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Sellsword (Black Dougal)


Sellsword

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blackdougal.JPG.c4bf59ed4b2830cea975495764b08fb7.JPG

Black Dougal

Player: Sellsword

Player Level: 1

Race: Human

Class: Thief

Sex: Yes

Character Level: 1

HP: 4

AC: 15

XP: 683

 

DM: "Black Dougal, you find out that you missed a tiny discolored needle in the latch. Roll a saving throw vs. Poison, please!"

Black Dougal: (rolling) "Missed it!"

DM: "Black Dougal gasps 'Poison!' and falls to the floor. He looks dead."

Fredrik: "I'm grabbing his pack to carry treasure in."

 

Attributes
Attribute Score Bonus
Strength 8 -1
Intelligence 7 -1
Wisdom 7 -1
Dexterity 16 +2
Constitution 10 +0
Charisma 15 +1

 

Weapons
Type Attack Bonus (Melee/Ranged) Damage Weight
Quarterstaff +0 Melee 1d6-1 4
Dagger +0 Melee, +3 Ranged 1d4-1 melee, 1d4 ranged

1

Blackjack +0 Melee 1d4-1 + Stun 1
Sling Bullet +3 Ranged 1d4 -
Bone-hilted Dagger +0 Melee, +3 Ranged 1d4-1 melee, 1d4 ranged 1
Short Sword +0 Melee 1d6-1 melee 3
       

 

Armor
Type Notes
Leather Armor  

 

Equipment
Item Notes Weight
Thieves' picks and tools   1
Backpack   -
Belt Pouch   -
Wineskin   1
Grappling Hook   4
Rope, Hemp (50 ft)   5
Oil (3 Flasks)   3
Torches (6)   1
Tinderbox, flint and steel   1
Marbles, Bag   1
Iron Spikes (4)   0.3
     
     
     

 

Thief Abilities
Ability Percentage
Open Locks 25
Remove Traps 20
Pick Pockets 30
Move Silently 25
Climb Walls 80
Hide 10
Listen 30

 

Treasure
Item Amount
Platinum Pieces  
Gold Pieces 22 29 57 58 47
Electrum Pieces  
Silver Pieces 2 1 9 16 14
Copper Pieces  

 

Saving Throws
Saving Throw Target Number
Death Ray or Poison 13 (Poison +1)
Magic Wands 14
Paralysis or Petrify 13
Dragon Breath 16
Spells 15 (Illusions -1, Charm -1)

Attributesrepeat(3d6,6) 3,6,1,1,4,2,1,1,6,2,1,4,6,6,3,4,6,6 10,7,8,7,15,16

 

Starting GP3d6*10 6,1,1 80

 

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