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Soom-Clan Marauders
Chieftess Varsa Soom
D7 | M10 | E5 | F4 | I2

News and Rumors
- None yet

 

[Diplomacy] Sway Government Support in Region 106 - ?.

[Diplomacy] Sway Government Support in Region 55 - ?.

[Diplomacy] Raise Organization Reputation with EMP 0->1 - Apparent revolutionary sentiment on Sansar prompts Varsa Soom, who had not previously considered the possibility that any of her actions might be seen as against Ophon somehow, to affirm that the Soom do not in fact desire to usurp the Emperor.

[Diplomacy] Attend Mageball Event - ?.

- Sub-Action: Donate 1 Treasure to EMP's Extraordinary Research Grants
- Sub-Action: Trade Rayguns to The Iron Masquerade for 1 Treasure
- Sub-Action: Trade Rayguns to the Castaways of the Loop for Hyperlight Transcievers
- Sub-Action: Trade Rayguns to the Eucrus Alliance for Badalian Megadirigibles, Pseudogravity Engineering, Wet Navy Ships, Shrewd Business
- Sub-Action: Trade Rayguns to Cassiope for Android Industrialization
- Sub-Action: Trade Rayguns to the Black Cloud Coalition for E.O.N.S. Projectors. There were some doubts about this one, but Vee Soom insists they're on good terms with the Union and it's probably fine.

[Military 10] Research Military Technology: Soom-Pattern Rayguns - Representing years of research and development and the steady integration of outside technology, some of the Soom-Clan's brightest are finally ready to unveil a clear advance in laser technology - the Soom-Pattern balances a tunable solidstate laser emitter with a high energy yield with a low-energy rangefinding laser in a beamsplitter connected to a complex optical matrix. The rangefinder is calculating optimal range bands at any time the safety is disabled, and when fired the high-yield emitter is tuned automatically to the best frequency determined by the rangefinder. Generally, the tuning is set to a frequency that allows the laser to oscillate "through" atmospheric obstructions such as dust, smoke, or even some types of light armor, dramatically reducing undesirable bloom and beam ablation and rendering this type of weaponry far more effective in-atmosphere than previous models.

Soom-Pattern Rayguns

Prerequisites: Conductors and Circuitry OR Laser Rifles

Effect: +1 to Ground Battles

Slot: Man-Portable Weapons

- Sub-Action: Claim +2 REN from Wonders of the 99,803rd Era

 

Non-Actions
-

Embassy Actions
-

Ruler Info

Chieftess Varsa Soom
Diplomacy: 7
Military: 10
Economy: 5
Faith: 4
Intrigue: 2

Expected Stat Gains: +2 Diplomacy

Heir Yaki Soom
Diplomacy: 2
Military: 4
Economy: 2
Faith: 2
Intrigue: 2

Additional Notes

New Ruler Next Round?
NO

Military Units 6/10
- Warlord Pandar
- Warlord Hur
- Warlord Mun
- Warlord Kral
- Warlord Sigrid

- Carrier "No Truce with the Furies"

Treasure: 3/5
(+1 passive treasure/round)


Relics:
- No

Commanders:
- Warlord Sigrid (General 10; Rust, Dust, and Guts)

Embassies and Trade Routes:
- Embassy with New Kildora

Organizational Overview:
Imperial Court: Rep 0, 0 favors
Pan-Tekhum Workers and Traders Union: Rep 2, 0 favors
Basu-Rahman Group: Rep -3, 0 favors

Renown 2

[U]Temporary Cultural Identity - EMPTY[/U]
[U]Permanent Cultural Identities - EMPTY [/U]

[U]Tactical Doctrines[/U]
- Measured Advance (-10% casualties for both sides)
- Aggressive Assault (+10% casualties for both sides)
- Overwhelming Tempo (+2 to own battle roll, +10% own casualties, and -10% enemy casualties)
- Indecisive Engagements (-2 to own battle roll, -10% own casualties, and +10% enemy casualties)
- Rust, Dust, and Guts (Warlord Sigrid, +3 to own battle roll, +10% own casualties)

Technologies
econ - Dust Hardening, Vacuum Adaptation, Aclaustrophobic Psychiatry, Algorithmic Imagination, Arcane Amplification, In-Vivo Modification, Nuclear Fusion, and Xenolingustic Cataloguing
mil - None

[U]Ground Front technologies:[/U]
[B]- Man-Portable Weapons:[/B]
[B]- Infantry Equipment:[/B]
[B]- Combat Drugs and Medicine:[/B]
[B]- Armored Vehicles:[/B]
[B]- Field Fortifications:[/B]
[B]- Engineered Combat Organisms:[/B]
[U]
Space Front technologies:[/U]
[B]- Detection and Rangefinding:[/B]
[B]- Ship to Ship Weapons:[/B]
[B]- Orbit to Ground Weapons:[/B]
[B]- Crew and Maintenance:[/B]
[B]- Armor and Shields:[/B]
[B]- Spacecraft Propulsion:[/B]

Either front:
[B]- Electronic Warfare and Countermeasures:[/B]
[B]- Special Forces:[/B]
[B]- Logistics and Morale:[/B]


[B]Trading posts (3 [6], 1 treasure/round)[/B] (mercantile supports: 73, 74)
- 74 (Energized Chrysoberyl) TP1, TP2
- 73 (Silver Serpents) TP2


[B]Official Faith (Mother Serpent)[/B]
5 HS: +1 Battles in Dust Regions
10 HS: +1 Sways

[B]Controlled Regions, Supports, Holy Sites:[/B]
- 74: Government/Mercantile/Media, Mother Serpent (Majority)
- 55: No Supports, Anticlericalism (Plurality)
- 75: Government/Media, Deathspeakers (Plurality)
- 106: No Supports, Quantum Predestination (Majority), Nominative Determinism (Minority)
 

 

Soom-Clan Marauders
Chieftess Varsa Soom
D7 | M10 | E5 | F4 | I2

News and Rumors
- None yet

 

[Diplomacy] Sway Government Support in Region 106 - ?.

[Diplomacy] Sway Government Support in Region 55 - ?.

[Diplomacy] Raise Organization Reputation with EMP 0->1 - Apparent revolutionary sentiment on Sansar prompts Varsa Soom, who had not previously considered the possibility that any of her actions might be seen as against Ophon somehow, to affirm that the Soom do not in fact desire to usurp the Emperor.

[Diplomacy] Attend Mageball Event - ?.

- Sub-Action: Donate 1 Treasure to EMP's Extraordinary Research Grants
- Sub-Action: Trade Rayguns to The Iron Masquerade for 1 Treasure
- Sub-Action: Trade Rayguns to the Castaways of the Loop for Hyperlight Transcievers
- Sub-Action: Trade Rayguns to the Eucrus Alliance for Badalian Megadirigibles, Pseudogravity Engineering, Wet Navy Ships, Shrewd Business
- Sub-Action: Trade Rayguns to Cassiope for Android Industrialization
- Sub-Action: Trade Rayguns to the Black Cloud Coalition for E.O.N.S. Projectors. There were some doubts about this one, but Vee Soom insists they're on good terms with the Union and it's probably fine.

[Military 10] Research Military Technology: Soom-Pattern Rayguns - Representing years of research and development and the steady integration of outside technology, some of the Soom-Clan's brightest are finally ready to unveil a clear advance in laser technology - the Soom-Pattern balances a tunable solidstate laser emitter with a high energy yield with a low-energy rangefinding laser in a beamsplitter connected to a complex optical matrix. The rangefinder is calculating optimal range bands at any time the safety is disabled, and when fired the high-yield emitter is tuned automatically to the best frequency determined by the rangefinder. Generally, the tuning is set to a frequency that allows the laser to oscillate "through" atmospheric obstructions such as dust, smoke, or even some types of light armor, dramatically reducing undesirable bloom and beam ablation and rendering this type of weaponry far more effective in-atmosphere than previous models.

Soom-Pattern Rayguns

Prerequisites: Conductors and Circuitry OR Laser Rifles

Effect: +1 to Ground Battles

Slot: Man-Portable Weapons

- Sub-Action: Claim +2 REN from Wonders of the 99,803rd Era

 

Non-Actions
-

Embassy Actions
-

Ruler Info

Chieftess Varsa Soom
Diplomacy: 7
Military: 10
Economy: 5
Faith: 4
Intrigue: 2

Expected Stat Gains: +2 Diplomacy

Heir Yaki Soom
Diplomacy: 2
Military: 4
Economy: 2
Faith: 2
Intrigue: 2

Additional Notes

New Ruler Next Round?
NO

Military Units 6/10
- Warlord Pandar
- Warlord Hur
- Warlord Mun
- Warlord Kral
- Warlord Sigrid

- Carrier "No Truce with the Furies"

Treasure: 3/5
(+1 passive treasure/round)


Relics:
- No

Commanders:
- Warlord Sigrid (General 10; Rust, Dust, and Guts)

Embassies and Trade Routes:
- Embassy with New Kildora

Organizational Overview:
Imperial Court: Rep 0, 0 favors
Pan-Tekhum Workers and Traders Union: Rep 2, 0 favors
Basu-Rahman Group: Rep -3, 0 favors

Renown 2

[U]Temporary Cultural Identity - EMPTY[/U]
[U]Permanent Cultural Identities - EMPTY [/U]

[U]Tactical Doctrines[/U]
- Measured Advance (-10% casualties for both sides)
- Aggressive Assault (+10% casualties for both sides)
- Overwhelming Tempo (+2 to own battle roll, +10% own casualties, and -10% enemy casualties)
- Indecisive Engagements (-2 to own battle roll, -10% own casualties, and +10% enemy casualties)
- Rust, Dust, and Guts (Warlord Sigrid, +3 to own battle roll, +10% own casualties)

Technologies
econ - Dust Hardening, Vacuum Adaptation, Aclaustrophobic Psychiatry, Algorithmic Imagination, Arcane Amplification, In-Vivo Modification, Nuclear Fusion, and Xenolingustic Cataloguing
mil - None

[U]Ground Front technologies:[/U]
[B]- Man-Portable Weapons:[/B]
[B]- Infantry Equipment:[/B]
[B]- Combat Drugs and Medicine:[/B]
[B]- Armored Vehicles:[/B]
[B]- Field Fortifications:[/B]
[B]- Engineered Combat Organisms:[/B]
[U]
Space Front technologies:[/U]
[B]- Detection and Rangefinding:[/B]
[B]- Ship to Ship Weapons:[/B]
[B]- Orbit to Ground Weapons:[/B]
[B]- Crew and Maintenance:[/B]
[B]- Armor and Shields:[/B]
[B]- Spacecraft Propulsion:[/B]

Either front:
[B]- Electronic Warfare and Countermeasures:[/B]
[B]- Special Forces:[/B]
[B]- Logistics and Morale:[/B]


[B]Trading posts (3 [6], 1 treasure/round)[/B] (mercantile supports: 73, 74)
- 74 (Energized Chrysoberyl) TP1, TP2
- 73 (Silver Serpents) TP2


[B]Official Faith (Mother Serpent)[/B]
5 HS: +1 Battles in Dust Regions
10 HS: +1 Sways

[B]Controlled Regions, Supports, Holy Sites:[/B]
- 74: Government/Mercantile/Media, Mother Serpent (Majority)
- 55: No Supports, Anticlericalism (Plurality)
- 75: Government/Media, Deathspeakers (Plurality)
- 106: No Supports, Quantum Predestination (Majority), Nominative Determinism (Minority)
 

 

Soom-Clan Marauders
Chieftess Varsa Soom
D7 | M10 | E5 | F4 | I2

News and Rumors
- None yet

 

[Diplomacy] Sway Government Support in Region 106 - ?.

[Diplomacy] Sway Government Support in Region 55 - ?.

[Diplomacy] Raise Organization Reputation with EMP 0->1 - Apparent revolutionary sentiment on Sansar prompts Varsa Soom, who had not previously considered the possibility that any of her actions might be seen as against Ophon somehow, to affirm that the Soom do not in fact desire to usurp the Emperor.

[Diplomacy] Attend Mageball Event - ?.

- Sub-Action: Donate 1 Treasure to EMP's Extraordinary Research Grants
- Sub-Action: Trade Rayguns to The Iron Masquerade for 1 Treasure
- Sub-Action: Trade Rayguns to the Castaways of the Loop for Hyperlight Transcievers
- Sub-Action: Trade Rayguns to the Eucrus Alliance for Badalian Megadirigibles, Pseudogravity Engineering, Wet Navy Ships, Shrewd Business
- Sub-Action: Trade Rayguns to Cassiope for Android Industrialization
- Sub-Action: Trade Rayguns to the Black Cloud Coalition for E.O.N.S. Projectors. There were some doubts about this one, but Vee Soom insists they're on good terms with the Union and it's probably fine.

[Military 10] Research Military Technology: Soom-Pattern Rayguns - Representing years of research and development and the steady integration of outside technology, some of the Soom-Clan's brightest are finally ready to unveil a clear advance in laser technology - the Soom-Pattern balances a tunable solidstate laser emitter with a high energy yield with a low-energy rangefinding laser in a beamsplitter connected to a complex optical matrix. The rangefinder is calculating optimal range bands at any time the safety is disabled, and when fired the high-yield emitter is tuned automatically to the best frequency determined by the rangefinder. Generally, the tuning is set to a frequency that allows the laser to oscillate "through" atmospheric obstructions such as dust, smoke, or even some types of light armor, dramatically reducing undesirable bloom and beam ablation and rendering this type of weaponry far more effective in-atmosphere than previous models.

Soom-Pattern Rayguns

Prerequisites: Conductors and Circuitry OR Laser Rifles

Effect: +1 to Ground Battles

Slot: Man-Portable Weapons

- Sub-Action: Claim +2 REN from Wonders of the 99,803rd Era

 

Non-Actions
-

Embassy Actions
-

Ruler Info

Chieftess Varsa Soom
Diplomacy: 7
Military: 10
Economy: 5
Faith: 4
Intrigue: 2

Expected Stat Gains: +2 Diplomacy

Heir Yaki Soom
Diplomacy: 2
Military: 4
Economy: 2
Faith: 2
Intrigue: 2

Additional Notes

New Ruler Next Round?
NO

Military Units 6/10
- Warlord Pandar
- Warlord Hur
- Warlord Mun
- Warlord Kral
- Warlord Sigrid

- Carrier "No Truce with the Furies"

Treasure: 3/5
(+1 passive treasure/round)


Relics:
- No

Commanders:
- Warlord Sigrid (General 10; Rust, Dust, and Guts)

Embassies and Trade Routes:
- Embassy with New Kildora

Organizational Overview:
Imperial Court: Rep 0, 0 favors
Pan-Tekhum Workers and Traders Union: Rep 2, 0 favors
Basu-Rahman Group: Rep -3, 0 favors

Renown 2

[U]Temporary Cultural Identity - EMPTY[/U]
[U]Permanent Cultural Identities - EMPTY [/U]

[U]Tactical Doctrines[/U]
- Measured Advance (-10% casualties for both sides)
- Aggressive Assault (+10% casualties for both sides)
- Overwhelming Tempo (+2 to own battle roll, +10% own casualties, and -10% enemy casualties)
- Indecisive Engagements (-2 to own battle roll, -10% own casualties, and +10% enemy casualties)
- Rust, Dust, and Guts (Warlord Sigrid, +3 to own battle roll, +10% own casualties)

Technologies
econ - Dust Hardening, Vacuum Adaptation, Aclaustrophobic Psychiatry, Algorithmic Imagination, Arcane Amplification, In-Vivo Modification, Nuclear Fusion, and Xenolingustic Cataloguing
mil - None

[U]Ground Front technologies:[/U]
[B]- Man-Portable Weapons:[/B]
[B]- Infantry Equipment:[/B]
[B]- Combat Drugs and Medicine:[/B]
[B]- Armored Vehicles:[/B]
[B]- Field Fortifications:[/B]
[B]- Engineered Combat Organisms:[/B]
[U]
Space Front technologies:[/U]
[B]- Detection and Rangefinding:[/B]
[B]- Ship to Ship Weapons:[/B]
[B]- Orbit to Ground Weapons:[/B]
[B]- Crew and Maintenance:[/B]
[B]- Armor and Shields:[/B]
[B]- Spacecraft Propulsion:[/B]

Either front:
[B]- Electronic Warfare and Countermeasures:[/B]
[B]- Special Forces:[/B]
[B]- Logistics and Morale:[/B]


[B]Trading posts (3 [6], 1 treasure/round)[/B] (mercantile supports: 73, 74)
- 74 (Energized Chrysoberyl) TP1, TP2
- 73 (Silver Serpents) TP2


[B]Official Faith (Mother Serpent)[/B]
5 HS: +1 Battles in Dust Regions
10 HS: +1 Sways

[B]Controlled Regions, Supports, Holy Sites:[/B]
- 74: Government/Mercantile/Media, Mother Serpent (Majority)
- 55: No Supports, Anticlericalism (Plurality)
- 75: Government/Media, Deathspeakers (Plurality)
- 106: No Supports, Quantum Predestination (Majority), Nominative Determinism (Minority)
 

 

Soom-Clan Marauders
Chieftess Varsa Soom
D7 | M10 | E5 | F4 | I2

News and Rumors
- None yet

 

[Diplomacy] Sway Government Support in Region 106 - ?.

[Diplomacy] Sway Government Support in Region 55 - ?.

[Diplomacy] Raise Organization Reputation with EMP - Apparent revolutionary sentiment on Sansar prompts Varsa Soom, who had not previously considered the possibility that any of her actions might be seen as against Ophon somehow, to affirm that the Soom do not in fact desire to usurp the Emperor.

[Diplomacy] Attend Mageball Event - ?.

- Sub-Action: Donate 1 Treasure to EMP's Extraordinary Research Grants
- Sub-Action: Trade Rayguns to The Iron Masquerade for 1 Treasure
- Sub-Action: Trade Rayguns to the Castaways of the Loop for Hyperlight Transcievers
- Sub-Action: Trade Rayguns to the Eucrus Alliance for Badalian Megadirigibles, Pseudogravity Engineering, Wet Navy Ships, Shrewd Business
- Sub-Action: Trade Rayguns to Cassiope for Android Industrialization
- Sub-Action: Trade Rayguns to the Black Cloud Coalition for E.O.N.S. Projectors. There were some doubts about this one, but Vee Soom insists they're on good terms with the Union and it's probably fine.

[Military 10] Research Military Technology: Soom-Pattern Rayguns - Representing years of research and development and the steady integration of outside technology, some of the Soom-Clan's brightest are finally ready to unveil a clear advance in laser technology - the Soom-Pattern balances a tunable solidstate laser emitter with a high energy yield with a low-energy rangefinding laser in a beamsplitter connected to a complex optical matrix. The rangefinder is calculating optimal range bands at any time the safety is disabled, and when fired the high-yield emitter is tuned automatically to the best frequency determined by the rangefinder. Generally, the tuning is set to a frequency that allows the laser to oscillate "through" atmospheric obstructions such as dust, smoke, or even some types of light armor, dramatically reducing undesirable bloom and beam ablation and rendering this type of weaponry far more effective in-atmosphere than previous models.

Soom-Pattern Rayguns

Prerequisites: Conductors and Circuitry OR Laser Rifles

Effect: +1 to Ground Battles

Slot: Man-Portable Weapons

- Sub-Action: Claim +2 REN from Wonders of the 99,803rd Era

 

Non-Actions
-

Embassy Actions
-

Ruler Info

Chieftess Varsa Soom
Diplomacy: 7
Military: 10
Economy: 5
Faith: 4
Intrigue: 2

Expected Stat Gains: +2 Diplomacy

Heir Yaki Soom
Diplomacy: 2
Military: 4
Economy: 2
Faith: 2
Intrigue: 2

Additional Notes

New Ruler Next Round?
NO

Military Units 6/10
- Warlord Pandar
- Warlord Hur
- Warlord Mun
- Warlord Kral
- Warlord Sigrid

- Carrier "No Truce with the Furies"

Treasure: 3/5
(+1 passive treasure/round)


Relics:
- No

Commanders:
- Warlord Sigrid (General 10; Rust, Dust, and Guts)

Embassies and Trade Routes:
- Embassy with New Kildora

Organizational Overview:
Imperial Court: Rep 0, 0 favors
Pan-Tekhum Workers and Traders Union: Rep 2, 0 favors
Basu-Rahman Group: Rep -3, 0 favors

Renown 2

[U]Temporary Cultural Identity - EMPTY[/U]
[U]Permanent Cultural Identities - EMPTY [/U]

[U]Tactical Doctrines[/U]
- Measured Advance (-10% casualties for both sides)
- Aggressive Assault (+10% casualties for both sides)
- Overwhelming Tempo (+2 to own battle roll, +10% own casualties, and -10% enemy casualties)
- Indecisive Engagements (-2 to own battle roll, -10% own casualties, and +10% enemy casualties)
- Rust, Dust, and Guts (Warlord Sigrid, +3 to own battle roll, +10% own casualties)

Technologies
econ - Dust Hardening, Vacuum Adaptation, Aclaustrophobic Psychiatry, Algorithmic Imagination, Arcane Amplification, In-Vivo Modification, Nuclear Fusion, and Xenolingustic Cataloguing
mil - None

[U]Ground Front technologies:[/U]
[B]- Man-Portable Weapons:[/B]
[B]- Infantry Equipment:[/B]
[B]- Combat Drugs and Medicine:[/B]
[B]- Armored Vehicles:[/B]
[B]- Field Fortifications:[/B]
[B]- Engineered Combat Organisms:[/B]
[U]
Space Front technologies:[/U]
[B]- Detection and Rangefinding:[/B]
[B]- Ship to Ship Weapons:[/B]
[B]- Orbit to Ground Weapons:[/B]
[B]- Crew and Maintenance:[/B]
[B]- Armor and Shields:[/B]
[B]- Spacecraft Propulsion:[/B]

Either front:
[B]- Electronic Warfare and Countermeasures:[/B]
[B]- Special Forces:[/B]
[B]- Logistics and Morale:[/B]


[B]Trading posts (3 [6], 1 treasure/round)[/B] (mercantile supports: 73, 74)
- 74 (Energized Chrysoberyl) TP1, TP2
- 73 (Silver Serpents) TP2


[B]Official Faith (Mother Serpent)[/B]
5 HS: +1 Battles in Dust Regions
10 HS: +1 Sways

[B]Controlled Regions, Supports, Holy Sites:[/B]
- 74: Government/Mercantile/Media, Mother Serpent (Majority)
- 55: No Supports, Anticlericalism (Plurality)
- 75: Government/Media, Deathspeakers (Plurality)
- 106: No Supports, Quantum Predestination (Majority), Nominative Determinism (Minority)
 

 

Soom-Clan Marauders
Chieftess Varsa Soom
D7 | M10 | E5 | F4 | I2

News and Rumors
- None yet

 

[Diplomacy] Sway Government Support in Region 106 - ?.

[Diplomacy] Sway Government Support in Region 55 - ?.

[Diplomacy] Raise Organization Reputation with EMP - Apparent revolutionary sentiment on Sansar prompts Varsa Soom, who had not previously considered the possibility that any of her actions might be seen as against Ophon somehow, to affirm that the Soom do not in fact desire to usurp the Emperor.

[Diplomacy] Attend Mageball Event - ?.

- Sub-Action: Donate 1 Treasure to EMP's Extraordinary Research Grants
- Sub-Action: Trade Rayguns to The Iron Masquerade for 1 Treasure
- Sub-Action: Trade Rayguns to the Castaways of the Loop for Hyperlight Transcievers
- Sub-Action: Trade Rayguns to the Eucrus Alliance for Badalian Megadirigibles, Pseudogravity Engineering, Wet Navy Ships, Shrewd Business
- Sub-Action: Trade Rayguns to Cassiope for Android Industrialization
- Sub-Action: Trade Rayguns to the Black Cloud Coalition for Hacking Fields. There were some doubts about this one, but Vee Soom insists they're on good terms with the Union and it's probably fine.

[Military 10] Research Military Technology: Soom-Pattern Rayguns - Representing years of research and development and the steady integration of outside technology, some of the Soom-Clan's brightest are finally ready to unveil a clear advance in laser technology - the Soom-Pattern balances a tunable solidstate laser emitter with a high energy yield with a low-energy rangefinding laser in a beamsplitter connected to a complex optical matrix. The rangefinder is calculating optimal range bands at any time the safety is disabled, and when fired the high-yield emitter is tuned automatically to the best frequency determined by the rangefinder. Generally, the tuning is set to a frequency that allows the laser to oscillate "through" atmospheric obstructions such as dust, smoke, or even some types of light armor, dramatically reducing undesirable bloom and beam ablation and rendering this type of weaponry far more effective in-atmosphere than previous models.

Soom-Pattern Rayguns

Prerequisites: Conductors and Circuitry OR Laser Rifles

Effect: +1 to Ground Battles

Slot: Man-Portable Weapons

- Sub-Action: Claim +2 REN from Wonders of the 99,803rd Era

 

Non-Actions
-

Embassy Actions
-

Ruler Info

Chieftess Varsa Soom
Diplomacy: 7
Military: 10
Economy: 5
Faith: 4
Intrigue: 2

Expected Stat Gains: +2 Diplomacy

Heir Yaki Soom
Diplomacy: 2
Military: 4
Economy: 2
Faith: 2
Intrigue: 2

Additional Notes

New Ruler Next Round?
NO

Military Units 6/10
- Warlord Pandar
- Warlord Hur
- Warlord Mun
- Warlord Kral
- Warlord Sigrid

- Carrier "No Truce with the Furies"

Treasure: 3/5
(+1 passive treasure/round)


Relics:
- No

Commanders:
- Warlord Sigrid (General 10; Rust, Dust, and Guts)

Embassies and Trade Routes:
- Embassy with New Kildora

Organizational Overview:
Imperial Court: Rep 0, 0 favors
Pan-Tekhum Workers and Traders Union: Rep 2, 0 favors
Basu-Rahman Group: Rep -3, 0 favors

Renown 2

[U]Temporary Cultural Identity - EMPTY[/U]
[U]Permanent Cultural Identities - EMPTY [/U]

[U]Tactical Doctrines[/U]
- Measured Advance (-10% casualties for both sides)
- Aggressive Assault (+10% casualties for both sides)
- Overwhelming Tempo (+2 to own battle roll, +10% own casualties, and -10% enemy casualties)
- Indecisive Engagements (-2 to own battle roll, -10% own casualties, and +10% enemy casualties)
- Rust, Dust, and Guts (Warlord Sigrid, +3 to own battle roll, +10% own casualties)

Technologies
econ - Dust Hardening, Vacuum Adaptation, Aclaustrophobic Psychiatry, Algorithmic Imagination, Arcane Amplification, In-Vivo Modification, Nuclear Fusion, and Xenolingustic Cataloguing
mil - None

[U]Ground Front technologies:[/U]
[B]- Man-Portable Weapons:[/B]
[B]- Infantry Equipment:[/B]
[B]- Combat Drugs and Medicine:[/B]
[B]- Armored Vehicles:[/B]
[B]- Field Fortifications:[/B]
[B]- Engineered Combat Organisms:[/B]
[U]
Space Front technologies:[/U]
[B]- Detection and Rangefinding:[/B]
[B]- Ship to Ship Weapons:[/B]
[B]- Orbit to Ground Weapons:[/B]
[B]- Crew and Maintenance:[/B]
[B]- Armor and Shields:[/B]
[B]- Spacecraft Propulsion:[/B]

Either front:
[B]- Electronic Warfare and Countermeasures:[/B]
[B]- Special Forces:[/B]
[B]- Logistics and Morale:[/B]


[B]Trading posts (3 [6], 1 treasure/round)[/B] (mercantile supports: 73, 74)
- 74 (Energized Chrysoberyl) TP1, TP2
- 73 (Silver Serpents) TP2


[B]Official Faith (Mother Serpent)[/B]
5 HS: +1 Battles in Dust Regions
10 HS: +1 Sways

[B]Controlled Regions, Supports, Holy Sites:[/B]
- 74: Government/Mercantile/Media, Mother Serpent (Majority)
- 55: No Supports, Anticlericalism (Plurality)
- 75: Government/Media, Deathspeakers (Plurality)
- 106: No Supports, Quantum Predestination (Majority), Nominative Determinism (Minority)
 

 

Soom-Clan Marauders
Chieftess Varsa Soom
D7 | M10 | E5 | F4 | I2

News and Rumors
- None yet

 

[Diplomacy] Sway Government Support in Region 106 - ?.

[Diplomacy] Sway Government Support in Region 55 - ?.

[Diplomacy] Raise Organization Reputation with EMP - Apparent revolutionary sentiment on Sansar prompts Varsa Soom, who had not previously considered the possibility that any of her actions might be seen as against Ophon somehow, to affirm that the Soom do not in fact desire to usurp the Emperor.

[Diplomacy] Attend Mageball Event - ?.

- Sub-Action: Donate 1 Treasure to EMP's Extraordinary Research Grants

[Military 10] Research Military Technology: Soom-Pattern Rayguns - Representing years of research and development and the steady integration of outside technology, some of the Soom-Clan's brightest are finally ready to unveil a clear advance in laser technology - the Soom-Pattern balances a tunable solidstate laser emitter with a high energy yield with a low-energy rangefinding laser in a beamsplitter connected to a complex optical matrix. The rangefinder is calculating optimal range bands at any time the safety is disabled, and when fired the high-yield emitter is tuned automatically to the best frequency determined by the rangefinder. Generally, the tuning is set to a frequency that allows the laser to oscillate "through" atmospheric obstructions such as dust, smoke, or even some types of light armor, dramatically reducing undesirable bloom and beam ablation and rendering this type of weaponry far more effective in-atmosphere than previous models.

Soom-Pattern Rayguns

Prerequisites: Conductors and Circuitry OR Laser Rifles

Effect: +1 to Ground Battles

Slot: Man-Portable Weapons

- Sub-Action: Claim +2 REN from Wonders of the 99,803rd Era

 

Non-Actions
-

Embassy Actions
-

Ruler Info

Chieftess Varsa Soom
Diplomacy: 7
Military: 10
Economy: 5
Faith: 4
Intrigue: 2

Expected Stat Gains: +2 Diplomacy

Heir Yaki Soom
Diplomacy: 2
Military: 4
Economy: 2
Faith: 2
Intrigue: 2

Additional Notes

New Ruler Next Round?
NO

Military Units 6/10
- Warlord Pandar
- Warlord Hur
- Warlord Mun
- Warlord Kral
- Warlord Sigrid

- Carrier "No Truce with the Furies"

Treasure: 3/5
(+1 passive treasure/round)


Relics:
- No

Commanders:
- Warlord Sigrid (General 10; Rust, Dust, and Guts)

Embassies and Trade Routes:
- Embassy with New Kildora

Organizational Overview:
Imperial Court: Rep 0, 0 favors
Pan-Tekhum Workers and Traders Union: Rep 2, 0 favors
Basu-Rahman Group: Rep -3, 0 favors

Renown 2

[U]Temporary Cultural Identity - EMPTY[/U]
[U]Permanent Cultural Identities - EMPTY [/U]

[U]Tactical Doctrines[/U]
- Measured Advance (-10% casualties for both sides)
- Aggressive Assault (+10% casualties for both sides)
- Overwhelming Tempo (+2 to own battle roll, +10% own casualties, and -10% enemy casualties)
- Indecisive Engagements (-2 to own battle roll, -10% own casualties, and +10% enemy casualties)
- Rust, Dust, and Guts (Warlord Sigrid, +3 to own battle roll, +10% own casualties)

Technologies
econ - Dust Hardening, Vacuum Adaptation, Aclaustrophobic Psychiatry, Algorithmic Imagination, Arcane Amplification, In-Vivo Modification, Nuclear Fusion, and Xenolingustic Cataloguing
mil - None

[U]Ground Front technologies:[/U]
[B]- Man-Portable Weapons:[/B]
[B]- Infantry Equipment:[/B]
[B]- Combat Drugs and Medicine:[/B]
[B]- Armored Vehicles:[/B]
[B]- Field Fortifications:[/B]
[B]- Engineered Combat Organisms:[/B]
[U]
Space Front technologies:[/U]
[B]- Detection and Rangefinding:[/B]
[B]- Ship to Ship Weapons:[/B]
[B]- Orbit to Ground Weapons:[/B]
[B]- Crew and Maintenance:[/B]
[B]- Armor and Shields:[/B]
[B]- Spacecraft Propulsion:[/B]

Either front:
[B]- Electronic Warfare and Countermeasures:[/B]
[B]- Special Forces:[/B]
[B]- Logistics and Morale:[/B]


[B]Trading posts (3 [6], 1 treasure/round)[/B] (mercantile supports: 73, 74)
- 74 (Energized Chrysoberyl) TP1, TP2
- 73 (Silver Serpents) TP2


[B]Official Faith (Mother Serpent)[/B]
5 HS: +1 Battles in Dust Regions
10 HS: +1 Sways

[B]Controlled Regions, Supports, Holy Sites:[/B]
- 74: Government/Mercantile/Media, Mother Serpent (Majority)
- 55: No Supports, Anticlericalism (Plurality)
- 75: Government/Media, Deathspeakers (Plurality)
- 106: No Supports, Quantum Predestination (Majority), Nominative Determinism (Minority)
 

 

Soom-Clan Marauders
Chieftess Varsa Soom
D7 | M10 | E5 | F4 | I2

News and Rumors
- None yet

 

[Diplomacy] Sway Government Support in Region 106 - ?.

[Diplomacy] Sway Government Support in Region 55 - ?.

[Diplomacy] ? - ?.

[Diplomacy] ? - ?.

[Military 10] Research Military Technology: Soom-Pattern Rayguns - Representing years of research and development and the steady integration of outside technology, some of the Soom-Clan's brightest are finally ready to unveil a clear advance in laser technology - the Soom-Pattern balances a tunable solidstate laser emitter with a high energy yield with a low-energy rangefinding laser in a beamsplitter connected to a complex optical matrix. The rangefinder is calculating optimal range bands at any time the safety is disabled, and when fired the high-yield emitter is tuned automatically to the best frequency determined by the rangefinder. Generally, the tuning is set to a frequency that allows the laser to oscillate "through" atmospheric obstructions such as dust, smoke, or even some types of light armor, dramatically reducing undesirable bloom and beam ablation and rendering this type of weaponry far more effective in-atmosphere than previous models.

Soom-Pattern Rayguns

Prerequisites: Conductors and Circuitry OR Laser Rifles

Effect: +1 to Ground Battles

Slot: Man-Portable Weapons

- Sub-Action: Claim +2 REN from Wonders of the 99,803rd Era

 

Non-Actions
-

Embassy Actions
-

Ruler Info

Chieftess Varsa Soom
Diplomacy: 7
Military: 10
Economy: 5
Faith: 4
Intrigue: 2

Expected Stat Gains: +2 Diplomacy

Heir Yaki Soom
Diplomacy: 2
Military: 4
Economy: 2
Faith: 2
Intrigue: 2

Additional Notes

New Ruler Next Round?
NO

Military Units 6/10
- Warlord Pandar
- Warlord Hur
- Warlord Mun
- Warlord Kral
- Warlord Sigrid

- Carrier "No Truce with the Furies"

Treasure: 3/5
(+1 passive treasure/round)


Relics:
- No

Commanders:
- Warlord Sigrid (General 10; Rust, Dust, and Guts)

Embassies and Trade Routes:
- Embassy with New Kildora

Organizational Overview:
Imperial Court: Rep 0, 0 favors
Pan-Tekhum Workers and Traders Union: Rep 2, 0 favors
Basu-Rahman Group: Rep -3, 0 favors

Renown 2

[U]Temporary Cultural Identity - EMPTY[/U]
[U]Permanent Cultural Identities - EMPTY [/U]

[U]Tactical Doctrines[/U]
- Measured Advance (-10% casualties for both sides)
- Aggressive Assault (+10% casualties for both sides)
- Overwhelming Tempo (+2 to own battle roll, +10% own casualties, and -10% enemy casualties)
- Indecisive Engagements (-2 to own battle roll, -10% own casualties, and +10% enemy casualties)
- Rust, Dust, and Guts (Warlord Sigrid, +3 to own battle roll, +10% own casualties)

Technologies
econ - Dust Hardening, Vacuum Adaptation, Aclaustrophobic Psychiatry, Algorithmic Imagination, Arcane Amplification, In-Vivo Modification, Nuclear Fusion, and Xenolingustic Cataloguing
mil - None

[U]Ground Front technologies:[/U]
[B]- Man-Portable Weapons:[/B]
[B]- Infantry Equipment:[/B]
[B]- Combat Drugs and Medicine:[/B]
[B]- Armored Vehicles:[/B]
[B]- Field Fortifications:[/B]
[B]- Engineered Combat Organisms:[/B]
[U]
Space Front technologies:[/U]
[B]- Detection and Rangefinding:[/B]
[B]- Ship to Ship Weapons:[/B]
[B]- Orbit to Ground Weapons:[/B]
[B]- Crew and Maintenance:[/B]
[B]- Armor and Shields:[/B]
[B]- Spacecraft Propulsion:[/B]

Either front:
[B]- Electronic Warfare and Countermeasures:[/B]
[B]- Special Forces:[/B]
[B]- Logistics and Morale:[/B]


[B]Trading posts (3 [6], 1 treasure/round)[/B] (mercantile supports: 73, 74)
- 74 (Energized Chrysoberyl) TP1, TP2
- 73 (Silver Serpents) TP2


[B]Official Faith (Mother Serpent)[/B]
5 HS: +1 Battles in Dust Regions
10 HS: +1 Sways

[B]Controlled Regions, Supports, Holy Sites:[/B]
- 74: Government/Mercantile/Media, Mother Serpent (Majority)
- 55: No Supports, Anticlericalism (Plurality)
- 75: Government/Media, Deathspeakers (Plurality)
- 106: No Supports, Quantum Predestination (Majority), Nominative Determinism (Minority)
 

 

Soom-Clan Marauders
Chieftess Varsa Soom
D7 | M10 | E5 | F4 | I2

News and Rumors
- None yet

 

[Diplomacy] Sway Government Support in Region 106 - ?.

[Diplomacy] Sway Government Support in Region 55 - ?.

[Diplomacy] ? - ?.

[Diplomacy] ? - ?.

[Military 10] Research Military Technology: Soom-Pattern Rayguns - Representing years of research and development and the steady integration of outside technology, some of the Soom-Clan's brightest are finally ready to unveil a clear advance in laser technology - the Soom-Pattern balances a tunable solidstate laser emitter with a high energy yield with a low-energy rangefinding laser in a beamsplitter connected to a complex optical matrix. The rangefinder is calculating optimal range bands at any time the safety is disabled, and when fired the high-yield emitter is tuned automatically to the best frequency determined by the rangefinder. Generally, the tuning is set to a frequency that allows the laser to oscillate "through" atmospheric obstructions such as dust, smoke, or even some types of light armor, dramatically reducing undesirable bloom and beam ablation and rendering this type of weaponry far more effective in-atmosphere than previous models.

Soom-Pattern Rayguns

Prerequisites: Conductors and Circuitry OR Laser Rifles

Effect: +1 to Ground Battles

Slot: Man-Portable Weapons

 

 

Non-Actions
-

Embassy Actions
-

Ruler Info

Chieftess Varsa Soom
Diplomacy: 7
Military: 10
Economy: 5
Faith: 4
Intrigue: 2

Expected Stat Gains: +2 Diplomacy

Heir Yaki Soom
Diplomacy: 2
Military: 4
Economy: 2
Faith: 2
Intrigue: 2

Additional Notes

New Ruler Next Round?
NO

Military Units 6/10
- Warlord Pandar
- Warlord Hur
- Warlord Mun
- Warlord Kral
- Warlord Sigrid

- Carrier "No Truce with the Furies"

Treasure: 3/5
(+1 passive treasure/round)


Relics:
- No

Commanders:
- Warlord Sigrid (General 10; Rust, Dust, and Guts)

Embassies and Trade Routes:
- Embassy with New Kildora

Organizational Overview:
Imperial Court: Rep 0, 0 favors
Pan-Tekhum Workers and Traders Union: Rep 2, 0 favors
Basu-Rahman Group: Rep -3, 0 favors

Renown 2

[U]Temporary Cultural Identity - EMPTY[/U]
[U]Permanent Cultural Identities - EMPTY [/U]

[U]Tactical Doctrines[/U]
- Measured Advance (-10% casualties for both sides)
- Aggressive Assault (+10% casualties for both sides)
- Overwhelming Tempo (+2 to own battle roll, +10% own casualties, and -10% enemy casualties)
- Indecisive Engagements (-2 to own battle roll, -10% own casualties, and +10% enemy casualties)
- Rust, Dust, and Guts (Warlord Sigrid, +3 to own battle roll, +10% own casualties)

Technologies
econ - Dust Hardening, Vacuum Adaptation, Aclaustrophobic Psychiatry, Algorithmic Imagination, Arcane Amplification, In-Vivo Modification, Nuclear Fusion, and Xenolingustic Cataloguing
mil - None

[U]Ground Front technologies:[/U]
[B]- Man-Portable Weapons:[/B]
[B]- Infantry Equipment:[/B]
[B]- Combat Drugs and Medicine:[/B]
[B]- Armored Vehicles:[/B]
[B]- Field Fortifications:[/B]
[B]- Engineered Combat Organisms:[/B]
[U]
Space Front technologies:[/U]
[B]- Detection and Rangefinding:[/B]
[B]- Ship to Ship Weapons:[/B]
[B]- Orbit to Ground Weapons:[/B]
[B]- Crew and Maintenance:[/B]
[B]- Armor and Shields:[/B]
[B]- Spacecraft Propulsion:[/B]

Either front:
[B]- Electronic Warfare and Countermeasures:[/B]
[B]- Special Forces:[/B]
[B]- Logistics and Morale:[/B]


[B]Trading posts (3 [6], 1 treasure/round)[/B] (mercantile supports: 73, 74)
- 74 (Energized Chrysoberyl) TP1, TP2
- 73 (Silver Serpents) TP2


[B]Official Faith (Mother Serpent)[/B]
5 HS: +1 Battles in Dust Regions
10 HS: +1 Sways

[B]Controlled Regions, Supports, Holy Sites:[/B]
- 74: Government/Mercantile/Media, Mother Serpent (Majority)
- 55: No Supports, Anticlericalism (Plurality)
- 75: Government/Media, Deathspeakers (Plurality)
- 106: No Supports, Quantum Predestination (Majority), Nominative Determinism (Minority)
 

 

Soom-Clan Marauders
Chieftess Varsa Soom
D7 | M10 | E5 | F4 | I2

News and Rumors
- None yet

 

[Diplomacy] Sway Government Support in Region 106 - ?.

[Diplomacy] Sway Government Support in Region 55 - ?.

[Diplomacy] ? - ?.

[Diplomacy] ? - ?.

[Military 10] Research Military Technology: Soom-Pattern Rayguns - Representing years of research and development and the steady integration of outside technology, some of the Soom-Clan's brightest are finally ready to unveil a clear advance in laser technology - the Soom-Pattern balances a tunable solidstate laser emitter with a high energy yield with a low-energy rangefinding laser in a beamsplitter connected to a complex optical matrix. The rangefinder is calculating optimal range bands at any time the safety is disabled, and when fired the high-yield emitter is tuned automatically to the best frequency determined by the rangefinder. Generally, the tuning is set to a frequency that allows the laser to oscillate "through" atmospheric obstructions such as dust, smoke, or even some types of light armor, dramatically reducing undesirable bloom and beam ablation and rendering this type of weaponry far more effective in-atmosphere than previous models.

Soom-Pattern Rayguns

Prerequisites: Conductors and Circuitry OR Laser Rifles
Effect
: +1 to Ground Battles
Slot
: Man-Portable Weapons

 

 

Non-Actions
-

Embassy Actions
-

Ruler Info

Chieftess Varsa Soom
Diplomacy: 7
Military: 10
Economy: 5
Faith: 4
Intrigue: 2

Expected Stat Gains: +2 Diplomacy

Heir Yaki Soom
Diplomacy: 2
Military: 4
Economy: 2
Faith: 2
Intrigue: 2

Additional Notes

New Ruler Next Round?
NO

Military Units 6/10
- Warlord Pandar
- Warlord Hur
- Warlord Mun
- Warlord Kral
- Warlord Sigrid

- Carrier "No Truce with the Furies"

Treasure: 3/5
(+1 passive treasure/round)


Relics:
- No

Commanders:
- Warlord Sigrid (General 10; Rust, Dust, and Guts)

Embassies and Trade Routes:
- Embassy with New Kildora

Organizational Overview:
Imperial Court: Rep 0, 0 favors
Pan-Tekhum Workers and Traders Union: Rep 2, 0 favors
Basu-Rahman Group: Rep -3, 0 favors

Renown 2

[U]Temporary Cultural Identity - EMPTY[/U]
[U]Permanent Cultural Identities - EMPTY [/U]

[U]Tactical Doctrines[/U]
- Measured Advance (-10% casualties for both sides)
- Aggressive Assault (+10% casualties for both sides)
- Overwhelming Tempo (+2 to own battle roll, +10% own casualties, and -10% enemy casualties)
- Indecisive Engagements (-2 to own battle roll, -10% own casualties, and +10% enemy casualties)
- Rust, Dust, and Guts (Warlord Sigrid, +3 to own battle roll, +10% own casualties)

Technologies
econ - Dust Hardening, Vacuum Adaptation, Aclaustrophobic Psychiatry, Algorithmic Imagination, Arcane Amplification, In-Vivo Modification, Nuclear Fusion, and Xenolingustic Cataloguing
mil - None

[U]Ground Front technologies:[/U]
[B]- Man-Portable Weapons:[/B]
[B]- Infantry Equipment:[/B]
[B]- Combat Drugs and Medicine:[/B]
[B]- Armored Vehicles:[/B]
[B]- Field Fortifications:[/B]
[B]- Engineered Combat Organisms:[/B]
[U]
Space Front technologies:[/U]
[B]- Detection and Rangefinding:[/B]
[B]- Ship to Ship Weapons:[/B]
[B]- Orbit to Ground Weapons:[/B]
[B]- Crew and Maintenance:[/B]
[B]- Armor and Shields:[/B]
[B]- Spacecraft Propulsion:[/B]

Either front:
[B]- Electronic Warfare and Countermeasures:[/B]
[B]- Special Forces:[/B]
[B]- Logistics and Morale:[/B]


[B]Trading posts (3 [6], 1 treasure/round)[/B] (mercantile supports: 73, 74)
- 74 (Energized Chrysoberyl) TP1, TP2
- 73 (Silver Serpents) TP2


[B]Official Faith (Mother Serpent)[/B]
5 HS: +1 Battles in Dust Regions
10 HS: +1 Sways

[B]Controlled Regions, Supports, Holy Sites:[/B]
- 74: Government/Mercantile/Media, Mother Serpent (Majority)
- 55: No Supports, Anticlericalism (Plurality)
- 75: Government/Media, Deathspeakers (Plurality)
- 106: No Supports, Quantum Predestination (Majority), Nominative Determinism (Minority)
 

 

Soom-Clan Marauders
Chieftess Varsa Soom
D7 | M10 | E5 | F4 | I2

News and Rumors
- None yet

 

[Diplomacy] Sway Government Support in Region 106 - ?.

[Diplomacy] Sway Government Support in Region 55 - ?.

[Diplomacy] ? - ?.

[Diplomacy] ? - ?.

[Military 10] Research Military Technology: Soom-Pattern Rayguns - Representing years of research and development and the steady integration of outside technology, some of the Soom-Clan's brightest are finally ready to unveil a clear advance in laser technology - the Soom-Pattern balances a tunable solidstate laser emitter with a high energy yield with a low-energy rangefinding laser in a beamsplitter connected to a complex optical matrix. The rangefinder is calculating optimal range bands at any time the safety is disabled, and when fired the high-yield emitter is tuned automatically to the best frequency determined by the rangefinder. Generally, the tuning is set to a frequency that allows the laser to oscillate "through" atmospheric obstructions such as dust, smoke, or even some types of light armor, dramatically reducing undesirable bloom and beam ablation and rendering this type of weaponry far more effective in-atmosphere than previous models.

Soom-Pattern Rayguns

Prerequisites: Conductors and Circuitry OR Laser Rifles
Effect
: +1 to Ground Battles
Slot
: Man-Portable Weapons

 

 

Non-Actions
-

Embassy Actions
-

Ruler Info

Chieftess Varsa Soom
Diplomacy: 7
Military: 10
Economy: 5
Faith: 4
Intrigue: 2

Expected Stat Gains: +2 Diplomacy

Heir Yaki Soom
Diplomacy: 2
Military: 4
Economy: 2
Faith: 2
Intrigue: 2

Additional Notes

New Ruler Next Round?
NO

Military Units 6/10
- Warlord Pandar
- Warlord Hur
- Warlord Mun
- Warlord Kral
- Warlord Sigrid

- Carrier "No Truce with the Furies"

Treasure: 3/5
(+1 passive treasure/round)


Relics:
- No

Commanders:
- Warlord Sigrid (General 10; Rust, Dust, and Guts)

Embassies and Trade Routes:
- Embassy with New Kildora

Organizational Overview:
Imperial Court: Rep 0, 0 favors
Pan-Tekhum Workers and Traders Union: Rep 2, 0 favors
Basu-Rahman Group: Rep -3, 0 favors

Renown 2

[U]Temporary Cultural Identity - EMPTY[/U]
[U]Permanent Cultural Identities - EMPTY [/U]

[U]Tactical Doctrines[/U]
- Measured Advance (-10% casualties for both sides)
- Aggressive Assault (+10% casualties for both sides)
- Overwhelming Tempo (+2 to own battle roll, +10% own casualties, and -10% enemy casualties)
- Indecisive Engagements (-2 to own battle roll, -10% own casualties, and +10% enemy casualties)
- Rust, Dust, and Guts (Warlord Sigrid, +3 to own battle roll, +10% own casualties)

Technologies
econ - Dust Hardening, Vacuum Adaptation, Aclaustrophobic Psychiatry, Algorithmic Imagination, Arcane Amplification, In-Vivo Modification, Nuclear Fusion, and Xenolingustic Cataloguing
mil - None

[U]Ground Front technologies:[/U]
[B]- Man-Portable Weapons:[/B]
[B]- Infantry Equipment:[/B]
[B]- Combat Drugs and Medicine:[/B]
[B]- Armored Vehicles:[/B]
[B]- Field Fortifications:[/B]
[B]- Engineered Combat Organisms:[/B]
[U]
Space Front technologies:[/U]
[B]- Detection and Rangefinding:[/B]
[B]- Ship to Ship Weapons:[/B]
[B]- Orbit to Ground Weapons:[/B]
[B]- Crew and Maintenance:[/B]
[B]- Armor and Shields:[/B]
[B]- Spacecraft Propulsion:[/B]

Either front:
[B]- Electronic Warfare and Countermeasures:[/B]
[B]- Special Forces:[/B]
[B]- Logistics and Morale:[/B]


[B]Trading posts (3 [6], 1 treasure/round)[/B] (mercantile supports: 73, 74)
- 74 (Energized Chrysoberyl) TP1, TP2
- 73 (Silver Serpents) TP2


[B]Official Faith (Mother Serpent)[/B]
5 HS: +1 Battles in Dust Regions
10 HS: +1 Sways

[B]Controlled Regions, Supports, Holy Sites:[/B]
- 74: Government/Mercantile/Media, Mother Serpent (Majority)
- 55: No Supports, Anticlericalism (Plurality)
- 75: Government/Media, Deathspeakers (Plurality)
- 106: No Supports, Quantum Predestination (Majority), Nominative Determinism (Minority)
 

 

Soom-Clan Marauders
Chieftess Varsa Soom
D7 | M10 | E5 | F4 | I2

News and Rumors
- None yet

 

[Diplomacy] Sway Government Support in Region 106 - ?.

[Diplomacy] Sway Government Support in Region 55 - ?.

[Diplomacy] ? - ?.

[Diplomacy] ? - ?.

[Military 10] Do a Thing - ?.

 

 

Non-Actions
-

Embassy Actions
-

Ruler Info

Chieftess Varsa Soom
Diplomacy: 7
Military: 10
Economy: 5
Faith: 4
Intrigue: 2

Expected Stat Gains: +2 Diplomacy

Heir Yaki Soom
Diplomacy: 2
Military: 4
Economy: 2
Faith: 2
Intrigue: 2

Additional Notes

New Ruler Next Round?
NO

Military Units 6/10
- Warlord Pandar
- Warlord Hur
- Warlord Mun
- Warlord Kral
- Warlord Sigrid

- Carrier "No Truce with the Furies"

Treasure: 3/5
(+1 passive treasure/round)


Relics:
- No

Commanders:
- Warlord Sigrid (General 10; Rust, Dust, and Guts)

Embassies and Trade Routes:
- Embassy with New Kildora

Organizational Overview:
Imperial Court: Rep 0, 0 favors
Pan-Tekhum Workers and Traders Union: Rep 2, 0 favors
Basu-Rahman Group: Rep -3, 0 favors

Renown 2

[U]Temporary Cultural Identity - EMPTY[/U]
[U]Permanent Cultural Identities - EMPTY [/U]

[U]Tactical Doctrines[/U]
- Measured Advance (-10% casualties for both sides)
- Aggressive Assault (+10% casualties for both sides)
- Overwhelming Tempo (+2 to own battle roll, +10% own casualties, and -10% enemy casualties)
- Indecisive Engagements (-2 to own battle roll, -10% own casualties, and +10% enemy casualties)
- Rust, Dust, and Guts (Warlord Sigrid, +3 to own battle roll, +10% own casualties)

Technologies
econ - Dust Hardening, Vacuum Adaptation, Aclaustrophobic Psychiatry, Algorithmic Imagination, Arcane Amplification, In-Vivo Modification, Nuclear Fusion, and Xenolingustic Cataloguing
mil - None

[U]Ground Front technologies:[/U]
[B]- Man-Portable Weapons:[/B]
[B]- Infantry Equipment:[/B]
[B]- Combat Drugs and Medicine:[/B]
[B]- Armored Vehicles:[/B]
[B]- Field Fortifications:[/B]
[B]- Engineered Combat Organisms:[/B]
[U]
Space Front technologies:[/U]
[B]- Detection and Rangefinding:[/B]
[B]- Ship to Ship Weapons:[/B]
[B]- Orbit to Ground Weapons:[/B]
[B]- Crew and Maintenance:[/B]
[B]- Armor and Shields:[/B]
[B]- Spacecraft Propulsion:[/B]

Either front:
[B]- Electronic Warfare and Countermeasures:[/B]
[B]- Special Forces:[/B]
[B]- Logistics and Morale:[/B]


[B]Trading posts (3 [6], 1 treasure/round)[/B] (mercantile supports: 73, 74)
- 74 (Energized Chrysoberyl) TP1, TP2
- 73 (Silver Serpents) TP2


[B]Official Faith (Mother Serpent)[/B]
5 HS: +1 Battles in Dust Regions
10 HS: +1 Sways

[B]Controlled Regions, Supports, Holy Sites:[/B]
- 74: Government/Mercantile/Media, Mother Serpent (Majority)
- 55: No Supports, Anticlericalism (Plurality)
- 75: Government/Media, Deathspeakers (Plurality)
- 106: No Supports, Quantum Predestination (Majority), Nominative Determinism (Minority)
 

 

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