Region 36 to the Forever Self

- With other matters of state finally taking a backseat, the followers of Forever Self are at last able to send a proper entourage to expound on the virtues of the Forever Self in detail around Verdalfheim.

 

3. Intrigue: Coerce TP1 of Region 5

- While the legitimate Courts of the United Houses are a major force concerned with acquisition of trade goods necessary to keep up the lavish lifestyle of their City, they are by no means the only one. A growing cartel of criminals and racketeers are going out their way to expand their reach out from the depths of Senkar, attempting to take control of some foreign trade.

 

4. Intrigue: Surveil Region 20

 

5. Economy: Buyout TP1 of Region 14

- While the acquisition of UHS' textile trade by foreign power without official mandate has riled up the decision-makers of City of Wonders, the potential trade war has been deemed too much of a liability, and as such the United Houses have settled on acquiring some of their neighbor's flora trade in return.

 

Non-actions:
Permanent: Support conversion of any owned regions to The Forever Self. Contest all other faiths. Contest all unsupported buyouts.

 

A) Support SEV buyout of TP2 in Region 16

- Thanks to several backroom deals, SEV have gained the support of the High Court regarding hiring of Senkar's medical professionals, their purchase honored before any competitors.

 

Leader stats for next round:

Diplomacy: 5
Military: 5
Economy: 10
Faith: 6+1
Intrigue: 4+1

The United Houses of Senkar (UHS)
Located in: Regions 16 and 13 (Badal)
Faith: The Forever Self
Turn 7

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Lord Ziven Alegre, Speaker of the Houses
Diplomacy: 5
Military: 5
Economy: 10
Faith: 6
Intrigue: 4

 

Actions:

1. Faith: 

 

2. Faith: 

 

3. Intrigue: Coerce TP1 of Region 5

- While the legitimate Courts of the United Houses are a major force concerned with acquisition of trade goods necessary to keep up the lavish lifestyle of their City, they are by no means the only one. A growing cartel of criminals and racketeers are going out their way to expand their reach out from the depths of Senkar, attempting to take control of some foreign trade.

 

4. Intrigue: Surveil Region 20

 

5. Economy: Buyout TP1 of Region 14

- While the acquisition of UHS' textile trade by foreign power without official mandate has riled up the decision-makers of City of Wonders, the potential trade war has been deemed too much of a liability, and as such the United Houses have settled on acquiring some of their neighbor's flora trade in return.

 

Non-actions:
Permanent: Support conversion of any owned regions to The Forever Self. Contest all other faiths. Contest all unsupported buyouts.

 

A) Support SEV buyout of TP2 in Region 16

- Thanks to several backroom deals, SEV have gained the support of the High Court regarding hiring of Senkar's medical professionals, their purchase honored before any competitors.

 

Leader stats for next round:

Diplomacy: 5
Military: 5
Economy: 10
Faith: 6+1
Intrigue: 4+1

GrimRanger

GrimRanger

The United Houses of Senkar (UHS)
Located in: Regions 16 and 13 (Badal)
Faith: The Forever Self
Turn 7

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Lord Ziven Alegre, Speaker of the Houses
Diplomacy: 5
Military: 5
Economy: 10
Faith: 6
Intrigue: 4

 

Actions:

1. Economy: 

 

2. Intrigue: 

 

3. Intrigue: 

 

4. Economy: 

 

5. Economy: 

 

Non-actions:
Permanent: Support conversion of any owned regions to The Forever Self. Contest all other faiths. Contest all unsupported buyouts.

 

A) Support SEV buyout of TP2 in Region 16

- Thanks to several backroom deals, SEV have gained the support of the High Court regarding hiring of Senkar's medical professionals, their purchase honored before any competitors.

 

Leader stats for next round:

Diplomacy:
Military:
Economy:
Faith:
Intrigue:

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