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Nina Veldii - a.k.a. Steel Nina Twi'lek Backwater Bounty Hunter

Init +3 | Perception +7 (Low-light Vision) | Basic, Ryl, Huttese, Bocce | Persuasion +3 | Deception +8 | Gather Info +8 | Stealth +13 | Deceptive | Seducer

Fort 18 | Ref 17 | Will 15 | HP 41/41 | DT 18 | CT 0 -1 -2 -5 -10 H | FP 6/6 |TFP 0/1 | Credits 235 | Sport Hunter | Point Blank Shot | Improved Stealth | Precise Shot


SteelNinaTwilekAIRendering.jpg.6c39a2b1fb4f3e9edff48464c5d58e2e.jpg"Good enough." Nina told the viceroy, the lectro yookoo'lele gently singing.

Before she could reach for the remainder of the Viceroy's payment, the front doors opened.

Seeing the intruder, and without missing a beat, Nina literally changed her tune. The lectro yookoo'lele came to life, filling the cantina with the new and widely overplayed Imperial march as the tall Human woman in the mismatched armor made her entrance. Played on the yookoo'lele, the effect was comical.

And then it was gone, the twi'lek having played only three bar of the march--just enough for easy recognition.

Nina's strumming softened, another gentle tune with deep neimoidian roots. Softly, very softly the twi'lek sang to her own accompaniment. Not loud enough to stop her team mates from overhearing the exchange between Krett and the Viper.

"Tall and tan and young and lovely
The girl from Neimoidia goes walking
And when she passes, each one she passes goes "ah!"

Voice, melody, and lyrics came together, hauntingly enchanting, alluring. A tale of longing and beauty. A sharp counterpoint to the ruined face and voice of the speederbike gangster woman.

Nina made an end of her singing when the annoying woman finally made her exit. "I thought she'd never leave."

Leaving the combat planning to her companions, the twi'lek turned back to the Viceroy. "Your information is of interest to us, Viceroy, which means you've got another one hundred and fifty credits due before we finish our meals and leave for the night. But before that happens, we're going outside to... negotiate with the Vipers. It would be in your best interest to tell us what you know of them--to increase the chance that we survive the negotiations and return to pay you."

Her gentle tune continued as she waited for the Viceroy's reply.

OOC

Main Hand -

Off Hand -

Actions

Action: Persuasion check to smooth over any possible bad impression that may have resulted from Tetra's "all look alike" joke.

Swift Action

Move Action

Possible Reaction

Effects/Conditions

Statblock

Twi'lek Female Scout 2 Scoundrel 1

Destiny Points 0 Dark Side Score 0

Str 10 Dex 14 Con 14 Int 12 Wis 12 Cha 14

Skills Athletics +6, Deception +8, Gather Information +8, Perception +7, Stealth +13/+18, Survival +7

Speed 6

Melee +1 Snap Baton (2d4+1 bludgeoning)

Ranged +4 Chuq-chuk (2d12+2 piercing), +4 Saturday Night Special (3d6+2 piercing)

Equipment

  • All-Temperature Outfit (worn): zippered all-temperature low-cut t-shirt, all-temperature stretch pants, all-temperature crop jacket with hood in large zippered collar, all-temperature stretch neck gaiter (in jacket pocket), all-temperature gloves, all-temperature hiking boots, polarized sunglasses (in jacket pocket)
  • Camouflage Poncho
  • [Female Twi'lek] Earbud Comlink (concealed in ear: DC 33 Perception check to spot)
  • Hypoinjector Wristband (worn)
  • Miniatureized Survival Knife (sheathed on thigh)
    • Fire Paste (in miniaturized survival knife hilt)
  • Hip Holster (concealed in field kit pack)
    • Chuq-Chuk (concealed in musical instrument case)
      • Retractable Stock
      • Bipod
      • Rangefinder
      • Targeting Scope
  • Concealed Shoulder Holster
    • Saturday Night Special (DC 23 Perception check to spot)
  • Cotsum Synth-Leather Utility Belt
    • Pocket 1: Snap Baton
    • Pocket 2: Flash Suppressor/Silencer, Medisensor, Recording Unit: Audio & Video
    • Pocket 3: Half a roll of Mesh Tape, , Liquid Cable Dispenser
    • Pocket 4: Ammo Clip (20 rounds), Ammo Clip (20 stun rounds), Ammo Clip (10 rounds)
    • Pocket 5: makeup kit, hygiene kit, perfume
    • Pocket 6: Ration Pack x3, Personal Multitool
    • Pocket 7: Medpac, Antitoxin Patch
    • Pocket 8: Flash Canister
    • Pocket 9: Smoke Grenade
    • Hooked on Belt: 1 liter condensing canteen w/built-in water purification
  • Lectro Yookoo'Lele (in carrying case on shoulder strap)
  • Field Kit (on ship)
    • condensing canteen w/built-in water purification
    • sunshield roll
    • ration packs x28
    • glowrod x2
    • breath mask x2, filter x24, atmospheric canister x12
    • synthrope
    • survival knife
    • half a roll of mesh tape
  • Backpack (from Field Kit)
    • twi'lek dancing girl (entertainer's) outfits
    • formal dress
    • casual clothes
    • dancing slippers

Nina Veldii - a.k.a. Steel Nina Twi'lek Backwater Bounty Hunter

Init +3 | Perception +7 (Low-light Vision) | Basic, Ryl, Huttese, Bocce | Persuasion +3 | Deception +8 | Gather Info +8 | Stealth +13 | Deceptive | Seducer

Fort 18 | Ref 17 | Will 15 | HP 41/41 | DT 18 | CT 0 -1 -2 -5 -10 H | FP 6/6 |TFP 0/1 | Credits 235 | Sport Hunter | Point Blank Shot | Improved Stealth | Precise Shot


SteelNinaTwilekAIRendering.jpg.6c39a2b1fb4f3e9edff48464c5d58e2e.jpg"Good enough." Nina told the viceroy, the lectro yookoo'lele gently singing.

Before she could reach for the remainder of the Viceroy's payment, the front doors opened.

Seeing the intruder, and without missing a beat, Nina literally changed her tune. The lectro yookoo'lele came to life, filling the cantina with the new and widely overplayed Imperial march as the tall Human woman in the mismatched armor made her entrance. Played on the yookoo'lele, the effect was comical.

And then it was gone, the twi'lek having played only three bar of the march--just enough for easy recognition.

Nina's strumming softened, another gentle tune with deep neimoidian roots. Softly, very softly the twi'lek sang to her own accompaniment. Not loud enough to stop her team mates from overhearing the exchange between Krett and the Viper.

"Tall and tan and young and lovely
The girl from Neimoidia goes walking
And when she passes, each one she passes goes "ah!"

Voice, melody, and lyrics came together, hauntingly enchanting, alluring. A tale of longing and beauty. A sharp counterpoint to the ruined face and voice of the speederbike gangster woman.

Nina made an end of her singing when the annoying woman finally made her exit. "I thought she'd never leave."

Leaving the combat planning to her companions, the twi'lek turned back to the Viceroy. "Your information is of interest to us, Viceroy, which means you've got another one hundred and fifty credits due before we finish our meals and leave for the night. But before that happens, we're going outside to... negotiate with the Vipers. It would be in your best interest to tell us what you know of them--to increase the chance that we survive the negotiations and return to pay you."

Her gentle tune continued as she waited for the Viceroy's reply.

OOC

Main Hand -

Off Hand -

Actions

Action: Persuasion check to smooth over any possible bad impression that may have resulted from Tetra's "all look alike" joke.

Swift Action

Move Action

Possible Reaction

Effects/Conditions

Statblock

Twi'lek Female Scout 2 Scoundrel 1

Destiny Points 0 Dark Side Score 0

Str 10 Dex 14 Con 14 Int 12 Wis 12 Cha 14

Skills Athletics +6, Deception +8, Gather Information +8, Perception +7, Stealth +13/+18, Survival +7

Speed 6

Melee +1 Snap Baton (2d4+1 bludgeoning)

Ranged +4 Chuq-chuk (2d12+2 piercing), +4 Saturday Night Special (3d6+2 piercing)

Equipment

  • All-Temperature Outfit (worn): zippered all-temperature low-cut t-shirt, all-temperature stretch pants, all-temperature crop jacket with hood in large zippered collar, all-temperature stretch neck gaiter (in jacket pocket), all-temperature gloves, all-temperature hiking boots, polarized sunglasses (in jacket pocket)
  • Camouflage Poncho (currently in private cabin on ship)
  • [Female Twi'lek] Earbud Comlink (concealed in ear: DC 33 Perception check to spot)
  • Hypoinjector Wristband (worn)
  • Miniatureized Survival Knife (sheathed on thigh)
    • Fire Paste (in miniaturized survival knife hilt)
  • Hip Holster (in secured locker in private cabin on ship)
    • Chuq-Chuk (in Hip Holster)
      • Retractable Stock
      • Bipod
      • Rangefinder
      • Targeting Scope
  • Concealed Shoulder Holster
    • Saturday Night Special (DC 23 Perception check to spot)
  • Cutsom Synth-Leather Utility Belt
    • Pocket 1: Snap Baton
    • Pocket 2: Flash Suppressor/Silencer, Medisensor, Recording Unit: Audio & Video
    • Pocket 3: Half a roll of Mesh Tape, , Liquid Cable Dispenser
    • Pocket 4: Ammo Clip (20 rounds), Ammo Clip (20 stun rounds), Ammo Clip (10 rounds)
    • Pocket 5: makeup kit, hygiene kit, perfume
    • Pocket 6: Ration Pack x3, Personal Multitool
    • Pocket 7: Medpac, Antitoxin Patch
    • Pocket 8: Flash Canister
    • Pocket 9: Smoke Grenade
    • Hooked on Belt: 1 liter condensing canteen w/built-in water purification
  • Lectro Yookoo'Lele (in carrying case on shoulder strap)
  • Field Kit (in private cabin on ship)
    • condensing canteen w/built-in water purification
    • sunshield roll
    • ration packs x28
    • glowrod x2
    • breath mask x2, filter x24, atmospheric canister x12
    • synthrope
    • survival knife
    • half a roll of mesh tape
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