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Starhawk

Starhawk

spacer.pngEilidh Sorsha

AC (currently 17 mage armor) HP 31/31 Fort +2 Ref +4 Will +7 Initiative +3

Female Neutral Elf Wizard Conjurer (Teleportation)

Level 5 Init 3 HP 31/31 Spd 30'
AC 13 Touch 13 Flat-footed 10 CMD 14 Fort 2 Ref 5 Will 7 CMB +1 BAB 2   
Quarterstaff of Entwined Serpents (melee) +2 (1d6, x2)
Quarterstaff of Entwined Serpents (ranged) Auto Hit (2d4+2 Force)

Str 8 Dex 16 Con 12 Int 20 Wis 14 Cha 12

 

Condition None

Wand of Shield 49/50

Shift 5/8

1st Mage Armor (used), Grease, Colour Spray, Magic Missile (Used), Protection from Evil, Vanish (Used), Crafter's Fortune, Ears of the City, Pearl, Pearl, Pearl, Pearl.

2nd Web, Web, Summon Swarm, Summon Swarm, Full Pouch, Resist Energy.

3rd Stinking Cloud, Stinking Cloud, Haste (used),

Eilidh shuffles back along the corridor until Murdir is between her and the ghost. Seeing the ragged nature of their opponent she then unleashes a veritable barrage of magic missiles.. one, two, three, four.. which whirl around and past Murdir before slamming into the ghost. "Say hi to the Abyss for me..", she hisses nastily.

Actions Move: 30' East to Murdir. Standard: Cast Haste on self and all allies.Swift: Shift 15' west.r. 

 

 

Starhawk

Starhawk

spacer.pngEilidh Sorsha

AC (currently 17 mage armor) HP 31/31 Fort +2 Ref +4 Will +7 Initiative +3

Female Neutral Elf Wizard Conjurer (Teleportation)

Level 5 Init 3 HP 31/31 Spd 30'
AC 13 Touch 13 Flat-footed 10 CMD 14 Fort 2 Ref 5 Will 7 CMB +1 BAB 2   
Quarterstaff of Entwined Serpents (melee) +2 (1d6, x2)
Quarterstaff of Entwined Serpents (ranged) Auto Hit (2d4+2 Force)

Str 8 Dex 16 Con 12 Int 20 Wis 14 Cha 12

 

Condition None

Wand of Shield 49/50

Shift 5/8

1st Mage Armor (used), Grease, Colour Spray, Magic Missile (Used), Protection from Evil, Vanish (Used), Crafter's Fortune, Ears of the City, Pearl (used), Pearl, Pearl, Pearl.

2nd Web, Web, Summon Swarm, Summon Swarm, Full Pouch, Resist Energy.

3rd Stinking Cloud, Stinking Cloud, Haste,

Eilidh shuffles back along the corridor until Murdir is between her and the ghost. Seeing the ragged nature of their opponent she then unleashes a veritable barrage of magic missiles.. one, two, three, four.. which whirl around and past Murdir before slamming into the ghost. "Say hi to the Abyss for me..", she hisses nastily.

Actions Move: 30' East to Murdir. Standard: Cast Haste on self and all allies.Swift: Shift 15' west.r. 

 

 

Starhawk

Starhawk

spacer.pngEilidh Sorsha

AC (currently 17 mage armor) HP 31/31 Fort +2 Ref +4 Will +7 Initiative +3

Female Neutral Elf Wizard Conjurer (Teleportation)

Level 5 Init 3 HP 31/31 Spd 30'
AC 13 Touch 13 Flat-footed 10 CMD 14 Fort 2 Ref 5 Will 7 CMB +1 BAB 2   
Quarterstaff of Entwined Serpents (melee) +2 (1d6, x2)
Quarterstaff of Entwined Serpents (ranged) Auto Hit (2d4+2 Force)

Str 8 Dex 16 Con 12 Int 20 Wis 14 Cha 12

 

Condition None

Wand of Shield 49/50

Shift 7/8

1st Mage Armor (used), Grease, Colour Spray, Magic Missile (Used), Protection from Evil, Vanish (Used), Crafter's Fortune, Ears of the City, Pearl, Pearl, Pearl, Pearl.

2nd Web, Web, Summon Swarm, Summon Swarm, Full Pouch, Resist Energy.

3rd Stinking Cloud, Stinking Cloud, Haste,

Eilidh shuffles back along the corridor until Murdir is between her and the ghost. Seeing the ragged nature of their opponent she then unleashes a veritable barrage of magic missiles.. one, two, three, four.. which whirl around and past Murdir before slamming into the ghost. "Say hi to the Abyss for me..", she hisses nastily.

Actions Move: 30' East to Murdir. Standard: Cast Haste on self and all allies.Swift: Shift 15' west.r. 

 

 

Starhawk

Starhawk

spacer.pngEilidh Sorsha

AC (currently 17 mage armor) HP 31/31 Fort +2 Ref +4 Will +7 Initiative +3

Female Neutral Elf Wizard Conjurer (Teleportation)

Level 5 Init 3 HP 31/31 Spd 30'
AC 13 Touch 13 Flat-footed 10 CMD 14 Fort 2 Ref 5 Will 7 CMB +1 BAB 2   
Quarterstaff of Entwined Serpents (melee) +2 (1d6, x2)
Quarterstaff of Entwined Serpents (ranged) Auto Hit (2d4+2 Force)

Str 8 Dex 16 Con 12 Int 20 Wis 14 Cha 12

 

Condition None

Wand of Shield 49/50

Shift 7/8

1st Mage Armor (used), Grease, Colour Spray, Magic Missile (Used), Protection from Evil, Vanish (Used), Crafter's Fortune, Ears of the City, Pearl, Pearl, Pearl, Pearl.

2nd Web, Web, Summon Swarm, Summon Swarm, Full Pouch, Resist Energy.

3rd Stinking Cloud, Stinking Cloud, Haste,

Eilidh shuffles back along the corridor until Murdir is between her and the ghost. She then unleashes a veritable barrage of magic missiles..

Actions Move: 30' East to Murdir. Standard: Cast Haste on self and all allies.Swift: Shift 15' west.r. 

 

 

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