Jump to content
Sheets Viewer Update - Cache Clear May Be Required ×

Edit History

Date

On This Bracha, the 26th Day of Brookgreen,
in the 351st Year After the Cataclysm
(Thursday, March 25, 351 AC)

The 7th Day of the Campaign - About 9:00 PM–5:00 AM

  • Solinari: Waning Gibbous
  • Lunitari: Waning Crescent
  • Nuitari: Waxing Crescent

Wheelwatch Outpost

(Everyone)

IC

   When Merituuli lends Modri his Elven boots, he might marvel at the boots perfectly resizing themselves to fit Modri, as if they were tailored to him from the beginning.

   Unfortunately, for the party, a couple of you are spotted, including Kalasääski, who garners their suspicion based on flying around and around, and not looking like any bird that anyone in the area has ever seen.

   Fortunately for the party, by the time the RDA squad gets organized and comes out to investigate, they find neither hide nor hair of any of you. (I forgot to add Hunni’s pass without trace)

   Eventually, they chalk it up to travelers getting lost and seeming suspicious but otherwise posing no threat.

   And it’s a good thing, too, because not long after, at about the 6th hour of your 8-hour rest (7:00 PM), Mayor-cum-Lieutenant Raven enters the designated spot and greets you. Over the next hour, her platoon filters in, tired, hungry, and needing their own rest.

image.png.2040d94d3bb7f9f28444eb3eb098c368.png   She coordinates with you, hammering out the last details of your plan together, until you’ve finished your long rest. At that point, it’s go-time for you.

   Please figure out any spells you’ve prepared (you just finished a long rest), any items you want to equip, or leave behind, etc. Once the mission starts at 9:00 PM, you’ll have 8 hours before Lt. Raven’s platoon can come take the fort, so technically, a lot of time will be spent waiting for patrols to get off the walls and go back into their towers, giving you time to sneak towards the building.

   It’s dark, as the Sun has already set.

   Walls. The walls of Wheelwatch are 20 feet high, with towers and fortifications adding an additional 10 feet for each floor. A character can climb the walls by succeeding on a DC 14 Strength (Athletics) check. If you don’t have a rope and you fail the check by more than 5 (rolling a total of 8 or lower after modifiers), then you will fall, and take 1d6 falling damage, as well as alert a nearby soldier to come out and see what’s going on. If you have a rope, then you must fail the check by more than 10 (rolling a total of 3 or less) to do the same. Failing the check within the accepted range means you make no progress this “round” (loose initiative), and must roll another check in the next round. Using a climber’s kit—if you have proficiency—will grant advantage on the roll.

   Windows. The windows in these walls are 6-inch-wide arrow slits.

   Light. Torches provide bright light throughout the fort.

   So far . . . you have not been seen.

OOC

   The map of the Kalaman region in Maps & Game Information illustrates this area.

Statblocks

Date

On This Bracha, the 26th Day of Brookgreen,
in the 351st Year After the Cataclysm
(Thursday, March 25, 351 AC)

The 7th Day of the Campaign - About 5:00 AM–???

  • Solinari: Waning Gibbous
  • Lunitari: Waning Crescent
  • Nuitari: Waxing Crescent

Wheelwatch Outpost

(Everyone)

IC
Time

The 7th Day of the Campaign - About 1:00 PM–9:00 PM

   Under Construction

Scouting

   On a successful check

   On a failed check (by any amount)

   If the check fails by 10 or more, you are spotted, and after 10 minutes, a squad of six Dragon Army soldiers leaves the fort to investigate your position. If the soldiers find the character or don’t return, the fort goes on alert. To avoid being found, roll a Dexterity (Stealth) check to set the DC. Then roll a +2 Wisdom (Perception) check for the patrol looking for you (with advantage) because they’re all helping each other spot you. If their roll meets or beats your stealth check, then you’re spotted. Otherwise, you get away and they go back into the fort.

OOC

   The map of the Kalaman region in Maps & Game Information illustrates this area.

Statblocks

×
×
  • Create New...