Nina Veldii - a.k.a. Steel Nina Twi'lek Backwater Bounty Hunter
Init +3 | Perception +7 (Low-light Vision) | Basic, Ryl, Huttese, Bocce | Persuasion +3 | Deception +8 | Gather Info +8 | Stealth +13 | Deceptive | Seducer
Fort 18 | Ref 17 | Will 15 | HP 41/41 | DT 18 | CT 0 -1 -2 -5 -10 H | FP 6/6 |TFP 0/1 | Credits 235 | Sport Hunter | Point Blank Shot | Improved Stealth | Precise Shot
"I have my moments," Nina replied. "So I'll take the complement. Thanks."
She turned back to Remy's position, eager for the comfortable weight of chuq-chuck on her back again, but stopped before taking a step. Thoughtfully, she met Tetra's gaze. "On second thought, the ease of our win with Kessra means the hutt is a bigger deal than we'd... I'd anticipated. Knowing hutts, he'll either be impressed that we outwitted Kessra or he'll be angry that we... that I bartered with his name. It's usually like that with hutts, a fifty-fifty: maybe good, maybe bad. So maybe you want to withhold your praise until we see if there's still a high price to be payed--possibly higher than Kessra's--for what I just did."
OOC: Comment Inside
Main Hand -
Off Hand -
Actions
Action: Deception check. I've got a reroll on Deception checks, but I'm not going to chance it. I figure a 16 is good enough to fool her thugs (and maybe have them question her orders), and it might be good enough to fool Kessra herself.
Statblock
Twi'lek Female Scout 2 Scoundrel 1
Destiny Points 0 Dark Side Score 0
Str 10 Dex 14 Con 14 Int 12 Wis 12 Cha 14
Skills Athletics +6, Deception +8, Gather Information +8, Perception +7, Stealth +13/+18, Survival +7
Speed 6
Melee +1 Snap Baton (2d4+1 bludgeoning)
Ranged +4 Chuq-chuk (2d12+2 piercing), +4 Saturday Night Special (3d6+2 piercing)
Equipment
- All-Temperature Outfit (worn): zippered all-temperature low-cut t-shirt, all-temperature stretch pants, all-temperature crop jacket with hood in large zippered collar, all-temperature stretch neck gaiter (in jacket pocket), all-temperature gloves, all-temperature hiking boots, polarized sunglasses (in jacket pocket)
- Camouflage Poncho
- [Female Twi'lek] Earbud Comlink (concealed in ear: DC 33 Perception check to spot)
- Hypoinjector Wristband (worn)
-
Miniatureized Survival Knife (sheathed on thigh)
- Fire Paste (in miniaturized survival knife hilt)
-
Hip Holster (concealed in field kit pack)
-
Chuq-Chuk (concealed in musical instrument case)
- Retractable Stock
- Bipod
- Rangefinder
- Targeting Scope
-
Chuq-Chuk (concealed in musical instrument case)
-
Concealed Shoulder Holster
- Saturday Night Special (DC 23 Perception check to spot)
-
Cotsum Synth-Leather Utility Belt
- Pocket 1: Snap Baton
- Pocket 2: Flash Suppressor/Silencer, Medisensor, Recording Unit: Audio & Video
- Pocket 3: Half a roll of Mesh Tape, , Liquid Cable Dispenser
- Pocket 4: Ammo Clip (20 rounds), Ammo Clip (20 stun rounds), Ammo Clip (10 rounds)
- Pocket 5: makeup kit, hygiene kit, perfume
- Pocket 6: Ration Pack x3, Personal Multitool
- Pocket 7: Medpac, Antitoxin Patch
- Pocket 8: Flash Canister
- Pocket 9: Smoke Grenade
- Hooked on Belt: 1 liter condensing canteen w/built-in water purification
- Lectro Yookoo'Lele (in carrying case on shoulder strap)
-
Field Kit (on ship)
- condensing canteen w/built-in water purification
- sunshield roll
- ration packs x28
- glowrod x2
- breath mask x2, filter x24, atmospheric canister x12
- synthrope
- survival knife
- half a roll of mesh tape
-
Backpack (from Field Kit)
- twi'lek dancing girl (entertainer's) outfits
- formal dress
- casual clothes
- dancing slippers